diff --git a/Documentations/Cahier des charges 3.docx b/Documentations/Cahier des charges 3.docx
deleted file mode 100644
index 49af8de..0000000
Binary files a/Documentations/Cahier des charges 3.docx and /dev/null differ
diff --git a/Documentations/Sketch/Sketch_FGlobal 2.bmpr b/Documentations/Sketch/Sketch_FGlobal 2.bmpr
deleted file mode 100644
index 9515f85..0000000
Binary files a/Documentations/Sketch/Sketch_FGlobal 2.bmpr and /dev/null differ
diff --git a/Documentations/Sketch/Sketch_FHomePage 2.bmpr b/Documentations/Sketch/Sketch_FHomePage 2.bmpr
deleted file mode 100644
index 6d5a6a1..0000000
Binary files a/Documentations/Sketch/Sketch_FHomePage 2.bmpr and /dev/null differ
diff --git a/TestUnit/TestUnit 2.csproj b/TestUnit/TestUnit 2.csproj
deleted file mode 100644
index 36979d1..0000000
--- a/TestUnit/TestUnit 2.csproj
+++ /dev/null
@@ -1,22 +0,0 @@
-
-
-
- netcoreapp3.0
-
- false
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/TestUnitaire/AppInitializer 2.cs b/TestUnitaire/AppInitializer 2.cs
deleted file mode 100644
index 23d1d7d..0000000
--- a/TestUnitaire/AppInitializer 2.cs
+++ /dev/null
@@ -1,43 +0,0 @@
-using System;
-using System.IO;
-using System.Linq;
-using Xamarin.Essentials;
-using Xamarin.UITest;
-using Xamarin.UITest.Queries;
-
-namespace TestUnitaire
-{
- /*public class AppInitializer
- {
- public static IApp StartApp(Platform platform)
- {
- // TODO: If the iOS or Android app being tested is included in the solution
- // then open the Unit Tests window, right click Test Apps, select Add App Project
- // and select the app projects that should be tested.
- //
- // The iOS project should have the Xamarin.TestCloud.Agent NuGet package
- // installed. To start the Test Cloud Agent the following code should be
- // added to the FinishedLaunching method of the AppDelegate:
- //
- // #if ENABLE_TEST_CLOUD
- // Xamarin.Calabash.Start();
- // #endif
- if (platform == Platform.Android)
- {
- return ConfigureApp
- .Android
- // TODO: Update this path to point to your Android app and uncomment the
- // code if the app is not included in the solution.
- //.ApkFile ("../../../Droid/bin/Debug/xamarinforms.apk")
- .StartApp();
- }
-
- return ConfigureApp
- .iOS
- // TODO: Update this path to point to your iOS app and uncomment the
- // code if the app is not included in the solution.
- //.AppBundle ("../../../iOS/bin/iPhoneSimulator/Debug/XamarinForms.iOS.app")
- .StartApp();
- }
- }*/
-}
diff --git a/TheGameExtreme.Android/Assets/AboutAssets 2.txt b/TheGameExtreme.Android/Assets/AboutAssets 2.txt
deleted file mode 100644
index 072563f..0000000
--- a/TheGameExtreme.Android/Assets/AboutAssets 2.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-Any raw assets you want to be deployed with your application can be placed in
-this directory (and child directories) and given a Build Action of "AndroidAsset".
-
-These files will be deployed with your package and will be accessible using Android's
-AssetManager, like this:
-
-public class ReadAsset : Activity
-{
- protected override void OnCreate (Bundle bundle)
- {
- base.OnCreate (bundle);
-
- InputStream input = Assets.Open ("my_asset.txt");
- }
-}
-
-Additionally, some Android functions will automatically load asset files:
-
-Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
diff --git a/TheGameExtreme.Android/Properties/AndroidManifest 2.xml b/TheGameExtreme.Android/Properties/AndroidManifest 2.xml
deleted file mode 100644
index c09a9f3..0000000
--- a/TheGameExtreme.Android/Properties/AndroidManifest 2.xml
+++ /dev/null
@@ -1,6 +0,0 @@
-
-
-
-
-
-
\ No newline at end of file
diff --git a/TheGameExtreme.Android/Resources/AboutResources 3.txt b/TheGameExtreme.Android/Resources/AboutResources 3.txt
deleted file mode 100644
index cb30f20..0000000
--- a/TheGameExtreme.Android/Resources/AboutResources 3.txt
+++ /dev/null
@@ -1,50 +0,0 @@
-Images, layout descriptions, binary blobs and string dictionaries can be included
-in your application as resource files. Various Android APIs are designed to
-operate on the resource IDs instead of dealing with images, strings or binary blobs
-directly.
-
-For example, a sample Android app that contains a user interface layout (main.xml),
-an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
-would keep its resources in the "Resources" directory of the application:
-
-Resources/
- drawable-hdpi/
- icon.png
-
- drawable-ldpi/
- icon.png
-
- drawable-mdpi/
- icon.png
-
- layout/
- main.xml
-
- values/
- strings.xml
-
-In order to get the build system to recognize Android resources, set the build action to
-"AndroidResource". The native Android APIs do not operate directly with filenames, but
-instead operate on resource IDs. When you compile an Android application that uses resources,
-the build system will package the resources for distribution and generate a class called
-"Resource" that contains the tokens for each one of the resources included. For example,
-for the above Resources layout, this is what the Resource class would expose:
-
-public class Resource {
- public class drawable {
- public const int icon = 0x123;
- }
-
- public class layout {
- public const int main = 0x456;
- }
-
- public class strings {
- public const int first_string = 0xabc;
- public const int second_string = 0xbcd;
- }
-}
-
-You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
-to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
-string in the dictionary file values/strings.xml.
diff --git a/TheGameExtreme.Android/Resources/drawable/Apple 2.png b/TheGameExtreme.Android/Resources/drawable/Apple 2.png
deleted file mode 100644
index a8533f0..0000000
Binary files a/TheGameExtreme.Android/Resources/drawable/Apple 2.png and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/drawable/ArrowSettingsBack 2.png b/TheGameExtreme.Android/Resources/drawable/ArrowSettingsBack 2.png
deleted file mode 100644
index cdeadec..0000000
Binary files a/TheGameExtreme.Android/Resources/drawable/ArrowSettingsBack 2.png and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/drawable/FontStyle/IndieFlower 2.ttf b/TheGameExtreme.Android/Resources/drawable/FontStyle/IndieFlower 2.ttf
deleted file mode 100644
index 0ee42d3..0000000
Binary files a/TheGameExtreme.Android/Resources/drawable/FontStyle/IndieFlower 2.ttf and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/layout/Tabbar 2.xml b/TheGameExtreme.Android/Resources/layout/Tabbar 2.xml
deleted file mode 100644
index b2d0868..0000000
--- a/TheGameExtreme.Android/Resources/layout/Tabbar 2.xml
+++ /dev/null
@@ -1,2 +0,0 @@
-
-
\ No newline at end of file
diff --git a/TheGameExtreme.Android/Resources/mipmap-anydpi-v26/icon 2.xml b/TheGameExtreme.Android/Resources/mipmap-anydpi-v26/icon 2.xml
deleted file mode 100644
index 88d1d0a..0000000
--- a/TheGameExtreme.Android/Resources/mipmap-anydpi-v26/icon 2.xml
+++ /dev/null
@@ -1,5 +0,0 @@
-
-
-
-
-
\ No newline at end of file
diff --git a/TheGameExtreme.Android/Resources/mipmap-hdpi/icon 2.png b/TheGameExtreme.Android/Resources/mipmap-hdpi/icon 2.png
deleted file mode 100644
index 4623ca2..0000000
Binary files a/TheGameExtreme.Android/Resources/mipmap-hdpi/icon 2.png and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/mipmap-mdpi/icon 2.png b/TheGameExtreme.Android/Resources/mipmap-mdpi/icon 2.png
deleted file mode 100644
index 9b1d25e..0000000
Binary files a/TheGameExtreme.Android/Resources/mipmap-mdpi/icon 2.png and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/mipmap-xhdpi/icon 2.png b/TheGameExtreme.Android/Resources/mipmap-xhdpi/icon 2.png
deleted file mode 100644
index 844dfe5..0000000
Binary files a/TheGameExtreme.Android/Resources/mipmap-xhdpi/icon 2.png and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/mipmap-xxhdpi/icon 2.png b/TheGameExtreme.Android/Resources/mipmap-xxhdpi/icon 2.png
deleted file mode 100644
index e20ec9a..0000000
Binary files a/TheGameExtreme.Android/Resources/mipmap-xxhdpi/icon 2.png and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/mipmap-xxxhdpi/icon 2.png b/TheGameExtreme.Android/Resources/mipmap-xxxhdpi/icon 2.png
deleted file mode 100644
index 8a08bf7..0000000
Binary files a/TheGameExtreme.Android/Resources/mipmap-xxxhdpi/icon 2.png and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/values/Strings 2.xml b/TheGameExtreme.Android/Resources/values/Strings 2.xml
deleted file mode 100644
index 0ea0c13..0000000
--- a/TheGameExtreme.Android/Resources/values/Strings 2.xml
+++ /dev/null
@@ -1 +0,0 @@
-
diff --git a/TheGameExtreme.iOS/Assets.xcassets/AppIcon.appiconset/Contents 2.json b/TheGameExtreme.iOS/Assets.xcassets/AppIcon.appiconset/Contents 2.json
deleted file mode 100644
index 98f4d03..0000000
--- a/TheGameExtreme.iOS/Assets.xcassets/AppIcon.appiconset/Contents 2.json
+++ /dev/null
@@ -1,117 +0,0 @@
-{
- "images": [
- {
- "scale": "2x",
- "size": "20x20",
- "idiom": "iphone",
- "filename": "Icon40.png"
- },
- {
- "scale": "3x",
- "size": "20x20",
- "idiom": "iphone",
- "filename": "Icon60.png"
- },
- {
- "scale": "2x",
- "size": "29x29",
- "idiom": "iphone",
- "filename": "Icon58.png"
- },
- {
- "scale": "3x",
- "size": "29x29",
- "idiom": "iphone",
- "filename": "Icon87.png"
- },
- {
- "scale": "2x",
- "size": "40x40",
- "idiom": "iphone",
- "filename": "Icon80.png"
- },
- {
- "scale": "3x",
- "size": "40x40",
- "idiom": "iphone",
- "filename": "Icon120.png"
- },
- {
- "scale": "2x",
- "size": "60x60",
- "idiom": "iphone",
- "filename": "Icon120.png"
- },
- {
- "scale": "3x",
- "size": "60x60",
- "idiom": "iphone",
- "filename": "Icon180.png"
- },
- {
- "scale": "1x",
- "size": "20x20",
- "idiom": "ipad",
- "filename": "Icon20.png"
- },
- {
- "scale": "2x",
- "size": "20x20",
- "idiom": "ipad",
- "filename": "Icon40.png"
- },
- {
- "scale": "1x",
- "size": "29x29",
- "idiom": "ipad",
- "filename": "Icon29.png"
- },
- {
- "scale": "2x",
- "size": "29x29",
- "idiom": "ipad",
- "filename": "Icon58.png"
- },
- {
- "scale": "1x",
- "size": "40x40",
- "idiom": "ipad",
- "filename": "Icon40.png"
- },
- {
- "scale": "2x",
- "size": "40x40",
- "idiom": "ipad",
- "filename": "Icon80.png"
- },
- {
- "scale": "1x",
- "size": "76x76",
- "idiom": "ipad",
- "filename": "Icon76.png"
- },
- {
- "scale": "2x",
- "size": "76x76",
- "idiom": "ipad",
- "filename": "Icon152.png"
- },
- {
- "scale": "2x",
- "size": "83.5x83.5",
- "idiom": "ipad",
- "filename": "Icon167.png"
- },
- {
- "scale": "1x",
- "size": "1024x1024",
- "idiom": "ios-marketing",
- "filename": "Icon1024.png"
- }
- ],
- "properties": {},
- "info": {
- "version": 1,
- "author": "xcode"
- }
-}
\ No newline at end of file
diff --git a/TheGameExtreme.iOS/Properties/AssemblyInfo 2.cs b/TheGameExtreme.iOS/Properties/AssemblyInfo 2.cs
deleted file mode 100644
index a8b2213..0000000
--- a/TheGameExtreme.iOS/Properties/AssemblyInfo 2.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("TheGameExtreme.iOS")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("TheGameExtreme.iOS")]
-[assembly: AssemblyCopyright("Copyright © 2014")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/TheGameExtreme.iOS/Resources/Apple 2.png b/TheGameExtreme.iOS/Resources/Apple 2.png
deleted file mode 100644
index a8533f0..0000000
Binary files a/TheGameExtreme.iOS/Resources/Apple 2.png and /dev/null differ
diff --git a/TheGameExtreme.iOS/Resources/FontStyle/ENSOTYPE License & FAQ - DO READ THIS! 2.pdf b/TheGameExtreme.iOS/Resources/FontStyle/ENSOTYPE License & FAQ - DO READ THIS! 2.pdf
deleted file mode 100644
index 2ab6b3f..0000000
Binary files a/TheGameExtreme.iOS/Resources/FontStyle/ENSOTYPE License & FAQ - DO READ THIS! 2.pdf and /dev/null differ
diff --git a/TheGameExtreme.iOS/Resources/FontStyle/IndieFlower 2.ttf b/TheGameExtreme.iOS/Resources/FontStyle/IndieFlower 2.ttf
deleted file mode 100644
index 0ee42d3..0000000
Binary files a/TheGameExtreme.iOS/Resources/FontStyle/IndieFlower 2.ttf and /dev/null differ
diff --git a/TheGameExtreme/model/Card/Card 2.cs b/TheGameExtreme/model/Card/Card 2.cs
deleted file mode 100644
index cd06e34..0000000
--- a/TheGameExtreme/model/Card/Card 2.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using System;
-using System.ComponentModel;
-
-namespace TheGameExtreme.model.card
-{
- public abstract class Card // : INotifyPropertyChanged
- {
-
- //public event PropertyChangedEventHandler PropertyChanged;
- private int value;
- public int Value
- {
- get { return value; }
- set {
- this.value = value;
- //OnPropertyChange("Value");
- }
- }
- //private void OnPropertyChange(string v)
- //{
- // PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(v));
- //}
-
-
- public Card(int value)
- {
- Value = value;
- }
-
- public abstract String getName();
- public abstract bool rapidEffect();
-
- }
-}
diff --git a/TheGameExtreme/model/Card/ClassicCard 2.cs b/TheGameExtreme/model/Card/ClassicCard 2.cs
deleted file mode 100644
index 559ad26..0000000
--- a/TheGameExtreme/model/Card/ClassicCard 2.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using System;
-
-namespace TheGameExtreme.model.card
-{
- public class ClassicCard : Card
- {
-
- public static readonly String CARD_CLASSIC = "ClassicCard";
-
- public ClassicCard(int value)
- : base(value)
- {
- }
-
- public override bool rapidEffect()
- {
- return false;
- }
-
- override public String getName()
- {
- return CARD_CLASSIC;
- }
-
- }
-}
\ No newline at end of file
diff --git a/TheGameExtreme/model/Card/rapidCard/EndGameCard 2.cs b/TheGameExtreme/model/Card/rapidCard/EndGameCard 2.cs
deleted file mode 100644
index be6781b..0000000
--- a/TheGameExtreme/model/Card/rapidCard/EndGameCard 2.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using System;
-namespace TheGameExtreme.model.card.rapidCard
-{
- public class EndGameCard : RapidCard
- {
-
- public static readonly String CARD_ENDGAME = "EndGameCard";
-
- public EndGameCard(int value)
- :base(value)
- {
- }
-
- override public String getName()
- {
- return CARD_ENDGAME;
- }
-
- }
-}
diff --git a/TheGameExtreme/model/Card/rapidCard/RapidCard 2.cs b/TheGameExtreme/model/Card/rapidCard/RapidCard 2.cs
deleted file mode 100644
index b3bc178..0000000
--- a/TheGameExtreme/model/Card/rapidCard/RapidCard 2.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using System;
-namespace TheGameExtreme.model.card.rapidCard
-{
- public abstract class RapidCard : Card
- {
- public RapidCard(int value) : base(value)
- {
- }
-
- public override bool rapidEffect()
- {
- return true;
- }
-
- }
-}
diff --git a/TheGameExtreme/model/Preparateur 3.cs b/TheGameExtreme/model/Preparateur 3.cs
deleted file mode 100644
index ac4b603..0000000
--- a/TheGameExtreme/model/Preparateur 3.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-using System;
-using System.Collections.Generic;
-using TheGameExtreme.model.gameActions.classic;
-
-namespace TheGameExtreme.model
-{
- public class Parametreur
- {
-
- public GameMode GameMode { get; set; }
- public List players = new List();
- public int NbPlayer { get; set; }
-
- public Parametreur(GameMode gameMode)
- {
- GameMode = gameMode;
- }
-
- public void Prepare()
- {
- NbPlayer = players.Count;
- GameMode.load(NbPlayer, players);
- }
-
- public void AddPlayer(Player player)
- {
- if (player != null)
- {
- players.Add(player);
- }
- }
- }
-}
diff --git a/TheGameExtreme/model/deck/ClassicDeck 2.cs b/TheGameExtreme/model/deck/ClassicDeck 2.cs
deleted file mode 100644
index 72f53a1..0000000
--- a/TheGameExtreme/model/deck/ClassicDeck 2.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System;
-using TheGameExtreme.model.card;
-
-namespace TheGameExtreme.model.deck
-{
- public class ClassicDeck : Deck
- {
- public ClassicDeck()
- {
- Card card;
- for (int i = 2; i <= 99; i++)
- {
- card = new ClassicCard(i);
- deck.Add(card);
- }
- }
- }
-}
diff --git a/TheGameExtreme/model/event/HandCardChangeEventArgs 2.cs b/TheGameExtreme/model/event/HandCardChangeEventArgs 2.cs
deleted file mode 100644
index 1961739..0000000
--- a/TheGameExtreme/model/event/HandCardChangeEventArgs 2.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-using System;
-using System.Collections.Generic;
-using TheGameExtreme.model.card;
-
-namespace TheGameExtreme.model.@event
-{
- public class HandCardChangedEventArgs : EventArgs
- {
-
- public Card NewCard { get; set; }
- public int Position { get; set; }
-
- public HandCardChangedEventArgs(Card newCard, int position)
- {
- NewCard = newCard;
- Position = position;
- }
- }
-}
diff --git a/TheGameExtreme/model/gameActions/GameAction 2.cs b/TheGameExtreme/model/gameActions/GameAction 2.cs
deleted file mode 100644
index 26af12d..0000000
--- a/TheGameExtreme/model/gameActions/GameAction 2.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using System;
-using System.Collections.Generic;
-using TheGameExtreme.model.card;
-
-namespace TheGameExtreme.model.gameActions
-{
- public abstract class GameAction
- {
- protected Piles ListOrderedStacks { get; set; }
- public String ErrorMessage { get; set; }
-
- protected GameAction(Piles listOrderedStacks)
- {
- ListOrderedStacks = listOrderedStacks;
- }
- }
-}
diff --git a/TheGameExtreme/model/gameActions/classic/GameMode 2.cs b/TheGameExtreme/model/gameActions/classic/GameMode 2.cs
deleted file mode 100644
index c0dcc4d..0000000
--- a/TheGameExtreme/model/gameActions/classic/GameMode 2.cs
+++ /dev/null
@@ -1,174 +0,0 @@
-using System;
-using System.Collections.Generic;
-using TheGameExtreme.model.card;
-using TheGameExtreme.model.deck;
-using TheGameExtreme.model.@event;
-
-namespace TheGameExtreme.model.gameActions.classic
-{
- public class GameMode
- {
-
- protected List gameActions;
- protected Piles piles;
- public int NbCardAtBeginOfTurn { get; set; }
- protected Deck deck;
- protected int nbMaxCard;
- public string Message { get; set; }
-
-
- #region
-
- public event EventHandler TopRangeChanged;
- public event EventHandler PlayerChanged;
- protected internal void OnTopRangeChanged(TopRangeChangedEventArgs args)
- {
- TopRangeChanged?.Invoke(this, args);
- }
- protected internal void OnPlayerChanged(PlayerChangedEventArgs args)
- {
- PlayerChanged?.Invoke(this, args);
- }
-
- #endregion
-
-
- public GameMode()
- {
- gameActions = new List();
- }
-
- public void load(int nbPlayer, List players)
- {
- piles = new Piles();
-
- gameActions.Add(new Piocher(piles));
- gameActions.Add(new JouerUneCarte(piles));
- gameActions.Add(new TerminerSonTour(piles));
-
- createDeck();
- defineNbMaxCard(nbPlayer);
- distribueCard(players);
- }
-
- protected void createDeck()
- {
- switch (true)
- {
- case false:
- deck = new ClassicDeck();
- break;
-
- default:
- deck = new ExtremeDeck();
- break;
- }
- }
-
- protected void defineNbMaxCard(int nbPlayer)
- {
- switch (nbPlayer)
- {
- case 1:
- nbMaxCard = 8;
- NbCardAtBeginOfTurn = 8;
- break;
- case 2:
- nbMaxCard = 7;
- NbCardAtBeginOfTurn = 7;
- break;
- default:
- nbMaxCard = 6;
- NbCardAtBeginOfTurn = 6;
- break;
- }
- }
-
- protected void distribueCard(List players)
- {
- for (int i = 0; i < nbMaxCard; i++)
- {
- players.ForEach(player =>
- {
- int r = new Random().Next(0, deck.size() - 1);
- player.pioche(deck.getCard(r));
- deck.removeAt(r);
- });
- }
- }
-
- public void pioche(List currentHand, Player player)
- {
- Message = null;
- ((Piocher)gameActions[0]).pioche(currentHand, deck, player);
- }
-
- public void playCard(int valueCard, List currentHand, int orderedStackSelected, Player player, List CurrentCardPlayed)
- {
- Message = null;
- if (((JouerUneCarte)gameActions[1]).play(valueCard, currentHand, orderedStackSelected, player, CurrentCardPlayed))
- {
- OnTopRangeChanged(new TopRangeChangedEventArgs(piles.getStack(orderedStackSelected).Peek(), ((JouerUneCarte)gameActions[1]).OldCard, orderedStackSelected));
- }
- else
- {
- Message = ((JouerUneCarte)gameActions[1]).ErrorMessage;
- }
- }
-
- public bool endTurn(List currentHand, List CurrentCardPlayed, Player player)
- {
- Message = null;
- if (((TerminerSonTour)gameActions[2]).end(currentHand, NbCardAtBeginOfTurn, CurrentCardPlayed))
- {
- pioche(currentHand, player);
- CurrentCardPlayed.Clear();
-
- OnPlayerChanged(null);
- return false;
- }
- else
- {
- Message = ((TerminerSonTour)gameActions[2]).ErrorMessage;
- return true;
- }
- }
-
- #region Decaler dans un GameAction
-
- public bool isEndGame(List currentHand)
- {
- if (currentHand.Count != 0)
- {
- List playableCard = new List();
- tryToFindSoluce(playableCard, currentHand);
- return testEndGame(playableCard);
- }
- return false;
- }
-
- protected void tryToFindSoluce(List playableCard, List currentHand)
- {
- currentHand.ForEach(card =>
- {
- if (card.Value > piles.getStack(0).Peek().Value || card.Value > piles.getStack(1).Peek().Value || card.Value < piles.getStack(2).Peek().Value || card.Value < piles.getStack(3).Peek().Value)
- {
- playableCard.Add(card);
- }
- });
- }
-
- protected bool testEndGame(List playableCard)
- {
- if (playableCard.Count < 2)
- {
- Message = "Le jeu est terminé!\n Désolé, vous avez perdu... Essayez encore!";
- return true;
- }
-
- return false;
- }
-
- #endregion
- }
-}
diff --git a/TheGameExtreme/model/gameActions/classic/JouerUneCarte 2.cs b/TheGameExtreme/model/gameActions/classic/JouerUneCarte 2.cs
deleted file mode 100644
index ba07eec..0000000
--- a/TheGameExtreme/model/gameActions/classic/JouerUneCarte 2.cs
+++ /dev/null
@@ -1,64 +0,0 @@
-using System;
-using System.Collections.Generic;
-using TheGameExtreme.model.card;
-
-namespace TheGameExtreme.model.gameActions.classic
-{
- public class JouerUneCarte : GameAction
- {
-
- public Card OldCard { get; set; }
-
-
- public JouerUneCarte(Piles ListOrderedStacks) : base(ListOrderedStacks)
- {
- }
-
- public bool play(int valueCard, List CurrentHand, int orderedStackSelected, Player player, List CurrentCardPlayed)
- {
- foreach (Card card in CurrentHand)
- {
- if (valueCard == card.Value)
- {
- if (orderedStackSelected >= 0 && orderedStackSelected < 4)
- {
- if (orderedStackSelected < 2)
- {
- ErrorMessage = null;
- return rule(card, ListOrderedStacks.getStack(orderedStackSelected), true, player, CurrentCardPlayed);
- }
- else
- {
- ErrorMessage = null;
- return rule(card, ListOrderedStacks.getStack(orderedStackSelected), false, player, CurrentCardPlayed);
- }
- }
- else
- {
- ErrorMessage = AppRessource.StrCantGetStack;
- }
- }
- }
- return false;
- }
-
- private bool rule(Card card, Stack stack, bool bottomUp, Player player, List CurrentCardPlayed)
- {
- if ((bottomUp && card.Value > stack.Peek().Value) || (!bottomUp && card.Value < stack.Peek().Value) || card.Value == stack.Peek().Value - 10 || card.Value == stack.Peek().Value + 10)
- {
- OldCard = stack.Peek();
- player.joue(card);
- CurrentCardPlayed.Add(card);
- stack.Push(card);
-
- return true;
- //OnTopRangeChanged(new TopRangeChangedEventArgs(card, oldCard, ListOrderedStacks.IndexOf(orderedStack)));
- }
- else
- {
- ErrorMessage = AppRessource.StrWrongStack;
- return false;
- }
- }
- }
-}
diff --git a/TheGameExtreme/model/gameActions/extreme/ExtremeJouerUneCarte 2.cs b/TheGameExtreme/model/gameActions/extreme/ExtremeJouerUneCarte 2.cs
deleted file mode 100644
index 9877c84..0000000
--- a/TheGameExtreme/model/gameActions/extreme/ExtremeJouerUneCarte 2.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-using System;
-using TheGameExtreme.model.gameActions.classic;
-
-namespace TheGameExtreme.model.gameActions.extreme
-{
- public class ExtremeJouerUneCarte : JouerUneCarte
- {
- public ExtremeJouerUneCarte(Piles ListOrderedStacks) : base(ListOrderedStacks)
- {
- }
- }
-}
diff --git a/TheGameExtreme/model/manager/GameManager 2.cs b/TheGameExtreme/model/manager/GameManager 2.cs
deleted file mode 100644
index d0cf165..0000000
--- a/TheGameExtreme/model/manager/GameManager 2.cs
+++ /dev/null
@@ -1,293 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using TheGameExtreme.model.card;
-using TheGameExtreme.model.@event;
-using TheGameExtreme.model.gameActions;
-
-namespace TheGameExtreme.model.manager
-{
- public abstract class GameManager: INotifyPropertyChanged
- {
-
- /* GameMaster implémente un mode de jeu (classe fille de gameMode qui connait les actions a effectué en fonction du mode de jeu */
-
- protected Parametreur parametreur;
- public Piles ListOrderedStacks { get; set; }
- protected List CurrentCardPlayed = new List();
- public String EndMessage { get; set; }
- protected int currentIndexPlayer;
-
-
- protected List currentHand;
- public List CurrentHand
- {
- get { return currentHand; }
- set
- {
- currentHand = value;
- OnPropertyChanged("CurrentHand");
- }
- }
-
- #region event
-
- public event EventHandler TopRangeChanged;
- public event EventHandler PlayerChanged;
- public event PropertyChangedEventHandler PropertyChanged;
- public virtual void OnPropertyChanged(string info)
- {
- PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(info));
- }
- public void OnTopRangeChanged(object source, TopRangeChangedEventArgs args)
- {
- TopRangeChanged?.Invoke(this, args);
- }
- protected internal void OnPlayerChanged(object source, PlayerChangedEventArgs args)
- {
- currentIndexPlayer += 1;
- if (currentIndexPlayer == parametreur.players.Count)
- {
- currentIndexPlayer = 0;
- }
- CurrentHand = parametreur.players[currentIndexPlayer].getCardList();
- PlayerChanged?.Invoke(this, new PlayerChangedEventArgs(CurrentHand, parametreur.players[currentIndexPlayer].Pseudo));
- parametreur.GameMode.NbCardAtBeginOfTurn = CurrentHand.Count;
- }
-
- #endregion
-
-
-
- protected GameManager(Parametreur parametreur)
- {
- this.parametreur = parametreur;
-
- parametreur.Prepare();
-
- parametreur.GameMode.TopRangeChanged += OnTopRangeChanged;
-
- parametreur.GameMode.PlayerChanged += OnPlayerChanged;
-
- CurrentHand = parametreur.players[0].getCardList();
- }
-
-
-
- public void joue(int valueCard, int orderedStackSelected)
- {
- parametreur.GameMode.playCard(valueCard, currentHand, orderedStackSelected, parametreur.players[currentIndexPlayer], CurrentCardPlayed); // Mettre le joueur actif
- EndMessage = parametreur.GameMode.Message;
- }
-
- public bool endTurn()
- {
- if(parametreur.GameMode.endTurn(currentHand, CurrentCardPlayed, parametreur.players[currentIndexPlayer]))
- {
- EndMessage = parametreur.GameMode.Message;
- if (isEndGame())
- {
- EndMessage = parametreur.GameMode.Message;
- return true;
- }
- else
- {
- return false;
- }
- }
- else
- {
- return false;
- }
- }
-
- private bool isEndGame()
- {
- return parametreur.GameMode.isEndGame(currentHand);
- }
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- //public readonly int nbPlayer;
- //protected int nbMaxCard;
- //protected int currentIndexPlayer;
- //protected List playerList = new List();
- //public List> ListOrderedStacks { get; set; }
- //protected Deck deck;
- //protected bool win = true;
- //public String EndMessage { get; set; }
- //public List CurrentHand { get; set; }
- //protected int nbCardAtBeginOfTurn;
- //protected List CurrentCardPlayed = new List();
- //protected string langue;
- //public event EventHandler TopRangeChanged;
- //public event EventHandler PlayerChanged;
-
-
- //protected GameManager(int nbPlayer, List players)
- //{
- // ListOrderedStacks = new List>();
- // CurrentHand = new List();
-
- // this.nbPlayer = nbPlayer;
- // players.ForEach(player => playerList.Add(new Player(player)));
-
-
- // initStacks();
-
- // initRule();
-
- // createDeck();
- // defineNbMaxCard();
- // distribueCard();
-
- // CurrentHand = playerList[currentIndexPlayer].getCardList();
- // nbCardAtBeginOfTurn = CurrentHand.Count;
- //}
-
- //protected void initStacks()
- //{
- // ListOrderedStacks = new List>();
-
- // ListOrderedStacks.Add(new Stack());
- // ListOrderedStacks.Add(new Stack());
- // ListOrderedStacks.Add(new Stack());
- // ListOrderedStacks.Add(new Stack());
-
- // for (int i = 0; i < 4; i++)
- // {
- // if (i < 2)
- // {
- // ListOrderedStacks[i].Push(new ClassicCard(1));
- // }
- // else
- // {
- // ListOrderedStacks[i].Push(new ClassicCard(100));
- // }
- // }
- //}
-
- //protected void createDeck()
- //{
- // switch (true)
- // {
- // case false:
- // deck = new ClassicDeck();
- // break;
-
- // default:
- // deck = new ExtremeDeck();
- // break;
- // }
- //}
-
- //protected void defineNbMaxCard()
- //{
- // switch (nbPlayer)
- // {
- // case 1:
- // nbMaxCard = 8;
- // break;
- // case 2:
- // nbMaxCard = 7;
- // break;
- // default:
- // nbMaxCard = 6;
- // break;
- // }
- //}
-
- //protected void distribueCard()
- //{
- // for (int i = 0; i < nbMaxCard; i++)
- // {
- // players.ForEach(player =>
- // {
- // int r = new Random().Next(0, deck.size() - 1);
- // player.pioche(deck.getCard(r));
- // deck.removeAt(r);
- // });
- // }
- //}
-
- //public void joue(int valueCard, int orderedStackSelected)
- //{
- // gameMode.playCard(valueCard, CurrentHand, orderedStackSelected, players[0], CurrentCardPlayed); // Mettre le joueur actif
- //}
-
- //protected void testPossibility(Card card, Stack orderedStack, bool bottomUp)
- //{
- // //if (gameMode.checkPlayRule(card, orderedStack, bottomUp, CurrentHand))
- // //{
- // // Card oldCard = orderedStack.Peek();
- // // playerList[currentIndexPlayer].joue(card);
- // // CurrentCardPlayed.Add(card);
- // // orderedStack.Push(card);
- // // OnTopRangeChanged(new TopRangeChangedEventArgs(card, oldCard, ListOrderedStacks.IndexOf(orderedStack)));
- // // //if (CurrentHand.Count == 0)
- // // //{
- // // // endTurn(); // Presque bon, oublie juste d'afficher les nouvelles cartes
- // // //}
- // //}
- // //else
- // //{
- // // throw new Exception(AppRessource.StrWrongStack);
- // //}
- //}
-
- //protected internal void OnTopRangeChanged(TopRangeChangedEventArgs args)
- //{
- // TopRangeChanged?.Invoke(this, args);
- //}
-
- //protected internal void OnPlayerChanged(PlayerChangedEventArgs args)
- //{
- // PlayerChanged?.Invoke(this, args);
- //}
-
- //public bool isCanPlay()
- //{
- // if (CurrentHand.Count > 0)
- // {
- // return true;
- // }
- // else
- // {
- // return false;
- // }
- //}
-
- //abstract public bool endTurn();
-
- //abstract protected bool isEndGame();
-
- //abstract protected void tryToFindSoluce(List playableCard);
-
- //abstract protected bool testEndGame(List playableCard);
-
- //abstract protected bool effectLose();
-
- //public int getCurentIndexPlayer()
- //{
- // return currentIndexPlayer;
- //}
-
- }
-}
diff --git a/TheGameExtreme/model/manager/multiplayer/LocalGameManager 2.cs b/TheGameExtreme/model/manager/multiplayer/LocalGameManager 2.cs
deleted file mode 100644
index ac880d6..0000000
--- a/TheGameExtreme/model/manager/multiplayer/LocalGameManager 2.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-using System;
-using System.Collections.Generic;
-using TheGameExtreme.model.card;
-using TheGameExtreme.model.gameActions.classic;
-
-namespace TheGameExtreme.model.manager
-{
- public class LocalGameManager : MultiplayerGameManager
- {
- public LocalGameManager(Parametreur parametreur) : base(parametreur)
- {
- }
-
- //public override bool endTurn()
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override bool effectLose()
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override bool isEndGame()
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override void pioche()
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override bool testEndGame(List playableCard)
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override void tryToFindSoluce(List playableCard)
- //{
- // throw new NotImplementedException();
- //}
- }
-}
diff --git a/TheGameExtreme/model/manager/multiplayer/RemoteGameManager 2.cs b/TheGameExtreme/model/manager/multiplayer/RemoteGameManager 2.cs
deleted file mode 100644
index dd30116..0000000
--- a/TheGameExtreme/model/manager/multiplayer/RemoteGameManager 2.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-using System;
-using System.Collections.Generic;
-using TheGameExtreme.model.card;
-using TheGameExtreme.model.gameActions.classic;
-
-namespace TheGameExtreme.model.manager.multiplayer
-{
- public class RemoteGameManager : MultiplayerGameManager
- {
- public RemoteGameManager(Parametreur parametreur) : base(parametreur)
- {
- }
-
- //public override bool endTurn()
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override bool effectLose()
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override bool isEndGame()
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override void pioche()
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override bool testEndGame(List playableCard)
- //{
- // throw new NotImplementedException();
- //}
-
- //protected override void tryToFindSoluce(List playableCard)
- //{
- // throw new NotImplementedException();
- //}
- }
-}
diff --git a/TheGameExtreme/view/App 2.xaml b/TheGameExtreme/view/App 2.xaml
deleted file mode 100644
index 2dea446..0000000
--- a/TheGameExtreme/view/App 2.xaml
+++ /dev/null
@@ -1,13 +0,0 @@
-
-
-
-
-
- black
- white
- SkyBlue
-
-
-
-
-
\ No newline at end of file
diff --git a/TheGameExtreme/view/AppRessources-br.Designer 2.cs b/TheGameExtreme/view/AppRessources-br.Designer 2.cs
deleted file mode 100644
index 0958a53..0000000
--- a/TheGameExtreme/view/AppRessources-br.Designer 2.cs
+++ /dev/null
@@ -1,189 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// Ce code a été généré par un outil.
-// Version du runtime :4.0.30319.42000
-//
-// Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
-// le code est régénéré.
-//
-//------------------------------------------------------------------------------
-
-namespace TheGameExtreme {
- using System;
-
-
- ///
- /// Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
- ///
- // Cette classe a été générée automatiquement par la classe StronglyTypedResourceBuilder
- // à l'aide d'un outil, tel que ResGen ou Visual Studio.
- // Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
- // avec l'option /str ou régénérez votre projet VS.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class AppRessources_br {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal AppRessources_br() {
- }
-
- ///
- /// Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TheGameExtreme.AppRessources-br", typeof(AppRessources_br).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- ///
- /// Remplace la propriété CurrentUICulture du thread actuel pour toutes
- /// les recherches de ressources à l'aide de cette classe de ressource fortement typée.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à rising stack.
- ///
- internal static string StrAcendingStack {
- get {
- return ResourceManager.GetString("StrAcendingStack", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à the chosen pile does not exist.
- ///
- internal static string StrCantGetStack {
- get {
- return ResourceManager.GetString("StrCantGetStack", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à You have not played enough cards!.
- ///
- internal static string StrCardPlayedLessThanTwo {
- get {
- return ResourceManager.GetString("StrCardPlayedLessThanTwo", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à Please select a card to place on a stack.
- ///
- internal static string StrChooseCardToPlay {
- get {
- return ResourceManager.GetString("StrChooseCardToPlay", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à Select the stack on which you want to put the card.
- ///
- internal static string StrChooseStack {
- get {
- return ResourceManager.GetString("StrChooseStack", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à Down stack.
- ///
- internal static string StrDownStack {
- get {
- return ResourceManager.GetString("StrDownStack", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à End of turn.
- ///
- internal static string StrEndTurn {
- get {
- return ResourceManager.GetString("StrEndTurn", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à .
- ///
- internal static string String1 {
- get {
- return ResourceManager.GetString("String1", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à The game is over! Sorry, you lost ... Try again!.
- ///
- internal static string StrLose {
- get {
- return ResourceManager.GetString("StrLose", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à The game is over! Sorry, you lost ... You had to play three cards because of the effect \ "Three cards played \" off your game does not play as much! Try again!.
- ///
- internal static string StrLose3CardEffect {
- get {
- return ResourceManager.GetString("StrLose3CardEffect", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à The player has no more cards in his hand.
- ///
- internal static string StrNoMoreCardOnHand {
- get {
- return ResourceManager.GetString("StrNoMoreCardOnHand", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à Sorry, you did not cover the skull ... Try again;).
- ///
- internal static string StrSkullEffect {
- get {
- return ResourceManager.GetString("StrSkullEffect", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à The game is over! Well done you won!.
- ///
- internal static string StrWin {
- get {
- return ResourceManager.GetString("StrWin", resourceCulture);
- }
- }
-
- ///
- /// Recherche une chaîne localisée semblable à The card does not fit in the selected stack!.
- ///
- internal static string StrWrongStack {
- get {
- return ResourceManager.GetString("StrWrongStack", resourceCulture);
- }
- }
- }
-}
diff --git a/TheGameExtreme/view/GamePreparationPage 3.xaml b/TheGameExtreme/view/GamePreparationPage 3.xaml
deleted file mode 100644
index 2346f0f..0000000
--- a/TheGameExtreme/view/GamePreparationPage 3.xaml
+++ /dev/null
@@ -1,48 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/TheGameExtreme/view/GamePreparationPage.xaml 3.cs b/TheGameExtreme/view/GamePreparationPage.xaml 3.cs
deleted file mode 100644
index 3377323..0000000
--- a/TheGameExtreme/view/GamePreparationPage.xaml 3.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using Xamarin.Forms;
-
-namespace TheGameExtreme.view
-{
- public partial class GamePreparationPage : ContentPage
- {
-
- private string instructionText;
- public string InstructionText
- {
- get { return instructionText; }
- set
- {
- instructionText = value;
- OnPropertyChanged("InstructionText");
- }
- }
-
-
- public GamePreparationPage()
- {
- InitializeComponent();
- NavigationPage.SetHasNavigationBar(this, false);
- Instruction.SetBinding(Label.TextProperty, new Binding("InstructionText", source: this));
- InstructionText = AppRessource.StrPlayerSelection;
- }
- }
-}
diff --git a/TheGameExtreme/view/Image/thegame 2.jpg b/TheGameExtreme/view/Image/thegame 2.jpg
deleted file mode 100644
index 524a62e..0000000
Binary files a/TheGameExtreme/view/Image/thegame 2.jpg and /dev/null differ
diff --git a/TheGameExtreme/viewmodel/CardVM 2.cs b/TheGameExtreme/viewmodel/CardVM 2.cs
deleted file mode 100644
index 9416d8b..0000000
--- a/TheGameExtreme/viewmodel/CardVM 2.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-using System;
-using System.ComponentModel;
-using TheGameExtreme.model.card;
-
-namespace TheGameExtreme.viewmodel
-{
- public class CardVM : INotifyPropertyChanged
- {
-
- public event PropertyChangedEventHandler PropertyChanged;
- public Card View { get; set; }
- private int value;
- public int Value {
- get { return value; }
- set
- {
- this.value = value;
- OnPropertyChanged("Value");
- }
- }
- protected virtual void OnPropertyChanged(string info)
- {
- PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(info));
- }
-
- public CardVM(Card view)
- {
- View = view;
-
- Value = view.Value;
- }
- }
-}
diff --git a/UnitTestProjectGame/Properties/AssemblyInfo 4.cs b/UnitTestProjectGame/Properties/AssemblyInfo 4.cs
deleted file mode 100644
index 1fab91b..0000000
--- a/UnitTestProjectGame/Properties/AssemblyInfo 4.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-[assembly: AssemblyTitle("UnitTestProjectGame")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("UnitTestProjectGame")]
-[assembly: AssemblyCopyright("Copyright © 2019")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-[assembly: ComVisible(false)]
-
-[assembly: Guid("4092c852-d253-42f7-a800-e618c99c349e")]
-
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]