Deploiement playstore

master
cldupland 5 years ago
parent 9662b4cd1b
commit 5a96b20bdb

@ -23,25 +23,35 @@ namespace TheGameExtreme.Droid
Xamarin.Essentials.Platform.Init(this, savedInstanceState);
Forms.Init(this, savedInstanceState);
LoadApplication(new App());
}
Window.DecorView.SystemUiVisibility = (StatusBarVisibility)
(SystemUiFlags.LowProfile
| SystemUiFlags.Fullscreen
| SystemUiFlags.HideNavigation
| SystemUiFlags.Immersive
| SystemUiFlags.ImmersiveSticky);
Window.AddFlags(WindowManagerFlags.Fullscreen | WindowManagerFlags.TurnScreenOn);
public override void OnWindowFocusChanged(bool hasFocus)
{
base.OnWindowFocusChanged(hasFocus);
if (hasFocus)
{
BarClose();
}
}
/*int uiOptions = (int)Window.DecorView.SystemUiVisibility;
uiOptions |= (int)SystemUiFlags.LowProfile;
uiOptions |= (int)SystemUiFlags.Fullscreen;
uiOptions |= (int)SystemUiFlags.HideNavigation;
uiOptions |= (int)SystemUiFlags.ImmersiveSticky;
Window.DecorView.SystemUiVisibility = (StatusBarVisibility)uiOptions;
Window.SetStatusBarColor(Android.Graphics.Color.Argb(255, 0, 0, 0));
*/
public override void OnUserInteraction()
{
base.OnUserInteraction();
BarClose();
}
private void BarClose()
{
Window.AddFlags(WindowManagerFlags.Fullscreen | WindowManagerFlags.TurnScreenOn);
Window.DecorView.SystemUiVisibility = (StatusBarVisibility)
(SystemUiFlags.LowProfile
| SystemUiFlags.Fullscreen
| SystemUiFlags.HideNavigation
| SystemUiFlags.Immersive
| SystemUiFlags.ImmersiveSticky
);
}
public override void OnRequestPermissionsResult(int requestCode, string[] permissions, [GeneratedEnum] Permission[] grantResults)
{
Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults);

@ -93,9 +93,6 @@
PaintSurface="OnCanvasViewPaintSurface"/>
</Grid>
</Grid>
</ContentPage>

@ -231,7 +231,7 @@ namespace TheGameExtreme.view
float inflateWidth = 0.024f * (float)(DeviceDisplay.MainDisplayInfo.Width - 20);
SKPoint position = new SKPoint((float)((DeviceDisplay.MainDisplayInfo.Width * 0.92f - 20 - inflateWidth) / (viewmodel.getListOrderedStacks().Count * 2)) + 10f + (float)DeviceDisplay.MainDisplayInfo.Width * 0.04f, (float)((DeviceDisplay.MainDisplayInfo.Height * 0.1) + (DeviceDisplay.MainDisplayInfo.Height * 0.85) * 0.01 + 2 * (0.05f * (float)DeviceDisplay.MainDisplayInfo.Width * textPaint.TextSize / textPaint.MeasureText("001"))));
SKPoint position = new SKPoint((float)((DeviceDisplay.MainDisplayInfo.Width * 0.92f - 20f - inflateWidth * 2f) / (viewmodel.getListOrderedStacks().Count * 2)) + (float)DeviceDisplay.MainDisplayInfo.Width * 0.04f + 10f, (float)((DeviceDisplay.MainDisplayInfo.Height * 0.1) + (DeviceDisplay.MainDisplayInfo.Height * 0.85) * 0.01 + 2 * (0.05f * (float)DeviceDisplay.MainDisplayInfo.Width * textPaint.TextSize / textPaint.MeasureText("001"))));
position.X -= inflateWidth;
@ -270,7 +270,7 @@ namespace TheGameExtreme.view
Color = color
});
position.X += (float)((DeviceDisplay.MainDisplayInfo.Width * 0.92f - 20 - inflateWidth) / viewmodel.getListOrderedStacks().Count) + textWidth * 0.5f;
position.X += (float)((DeviceDisplay.MainDisplayInfo.Width * 0.92f - 20f - inflateWidth * 2f) / viewmodel.getListOrderedStacks().Count) + textWidth * 0.5f;
}
}
@ -284,7 +284,7 @@ namespace TheGameExtreme.view
float inflateWidth = 0.024f * (float)(DeviceDisplay.MainDisplayInfo.Width - 20);
SKPoint position = new SKPoint((float)((DeviceDisplay.MainDisplayInfo.Width * 0.92f - 20 - inflateWidth) / (viewmodel.CurrentHand.Count * 2)) + 10f + (float)DeviceDisplay.MainDisplayInfo.Width * 0.04f, (float)((DeviceDisplay.MainDisplayInfo.Height * 0.85) - (DeviceDisplay.MainDisplayInfo.Height * 0.85) * 0.1 - 2 * (0.05f * (float)(DeviceDisplay.MainDisplayInfo.Width - 20) * textPaint.TextSize / textPaint.MeasureText("001"))));
SKPoint position = new SKPoint((float)((DeviceDisplay.MainDisplayInfo.Width * 0.92f - 20f - inflateWidth * 2f) / (viewmodel.CurrentHand.Count * 2)) + (float)DeviceDisplay.MainDisplayInfo.Width * 0.04f + 10f, (float)((DeviceDisplay.MainDisplayInfo.Height * 0.85) - (DeviceDisplay.MainDisplayInfo.Height * 0.85) * 0.1 - 2 * (0.05f * (float)(DeviceDisplay.MainDisplayInfo.Width - 20) * textPaint.TextSize / textPaint.MeasureText("001"))));
position.X -= inflateWidth;
@ -313,7 +313,7 @@ namespace TheGameExtreme.view
Color = SKColors.SkyBlue
});
position.X += (float)((DeviceDisplay.MainDisplayInfo.Width * 0.92f - 20 - inflateWidth) / viewmodel.CurrentHand.Count) + textWidth * 0.5f;
position.X += (float)((DeviceDisplay.MainDisplayInfo.Width * 0.92f - 20f - inflateWidth * 2f) / viewmodel.CurrentHand.Count) + textWidth * 0.5f;
}
}

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