using System; using System.Collections.Generic; using TheGameExtreme.model.card; namespace TheGameExtreme.model.rule.playRules { public class VoidHand : PlayRule { public static readonly String REGLE_VOIDHAND = "Void Hand"; override public bool Test(Card playedCard, Stack stack, bool bottomUp, List CurrentHand) { if (CurrentHand.Count == 0) { return false; } return true; } } }