using System; using TheGameExtreme.model.card.cardType; namespace TheGameExtreme.model.deck { public class RelativeDeck : Deck { public RelativeDeck(int nbCard, int borneMin, int borneMax) : base(nbCard) { Random random = new Random(); while (deck.Count < nbCard && deck.Count < (borneMax - borneMin)) { int value = random.Next(borneMin, borneMax); InsertionDichotomique(deck, 0, deck.Count-1, new ClassicCard(value)); } } } }