using System; using System.Collections.Generic; using TheGameExtreme.model.card; using TheGameExtreme.model.card.rapidCard; using TheGameExtreme.model.piles; using TheGameExtreme.Resx; namespace TheGameExtreme.model.gameActions.classic { public class TerminerSonTour : GameAction { public TerminerSonTour(Piles ListOrderedStacks) : base(ListOrderedStacks) { } public bool end(List CurrentHand, List CurrentCardPlayed) { // Si carte qui fait piocher que d'un, vérifier la bonne pioche (penser si elle vient d'être recouverte) // Sinon if (CurrentHand.Count == 0 || CurrentCardPlayed.Count >= 2) { // Ne pas oublié de gérer les ThreeCard return true; } else { ErrorMessage = AppResources.StrCardPlayedLessThanTwo; return false; } } public bool Test(List CurrentHand) { if (CurrentHand.Count != 0) { List playableCard = new List(); tryToFindSoluce(playableCard, CurrentHand); return testEndGame(playableCard); } return false; } protected void tryToFindSoluce(List playableCard, List CurrentHand) { CurrentHand.ForEach(card => { for (int i = 0; i < ListOrderedStacks.Size; i++) { if (i < (ListOrderedStacks.Size * 0.5)) { if (card.Value > ListOrderedStacks.getStack(i).Peek().Value) { playableCard.Add(card); } } else if (card.Value < ListOrderedStacks.getStack(i).Peek().Value) { playableCard.Add(card); } else if (card.Value.CompareTo(ListOrderedStacks.getStack(i).Peek().Value - 10) == 0 || card.Value.CompareTo(ListOrderedStacks.getStack(i).Peek().Value + 10) == 0) { playableCard.Add(card); } } }); } protected bool testEndGame(List playableCard) { //if (playableCard.Count == 2) //{ // foreach (Card c in playableCard) // { // if (Equals(c.getName(), ThreeCard.CARD_THREE)) // { // return false; // } // } //} //else if (playableCard.Count < 2) { return false; } return true; } } }