using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Xml.Serialization; namespace TheGameExtreme.IO { class IOGamePreparation { static string pathPlayers = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "NbPlayers.xml"); static string pathGameModeValue = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "GameModeValue.xml"); static string pathNbStacks = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "NbStacks.xml"); static string pathNbCards = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "NbCards.xml"); static string pathNameFirstPlayer = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "NamePlayer.xml"); public static void SaveParamaterGamePreparationNbPlayers(int nbPlayers) { XmlSerializer ser = new XmlSerializer(typeof(int)); TextWriter tw = new StreamWriter(pathPlayers); ser.Serialize(tw, nbPlayers); tw.Close(); } public static int LoadParameterGamePreparationNbPlayers() { XmlSerializer xs = new XmlSerializer(typeof(int)); try { using (FileStream fs = new FileStream(pathPlayers, FileMode.Open)) { int players = (int)xs.Deserialize(fs); return players; } } catch { return 0; } } public static void SaveParameterGamePreparationGameModeValue(int mode) { XmlSerializer xs = new XmlSerializer(typeof(int)); TextWriter tw = new StreamWriter(pathGameModeValue); xs.Serialize(tw, mode); tw.Close(); } public static int LoadParameterGamePreparationGameModeValue() { XmlSerializer xs = new XmlSerializer(typeof(int)); try { using (FileStream fs = new FileStream(pathGameModeValue, FileMode.Open)) { int gameMode = (int)xs.Deserialize(fs); return gameMode; } } catch { return 0; } } public static void SaveParameterGamePreparationNbStacks(int nbStack) { XmlSerializer xs = new XmlSerializer(typeof(int)); TextWriter tw = new StreamWriter(pathNbStacks); xs.Serialize(tw, nbStack); tw.Close(); } public static int LoadParamaterGamePreparationNbStacks() { XmlSerializer xs = new XmlSerializer(typeof(int)); try { using (FileStream fs = new FileStream(pathNbStacks, FileMode.Open)) { int nbstacks = (int)xs.Deserialize(fs); return nbstacks; } } catch { return 0; } } public static void SaveParameterGamePreparationNbCards(int nbCard) { XmlSerializer xs = new XmlSerializer(typeof(int)); TextWriter tw = new StreamWriter(pathNbCards); xs.Serialize(tw, nbCard); tw.Close(); } public static int LoadParameterGamePreparationNbCards() { XmlSerializer xs = new XmlSerializer(typeof(int)); try { using (FileStream fs = new FileStream(pathNbCards, FileMode.Open)) { int nbCards = (int)xs.Deserialize(fs); return nbCards; } } catch { return 0; } } public static void SaveParameterGamePreparationName(string namePseudo) { XmlSerializer xs = new XmlSerializer(typeof(string)); TextWriter tw = new StreamWriter(pathNameFirstPlayer); xs.Serialize(tw, namePseudo); tw.Close(); } public static string LoadNameFromGamePrepararion() { XmlSerializer xs = new XmlSerializer(typeof(string)); try { using (FileStream fs = new FileStream (pathNameFirstPlayer, FileMode.Open)) { string namePseudo = (string)xs.Deserialize(fs); return namePseudo; } } catch { return ""; } } } }