using System; using TheGameExtreme.model.deck; using TheGameExtreme.model.gameActions.classic; using TheGameExtreme.model.piles; namespace TheGameExtreme.model.gameActions.extreme { public class ExtremeMode : GameMode { public ExtremeMode(Piles piles, Deck deck) : base(piles, deck) { gameActions.Add(new ExtremePiocher(Piles)); gameActions.Add(new ExtremeJouerUneCarte(Piles)); gameActions.Add(new ExtremeTerminerSonTour(Piles)); } } }