using System; using TheGameExtreme.model.card.cardType; namespace TheGameExtreme.model.piles { public class DecimalPiles : Piles { public DecimalPiles(int nbPile) : base(nbPile) { for (int i = 0; i < nbPile; i++) { if (i < (nbPile * 0.5)) { ListOrderedStacks[i].Push(new ClassicCard(0.01m)); } else { ListOrderedStacks[i].Push(new ClassicCard(1m)); } } } } }