using System; using System.Collections.Generic; using System.IO; using System.Xml.Serialization; using Xamarin.Forms; using System.Diagnostics; namespace TheGameExtreme.view { public partial class HomePage : ContentPage { public HomePage() { InitializeComponent(); NavigationPage.SetHasNavigationBar(this, false); /*string path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "file.xml"); XmlSerializer xs = new XmlSerializer(typeof(bool)); FileStream fs = new FileStream(path, FileMode.Open); bool test = (bool)xs.Deserialize(fs); Debug.WriteLine(test);*/ } private async void OpenGame(object sender, EventArgs args) { await Navigation.PushAsync(new GamePreparationPage()); } private async void OpenMultiPlayerMode(object sender, EventArgs args) { await Navigation.PushAsync(new MultiPlayerMode()); } private async void OpenSetting(object sender, EventArgs args) { await Navigation.PushAsync(new Settings()); } private async void Rules_Clicked(object sender, EventArgs e) { await DisplayAlert("Règles", AppRessource.StrRules, "Fermer"); } } }