using System; namespace TheGameExtreme.model.@event { public class TopRangeChangedEventArgs : EventArgs { public Card NewTopRangeCard { get; set; } public Card OldTopRangeCard { get; set; } public int NumStackChanged { get; set; } public TopRangeChangedEventArgs(Card newTopRangeCard, Card oldTopRangeCard, int numStackChanged) { NewTopRangeCard = newTopRangeCard; OldTopRangeCard = oldTopRangeCard; NumStackChanged = numStackChanged; } } }