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using System;
using System.Collections.Generic;
using TheGameExtreme.model.card;
namespace TheGameExtreme.model.deck
{
public abstract class Deck
{
protected List<Card> deck = new List<Card>();
public int size()
{
return deck.Count;
}
public void removeAt(int index)
{
deck.RemoveAt(index);
}
public Card getCard(int index)
{
return deck[index];
}
//protected void InsertionDichotomique(List<Card> deck, int start, int end, Card card)
//{
// int mediane = (end - start) % 2 + start;
// if (mediane > deck.Count - 1)
// {
// deck.Add(card);
// return;
// }
// int comparateur = deck[mediane].Value.CompareTo(card.Value);
// if (mediane == end)
// {
// if (comparateur > 0)
// {
// deck.Insert(start, card);
// }
// else
// {
// deck.Insert(end, card);
// }
// return;
// }
// if (comparateur == 0)
// {
// return;
// }
// else if (comparateur > 0)
// {
// InsertionDichotomique(deck, start, mediane, card);
// return;
// }
// else
// {
// InsertionDichotomique(deck, mediane, end, card);
// return;
// }
//}
}
}