diff --git a/TheGameExtreme.Android/Resources/Resource.designer.cs b/TheGameExtreme.Android/Resources/Resource.designer.cs
index 2c35587..60c98a8 100644
--- a/TheGameExtreme.Android/Resources/Resource.designer.cs
+++ b/TheGameExtreme.Android/Resources/Resource.designer.cs
@@ -5776,88 +5776,88 @@ namespace TheGameExtreme.Droid
public const int EngrenageV1 = 2131165283;
// aapt resource value: 0x7F070064
- public const int ExempleJeu = 2131165284;
+ public const int GMOS = 2131165284;
// aapt resource value: 0x7F070065
- public const int ExempleJeu1 = 2131165285;
+ public const int HomeIcon = 2131165285;
// aapt resource value: 0x7F070066
- public const int HomeIcon = 2131165286;
+ public const int ic_mtrl_chip_checked_black = 2131165286;
// aapt resource value: 0x7F070067
- public const int ic_mtrl_chip_checked_black = 2131165287;
+ public const int ic_mtrl_chip_checked_circle = 2131165287;
// aapt resource value: 0x7F070068
- public const int ic_mtrl_chip_checked_circle = 2131165288;
+ public const int ic_mtrl_chip_close_circle = 2131165288;
// aapt resource value: 0x7F070069
- public const int ic_mtrl_chip_close_circle = 2131165289;
+ public const int Imagetirer1a6 = 2131165289;
// aapt resource value: 0x7F07006A
- public const int Imagetirer1a6 = 2131165290;
+ public const int LuneSombreTheme = 2131165290;
// aapt resource value: 0x7F07006B
- public const int LuneSombreTheme = 2131165291;
+ public const int mtrl_snackbar_background = 2131165291;
// aapt resource value: 0x7F07006C
- public const int mtrl_snackbar_background = 2131165292;
+ public const int mtrl_tabs_default_indicator = 2131165292;
// aapt resource value: 0x7F07006D
- public const int mtrl_tabs_default_indicator = 2131165293;
+ public const int navigation_empty_icon = 2131165293;
// aapt resource value: 0x7F07006E
- public const int navigation_empty_icon = 2131165294;
+ public const int notification_action_background = 2131165294;
// aapt resource value: 0x7F07006F
- public const int notification_action_background = 2131165295;
+ public const int notification_bg = 2131165295;
// aapt resource value: 0x7F070070
- public const int notification_bg = 2131165296;
+ public const int notification_bg_low = 2131165296;
// aapt resource value: 0x7F070071
- public const int notification_bg_low = 2131165297;
+ public const int notification_bg_low_normal = 2131165297;
// aapt resource value: 0x7F070072
- public const int notification_bg_low_normal = 2131165298;
+ public const int notification_bg_low_pressed = 2131165298;
// aapt resource value: 0x7F070073
- public const int notification_bg_low_pressed = 2131165299;
+ public const int notification_bg_normal = 2131165299;
// aapt resource value: 0x7F070074
- public const int notification_bg_normal = 2131165300;
+ public const int notification_bg_normal_pressed = 2131165300;
// aapt resource value: 0x7F070075
- public const int notification_bg_normal_pressed = 2131165301;
+ public const int notification_icon_background = 2131165301;
// aapt resource value: 0x7F070076
- public const int notification_icon_background = 2131165302;
+ public const int notification_template_icon_bg = 2131165302;
// aapt resource value: 0x7F070077
- public const int notification_template_icon_bg = 2131165303;
+ public const int notification_template_icon_low_bg = 2131165303;
// aapt resource value: 0x7F070078
- public const int notification_template_icon_low_bg = 2131165304;
+ public const int notification_tile_bg = 2131165304;
// aapt resource value: 0x7F070079
- public const int notification_tile_bg = 2131165305;
+ public const int notify_panel_notification_icon_bg = 2131165305;
// aapt resource value: 0x7F07007A
- public const int notify_panel_notification_icon_bg = 2131165306;
+ public const int PointI = 2131165306;
// aapt resource value: 0x7F07007B
- public const int PointI = 2131165307;
+ public const int soleil = 2131165307;
// aapt resource value: 0x7F07007C
- public const int SoleilThemes = 2131165308;
+ public const int tooltip_frame_dark = 2131165308;
// aapt resource value: 0x7F07007D
- public const int tooltip_frame_dark = 2131165309;
+ public const int tooltip_frame_light = 2131165309;
// aapt resource value: 0x7F07007E
- public const int tooltip_frame_light = 2131165310;
+ public const int TrierImageB = 2131165310;
// aapt resource value: 0x7F07007F
- public const int TrierImageB = 2131165311;
+ public const int UpDownStacks = 2131165311;
static Drawable()
{
diff --git a/TheGameExtreme.Android/Resources/drawable/ExempleJeu.png b/TheGameExtreme.Android/Resources/drawable/ExempleJeu.png
deleted file mode 100644
index 463842b..0000000
Binary files a/TheGameExtreme.Android/Resources/drawable/ExempleJeu.png and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/drawable/ExempleJeu1.png b/TheGameExtreme.Android/Resources/drawable/ExempleJeu1.png
deleted file mode 100644
index 4c18cfc..0000000
Binary files a/TheGameExtreme.Android/Resources/drawable/ExempleJeu1.png and /dev/null differ
diff --git a/TheGameExtreme.Android/Resources/drawable/GMOS.png b/TheGameExtreme.Android/Resources/drawable/GMOS.png
new file mode 100644
index 0000000..c590cad
Binary files /dev/null and b/TheGameExtreme.Android/Resources/drawable/GMOS.png differ
diff --git a/TheGameExtreme.Android/Resources/drawable/Imagetirer1a6.png b/TheGameExtreme.Android/Resources/drawable/Imagetirer1a6.png
index 8908f58..e9c745a 100644
Binary files a/TheGameExtreme.Android/Resources/drawable/Imagetirer1a6.png and b/TheGameExtreme.Android/Resources/drawable/Imagetirer1a6.png differ
diff --git a/TheGameExtreme.Android/Resources/drawable/UpDownStacks.png b/TheGameExtreme.Android/Resources/drawable/UpDownStacks.png
new file mode 100644
index 0000000..ac86b48
Binary files /dev/null and b/TheGameExtreme.Android/Resources/drawable/UpDownStacks.png differ
diff --git a/TheGameExtreme.Android/Resources/drawable/soleil.png b/TheGameExtreme.Android/Resources/drawable/soleil.png
new file mode 100644
index 0000000..9dba123
Binary files /dev/null and b/TheGameExtreme.Android/Resources/drawable/soleil.png differ
diff --git a/TheGameExtreme.Android/TheGameExtreme.Android.csproj b/TheGameExtreme.Android/TheGameExtreme.Android.csproj
index e19a179..bb8a202 100644
--- a/TheGameExtreme.Android/TheGameExtreme.Android.csproj
+++ b/TheGameExtreme.Android/TheGameExtreme.Android.csproj
@@ -134,19 +134,19 @@
-
+
-
+
-
+
-
+
-
+
\ No newline at end of file
diff --git a/TheGameExtreme.iOS/OrderStacks.csproj b/TheGameExtreme.iOS/OrderStacks.csproj
index 58a10e9..3c9d6af 100644
--- a/TheGameExtreme.iOS/OrderStacks.csproj
+++ b/TheGameExtreme.iOS/OrderStacks.csproj
@@ -76,15 +76,9 @@
-
-
-
-
-
- false
@@ -177,24 +171,23 @@
TheGameExtreme
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/TheGameExtreme.iOS/Resources/ExempleJeu.png b/TheGameExtreme.iOS/Resources/ExempleJeu.png
deleted file mode 100644
index 463842b..0000000
Binary files a/TheGameExtreme.iOS/Resources/ExempleJeu.png and /dev/null differ
diff --git a/TheGameExtreme.iOS/Resources/FontStyle/ENSOTYPE License & FAQ - DO READ THIS!.pdf b/TheGameExtreme.iOS/Resources/FontStyle/ENSOTYPE License & FAQ - DO READ THIS!.pdf
deleted file mode 100644
index 2ab6b3f..0000000
Binary files a/TheGameExtreme.iOS/Resources/FontStyle/ENSOTYPE License & FAQ - DO READ THIS!.pdf and /dev/null differ
diff --git a/TheGameExtreme.iOS/Resources/FontStyle/IndieFlower.ttf b/TheGameExtreme.iOS/Resources/FontStyle/IndieFlower.ttf
deleted file mode 100644
index 0ee42d3..0000000
Binary files a/TheGameExtreme.iOS/Resources/FontStyle/IndieFlower.ttf and /dev/null differ
diff --git a/TheGameExtreme.iOS/Resources/FontStyle/Ruhaniyat DEMO.otf b/TheGameExtreme.iOS/Resources/FontStyle/Ruhaniyat DEMO.otf
deleted file mode 100644
index ba24350..0000000
Binary files a/TheGameExtreme.iOS/Resources/FontStyle/Ruhaniyat DEMO.otf and /dev/null differ
diff --git a/TheGameExtreme.iOS/Resources/FontStyle/SIL Open Font License.txt b/TheGameExtreme.iOS/Resources/FontStyle/SIL Open Font License.txt
deleted file mode 100644
index 95aca36..0000000
--- a/TheGameExtreme.iOS/Resources/FontStyle/SIL Open Font License.txt
+++ /dev/null
@@ -1,43 +0,0 @@
-Copyright (c) 2010, Kimberly Geswein (kimberlygeswein.com)
-
-This Font Software is licensed under the SIL Open Font License, Version 1.1.
-This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
-
------------------------------------------------------------
-SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
------------------------------------------------------------
-
-PREAMBLE
-The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others.
-
-The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives.
-
-DEFINITIONS
-"Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation.
-
-"Reserved Font Name" refers to any names specified as such after the copyright statement(s).
-
-"Original Version" refers to the collection of Font Software components as distributed by the Copyright Holder(s).
-
-"Modified Version" refers to any derivative made by adding to, deleting, or substituting -- in part or in whole -- any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment.
-
-"Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software.
-
-PERMISSION & CONDITIONS
-Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions:
-
-1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself.
-
-2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.
-
-3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users.
-
-4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission.
-
-5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software.
-
-TERMINATION
-This license becomes null and void if any of the above conditions are not met.
-
-DISCLAIMER
-THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.
\ No newline at end of file
diff --git a/TheGameExtreme.iOS/Resources/Imagetirer1a6.png b/TheGameExtreme.iOS/Resources/Imagetirer1a6.png
deleted file mode 100644
index 8908f58..0000000
Binary files a/TheGameExtreme.iOS/Resources/Imagetirer1a6.png and /dev/null differ
diff --git a/TheGameExtreme.iOS/Resources/LaunchScreen.storyboard b/TheGameExtreme.iOS/Resources/LaunchScreen.storyboard
deleted file mode 100644
index f12b936..0000000
--- a/TheGameExtreme.iOS/Resources/LaunchScreen.storyboard
+++ /dev/null
@@ -1,39 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/TheGameExtreme.iOS/Resources/SoleilThemes.png b/TheGameExtreme.iOS/Resources/SoleilThemes.png
deleted file mode 100644
index 211c84e..0000000
Binary files a/TheGameExtreme.iOS/Resources/SoleilThemes.png and /dev/null differ
diff --git a/TheGameExtreme.iOS/Resources/TrierImageB.ico b/TheGameExtreme.iOS/Resources/TrierImageB.ico
deleted file mode 100644
index 6888576..0000000
Binary files a/TheGameExtreme.iOS/Resources/TrierImageB.ico and /dev/null differ
diff --git a/TheGameExtreme.iOS/Resources/ArrowSettingsBack.png b/TheGameExtreme.iOS/Ressources/ArrowSettingsBack.png
similarity index 100%
rename from TheGameExtreme.iOS/Resources/ArrowSettingsBack.png
rename to TheGameExtreme.iOS/Ressources/ArrowSettingsBack.png
diff --git a/TheGameExtreme.iOS/Resources/EngrenageV1.png b/TheGameExtreme.iOS/Ressources/EngrenageV1.png
similarity index 100%
rename from TheGameExtreme.iOS/Resources/EngrenageV1.png
rename to TheGameExtreme.iOS/Ressources/EngrenageV1.png
diff --git a/TheGameExtreme.iOS/Ressources/GMOS.png b/TheGameExtreme.iOS/Ressources/GMOS.png
new file mode 100644
index 0000000..c590cad
Binary files /dev/null and b/TheGameExtreme.iOS/Ressources/GMOS.png differ
diff --git a/TheGameExtreme.iOS/Resources/HomeIcon.png b/TheGameExtreme.iOS/Ressources/HomeIcon.png
similarity index 100%
rename from TheGameExtreme.iOS/Resources/HomeIcon.png
rename to TheGameExtreme.iOS/Ressources/HomeIcon.png
diff --git a/TheGameExtreme.iOS/Ressources/Imagetirer1a6.png b/TheGameExtreme.iOS/Ressources/Imagetirer1a6.png
new file mode 100644
index 0000000..e9c745a
Binary files /dev/null and b/TheGameExtreme.iOS/Ressources/Imagetirer1a6.png differ
diff --git a/TheGameExtreme.iOS/Resources/LuneSombreTheme.png b/TheGameExtreme.iOS/Ressources/LuneSombreTheme.png
similarity index 100%
rename from TheGameExtreme.iOS/Resources/LuneSombreTheme.png
rename to TheGameExtreme.iOS/Ressources/LuneSombreTheme.png
diff --git a/TheGameExtreme.iOS/Resources/PointI.png b/TheGameExtreme.iOS/Ressources/PointI.png
similarity index 100%
rename from TheGameExtreme.iOS/Resources/PointI.png
rename to TheGameExtreme.iOS/Ressources/PointI.png
diff --git a/TheGameExtreme.Android/Resources/drawable/SoleilThemes.png b/TheGameExtreme.iOS/Ressources/SoleilThemes.png
similarity index 100%
rename from TheGameExtreme.Android/Resources/drawable/SoleilThemes.png
rename to TheGameExtreme.iOS/Ressources/SoleilThemes.png
diff --git a/TheGameExtreme.iOS/Resources/TrierImageB.png b/TheGameExtreme.iOS/Ressources/TrierImageB.png
similarity index 100%
rename from TheGameExtreme.iOS/Resources/TrierImageB.png
rename to TheGameExtreme.iOS/Ressources/TrierImageB.png
diff --git a/TheGameExtreme.iOS/Ressources/UpDownStacks.png b/TheGameExtreme.iOS/Ressources/UpDownStacks.png
new file mode 100644
index 0000000..ac86b48
Binary files /dev/null and b/TheGameExtreme.iOS/Ressources/UpDownStacks.png differ
diff --git a/TheGameExtreme.iOS/Ressources/soleil.png b/TheGameExtreme.iOS/Ressources/soleil.png
new file mode 100644
index 0000000..9dba123
Binary files /dev/null and b/TheGameExtreme.iOS/Ressources/soleil.png differ
diff --git a/TheGameExtreme/Resx/AppResources.Designer.cs b/TheGameExtreme/Resx/AppResources.Designer.cs
index d7678fe..a8525da 100644
--- a/TheGameExtreme/Resx/AppResources.Designer.cs
+++ b/TheGameExtreme/Resx/AppResources.Designer.cs
@@ -239,6 +239,15 @@ namespace TheGameExtreme.Resx {
}
}
+ ///
+ /// Recherche une chaîne localisée semblable à Suivant.
+ ///
+ public static string StrNext {
+ get {
+ return ResourceManager.GetString("StrNext", resourceCulture);
+ }
+ }
+
///
/// Recherche une chaîne localisée semblable à Veuillez choisir un nombre de joueur ainsi que leur(s) nom(s).
///
@@ -366,8 +375,8 @@ namespace TheGameExtreme.Resx {
}
///
- /// Recherche une chaîne localisée semblable à - Ex : Sur une pile descendante, nous avons 68 => Nous pouvons alors poser 78.
- /// Sur une pile ascendante, nous avons à nouveau 68 => Nous pouvons poser 58..
+ /// Recherche une chaîne localisée semblable à - Ex : Sur une pile descendante, nous avons 22 => Nous pouvons alors poser 32.
+ /// Sur une pile ascendante, nous avons 16 => Nous pouvons poser 6..
///
public static string StrTiret8 {
get {
diff --git a/TheGameExtreme/Resx/AppResources.en-US.resx b/TheGameExtreme/Resx/AppResources.en-US.resx
index b8dbc77..00b5a67 100644
--- a/TheGameExtreme/Resx/AppResources.en-US.resx
+++ b/TheGameExtreme/Resx/AppResources.en-US.resx
@@ -182,6 +182,9 @@ An opportunity to change the theme of the application through the images of the
Number of stacks :
+
+ Next
+
Please choose a number of players and their name(s)
@@ -225,8 +228,8 @@ An opportunity to change the theme of the application through the images of the
- It is possible to put a smaller card on an ascending stack provided that it is a dozen lower. In the same way, if the card is bigger than a dozen, it is possible to put it on a falling stack.
- - Ex: On a falling stack, we have 68 => We can then ask 78.
- On an ascending pile, we have again 68 => We can ask 58.
+ - Ex: On a falling stack, we have 22 => We can then ask 32.
+ On an ascending pile, we have again 16 => We can ask 6.- Each player must play at least two cards per turn.
diff --git a/TheGameExtreme/Resx/AppResources.en.resx b/TheGameExtreme/Resx/AppResources.en.resx
index b8dbc77..6d2ec6e 100644
--- a/TheGameExtreme/Resx/AppResources.en.resx
+++ b/TheGameExtreme/Resx/AppResources.en.resx
@@ -182,6 +182,9 @@ An opportunity to change the theme of the application through the images of the
Number of stacks :
+
+ Next
+
Please choose a number of players and their name(s)
@@ -225,8 +228,8 @@ An opportunity to change the theme of the application through the images of the
- It is possible to put a smaller card on an ascending stack provided that it is a dozen lower. In the same way, if the card is bigger than a dozen, it is possible to put it on a falling stack.
- - Ex: On a falling stack, we have 68 => We can then ask 78.
- On an ascending pile, we have again 68 => We can ask 58.
+ - Ex: On a falling stack, we have 22 => We can then ask 32.
+ On an ascending pile, we have 16 => We can ask 6.- Each player must play at least two cards per turn.
diff --git a/TheGameExtreme/Resx/AppResources.resx b/TheGameExtreme/Resx/AppResources.resx
index c60abaf..fdbb327 100644
--- a/TheGameExtreme/Resx/AppResources.resx
+++ b/TheGameExtreme/Resx/AppResources.resx
@@ -182,6 +182,9 @@ Une possibilité de changer le thème de l'application grâce aux images du sole
Nombre de piles en jeu :
+
+ Suivant
+
Veuillez choisir un nombre de joueur ainsi que leur(s) nom(s)
@@ -225,8 +228,8 @@ Une possibilité de changer le thème de l'application grâce aux images du sole
- Il est possible de poser une carte plus petite sur une pile ascendante à condition que ce soit d''une dizaine inférieur. De la même manière, si la carte est plus grande d'une dizaine, il est possible de la poser sur une pile descendante.
- - Ex : Sur une pile descendante, nous avons 68 => Nous pouvons alors poser 78.
- Sur une pile ascendante, nous avons à nouveau 68 => Nous pouvons poser 58.
+ - Ex : Sur une pile descendante, nous avons 22 => Nous pouvons alors poser 32.
+ Sur une pile ascendante, nous avons 16 => Nous pouvons poser 6.- Chaque joueur doit jouer au minimum deux cartes par tour.
diff --git a/TheGameExtreme/TheGameExtreme.csproj b/TheGameExtreme/TheGameExtreme.csproj
index cfe7c38..7845a7c 100644
--- a/TheGameExtreme/TheGameExtreme.csproj
+++ b/TheGameExtreme/TheGameExtreme.csproj
@@ -75,9 +75,15 @@
MSBuild:UpdateDesignTimeXaml
+
+ MSBuild:UpdateDesignTimeXaml
+ MSBuild:UpdateDesignTimeXaml
+
+ MSBuild:UpdateDesignTimeXaml
+ MSBuild:UpdateDesignTimeXaml
diff --git a/TheGameExtreme/view/GamePreparationPage.xaml.cs b/TheGameExtreme/view/GamePreparationPage.xaml.cs
index 2db9fef..038aeed 100644
--- a/TheGameExtreme/view/GamePreparationPage.xaml.cs
+++ b/TheGameExtreme/view/GamePreparationPage.xaml.cs
@@ -43,7 +43,7 @@ namespace TheGameExtreme.view
IOGamePreparation.SaveParameterGamePreparationNbStacks(SelectNbStack.SelectedIndex);
IOGamePreparation.SaveParameterGamePreparationNbCards(SelectNbCard.SelectedIndex);
IOGamePreparation.SaveParameterGamePreparationName(FirstEntry.Text);
- await Navigation.PopAsync();
+ await Navigation.PopToRootAsync();
}
protected override bool OnBackButtonPressed()
diff --git a/TheGameExtreme/view/HomePage.xaml b/TheGameExtreme/view/HomePage.xaml
index ab791b6..f9535e4 100644
--- a/TheGameExtreme/view/HomePage.xaml
+++ b/TheGameExtreme/view/HomePage.xaml
@@ -108,7 +108,7 @@
VerticalOptions="End"
HorizontalOptions="Center"
Clicked="Theme_Clicked"
- BorderColor="{DynamicResource SkyBlueColor}"
+
BackgroundColor="Transparent"/>
diff --git a/TheGameExtreme/view/HomePage.xaml.cs b/TheGameExtreme/view/HomePage.xaml.cs
index e46f0ab..41e699c 100644
--- a/TheGameExtreme/view/HomePage.xaml.cs
+++ b/TheGameExtreme/view/HomePage.xaml.cs
@@ -39,7 +39,7 @@ namespace TheGameExtreme.view
{
Application.Current.Resources["BlackColor"] = Color.Black;
Application.Current.Resources["WhiteColor"] = Color.White;
- imageButton.Source = "SoleilThemes.png";
+ imageButton.Source = "soleil.png";
}
else
{
@@ -76,7 +76,7 @@ namespace TheGameExtreme.view
BackgroundColor = Color.Transparent,
BorderColor = (Color)Application.Current.Resources["SkyBlueColor"]
};
- imageButton.Source = "SoleilThemes.png";
+ imageButton.Source = "soleil.png";
}
ButtonGrid.Children.Add(imageButton, 1, 1);
imageButton.Clicked += Theme_Clicked;
diff --git a/TheGameExtreme/view/LastPage_Rules.xaml b/TheGameExtreme/view/LastPage_Rules.xaml
new file mode 100644
index 0000000..906cc3e
--- /dev/null
+++ b/TheGameExtreme/view/LastPage_Rules.xaml
@@ -0,0 +1,93 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/TheGameExtreme/view/LastPage_Rules.xaml.cs b/TheGameExtreme/view/LastPage_Rules.xaml.cs
new file mode 100644
index 0000000..b18b538
--- /dev/null
+++ b/TheGameExtreme/view/LastPage_Rules.xaml.cs
@@ -0,0 +1,30 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+using Xamarin.Forms;
+using Xamarin.Forms.Xaml;
+
+namespace TheGameExtreme.view
+{
+ [XamlCompilation(XamlCompilationOptions.Compile)]
+ public partial class LastPage_Rules : ContentPage
+ {
+ public LastPage_Rules()
+ {
+ InitializeComponent();
+ NavigationPage.SetHasNavigationBar(this, false);
+ }
+
+ private async void BackToHome(object sender, EventArgs args)
+ {
+ await Navigation.PushAsync(new HomePage());
+ }
+ private async void ClickToPlay(object sender, EventArgs args)
+ {
+ await Navigation.PushAsync(new GamePreparationPage());
+ }
+ }
+}
\ No newline at end of file
diff --git a/TheGameExtreme/view/RulesGame.xaml b/TheGameExtreme/view/RulesGame.xaml
index e64a1ea..9fb5015 100644
--- a/TheGameExtreme/view/RulesGame.xaml
+++ b/TheGameExtreme/view/RulesGame.xaml
@@ -15,7 +15,8 @@
-
+
+
@@ -35,7 +36,7 @@
FontSize="35"
TextColor="{DynamicResource WhiteColor}"/>
-
-
-
+
+
@@ -86,38 +96,6 @@
WidthRequest="280"
HeightRequest="200"/>
-
-
-
-
-
-
-
-
-
diff --git a/TheGameExtreme/view/RulesGame.xaml.cs b/TheGameExtreme/view/RulesGame.xaml.cs
index 61d4ddd..c332cc2 100644
--- a/TheGameExtreme/view/RulesGame.xaml.cs
+++ b/TheGameExtreme/view/RulesGame.xaml.cs
@@ -26,6 +26,12 @@ namespace TheGameExtreme.view
{
await Navigation.PushAsync(new GamePreparationPage());
}
-
+
+ private async void nextPage_Rules(object sender, EventArgs args)
+ {
+ await Navigation.PushAsync(new secondePageRules());
+ }
+
+
}
}
\ No newline at end of file
diff --git a/TheGameExtreme/view/secondePageRules.xaml b/TheGameExtreme/view/secondePageRules.xaml
new file mode 100644
index 0000000..29e79fd
--- /dev/null
+++ b/TheGameExtreme/view/secondePageRules.xaml
@@ -0,0 +1,89 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/TheGameExtreme/view/secondePageRules.xaml.cs b/TheGameExtreme/view/secondePageRules.xaml.cs
new file mode 100644
index 0000000..d65d00d
--- /dev/null
+++ b/TheGameExtreme/view/secondePageRules.xaml.cs
@@ -0,0 +1,35 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+using Xamarin.Forms;
+using Xamarin.Forms.Xaml;
+
+namespace TheGameExtreme.view
+{
+ [XamlCompilation(XamlCompilationOptions.Compile)]
+ public partial class secondePageRules : ContentPage
+ {
+ public secondePageRules()
+ {
+ InitializeComponent();
+ NavigationPage.SetHasNavigationBar(this, false);
+ }
+
+ private async void BackToHome(object sender, EventArgs args)
+ {
+ await Navigation.PushAsync(new HomePage());
+ }
+ private async void ClickToPlay(object sender, EventArgs args)
+ {
+ await Navigation.PushAsync(new GamePreparationPage());
+ }
+
+ private async void nextPage_Rules(object sender, EventArgs args)
+ {
+ await Navigation.PushAsync(new LastPage_Rules());
+ }
+ }
+}
\ No newline at end of file