using System; using System.Collections.Generic; using TheGameExtreme.model.card; namespace TheGameExtreme.model.gameActions { public class Piles { private List> ListOrderedStacks { get; set; } public Piles() { ListOrderedStacks = new List>(); ListOrderedStacks.Add(new Stack()); ListOrderedStacks.Add(new Stack()); ListOrderedStacks.Add(new Stack()); ListOrderedStacks.Add(new Stack()); for (int i = 0; i < 4; i++) { if (i < 2) { ListOrderedStacks[i].Push(new ClassicCard(1)); } else { ListOrderedStacks[i].Push(new ClassicCard(100)); } } } public Stack getStack(int i) { return ListOrderedStacks[i]; } } }