diff --git a/Code/assets/buttons/rectangle.png b/Code/assets/buttons/rectangle.png new file mode 100644 index 0000000..f4266d5 Binary files /dev/null and b/Code/assets/buttons/rectangle.png differ diff --git a/Code/public/js/level2.min.js b/Code/public/js/level2.min.js index e381e60..16cad2f 100644 --- a/Code/public/js/level2.min.js +++ b/Code/public/js/level2.min.js @@ -1 +1 @@ -class AddAttack extends AddNode{constructor(e,t,s,i=!0){i?super(e,t,s):super(e,t,s,!1,s.node.percentRange)}create(){console.log("ATTACK"),super.create(),super.addTitle(WIDTH_WINDOW/2,HEIGHT_WINDOW/16,selectWord("ADD NODE : ATTACK","AJOUTER ACTION : ATTAQUE")),super.addTitle(WIDTH_WINDOW/2,HEIGHT_WINDOW/(16/3),selectWord("WHO ?","QUI ?")),super.addTitle(WIDTH_WINDOW/2,HEIGHT_WINDOW/(16/7),selectWord("TARGET FILTERS","FILTRES CIBLES")),super.addButton(WIDTH_WINDOW/2,HEIGHT_WINDOW/3.2,"enemyBot",super.newCategory("target",!0,!0),!1);let e=super.newCategory("range",!0,!0);super.addButton(WIDTH_WINDOW/3,HEIGHT_WINDOW/(16/9),"shortRange",e,1/3),super.addButton(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/(16/9),"mediumRange",e,2/3),super.addButton(WIDTH_WINDOW/2,HEIGHT_WINDOW/(16/12),"longRange",e,1)}addNode(){super.verifyCategory()&&(this.selected.addRect(new RectangleNode(this.selected.getX(),this.selected.getY()+200,this.gameR,"attack",[this.lCategory[1].getValue()])),super.cancel())}modifyNode(){super.verifyCategory()&&(this.selected.node.percentRange=this.lCategory[1].getValue(),this.selected.rect.setFrame(this.selected.node.getFrame()),super.cancel())}}class AddCondition extends AddNode{constructor(e,t,s,i=!0){i?super(e,t,s):s.node.shieldFilter?super(e,t,s,s.node.myself,[s.node.shield,"shield"]):super(e,t,s,s.node.myself,[s.node.range,"range"])}create(){super.create(),console.log("CONDITION"),super.addTitle(WIDTH_WINDOW/2,HEIGHT_WINDOW/16,selectWord("ADD NODE : CONDITION","AJOUTER ACTION : CONDITION")),super.addTitle(WIDTH_WINDOW/2,HEIGHT_WINDOW/(16/3),selectWord("WHO ?","QUI ?")),super.addTitle(WIDTH_WINDOW/2,HEIGHT_WINDOW/(16/7),selectWord("TARGET FILTERS","FILTRES CIBLES"));let e=super.newCategory("target",!0,!0);super.addButton(WIDTH_WINDOW/3,HEIGHT_WINDOW/3.2,"enemyBot",e,!1),super.addButton(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/3.2,"myself",e,!0);let t=super.newCategory("shield",!0,!0);super.addButton(WIDTH_WINDOW/8,HEIGHT_WINDOW/(16/9),"shortRange",t,[1/3,"range"]),super.addButton(WIDTH_WINDOW/4*1.5,HEIGHT_WINDOW/(16/9),"mediumRange",t,[2/3,"range"]),super.addButton(WIDTH_WINDOW/4,HEIGHT_WINDOW/(16/12),"longRange",t,[1,"range"]);let s=this.add.graphics();s.lineStyle(10,16777215,1),s.lineBetween(WIDTH_WINDOW/2,HEIGHT_WINDOW/2,WIDTH_WINDOW/2,HEIGHT_WINDOW/(16/13)),super.addButton(WIDTH_WINDOW/8*5,HEIGHT_WINDOW/(16/9),"shield0",t,[0,"shield"]),super.addButton(WIDTH_WINDOW/8*7,HEIGHT_WINDOW/(16/9),"shield33",t,[1/3,"shield"]),super.addButton(WIDTH_WINDOW/8*5,HEIGHT_WINDOW/(16/12),"shield66",t,[2/3,"shield"]),super.addButton(WIDTH_WINDOW/8*7,HEIGHT_WINDOW/(16/12),"shield100",t,[1,"shield"])}addNode(){super.verifyCategory()&&("range"===this.lCategory[1].getValue()[1]?this.selected.addRect(new RectangleNode(this.selected.getX(),this.selected.getY()+200,this.gameR,"condition",[this.lCategory[0].getValue(),!1,!0,0,this.lCategory[1].getValue()[0]])):this.selected.addRect(new RectangleNode(this.selected.getX(),this.selected.getY()+200,this.gameR,"condition",[this.lCategory[0].getValue(),!0,!1,this.lCategory[1].getValue()[0],0])),super.cancel())}modifyNode(){super.verifyCategory()&&(this.selected.node.shieldFilter=!1,this.selected.node.rangeFilter=!1,"range"===this.lCategory[1].getValue()[1]?(this.selected.node.rangeFilter=!0,this.selected.node.range=this.lCategory[1].getValue()[0]):(this.selected.node.shieldFilter=!0,this.selected.node.shield=this.lCategory[1].getValue()[0]),this.selected.node.myself=this.lCategory[0].getValue(),this.selected.rect.setFrame(this.selected.node.getFrame()),super.cancel())}}class AddMove extends AddNode{constructor(e,t,s,i=!0){i?super(e,t,s):super(e,t,s,s.node.toward,s.node.enemyBot,s.node.typeBonus)}create(){console.log("MOVE"),super.create(),super.addTitle(WIDTH_WINDOW/2,HEIGHT_WINDOW/16,selectWord("ADD NODE : MOVE","AJOUTER ACTION : DEPLACEMENT")),super.addTitle(WIDTH_WINDOW/4,HEIGHT_WINDOW/(16/3),selectWord("FLEE OR MOVE ?","RECULER OU AVANCER ?"));let e=super.newCategory("direction",!0,!0);super.addButton(WIDTH_WINDOW/6,HEIGHT_WINDOW/3.2,"fleeFrom",e,!1),super.addButton(WIDTH_WINDOW/3,HEIGHT_WINDOW/3.2,"moveToward",e,!0),super.addTitle(WIDTH_WINDOW/4*3,HEIGHT_WINDOW/(16/3),selectWord("WHO ?","QUI ?"));let t=super.newCategory("target",!0,!0);super.addButton(WIDTH_WINDOW/6*4,HEIGHT_WINDOW/3.2,"enemyBot",t,!0);let s=super.addButton(WIDTH_WINDOW/6*5,HEIGHT_WINDOW/3.2,"bonus",t,!1),i=super.addTitle(WIDTH_WINDOW/2,HEIGHT_WINDOW/(16/7),selectWord("WHAT BONUS ? (OPTIONAL)","QUEL BONUS ? (FACULTATIF)")),h=super.newCategory("target",!0,!1),a=super.addButton(WIDTH_WINDOW/3,HEIGHT_WINDOW/(16/9),"bonusSpeed",h,"speed"),o=super.addButton(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/(16/9),"bonusAttack",h,"attack"),n=super.addButton(WIDTH_WINDOW/2,HEIGHT_WINDOW/(16/12),"bonusShield",h,"shield");t.addEvent(()=>this.clickBonus(s,i,a,o,n)),this.clickBonus(s,i,a,o,n)}clickBonus(e,...t){e.isTinted?t.forEach(e=>e.setVisible(!0)):t.forEach(e=>e.setVisible(!1))}addNode(){super.verifyCategory()&&(this.selected.addRect(new RectangleNode(this.selected.getX(),this.selected.getY()+200,this.gameR,"move",[this.lCategory[0].getValue(),this.lCategory[1].getValue(),this.lCategory[2].getValue()])),super.cancel())}modifyNode(){super.verifyCategory()&&(this.selected.node.toward=this.lCategory[0].getValue(),this.selected.node.enemyBot=this.lCategory[1].getValue(),this.selected.node.typeBonus=this.lCategory[2].getValue(),this.selected.rect.setFrame(this.selected.node.getFrame()),super.cancel())}}class Attack{constructor(e=1){e>1/3?e>2/3?(e=1,this.percentBonus=1):(e=2/3,this.percentBonus=1.5):(e=1/3,this.percentBonus=2),this.percentRange=e}do(e){return!(!e.haveTarget()||!e.isTargetInRange(this.percentRange))&&e.attackTarget(this.percentBonus)}getFrame(){return 3*this.percentRange-1}getOptionJson(){return this.percentRange}}class Bar extends HealthBar{constructor(e,t="",s,i,h,a,o,n=new CategoryBar,r=1,l){super(e,t,s,i,h,a,void 0!==l?l:n.valueMax,o,o,!1),this.name=t,this.scene=e,this.scene.input.on("pointerdown",this.doDrag,this);let d={font:i.toString()+"px stencil",fill:"#e2e2e2"};this.text=this.scene.add.text(this.bar.x+this.width+10,this.bar.y,this.value.toString(),d).setOrigin(0,0),this.categoryBar=n,this.setValue(0),this.categoryBar.setValueOf(this,r)}addEvent(e,t){this.event=e,this.context=t,this.doEvent()}doDrag(){let e=this.scene.input;e.x>=this.bar.x-10&&e.x<=this.bar.x+this.width+10&&e.y>=this.bar.y&&e.y<=this.bar.y+this.height&&(this.scene.pauseScene(),this.clickOn())}clickOn(){this.onMove(),this.scene.input.on("pointermove",()=>this.onMove()),this.scene.input.on("pointerup",()=>this.stopClick())}stopClick(){this.scene.input.off("pointermove"),this.scene.input.off("pointerup")}onMove(){this.setValWithX(this.scene.input.x)}doEvent(){void 0!==this.event&&void 0!==this.context&&this.event.call(this.context,this.value)}setValWithX(e){let t=this.value;this.categoryBar.setValueOf(this,Math.round((e-this.bar.x)/this.width*this.valueMax)),t!==this.value&&this.doEvent()}draw(){super.draw();let e=this.value/this.valueMax*this.width-5;this.bar.fillStyle(9868950),this.bar.fillRect(e,0,10,this.height),void 0!==this.text&&this.text.setText(this.value+1)}}class BonusAttack extends Bonus{constructor(e,t,s){super(e,t,s,"attack")}useOn(e){super.useOn(e),e.setAttackBonus(this.value)}}class BonusHealth{constructor(e,t){this.value=e,this.color=t}decrease(e){this.value-=e;let t=0;return this.value<0&&(t=-this.value,this.value=0),t}}class BonusShield extends Bonus{constructor(e,t,s,i,h){super(e,t,s,"shield"),this.time=i,this.color=h}useOn(e,t){super.useOn(e);let s=new BonusHealth(this.value,this.color);e.shield.addBonus(s),t.time.addEvent({delay:this.time,callback:()=>e.shield.removeBonus(s)})}}class BonusSpeed extends Bonus{constructor(e="",t,s,i){super(e,t,s,"speed"),this.time=i}useOn(e,t){super.useOn(e),e.increaseSpeedBonus(this.value-1),t.time.addEvent({delay:this.time,callback:()=>e.decreaseSpeedBonus(this.value-1)})}}class BonusView extends Phaser.GameObjects.Image{constructor(e,t,s,i){super(e,t,s,i.texture),this.setOrigin(.5,.5),this.displayHeight=HEIGHT_BONUS,this.scaleX=this.scaleY,e.add.existing(this),this.bonus=i}useOn(e){this.bonus.useOn(e,this.scene),this.destroy()}}class Boot extends ManageLang{constructor(e){super("Boot",e)}create(){super.create();this.add.text(WIDTH_WINDOW/2,HEIGHT_WINDOW/3,"WARIA",{font:"200px stencil",fill:"#e2e2e2"}).setOrigin(.5,.5);let e=this.add.sprite(WIDTH_WINDOW/2,HEIGHT_WINDOW/3*2,"playLetter").setInteractive();e.on("pointerout",()=>e.setFrame(0)),e.on("pointerover",()=>e.setFrame(1)),e.on("pointerdown",()=>this.clickPlay(e))}clickPlay(e){console.log("Play"),this.father.scene.add("Type",new Type(this.father)),this.scene.start("Type")}}class Button extends Phaser.GameObjects.Sprite{constructor(e,t,s,i,h,a,o,n=0,r=!0){super(e,t,s,a),this.name=a,this.setInteractive().setVisible(r),this.displayHeight=h,this.displayWidth=i,this.line=n,this.on("pointerout",()=>this.changeFrame(0)),this.on("pointerover",()=>this.changeFrame(1)),this.on("pointerdown",o),this.changeFrame(0),e.add.existing(this)}changeFrame(e=0){this.setFrame(e+2*this.line)}}class Category{constructor(e="undefined",t=!0,s=!0){this.name=e,this.single=t,this.lBtn=[],this.lValue=[],this.obligatory=s}getValue(){return this.single?this.lValue[0]:this.lValue}validate(){return!(0===this.lBtn.length&&this.obligatory)}addEvent(e){this.event=e}add(e,t){0!==this.lBtn.length&&this.single&&(this.lBtn[0].clearTint(),this.lValue=[],this.lBtn=[]),this.lValue.push(t),this.lBtn.push(e),e.tint=15718407,this.oneChange()}remove(e){let t=this.lBtn.indexOf(e);-1!==t&&(this.lBtn.splice(t,1),this.lValue.splice(t,1)),e.clearTint(),this.oneChange()}oneChange(){void 0!==this.event&&this.event()}}class CategoryBar{constructor(e=VALUE_MAX_BAR,t=1){this.startValue=t,this.valueMax=e,this.point=this.valueMax}addPoint(e){if(this.point+=e,this.point<0){let e=this.point;return this.point=0,e}return this.point>this.valueMax&&(this.point=this.valueMax),0}setValueOf(e,t){let s=t-e.value,i=e.value;this.point>=s?e.setValue(t):e.setValue(e.value+this.point),this.addPoint(i-e.value),this.draw()}addText(e,t,s,i,h){this.text=t;let a={font:h.toString()+"px stencil",fill:"#e2e2e2"};this.textScene=e.add.text(s,i,this.text,a).setOrigin(0,0),this.draw()}setTextPos(e,t){this.textScene.setX(e),this.textScene.setY(t)}setText(e){this.text=e,this.draw()}draw(){this.textScene.setText(this.text+this.point)}}class Condition{constructor(e,t=!1,s=!1,i,h){this.shieldFilter=t,this.rangeFilter=s,this.shield=i,this.range=h,this.myself=e,this.lNode=[]}addNode(e){this.lNode.push(e)}do(e){if(this.doCondition(e))for(let t=0;ts.setFrame(1)),s.on("pointerout",()=>s.setFrame(0)),s.on("pointerdown",()=>this.return()),s.displayHeight=HEIGHT_WINDOW/10,s.scaleX=s.scaleY,this.loadBonus()}loadBonus(){this.width=WIDTH_WINDOW/3-20,this.height=HEIGHT_WINDOW/4;let e=0;this.createList(lShieldBonus,e,!0),e=WIDTH_WINDOW/3,this.createList(lSpeedBonus,e,!1),e=WIDTH_WINDOW/1.5,this.createList(lAttackBonus,e,!1)}createList(e,t,s=!0){let i=50;this.createCategoryBonus(t,i,this.width,this.height*e.length),e.forEach(e=>{let h="";void 0!==e.time&&(h=" - "+selectWord("TIME","TEMPS")+" : "+e.time/1e3);let a="";if(void 0!==e.value){let t="x";s&&(t="+"),a="BONUS : "+t+e.value}this.createBonusDescription(t,i,this.width,this.height,e.texture,e.name,a+h),i+=this.height})}createCategoryBonus(e,t,s,i){e+=10,t+=10,this.add.rectangle(e,t,s,i,8816262).setOrigin(0,0)}createBonusDescription(e,t,s,i,h,a,o){e+=20,t+=20,s-=20,i-=20,this.add.rectangle(e,t,s,i,16777215).setOrigin(0,0);let n=this.add.image(e+5,t+5,h).setOrigin(0,0);n.displayHeight=100,n.scaleX=n.scaleY;let r={font:n.displayHeight/2-a.length+"px stencil",fill:"#000000"};this.add.text(e+n.displayWidth+10,t+5+n.displayHeight/2,a.toString(),r).setOrigin(0,.5),r.font=i/6+"px stencil",this.add.text(e+5,t+n.displayHeight+(i-n.displayHeight)/2,o.toString(),r).setOrigin(0,.5)}return(){this.father.scene.start("Game"),this.father.scene.remove("Description")}}function selectWord(e,t){switch(LANG){case"fr":return t;default:return e}}function newGame(e,t,s=new Game(e,t)){-1!==e.scene.getIndex("Game")&&e.scene.remove("Game"),e.scene.add("Game",s)}function chooseTarget(e,t){let s=2*WIDTH_MAP,i=[];return t.forEach(function(t){if(t!==e){let h=Math.hypot(t.x-e.x,t.y-e.y);s>=h&&(s>h&&(s=h,i=[]),i.push(t))}}),i.length>1?i[Math.floor(Math.random()*(i.length+1))]:i[0]}function toJson(e,t,s=!1){let i;switch(typeof t){case"string":i='"'+e.toString()+'":"'+t+'"';break;default:i='"'+e.toString()+'":'+t}return s||(i+=","),i}function endLineJson(e){return e.length>0&&","===e[e.length-1]&&(e=e.substr(0,e.length-1)),e}function getNextLevel(e=""){let t=e;return t=t.slice(0,-1)+(parseInt(e[e.length-1])+1).toString(),console.log(e[e.length-1]),t[t.length-1]>=NUMBER_LEVEL?e:t}class Game extends ManageLang{constructor(e,t="level1"){super("Game",e),super.addOtherScenes("GamingBoard"),SPEED_GAME=1,this.level=t,this.listPositionRobotInit=[],this.scoreText=0}preload(){let e,t={font:"100px stencil",fill:"#e2e2e2"};this.load.on("start",()=>{(e=this.add.text(.5*WIDTH_WINDOW,.5*HEIGHT_WINDOW,selectWord("LEVEL LOADING ...","CHARGEMENT DU NIVEAU ..."),t).setOrigin(.5,.5)).alpha=.5}),this.load.on("complete",()=>{e.destroy()}),this.cache.json.exists("level")&&this.cache.json.remove("level"),this.load.json("level","public/json/"+this.level+".json"),console.log("PRELOAD"),this.createGamingBoard()}create(){super.create();let e=this.cache.json.get("level");if(void 0!==e){if(void 0!==this.tree&&void 0!==this.initStat){let t=this.tree.getJson(!0);e.tree=JSON.parse(t);let s=this.initStat.getJson(!0);e.initStat=JSON.parse(s)}this.loadSave(e),this.gm.setEnemyRobotVisible(e.enemyVisible),this.gm.setBonusVisible(e.bonusVisible),this.doLine=!1,this.createButtons(),this.input.keyboard.on("keydown-DELETE",()=>{this.clickBin()}),this.input.keyboard.on("keydown-E",()=>{this.clickPencil()}),this.input.keyboard.on("keydown-ENTER",()=>{this.clickPlus()}),this.scene.setVisible(!0,"GamingBoard"),this.gm.getMyTeam().drawRange(),this.setScore(0),this.gm.getMyTeam().addEventScore(this.setScore,this)}else{console.log("ERROR : LEVEL UNDEFINED"),new Button(this,10,10,WIDTH_BUTTON,WIDTH_BUTTON,"back",()=>this.clickBack()).setOrigin(0,0);let e={font:"50px stencil",fill:"#e2e2e2"};this.add.text(WIDTH_WINDOW/2,HEIGHT_WINDOW/2,selectWord("LEVEL UNDEFINED","NIVEAU INDEFINI"),e).setOrigin(.5,.5)}}update(e,t){super.update(e,t),this.doLine&&this.tree.updateLine()}createGamingBoard(){this.gm=new GamingBoard(this),-1!==this.father.scene.getIndex("GamingBoard")&&this.father.scene.remove("GamingBoard"),this.father.scene.add("GamingBoard",this.gm),this.scene.launch("GamingBoard"),this.scene.pause("GamingBoard")}loadSave(e){this.loadBonus(e.lBonus),this.loadTeam(e),this.initStat=this.loadInitSave(e.initStat),this.tree=this.loadTree(e.tree)}loadTree(e,t=CENTERX_TREE,s=OFFY_TREE/2){let i;if(void 0!==e.x&&void 0!==e.y)i=new RectangleNode(e.x,e.y,this,e.type,e.option),void 0!==e.lRect&&e.lRect.length>0&&e.lRect.forEach(e=>i.addRect(this.loadTree(e)));else if(i=new RectangleNode(t,s,this,e.type,e.option),void 0!==e.lRect&&e.lRect.length>0){let h=e.lRect.length,a=t-OFFX_TREE/2*(h-1),o=s+OFFY_TREE;e.lRect.forEach(e=>{i.addRect(this.loadTree(e,a,o)),a+=OFFX_TREE})}return i}loadInitSave(e){let t=new InitStat(this,OFFX_MAP+WIDTH_MAP+5,OFFY_MAP,200,30,10);for(let s=0;s{t+=this.loadT(s.name,s.freeForAll,s.robots,e.robotRandomPosition,t)})}}loadT(e=MY_TEAM,t,s,i,h=0){let a=new Team(e,t);return this.loadRobot(s,i,h).forEach(e=>a.addRobot(e)),this.gm.addTeam(a),a.listRobot.length}loadRobot(e=[],t=!1,s=0){let i=s,h=[];return e.forEach(e=>{let s=[];e.lNode.forEach(e=>s.push(this.loadNode(e))),t&&(void 0===this.listPositionRobotInit[i]?(e.x=Math.random()*(1-e.width/2-e.width/2)+e.width/2,e.y=Math.random()*(1-e.height/2-e.height/2)+e.height/2,this.listPositionRobotInit[i]=new Position(e.x,e.y)):(e.x=this.listPositionRobotInit[i].x,e.y=this.listPositionRobotInit[i].y)),h.push(new Robot(WIDTH_MAP*e.height,WIDTH_MAP*e.width,WIDTH_MAP*e.x,WIDTH_MAP*e.y,this.gm,e.name,e.speed,e.speedReload,e.range,e.damage,s)),i+=1}),h}loadNode(e){let t;switch(e.name){case"condition":t=new Condition(e.option[0],e.option[1],e.option[2],e.option[3],e.option[4]);break;case"move":t=new Move(e.option[0],e.option[1]);break;case"attack":t=new Attack(e.option[0]);break;default:return}return void 0!==e.lNode&&e.lNode.forEach(e=>t.addNode(this.loadNode(e))),t}loadBonus(e=[]){e.forEach(e=>{this.gm.addBonus(this.loadB(e))})}loadB(e){let t;switch(e.style){case"speed":t=lSpeedBonus[e.number];break;case"attack":t=lAttackBonus[e.number];break;case"shield":t=lShieldBonus[e.number];break;default:return null}return new BonusView(this.gm,e.x*WIDTH_MAP,e.y*WIDTH_MAP,t)}finish(){let e;console.log("FINISH"),e=this.gm.winner()?new Winner(this.father,this,this.score):new Looser(this.father,this,this.score),this.father.scene.add("Finish",e),this.scene.pause("Game"),this.scene.launch("Finish")}clickNode(){this.tryClick(),this.selected=this.tree.getSelected(),void 0!==this.selected&&(this.selected!==this.tree&&(this.pencilBtn.setVisible(!0),this.binBtn.setVisible(!0)),this.selected.canAddNode&&this.plusBtn.setVisible(!0))}doDrag(e,t,s,i){t.setX(s),t.setY(i)}dragStart(){console.log("START DRAG"),this.doLine=!0,this.pauseScene()}dragEnd(){console.log("END DRAG"),this.doLine=!1}pauseScene(){this.playBtn.line=0,this.playBtn.changeFrame(0),this.gm.pause()}resume(){this.playBtn.line=1,this.playBtn.changeFrame(0),this.tree.sort(),this.gm.modifyNodes(this.tree.getNode()),this.gm.resume()}createButtons(){let e=WIDTH_MAP+OFFX_MAP,t=WIDTH_MAP+OFFY_MAP+5,s=WIDTH_BUTTON,i=1.1*s,h=0;new Button(this,10,10,s,s,"back",()=>this.clickBack()).setOrigin(0,0),new Button(this,WIDTH_WINDOW-i,t,s,s,"bonusBtn",()=>this.clickBonus()).setOrigin(1,0),new Button(this,WIDTH_WINDOW,t,s,s,"save",()=>this.clickSave()).setOrigin(1,0),this.playBtn=new Button(this,e,t,s,s,"play",()=>this.clickPlay()).setOrigin(1,0),h=1===SPEED_GAME?0:1,this.speedBtn=new Button(this,e-i,t,s,s,"speed",()=>this.clickSpeed(),h).setOrigin(1,0),this.pencilBtn=new Button(this,e-2*i,t,s,s,"pencil",()=>this.clickPencil(),0,!1).setOrigin(1,0),this.binBtn=new Button(this,e-3*i,t,s,s,"bin",()=>this.clickBin(),0,!1).setOrigin(1,0),this.plusBtn=new Button(this,e-4*i,t,s,s,"plus",()=>this.clickPlus(),0,!1).setOrigin(1,0),h=this.father.sound.mute?1:0,this.muteBtn=new Button(this,e-5*i,t,s,s,"mute",()=>this.clickMute(),h).setOrigin(1,0);let a={font:(s/2).toString()+"px stencil",fill:"#e2e2e2"};this.scoreText=this.add.text(OFFX_MAP,t,"SCORE : "+this.scoreText,a).setOrigin(0,0),this.input.on("pointerdown",()=>this.clickNode()),this.input.on("drag",this.doDrag),this.input.on("dragstart",()=>this.dragStart()),this.input.on("dragend",()=>this.dragEnd())}setScore(e){this.score=e,this.scoreText.setText("SCORE : "+this.score)}clickBonus(){this.father.scene.stop("GamingBoard"),this.father.scene.remove("GamingBoard"),this.father.scene.add("Description",new Description(this.father,this)),this.scene.start("Description")}clickSave(){this.tree.sort((e,t)=>e.getX()-t.getX());let e='{"tree":'+this.tree.getJson()+',"initStat":'+this.initStat.getJson()+"}";console.log(e)}clickPlay(){this.scene.isPaused("GamingBoard")?this.resume():this.pauseScene(),this.playBtn.changeFrame(1)}clickSpeed(){1===SPEED_GAME?(SPEED_GAME=2,this.speedBtn.line=1):(SPEED_GAME=1,this.speedBtn.line=0),this.speedBtn.changeFrame(1)}clickPencil(){if(void 0!==this.selected){switch(console.log("PENCIL"),this.selected.type){case"attack":this.father.scene.add("AddNode",new AddAttack(this.father,this,this.selected,!1));break;case"move":this.father.scene.add("AddNode",new AddMove(this.father,this,this.selected,!1));break;case"condition":this.father.scene.add("AddNode",new AddCondition(this.father,this,this.selected,!1));break;default:return}this.scene.pause("Game"),this.scene.launch("AddNode")}}clickBin(){void 0!==this.selected&&(console.log("BIN"),this.tree.delete(this.selected),this.binBtn.changeFrame(0),this.tryClick())}clickPlus(){void 0!==this.selected&&this.selected.canAddNode&&(console.log("PLUS"),this.father.scene.add("PlusNode",new PlusNode(this.father,this,this.selected)),this.scene.launch("PlusNode"),this.plusBtn.changeFrame(0),this.scene.pause("Game"))}clickBack(){console.log("BACK"),this.father.scene.stop("GamingBoard"),this.father.scene.remove("GamingBoard"),this.father.scene.stop("Game"),this.father.scene.start("Type")}clickMute(){console.log("MUTE"),this.father.sound.mute?(this.father.sound.mute=!1,this.muteBtn.line=0):(this.father.sound.mute=!0,this.muteBtn.line=1),this.muteBtn.changeFrame(1)}tryClick(){this.pencilBtn.setVisible(!1),this.binBtn.setVisible(!1),this.plusBtn.setVisible(!1),void 0!=this.selected&&(this.selected.deselect(),this.selected=void 0)}setLevel(e){this.level!==e&&(this.level=e,this.listPositionRobotInit=[]),console.log(this.level)}}class GamingBoard extends Phaser.Scene{constructor(e){super("GamingBoard"),this.listTeam=[],listBonus=[],this.father=e,this.end=!1}preload(){this.cameras.main.setViewport(OFFX_MAP,OFFY_MAP,WIDTH_MAP,WIDTH_MAP),this.sound.add("shot"),this.sound.add("hit"),this.scene.setVisible(!1,"GamingBoard")}create(){let e=this.add.image(0,0,"background").setOrigin(0,0);e.alpha=.3,e.displayWidth=WIDTH_MAP,e.displayHeight=WIDTH_MAP,this.time.addEvent({delay:2e3,callback:this.upShield,callbackScope:this})}update(e,t){super.update(e,t),this.end||(this.listTeam.forEach(e=>e.readAll()),this.listTeam.forEach(e=>{e.actualise(this.getEnemyRobotTeam(e))||this.listTeam.splice(this.listTeam.indexOf(e),1)}),(void 0===this.getMyTeam()||this.listTeam.length<=1)&&(this.end=!0,this.finish()))}getEnemyRobotTeam(e){let t=[];return this.listTeam.forEach(s=>{(e.freeForAll||s!==e)&&(t=t.concat(s.getRobots()))}),t}setRobotVisible(e=!0){this.listTeam.forEach(t=>t.setRobotVisible(e))}setEnemyRobotVisible(e=!0){let t=this.getMyTeam();this.listTeam.forEach(s=>{t!==s&&s.setRobotVisible(e)})}setBonusVisible(e=!0){listBonus.forEach(t=>t.setVisible(e))}finish(){this.pause(),this.father.finish()}winner(){return void 0!==this.getMyTeam()}pause(){this.scene.pause("GamingBoard"),this.sound.pauseAll()}resume(){this.scene.resume("GamingBoard"),this.sound.resumeAll(),this.setRobotVisible(!0),this.setBonusVisible(!0)}addTeam(e){this.listTeam.push(e)}addBonus(e){listBonus.push(e)}modifyNodes(e){let t=this.getMyTeam();return void 0!==t&&(t.modifyNodes(e),!0)}modifyValue(e,t,s,i){let h=this.getMyTeam();return void 0!==h&&(h.modifyValue(e,t,s,i),!0)}getMyTeam(){for(let e=0;ee.listRobot.forEach(e=>{e.addShield(SHIELD_PER_SECOND)})),this.time.addEvent({delay:1e3/SPEED_GAME,callback:this.upShield,callbackScope:this})}}class InitStat{constructor(e,t,s,i,h,a){this.scene=e,this.posX=t,this.posY=s,this.width=i,this.height=h,this.category=new CategoryBar(a),this.lBar=[],this.lText=[],this.category.addText(this.scene,selectWord("TOKENS : ","JETONS : "),this.posX,this.posY,this.height)}addBar(e,t,s,i){this.lText.push(i),this.lBar.push(new Bar(this.scene,selectWord(i[0],i[1]),this.width,this.height,this.posX,this.posY,s,this.category,e,t)),this.posY+=1.5*this.height,this.category.setTextPos(this.posX,this.posY)}getJson(){let e="{";return e+='"lBar":[',this.lBar.forEach(t=>e+=t.getJson()+","),e=endLineJson(e)+"],",e+='"lText":[',this.lText.forEach(t=>{e+="[",t.forEach(t=>{e+='"'+t+'",'}),e=endLineJson(e),e+="],"}),e=endLineJson(e),e+="]",e+="}"}}class LoadFile extends Phaser.Scene{constructor(e,t,s){super("LoadFile"),this.father=e,this.son=s,this.nameSon=t,this.father.scene.pause(this.nameSon),this.father.scene.stop(this.nameSon),this.father.scene.remove("LoadFile")}preload(){let e=this.add.graphics(),t=this.add.graphics(),s=WIDTH_WINDOW/2-160,i=HEIGHT_WINDOW/2-25;t.fillStyle(2236962,.8),t.fillRect(s,i,320,50),this.load.on("progress",function(t){e.clear(),e.fillStyle(16777215,1),e.fillRect(s+10,i+10,300*t,30)}),this.load.on("complete",()=>{e.destroy(),t.destroy()}),this.load.audio("shot","assets/sounds/shot.ogg"),this.load.audio("hit","assets/sounds/hit.ogg"),this.loadImage("en","flags/",!0),this.loadImage("fr","flags/",!0),this.loadImage("bonusSpeed0","bonus/",!0),this.loadImage("bonusSpeed1","bonus/",!0),this.loadImage("bonusSpeed2","bonus/",!0),this.loadImage("bonusAttack0","bonus/",!0),this.loadImage("bonusAttack1","bonus/",!0),this.loadImage("bonusAttack2","bonus/",!0),this.loadImage("bonusShield0","bonus/",!0),this.loadImage("bonusShield1","bonus/",!0),this.loadImage("bonusShield2","bonus/",!0),this.loadImage("enemy","robots/"),this.loadSprite("playLetter",550,150,"buttons/"),this.loadSprite("cancel",550,150,"buttons/"),this.loadSprite("add",550,150,"buttons/"),this.loadSprite("modify",550,150,"buttons/"),this.loadSprite("home",550,150,"buttons/"),this.loadSprite("next",550,150,"buttons/"),this.loadSprite("retry",550,150,"buttons/"),this.loadSprite("duel",269,262,"buttons/"),this.loadSprite("last",269,262,"buttons/"),this.loadSprite("team",269,262,"buttons/"),this.loadSprite("flag",269,262,"buttons/"),this.loadSprite("map",269,262,"buttons/"),this.loadSprite("play",100,100,"buttons/",!0),this.loadSprite("bin",100,100,"buttons/",!0),this.loadSprite("plus",100,100,"buttons/",!0),this.loadSprite("pencil",100,100,"buttons/",!0),this.loadSprite("speed",100,100,"buttons/",!0),this.loadSprite("mute",100,100,"buttons/",!0),this.loadSprite("save",100,100,"buttons/",!0),this.loadSprite("bonusBtn",100,100,"buttons/",!0),this.loadSprite("back",200,200,"buttons/",!0),this.loadSprite("shortRange",300,150,"buttons/"),this.loadSprite("mediumRange",300,150,"buttons/"),this.loadSprite("longRange",300,150,"buttons/"),this.loadSprite("shield0",300,150,"buttons/"),this.loadSprite("shield33",300,150,"buttons/"),this.loadSprite("shield66",300,150,"buttons/"),this.loadSprite("shield100",300,150,"buttons/"),this.loadSprite("bonusShield",300,150,"buttons/"),this.loadSprite("bonusSpeed",300,150,"buttons/"),this.loadSprite("bonusAttack",300,150,"buttons/"),this.loadSprite("myself",300,150,"buttons/"),this.loadSprite("enemyBot",300,150,"buttons/"),this.loadSprite("bonus",300,150,"buttons/"),this.loadSprite("moveToward",300,150,"buttons/"),this.loadSprite("fleeFrom",300,150,"buttons/"),this.loadSprite("attackNode",180,190,"nodes/",!0),this.loadSprite("moveNode",180,190,"nodes/",!0),this.loadSprite("conditionNode",180,190,"nodes/",!0),this.loadImage("background","others/",!0),this.loadImage("bullet","others/",!0),this.loadImage("logoWaria","others/",!0),this.loadImage("attack","nodes/",!0),this.loadImage("move","nodes/",!0),this.loadImage("condition","nodes/",!0),this.cache.json.exists("listBonus")&&(this.cache.json.remove("listBonus"),lSpeedBonus=[],lShieldBonus=[],lAttackBonus=[]),this.load.json("listBonus","public/json/listBonus.json")}create(){this.loadBonus(),-1===this.father.scene.getIndex(this.nameSon)&&this.father.scene.add(this.nameSon,this.son),this.father.scene.start(this.nameSon)}loadBonus(){let e=this.cache.json.get("listBonus");void 0!==e&&(e.lSpeedBonus.forEach(e=>lSpeedBonus.push(new BonusSpeed(selectWord(e.name.en,e.name.fr),e.texture,e.value,e.time))),e.lShieldBonus.forEach(e=>lShieldBonus.push(new BonusShield(selectWord(e.name.en,e.name.fr),e.texture,e.value,e.time,e.color))),e.lAttackBonus.forEach(e=>lAttackBonus.push(new BonusAttack(selectWord(e.name.en,e.name.fr),e.texture,e.value))))}loadSprite(e,t,s,i="",h=!1){this.textures.exists(e)&&h||(this.deleteLoad(e),h?this.load.spritesheet(e,"assets/"+i+e+".png",{frameWidth:t,frameHeight:s}):this.load.spritesheet(e,"assets/lang/"+LANG+"/"+i+e+".png",{frameWidth:t,frameHeight:s}))}loadImage(e,t="",s=!1){this.textures.exists(e)&&s||(this.deleteLoad(e),s?this.load.image(e,"assets/"+t+e+".png"):this.load.image(e,"assets/lang/"+LANG+"/"+t+e+".png"))}deleteLoad(e){this.textures.exists(e)&&this.textures.remove(e)}}class Looser extends Finish{constructor(e,t,s){super(e,t,s)}create(){super.create(),super.addTitle(selectWord("GAME OVER","PARTIE PERDUE")),super.btnRetry(super.createButton(WIDTH_WINDOW/3,"retry")),super.btnHome(super.createButton(WIDTH_WINDOW/1.5,"home"))}}class Missile extends Phaser.GameObjects.Image{constructor(e,t,s,i){super(e,0,0,t),this.visible=!1,this.setOrigin(.5,.5),this.setScale(.02)}}class Move{constructor(e,t=!0,s){this.toward=e,this.enemyBot=t,this.typeBonus=s}do(e){if(this.enemyBot){if(e.verifyTarget())return!0===this.toward?this.moveToward(e):this.fleeFrom(e)}else{let t=chooseTarget(e,this.getListBonus());if(void 0!==t){let s;return(s=!0===this.toward?this.moveToward(e,t):this.fleeFrom(e,t))||(t.useOn(e),listBonus.splice(listBonus.indexOf(t),1),e.target=null),!0}}return!1}getListBonus(){if(void 0!==this.typeBonus){let e=[];return listBonus.forEach(t=>{t.bonus.type===this.typeBonus&&e.push(t)}),e}return listBonus}moveToward(e,t=e.target){return e.advanceTo(t)}fleeFrom(e,t=e.target){return e.fleeFrom(t)}getFrame(){let e;if(e=this.toward?0:5,!this.enemyBot)switch(this.typeBonus){case"speed":e+=2;break;case"attack":e+=3;break;case"shield":e+=4;break;default:e+=1}return e}getOptionJson(){let e=this.toward+","+this.enemyBot;return void 0!==this.typeBonus&&(e+=',"'+this.typeBonus+'"'),e}}class PlusNode extends Phaser.Scene{constructor(e,t,s){super("PlusNode"),this.father=e,this.gameR=t,this.selected=s}create(){this.add.rectangle(0,0,WIDTH_WINDOW,HEIGHT_WINDOW,0).setOrigin(0,0).setAlpha(.5),this.add.rectangle(0,HEIGHT_WINDOW/2,WIDTH_WINDOW,HEIGHT_WINDOW/2,3487290).setOrigin(0,.5),this.createNode(),this.createButton()}createNode(){let e=WIDTH_WINDOW/2,t=HEIGHT_WINDOW/2,s=WIDTH_WINDOW/3,i=HEIGHT_WINDOW/10,h={font:(i/1.5).toString()+"px stencil",fill:"#e2e2e2"};this.add.text(e-s,t-i,selectWord("ATTACK","ATTAQUE"),h).setOrigin(.5,.5),this.add.text(e,t-i,selectWord("MOVE","DEPLACEMENT"),h).setOrigin(.5,.5),this.add.text(e+s,t-i,selectWord("CONDITION","CONDITION"),h).setOrigin(.5,.5);let a=this.add.sprite(e-s,t+i,"attack").setOrigin(.5,.5).setInteractive().on("pointerdown",()=>this.click("attack"));a.displayHeight=2*i,a.scaleX=a.scaleY,(a=this.add.sprite(e,t+i,"move").setOrigin(.5,.5).setInteractive().on("pointerdown",()=>this.click("move"))).displayHeight=2*i,a.scaleX=a.scaleY,(a=this.add.sprite(e+s,t+i,"condition").setOrigin(.5,.5).setInteractive().on("pointerdown",()=>this.click("condition"))).displayHeight=2*i,a.scaleX=a.scaleY}click(e){switch(e.toString()){case"attack":this.father.scene.add("AddNode",new AddAttack(this.father,this.gameR,this.selected));break;case"move":this.father.scene.add("AddNode",new AddMove(this.father,this.gameR,this.selected));break;case"condition":this.father.scene.add("AddNode",new AddCondition(this.father,this.gameR,this.selected))}this.scene.launch("AddNode"),this.scene.stop("PlusNode"),this.father.scene.remove("PlusNode")}createButton(){let e=WIDTH_WINDOW/2,t=HEIGHT_WINDOW-100,s=this.add.image(e,t,"cancel").setOrigin(.5,.5).setInteractive();s.on("pointerover",()=>s.setFrame(1)),s.on("pointerout",()=>s.setFrame(0)),s.on("pointerdown",()=>this.cancel()),s.displayHeight=HEIGHT_WINDOW/10,s.scaleX=s.scaleY}cancel(){this.scene.resume("Game"),this.scene.stop("PlusNode"),this.father.scene.remove("PlusNode")}}class Position{constructor(e,t){this.x=e,this.y=t}}class RectangleNode{constructor(e,t,s,i,h=[]){switch(i.toString().toLowerCase()){case"attack":this.rect=new Phaser.GameObjects.Image(s,e,t,"attackNode"),this.node=new Attack(h[0]),this.canAddNode=!1,this.line=s.add.graphics();break;case"move":this.rect=new Phaser.GameObjects.Image(s,e,t,"moveNode"),this.node=new Move(h[0],h[1],h[2]),this.canAddNode=!1,this.line=s.add.graphics();break;case"condition":this.rect=new Phaser.GameObjects.Image(s,e,t,"conditionNode"),this.node=new Condition(h[0],h[1],h[2],h[3],h[4]),this.canAddNode=!0,this.lRect=[],this.scene=s,this.line=s.add.graphics();break;case"waria":this.rect=new Phaser.GameObjects.Image(s,e,t,"logoWaria").setInteractive(),this.canAddNode=!0,this.lRect=[],this.scene=s,this.scene.add.existing(this.rect),this.scene.input.setDraggable(this.rect);break;default:return void console.log("Création d'un node echoué")}"waria"!==i.toString().toLowerCase()&&this.rect.setFrame(this.node.getFrame()),this.type=i,this.rect.on("pointerdown",()=>this.click()),this.rect.setOrigin(.5,0),this.rect.displayHeight=HEIGHT_NODE,this.rect.scaleX=this.rect.scaleY}getSelected(){if(this.rect.isTinted)return this;if(this.canAddNode)for(let e=0;ethis.addLine(e))}addLine(e){e.setLine(this.rect.x,this.rect.y+.9*this.rect.displayHeight)}getNode(){if(void 0===this.node){let e=[];return this.lRect.forEach(function(t){e.push(t.getNode())}),e}return this.canAddNode&&(this.node.clearNodes(),this.lRect.forEach(e=>this.node.addNode(e.getNode()))),this.node}sort(e=((e,t)=>e.getX()-t.getX())){this.canAddNode&&(this.lRect.sort(e),this.lRect.forEach(function(t){t.canAddNode&&t.sort(e)}))}destroy(){this.line.destroy(),this.rect.destroy(),void 0!==this.lRect&&this.lRect.forEach(e=>e.destroy())}delete(e){let t=this.lRect.indexOf(e);if(-1!==t)return this.lRect.splice(t,1),e.destroy(),!0;for(let t=0;tt+=s.getJson(e)+","),t=endLineJson(t)+"]"),t=endLineJson(t),t+="}"}}class Robot{constructor(e,t,s,i,h,a="enemy",o=SPEED_BEGIN,n=SPEED_RELOAD_BEGIN,r=RANGE_BEGIN,l=DAMAGE_BEGIN,d=[]){this.speedBonus=1,this.attackBonus=1,this.name=a,this.height=e,this.width=t,this.x=s,this.y=i,this.life=new HealthBar(h,selectWord("LIFE","VIE"),2*this.width,this.width/3,this.x,this.y-this.width,LIFE,32768),this.shield=new HealthBar(h,selectWord("SHIELD","BOUCLIER"),2*this.width,this.width/3,this.x,this.y-1.5*this.width,SHIELD,255),this.canAttack=!0,this.missile=new Missile(h,"bullet",this.width/5,this.width/4),h.add.existing(this.missile),this.addScene(h),this.lNode=d;let c=new Condition(!0,!0,!1,.5,0);c.addNode(new Move(!1)),this.addNode(c),this.addNode(new Attack),this.addNode(new Move(!0)),this.setSpeed(o),this.setSpeedReload(n),this.setRange(r),this.setDamage(l),this.setX(this.x),this.setY(this.y),this.team=void 0}addScene(e){this.scene=e,"enemy"===this.name?(this.circle=this.scene.add.image(this.x,this.y,"enemy").setOrigin(.5,.5).setInteractive(),this.circle.displayWidth=this.circle.displayHeight=this.width):this.circle=this.scene.add.circle(this.x,this.y,this.width/2,COLOR_MYSELF).setInteractive(),this.circle.on("pointerdown",()=>this.click())}click(){void 0===this.circleRange?this.drawRange():this.eraseRange()}addShield(e){this.shield.increase(e)}setX(e){this.x=e,this.life.setX(this.x),this.shield.setX(this.x),this.circle.setX(this.x),this.drawCircleRange()}setY(e){this.y=e;let t=this.y-this.width,s=this.y-1.5*this.width;t<0?(s=this.y+this.width-this.shield.height,t=this.y+1.5*this.width-this.shield.height):s<0&&(s=t,t=this.y+this.width-this.shield.height),this.life.setY(t),this.shield.setY(s),this.circle.setY(this.y),this.drawCircleRange()}setTarget(e){this.target=e}updateTarget(){this.verifyTarget()&&this.setTargetPos(this.target.x,this.target.y)}setTargetPos(e,t){}setDamage(e=this.damage){this.damage=e+DAMAGE_BASE}setRange(e=this.range){this.range=e+RANGE_BASE,this.drawCircleRange()}setSpeed(e=this.speed){this.speed=e+SPEED_BASE}setSpeedReload(e=this.speedReload){this.speedReload=e+SPEED_RELOAD_BASE}setAttackBonus(e){this.attackBonus=e}increaseSpeedBonus(e){this.speedBonus+=e}decreaseSpeedBonus(e){this.speedBonus-=e,console.log(this.speed)}advanceToTarget(){return this.verifyTarget()&&this.advanceTo(this.target),!1}advanceTo(e){if(e.x!==this.x||e.y!==this.y){let t=!1,s=!1,i=this.getVelocity(e),h=i[0]+this.x,a=i[1]+this.y;return i[0]>=0&&h>=e.x||i[0]<=0&&h<=e.x?(this.setX(e.x),t=!0):this.setX(this.x+i[0]),i[1]>=0&&a>=e.y||i[1]<=0&&a<=e.y?(this.setY(e.y),s=!0):this.setY(this.y+i[1]),!(t&&s)}return!1}fleeFromTarget(){return!!this.verifyTarget()&&this.fleeFrom(this.target)}fleeFrom(e){if(this.target.x!==this.x||this.target.y!==this.y){let t=this.getVelocity(e,!0);return t[0]>=0&&this.x-this.width/2<=0?this.setX(this.width/2):t[0]<=0&&this.x+this.width/2>=WIDTH_MAP?this.setX(WIDTH_MAP-this.width/2):this.setX(this.x-t[0]),t[1]>=0&&this.y-this.width/2<=0?this.setY(this.height/2):t[1]<=0&&this.y+this.width/2>=WIDTH_MAP?this.setY(WIDTH_MAP-this.height/2):this.setY(this.y-t[1]),!0}return!1}getVelocity(e,t=!1){let s=[],i=e.x-this.x,h=e.y-this.y,a=Math.hypot(i,h);return s[0]=i/a*SPEED*this.speed*this.speedBonus*SPEED_GAME,s[1]=h/a*SPEED*this.speed*this.speedBonus*SPEED_GAME,t&&(this.x+this.width/2+s[0]>WIDTH_MAP||this.x-this.width/2-s[0]<0?(s[1]+=s[0]*Math.sign(s[1]),s[0]=0):(this.y+this.width/2-s[1]>WIDTH_MAP||this.y-this.width/2+s[1]<0)&&(s[0]+=s[1]*Math.sign(-s[0]),s[1]=0)),s}attackTarget(e=0){return!!this.verifyTarget()&&(this.canAttack&&this.attack(this.target,e),!0)}verifyTarget(){return!!this.haveTarget()&&(!!this.target.isAlive()||(this.setTarget(null),!1))}attack(e,t){this.canAttack=!1,this.missile.setPosition(this.x,this.y).setVisible(!0),this.missile.setRotation(Math.atan2(this.y-this.target.y,this.x-this.target.x)-1.57),this.scene.sound.play("shot");let s=this.calcDistance(this.target)*WIDTH_MAP/1e3/SPEED_GAME;this.scene.tweens.add({targets:this.missile,x:e.x,y:e.y,ease:"Linear",duration:s,onComplete:()=>this.finishAttack(e,t)}),this.scene.time.addEvent({delay:SPEED_RELOAD/this.speedReload/SPEED_GAME,callback:this.reload,callbackScope:this})}finishAttack(e,t){e.beAttack(this.damage*this.attackBonus*DAMAGE*t,this.team)&&this.setTarget(null),this.missile.setVisible(!1),1!==this.attackBonus&&this.setAttackBonus(1)}reload(){this.canAttack=!0}beAttack(e,t){let s=this.shield.decrease(e),i={font:HEIGHT_DAMAGE.toString()+"px stencil",fill:"#ffff00"},h=this.scene.add.text(this.x,this.y,e.toString(),i).setOrigin(0,1);return this.scene.tweens.add({targets:h,x:this.x+30,y:this.y-50,alpha:0,duration:DURATION_DAMAGE,ease:"Sine.easeOut",onComplete:()=>h.destroy()}),this.scene.sound.play("hit"),console.log("HIT"),s>0&&(console.log("Shield Broken"),this.life.decrease(s)),this.addScore(t),this.die()}addScore(e){void 0!==e&&(e.addScore(SCORE_HIT),0===this.life.value&&e.addScore(SCORE_KILL))}isTargetInRange(e=1){return!!this.haveTarget()&&this.calcDistance(this.target)<=this.range*RANGE*e}calcDistance(e){return Math.hypot(e.x-this.x,e.y-this.y)}isAlive(){return this.life.value>0}die(){return 0===this.life.value&&(void 0!==this.circleRange&&this.circleRange.destroy(),this.circle.destroy(),this.shield.destroy(),this.life.destroy(),!0)}haveTarget(){return null!=this.target}read(){this.verifyTarget();for(let e=0;ee.read())}getRobots(){return this.listRobot}actualise(e=[]){for(let t=0;t{t.setRange(e)})}setSpeed(e){this.listRobot.forEach(t=>{t.setSpeed(e)})}setSpeedReload(e){this.listRobot.forEach(t=>{t.setSpeedReload(e)})}setDamage(e){this.listRobot.forEach(t=>{t.setDamage(e)})}drawRange(){this.listRobot.forEach(e=>{e.drawRange()})}modifyNodes(e){this.listRobot.forEach(t=>{t.cleanNodes(),e.forEach(e=>t.addNode(e))})}setRobotVisible(e){this.listRobot.forEach(t=>t.setVisible(e))}}class Type extends ManageLang{constructor(e){super("Type",e)}preload(){}create(){super.create();this.add.text(WIDTH_WINDOW/2,HEIGHT_WINDOW/4,"WARIA",{font:"200px stencil",fill:"#e2e2e2"}).setOrigin(.5,1);let e=this.add.sprite(WIDTH_WINDOW/8*3,HEIGHT_WINDOW/4*2,"duel").setInteractive();this.createbutton(e,"level10");let t=this.add.sprite(WIDTH_WINDOW/8*5,HEIGHT_WINDOW/4*2,"last").setInteractive();this.createbutton(t,"level20");let s=this.add.sprite(WIDTH_WINDOW/2,HEIGHT_WINDOW/4*3,"team").setInteractive();this.createbutton(s,"level30")}createbutton(e,t){e.displayHeight=HEIGHT_WINDOW/4,e.scaleX=e.scaleY,e.on("pointerout",()=>e.setFrame(0)),e.on("pointerover",()=>e.setFrame(1)),e.on("pointerdown",()=>this.clickPlay(t))}clickPlay(e){newGame(this.father,e),this.scene.start("Game")}}var listBonus=[],LANG=navigator.language.substr(0,2).toLowerCase(),SPEED_GAME=1,lSpeedBonus=[],lShieldBonus=[],lAttackBonus=[];const MYSELF="myself",MY_TEAM="myTeam",SHIELD_PER_SECOND=5,COLOR_ATTACK=16711680,COLOR_MOVE=255,COLOR_CONDITION=921102,COLOR_RED=16711680,COLOR_ORANGE=16744192,COLOR_GREEN=32768,COLOR_RANGE=32768,COLOR_SPEED_RELOAD=8323327,NUMBER_LEVEL=2,COLOR_MYSELF=6711039,WIDTH_WINDOW=$(document).width()-20,HEIGHT_WINDOW=$(document).height()-20,WIDTH_MAP=WIDTH_WINDOWthis.clickBonus(s,i,a,n,o)),this.clickBonus(s,i,a,n,o)}clickBonus(e,...t){e.isTinted?t.forEach(e=>e.setVisible(!0)):t.forEach(e=>e.setVisible(!1))}addNode(){super.verifyCategory()&&(this.selected.addRect(new RectangleNode(this.selected.getX(),this.selected.getY()+200,this.gameR,"move",[this.lCategory[0].getValue(),this.lCategory[1].getValue(),this.lCategory[2].getValue()])),super.cancel())}modifyNode(){super.verifyCategory()&&(this.selected.node.toward=this.lCategory[0].getValue(),this.selected.node.enemyBot=this.lCategory[1].getValue(),this.selected.node.typeBonus=this.lCategory[2].getValue(),this.selected.rect.setFrame(this.selected.node.getFrame()),super.cancel())}}class Attack{constructor(e=1){e>1/3?e>2/3?(e=1,this.percentBonus=1):(e=2/3,this.percentBonus=1.5):(e=1/3,this.percentBonus=2),this.percentRange=e}do(e){return!(!e.haveTarget()||!e.isTargetInRange(this.percentRange))&&e.attackTarget(this.percentBonus)}getFrame(){return 3*this.percentRange-1}getOptionJson(){return this.percentRange}}class Bar extends HealthBar{constructor(e,t="",s,i,h,a,n,o=new CategoryBar,r=1,l){super(e,t,s,i,h,a,void 0!==l?l:o.valueMax,n,n,!1),this.name=t,this.scene=e,this.scene.input.on("pointerdown",this.doDrag,this);let d={font:i.toString()+"px stencil",fill:"#e2e2e2"};this.text=this.scene.add.text(this.bar.x+this.width+10,this.bar.y,this.value.toString(),d).setOrigin(0,0),this.categoryBar=o,this.setValue(0),this.categoryBar.setValueOf(this,r)}addEvent(e,t){this.event=e,this.context=t,this.doEvent()}doDrag(){let e=this.scene.input;e.x>=this.bar.x-10&&e.x<=this.bar.x+this.width+10&&e.y>=this.bar.y&&e.y<=this.bar.y+this.height&&(this.scene.pauseScene(),this.clickOn())}clickOn(){this.onMove(),this.scene.input.on("pointermove",()=>this.onMove()),this.scene.input.on("pointerup",()=>this.stopClick())}stopClick(){this.scene.input.off("pointermove"),this.scene.input.off("pointerup")}onMove(){this.setValWithX(this.scene.input.x)}doEvent(){void 0!==this.event&&void 0!==this.context&&this.event.call(this.context,this.value)}setValWithX(e){let t=this.value;this.categoryBar.setValueOf(this,Math.round((e-this.bar.x)/this.width*this.valueMax)),t!==this.value&&this.doEvent()}draw(){super.draw();let e=this.value/this.valueMax*this.width-5;this.bar.fillStyle(9868950),this.bar.fillRect(e,0,10,this.height),void 0!==this.text&&this.text.setText(this.value+1)}}class BonusAttack extends Bonus{constructor(e,t,s){super(e,t,s,"attack")}useOn(e){super.useOn(e),e.setAttackBonus(this.value)}}class BonusHealth{constructor(e,t){this.value=e,this.color=t}decrease(e){this.value-=e;let t=0;return this.value<0&&(t=-this.value,this.value=0),t}}class BonusShield extends Bonus{constructor(e,t,s,i,h){super(e,t,s,"shield"),this.time=i,this.color=h}useOn(e,t){super.useOn(e);let s=new BonusHealth(this.value,this.color);e.shield.addBonus(s),t.time.addEvent({delay:this.time,callback:()=>e.shield.removeBonus(s)})}}class BonusSpeed extends Bonus{constructor(e="",t,s,i){super(e,t,s,"speed"),this.time=i}useOn(e,t){super.useOn(e),e.increaseSpeedBonus(this.value-1),t.time.addEvent({delay:this.time,callback:()=>e.decreaseSpeedBonus(this.value-1)})}}class BonusView extends Phaser.GameObjects.Image{constructor(e,t,s,i){super(e,t,s,i.texture),this.setOrigin(.5,.5),this.displayHeight=HEIGHT_BONUS,this.scaleX=this.scaleY,e.add.existing(this),this.bonus=i}useOn(e){this.bonus.useOn(e,this.scene),this.destroy()}}class Boot extends ManageLang{constructor(e){super("Boot",e)}create(){super.create();this.add.text(WIDTH_WINDOW/2,HEIGHT_WINDOW/3,"WARIA",{font:"200px stencil",fill:"#e2e2e2"}).setOrigin(.5,.5);let e=this.add.sprite(WIDTH_WINDOW/2,HEIGHT_WINDOW/3*2,"playLetter").setInteractive();e.on("pointerout",()=>e.setFrame(0)),e.on("pointerover",()=>e.setFrame(1)),e.on("pointerdown",()=>this.clickPlay(e))}clickPlay(e){console.log("Play"),this.father.scene.add("Type",new Type(this.father)),this.scene.start("Type")}}class Button extends Phaser.GameObjects.Sprite{constructor(e,t,s,i,h,a,n,o=0,r=!0){super(e,t,s,a),this.name=a,this.setInteractive().setVisible(r),this.displayHeight=h,this.displayWidth=i,this.line=o,this.on("pointerout",()=>this.changeFrame(0)),this.on("pointerover",()=>this.changeFrame(1)),this.on("pointerdown",n),this.changeFrame(0),e.add.existing(this)}changeFrame(e=0){this.setFrame(e+2*this.line)}}class Category{constructor(e="undefined",t=!0,s=!0){this.name=e,this.single=t,this.lBtn=[],this.lValue=[],this.obligatory=s}getValue(){return this.single?this.lValue[0]:this.lValue}validate(){return!(0===this.lBtn.length&&this.obligatory)}addEvent(e){this.event=e}add(e,t){0!==this.lBtn.length&&this.single&&(this.lBtn[0].clearTint(),this.lValue=[],this.lBtn=[]),this.lValue.push(t),this.lBtn.push(e),e.tint=15718407,this.oneChange()}remove(e){let t=this.lBtn.indexOf(e);-1!==t&&(this.lBtn.splice(t,1),this.lValue.splice(t,1)),e.clearTint(),this.oneChange()}oneChange(){void 0!==this.event&&this.event()}}class CategoryBar{constructor(e=VALUE_MAX_BAR,t=1){this.startValue=t,this.valueMax=e,this.point=this.valueMax}addPoint(e){if(this.point+=e,this.point<0){let e=this.point;return this.point=0,e}return this.point>this.valueMax&&(this.point=this.valueMax),0}setValueOf(e,t){let s=t-e.value,i=e.value;this.point>=s?e.setValue(t):e.setValue(e.value+this.point),this.addPoint(i-e.value),this.draw()}addText(e,t,s,i,h){this.text=t;let a={font:h.toString()+"px stencil",fill:"#e2e2e2"};this.textScene=e.add.text(s,i,this.text,a).setOrigin(0,0),this.draw()}setTextPos(e,t){this.textScene.setX(e),this.textScene.setY(t)}setText(e){this.text=e,this.draw()}draw(){this.textScene.setText(this.text+this.point)}}class Condition{constructor(e,t=!1,s=!1,i,h){this.shieldFilter=t,this.rangeFilter=s,this.shield=i,this.range=h,this.myself=e,this.lNode=[]}addNode(e){this.lNode.push(e)}do(e){if(this.doCondition(e))for(let t=0;ts.setFrame(1)),s.on("pointerout",()=>s.setFrame(0)),s.on("pointerdown",()=>this.return()),s.displayHeight=HEIGHT_WINDOW/10,s.scaleX=s.scaleY,this.loadBonus()}loadBonus(){this.width=WIDTH_WINDOW/3-20,this.height=HEIGHT_WINDOW/4;let e=0;this.createList(lShieldBonus,e,!0),e=WIDTH_WINDOW/3,this.createList(lSpeedBonus,e,!1),e=WIDTH_WINDOW/1.5,this.createList(lAttackBonus,e,!1)}createList(e,t,s=!0){let i=50;this.createCategoryBonus(t,i,this.width,this.height*e.length),e.forEach(e=>{let h="";void 0!==e.time&&(h=" - "+selectWord("TIME","TEMPS")+" : "+e.time/1e3);let a="";if(void 0!==e.value){let t="x";s&&(t="+"),a="BONUS : "+t+e.value}this.createBonusDescription(t,i,this.width,this.height,e.texture,e.name,a+h),i+=this.height})}createCategoryBonus(e,t,s,i){e+=10,t+=10,this.add.rectangle(e,t,s,i,8816262).setOrigin(0,0)}createBonusDescription(e,t,s,i,h,a,n){e+=20,t+=20,s-=20,i-=20,this.add.rectangle(e,t,s,i,16777215).setOrigin(0,0);let o=this.add.image(e+5,t+5,h).setOrigin(0,0);o.displayHeight=100,o.scaleX=o.scaleY;let r={font:o.displayHeight/2-a.length+"px stencil",fill:"#000000"};this.add.text(e+o.displayWidth+10,t+5+o.displayHeight/2,a.toString(),r).setOrigin(0,.5),r.font=i/6+"px stencil",this.add.text(e+5,t+o.displayHeight+(i-o.displayHeight)/2,n.toString(),r).setOrigin(0,.5)}return(){this.father.scene.start("Game"),this.father.scene.remove("Description")}}function selectWord(e,t){switch(LANG){case"fr":return t;default:return e}}function newGame(e,t,s=new Game(e,t)){-1!==e.scene.getIndex("Game")&&e.scene.remove("Game"),e.scene.add("Game",s)}function chooseTarget(e,t){let s=2*WIDTH_MAP,i=[];return t.forEach(function(t){if(t!==e){let h=Math.hypot(t.x-e.x,t.y-e.y);s>=h&&(s>h&&(s=h,i=[]),i.push(t))}}),i.length>1?i[Math.floor(Math.random()*(i.length+1))]:i[0]}function toJson(e,t,s=!1){let i;switch(typeof t){case"string":i='"'+e.toString()+'":"'+t+'"';break;default:i='"'+e.toString()+'":'+t}return s||(i+=","),i}function endLineJson(e){return e.length>0&&","===e[e.length-1]&&(e=e.substr(0,e.length-1)),e}function getNextLevel(e=""){let t=e;return t=t.slice(0,-1)+(parseInt(e[e.length-1])+1).toString(),console.log(e[e.length-1]),t[t.length-1]>=NUMBER_LEVEL?e:t}class Game extends ManageLang{constructor(e,t="level1"){super("Game",e),super.addOtherScenes("GamingBoard"),SPEED_GAME=1,this.level=t,this.listPositionRobotInit=[],this.scoreText=0}preload(){let e,t={font:"100px stencil",fill:"#e2e2e2"};this.load.on("start",()=>{(e=this.add.text(.5*WIDTH_WINDOW,.5*HEIGHT_WINDOW,selectWord("LEVEL LOADING ...","CHARGEMENT DU NIVEAU ..."),t).setOrigin(.5,.5)).alpha=.5}),this.load.on("complete",()=>{e.destroy()}),this.cache.json.exists("level")&&this.cache.json.remove("level"),this.load.json("level","public/json/"+this.level+".json"),console.log("PRELOAD"),this.createGamingBoard()}create(){super.create();let e=this.cache.json.get("level");if(void 0!==e){if(void 0!==this.tree&&void 0!==this.initStat){let t=this.tree.getJson(!0);e.tree=JSON.parse(t);let s=this.initStat.getJson(!0);e.initStat=JSON.parse(s)}this.loadSave(e),this.gm.setEnemyRobotVisible(e.enemyVisible),this.gm.setBonusVisible(e.bonusVisible),this.doLine=!1,this.createButtons(),this.input.keyboard.on("keydown-DELETE",()=>{this.clickBin()}),this.input.keyboard.on("keydown-E",()=>{this.clickPencil()}),this.input.keyboard.on("keydown-ENTER",()=>{this.clickPlus()}),this.scene.setVisible(!0,"GamingBoard"),this.gm.getMyTeam().drawRange(),this.setScore(0),this.gm.getMyTeam().addEventScore(this.setScore,this)}else{console.log("ERROR : LEVEL UNDEFINED"),new Button(this,10,10,WIDTH_BUTTON,WIDTH_BUTTON,"back",()=>this.clickBack()).setOrigin(0,0);let e={font:"50px stencil",fill:"#e2e2e2"};this.add.text(WIDTH_WINDOW/2,HEIGHT_WINDOW/2,selectWord("LEVEL UNDEFINED","NIVEAU INDEFINI"),e).setOrigin(.5,.5)}}update(e,t){super.update(e,t),this.doLine&&this.tree.updateLine()}createGamingBoard(){this.gm=new GamingBoard(this),-1!==this.father.scene.getIndex("GamingBoard")&&this.father.scene.remove("GamingBoard"),this.father.scene.add("GamingBoard",this.gm),this.scene.launch("GamingBoard"),this.scene.pause("GamingBoard")}loadSave(e){this.loadBonus(e.lBonus),this.loadTeam(e),this.initStat=this.loadInitSave(e.initStat),this.tree=this.loadTree(e.tree)}loadTree(e,t=CENTERX_TREE,s=OFFY_TREE/2){let i;if(void 0!==e.x&&void 0!==e.y)i=new RectangleNode(e.x,e.y,this,e.type,e.option),void 0!==e.lRect&&e.lRect.length>0&&e.lRect.forEach(e=>i.addRect(this.loadTree(e)));else if(i=new RectangleNode(t,s,this,e.type,e.option),void 0!==e.lRect&&e.lRect.length>0){let h=e.lRect.length,a=t-OFFX_TREE/2*(h-1),n=s+OFFY_TREE;e.lRect.forEach(e=>{i.addRect(this.loadTree(e,a,n)),a+=OFFX_TREE})}return i}loadInitSave(e){let t=new InitStat(this,OFFX_MAP+WIDTH_MAP+5,OFFY_MAP,200,30,10);for(let s=0;s{t+=this.loadT(s.name,s.freeForAll,s.robots,e.robotRandomPosition,t,s.color)})}}loadT(e=MY_TEAM,t,s,i,h=0,a){let n=new Team(e,t);return this.loadRobot(s,i,h).forEach(e=>n.addRobot(e)),void 0!==a&&n.getRobots().forEach(e=>e.setTint(a)),this.gm.addTeam(n),n.listRobot.length}loadRobot(e=[],t=!1,s=0){let i=s,h=[];return e.forEach(e=>{let s=[];e.lNode.forEach(e=>s.push(this.loadNode(e))),t&&(void 0===this.listPositionRobotInit[i]?(e.x=Math.random()*(1-e.width/2-e.width/2)+e.width/2,e.y=Math.random()*(1-e.height/2-e.height/2)+e.height/2,this.listPositionRobotInit[i]=new Position(e.x,e.y)):(e.x=this.listPositionRobotInit[i].x,e.y=this.listPositionRobotInit[i].y)),h.push(new Robot(WIDTH_MAP*e.height,WIDTH_MAP*e.width,WIDTH_MAP*e.x,WIDTH_MAP*e.y,this.gm,e.name,e.speed,e.speedReload,e.range,e.damage,s)),i+=1}),h}loadNode(e){let t;switch(e.name){case"condition":t=new Condition(e.option[0],e.option[1],e.option[2],e.option[3],e.option[4]);break;case"move":t=new Move(e.option[0],e.option[1]);break;case"attack":t=new Attack(e.option[0]);break;default:return}return void 0!==e.lNode&&e.lNode.forEach(e=>t.addNode(this.loadNode(e))),t}loadBonus(e=[]){e.forEach(e=>{this.gm.addBonus(this.loadB(e))})}loadB(e){let t;switch(e.style){case"speed":t=lSpeedBonus[e.number];break;case"attack":t=lAttackBonus[e.number];break;case"shield":t=lShieldBonus[e.number];break;default:return null}return new BonusView(this.gm,e.x*WIDTH_MAP,e.y*WIDTH_MAP,t)}finish(){let e;console.log("FINISH"),e=this.gm.winner()?new Winner(this.father,this,this.score):new Looser(this.father,this,this.score),this.father.scene.add("Finish",e),this.scene.pause("Game"),this.scene.launch("Finish")}clickNode(){this.tryClick(),this.selected=this.tree.getSelected(),void 0!==this.selected&&(this.selected!==this.tree&&(this.pencilBtn.setVisible(!0),this.binBtn.setVisible(!0)),this.selected.canAddNode&&this.plusBtn.setVisible(!0))}doDrag(e,t,s,i){t.setX(s),t.setY(i)}dragStart(){console.log("START DRAG"),this.doLine=!0,this.pauseScene()}dragEnd(){console.log("END DRAG"),this.doLine=!1}pauseScene(){this.playBtn.line=0,this.playBtn.changeFrame(0),this.gm.pause()}resume(){this.playBtn.line=1,this.playBtn.changeFrame(0),this.tree.sort(),this.gm.modifyNodes(this.tree.getNode()),this.gm.resume()}createButtons(){let e=WIDTH_MAP+OFFX_MAP,t=WIDTH_MAP+OFFY_MAP+5,s=WIDTH_BUTTON,i=1.1*s,h=0;new Button(this,10,10,s,s,"back",()=>this.clickBack()).setOrigin(0,0),new Button(this,WIDTH_WINDOW-i,t,s,s,"bonusBtn",()=>this.clickBonus()).setOrigin(1,0),new Button(this,WIDTH_WINDOW,t,s,s,"save",()=>this.clickSave()).setOrigin(1,0),this.playBtn=new Button(this,e,t,s,s,"play",()=>this.clickPlay()).setOrigin(1,0),h=1===SPEED_GAME?0:1,this.speedBtn=new Button(this,e-i,t,s,s,"speed",()=>this.clickSpeed(),h).setOrigin(1,0),this.pencilBtn=new Button(this,e-2*i,t,s,s,"pencil",()=>this.clickPencil(),0,!1).setOrigin(1,0),this.binBtn=new Button(this,e-3*i,t,s,s,"bin",()=>this.clickBin(),0,!1).setOrigin(1,0),this.plusBtn=new Button(this,e-4*i,t,s,s,"plus",()=>this.clickPlus(),0,!1).setOrigin(1,0),h=this.father.sound.mute?1:0,this.muteBtn=new Button(this,e-5*i,t,s,s,"mute",()=>this.clickMute(),h).setOrigin(1,0);let a={font:(s/2).toString()+"px stencil",fill:"#e2e2e2"};this.scoreText=this.add.text(OFFX_MAP,t,"SCORE : "+this.scoreText,a).setOrigin(0,0),this.input.on("pointerdown",()=>this.clickNode()),this.input.on("drag",this.doDrag),this.input.on("dragstart",()=>this.dragStart()),this.input.on("dragend",()=>this.dragEnd())}setScore(e){this.score=e,this.scoreText.setText("SCORE : "+this.score)}clickBonus(){this.father.scene.stop("GamingBoard"),this.father.scene.remove("GamingBoard"),this.father.scene.add("Description",new Description(this.father,this)),this.scene.start("Description")}clickSave(){this.tree.sort((e,t)=>e.getX()-t.getX());let e='{"tree":'+this.tree.getJson()+',"initStat":'+this.initStat.getJson()+"}";console.log(e)}clickPlay(){this.scene.isPaused("GamingBoard")?this.resume():this.pauseScene(),this.playBtn.changeFrame(1)}clickSpeed(){1===SPEED_GAME?(SPEED_GAME=2,this.speedBtn.line=1):(SPEED_GAME=1,this.speedBtn.line=0),this.speedBtn.changeFrame(1)}clickPencil(){if(void 0!==this.selected){switch(console.log("PENCIL"),this.selected.type){case"attack":this.father.scene.add("AddNode",new AddAttack(this.father,this,this.selected,!1));break;case"move":this.father.scene.add("AddNode",new AddMove(this.father,this,this.selected,!1));break;case"condition":this.father.scene.add("AddNode",new AddCondition(this.father,this,this.selected,!1));break;default:return}this.scene.pause("Game"),this.scene.launch("AddNode")}}clickBin(){void 0!==this.selected&&(console.log("BIN"),this.tree.delete(this.selected),this.binBtn.changeFrame(0),this.tryClick())}clickPlus(){void 0!==this.selected&&this.selected.canAddNode&&(console.log("PLUS"),this.father.scene.add("PlusNode",new PlusNode(this.father,this,this.selected)),this.scene.launch("PlusNode"),this.plusBtn.changeFrame(0),this.scene.pause("Game"))}clickBack(){console.log("BACK"),this.father.scene.stop("GamingBoard"),this.father.scene.remove("GamingBoard"),this.father.scene.stop("Game"),this.father.scene.start("Type")}clickMute(){console.log("MUTE"),this.father.sound.mute?(this.father.sound.mute=!1,this.muteBtn.line=0):(this.father.sound.mute=!0,this.muteBtn.line=1),this.muteBtn.changeFrame(1)}tryClick(){this.pencilBtn.setVisible(!1),this.binBtn.setVisible(!1),this.plusBtn.setVisible(!1),void 0!=this.selected&&(this.selected.deselect(),this.selected=void 0)}setLevel(e){this.level!==e&&(this.level=e,this.listPositionRobotInit=[]),console.log(this.level)}}class GamingBoard extends Phaser.Scene{constructor(e){super("GamingBoard"),this.listTeam=[],listBonus=[],this.father=e,this.end=!1}preload(){this.cameras.main.setViewport(OFFX_MAP,OFFY_MAP,WIDTH_MAP,WIDTH_MAP),this.sound.add("shot"),this.sound.add("hit"),this.scene.setVisible(!1,"GamingBoard")}create(){let e=this.add.image(0,0,"background").setOrigin(0,0);e.alpha=.3,e.displayWidth=WIDTH_MAP,e.displayHeight=WIDTH_MAP,this.time.addEvent({delay:2e3,callback:this.upShield,callbackScope:this})}update(e,t){super.update(e,t),this.end||(this.listTeam.forEach(e=>{e.actualise(this.getEnemyRobotTeam(e))||this.listTeam.splice(this.listTeam.indexOf(e),1)}),this.listTeam.forEach(e=>e.readAll()),(void 0===this.getMyTeam()||this.listTeam.length<=1)&&(this.end=!0,this.finish()))}getEnemyRobotTeam(e){let t=[];return this.listTeam.forEach(s=>{(e.freeForAll||s!==e)&&(t=t.concat(s.getRobots()))}),t}setRobotVisible(e=!0){this.listTeam.forEach(t=>t.setRobotVisible(e))}setEnemyRobotVisible(e=!0){let t=this.getMyTeam();this.listTeam.forEach(s=>{t!==s&&s.setRobotVisible(e)})}setBonusVisible(e=!0){listBonus.forEach(t=>t.setVisible(e))}finish(){this.pause(),this.father.finish()}winner(){return void 0!==this.getMyTeam()}pause(){this.scene.pause("GamingBoard"),this.sound.pauseAll()}resume(){this.scene.resume("GamingBoard"),this.sound.resumeAll(),this.setRobotVisible(!0),this.setBonusVisible(!0)}addTeam(e){this.listTeam.push(e)}addBonus(e){listBonus.push(e)}modifyNodes(e){let t=this.getMyTeam();return void 0!==t&&(t.modifyNodes(e),!0)}modifyValue(e,t,s,i){let h=this.getMyTeam();return void 0!==h&&(h.modifyValue(e,t,s,i),!0)}getMyTeam(){for(let e=0;ee.listRobot.forEach(e=>{e.addShield(SHIELD_PER_SECOND)})),this.time.addEvent({delay:1e3/SPEED_GAME,callback:this.upShield,callbackScope:this})}}class InitStat{constructor(e,t,s,i,h,a){this.scene=e,this.posX=t,this.posY=s,this.width=i,this.height=h,this.category=new CategoryBar(a),this.lBar=[],this.lText=[],this.category.addText(this.scene,selectWord("TOKENS : ","JETONS : "),this.posX,this.posY,this.height)}addBar(e,t,s,i){this.lText.push(i),this.lBar.push(new Bar(this.scene,selectWord(i[0],i[1]),this.width,this.height,this.posX,this.posY,s,this.category,e,t)),this.posY+=1.5*this.height,this.category.setTextPos(this.posX,this.posY)}getJson(){let e="{";return e+='"lBar":[',this.lBar.forEach(t=>e+=t.getJson()+","),e=endLineJson(e)+"],",e+='"lText":[',this.lText.forEach(t=>{e+="[",t.forEach(t=>{e+='"'+t+'",'}),e=endLineJson(e),e+="],"}),e=endLineJson(e),e+="]",e+="}"}}class LevelSelect extends ManageLang{constructor(e,t=""){super("LevelSelect"),this.father=e,this.level=t}create(){super.create();let e={font:(HEIGHT_WINDOW/5).toString()+"px stencil",fill:"#e2e2e2"};this.add.text(WIDTH_WINDOW/2,HEIGHT_WINDOW/6,"WARIA",e).setOrigin(.5,.5);this.createLevel(WIDTH_WINDOW/3,HEIGHT_WINDOW/2,1),this.createLevel(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/2,2)}createLevel(e,t,s=0){let i=WIDTH_WINDOW/8,h=this.add.image(e,t,"rectangle").setOrigin(.5,.5).setInteractive();h.displayHeight=h.displayWidth=i;let a={font:(i/2).toString()+"px stencil",fill:"#000000"},n=this.add.text(e,t,s.toString(),a).setOrigin(.5,.5);h.on("pointerover",()=>this.over(h,n)),h.on("pointerout",()=>this.out(h,n)),h.on("pointerdown",()=>this.click(s)),new Button(this,10,10,WIDTH_BUTTON,WIDTH_BUTTON,"back",()=>this.clickBack()).setOrigin(0,0)}over(e,t){e.setFrame(1),t.setColor("white")}out(e,t){e.setFrame(0),t.setColor("black")}click(e){e-=1,this.level+=e.toString(),newGame(this.father,this.level),this.scene.start("Game")}clickBack(){this.scene.start("Type")}}class LoadFile extends Phaser.Scene{constructor(e,t,s){super("LoadFile"),this.father=e,this.son=s,this.nameSon=t,this.father.scene.pause(this.nameSon),this.father.scene.stop(this.nameSon),this.father.scene.remove("LoadFile")}preload(){let e=this.add.graphics(),t=this.add.graphics(),s=WIDTH_WINDOW/2-160,i=HEIGHT_WINDOW/2-25;t.fillStyle(2236962,.8),t.fillRect(s,i,320,50),this.load.on("progress",function(t){e.clear(),e.fillStyle(16777215,1),e.fillRect(s+10,i+10,300*t,30)}),this.load.on("complete",()=>{e.destroy(),t.destroy()}),this.load.audio("shot","assets/sounds/shot.ogg"),this.load.audio("hit","assets/sounds/hit.ogg"),this.loadImage("en","flags/",!0),this.loadImage("fr","flags/",!0),this.loadImage("bonusSpeed0","bonus/",!0),this.loadImage("bonusSpeed1","bonus/",!0),this.loadImage("bonusSpeed2","bonus/",!0),this.loadImage("bonusAttack0","bonus/",!0),this.loadImage("bonusAttack1","bonus/",!0),this.loadImage("bonusAttack2","bonus/",!0),this.loadImage("bonusShield0","bonus/",!0),this.loadImage("bonusShield1","bonus/",!0),this.loadImage("bonusShield2","bonus/",!0),this.loadImage("enemy","robots/"),this.loadSprite("playLetter",550,150,"buttons/"),this.loadSprite("cancel",550,150,"buttons/"),this.loadSprite("add",550,150,"buttons/"),this.loadSprite("modify",550,150,"buttons/"),this.loadSprite("home",550,150,"buttons/"),this.loadSprite("next",550,150,"buttons/"),this.loadSprite("retry",550,150,"buttons/"),this.loadSprite("duel",269,262,"buttons/"),this.loadSprite("last",269,262,"buttons/"),this.loadSprite("team",269,262,"buttons/"),this.loadSprite("flag",269,262,"buttons/"),this.loadSprite("map",269,262,"buttons/"),this.loadSprite("play",100,100,"buttons/",!0),this.loadSprite("bin",100,100,"buttons/",!0),this.loadSprite("plus",100,100,"buttons/",!0),this.loadSprite("pencil",100,100,"buttons/",!0),this.loadSprite("speed",100,100,"buttons/",!0),this.loadSprite("mute",100,100,"buttons/",!0),this.loadSprite("save",100,100,"buttons/",!0),this.loadSprite("bonusBtn",100,100,"buttons/",!0),this.loadSprite("back",200,200,"buttons/",!0),this.loadSprite("shortRange",300,150,"buttons/"),this.loadSprite("mediumRange",300,150,"buttons/"),this.loadSprite("longRange",300,150,"buttons/"),this.loadSprite("shield0",300,150,"buttons/"),this.loadSprite("shield33",300,150,"buttons/"),this.loadSprite("shield66",300,150,"buttons/"),this.loadSprite("shield100",300,150,"buttons/"),this.loadSprite("bonusShield",300,150,"buttons/"),this.loadSprite("bonusSpeed",300,150,"buttons/"),this.loadSprite("bonusAttack",300,150,"buttons/"),this.loadSprite("myself",300,150,"buttons/"),this.loadSprite("enemyBot",300,150,"buttons/"),this.loadSprite("bonus",300,150,"buttons/"),this.loadSprite("moveToward",300,150,"buttons/"),this.loadSprite("fleeFrom",300,150,"buttons/"),this.loadSprite("attackNode",180,190,"nodes/",!0),this.loadSprite("moveNode",180,190,"nodes/",!0),this.loadSprite("conditionNode",180,190,"nodes/",!0),this.loadSprite("rectangle",400,400,"buttons/",!0),this.loadImage("background","others/",!0),this.loadImage("bullet","others/",!0),this.loadImage("logoWaria","others/",!0),this.loadImage("attack","nodes/",!0),this.loadImage("move","nodes/",!0),this.loadImage("condition","nodes/",!0),this.cache.json.exists("listBonus")&&(this.cache.json.remove("listBonus"),lSpeedBonus=[],lShieldBonus=[],lAttackBonus=[]),this.load.json("listBonus","public/json/listBonus.json")}create(){this.loadBonus(),-1===this.father.scene.getIndex(this.nameSon)&&this.father.scene.add(this.nameSon,this.son),this.father.scene.start(this.nameSon)}loadBonus(){let e=this.cache.json.get("listBonus");void 0!==e&&(e.lSpeedBonus.forEach(e=>lSpeedBonus.push(new BonusSpeed(selectWord(e.name.en,e.name.fr),e.texture,e.value,e.time))),e.lShieldBonus.forEach(e=>lShieldBonus.push(new BonusShield(selectWord(e.name.en,e.name.fr),e.texture,e.value,e.time,e.color))),e.lAttackBonus.forEach(e=>lAttackBonus.push(new BonusAttack(selectWord(e.name.en,e.name.fr),e.texture,e.value))))}loadSprite(e,t,s,i="",h=!1){this.textures.exists(e)&&h||(this.deleteLoad(e),h?this.load.spritesheet(e,"assets/"+i+e+".png",{frameWidth:t,frameHeight:s}):this.load.spritesheet(e,"assets/lang/"+LANG+"/"+i+e+".png",{frameWidth:t,frameHeight:s}))}loadImage(e,t="",s=!1){this.textures.exists(e)&&s||(this.deleteLoad(e),s?this.load.image(e,"assets/"+t+e+".png"):this.load.image(e,"assets/lang/"+LANG+"/"+t+e+".png"))}deleteLoad(e){this.textures.exists(e)&&this.textures.remove(e)}}class Looser extends Finish{constructor(e,t,s){super(e,t,s)}create(){super.create(),super.addTitle(selectWord("GAME OVER","PARTIE PERDUE")),super.btnRetry(super.createButton(WIDTH_WINDOW/3,"retry")),super.btnHome(super.createButton(WIDTH_WINDOW/1.5,"home"))}}class Missile extends Phaser.GameObjects.Image{constructor(e,t,s,i){super(e,0,0,t),this.visible=!1,this.setOrigin(.5,.5),this.setScale(.02)}}class Move{constructor(e,t=!0,s){this.toward=e,this.enemyBot=t,this.typeBonus=s}do(e){if(this.enemyBot){if(e.verifyTarget())return!0===this.toward?this.moveToward(e):this.fleeFrom(e)}else{let t=chooseTarget(e,this.getListBonus());if(void 0!==t){let s;return(s=!0===this.toward?this.moveToward(e,t):this.fleeFrom(e,t))||(t.useOn(e),listBonus.splice(listBonus.indexOf(t),1),e.target=null),!0}}return!1}getListBonus(){if(void 0!==this.typeBonus){let e=[];return listBonus.forEach(t=>{t.bonus.type===this.typeBonus&&e.push(t)}),e}return listBonus}moveToward(e,t=e.target){return e.advanceTo(t)}fleeFrom(e,t=e.target){return e.fleeFrom(t)}getFrame(){let e;if(e=this.toward?0:5,!this.enemyBot)switch(this.typeBonus){case"speed":e+=2;break;case"attack":e+=3;break;case"shield":e+=4;break;default:e+=1}return e}getOptionJson(){let e=this.toward+","+this.enemyBot;return void 0!==this.typeBonus&&(e+=',"'+this.typeBonus+'"'),e}}class PlusNode extends Phaser.Scene{constructor(e,t,s){super("PlusNode"),this.father=e,this.gameR=t,this.selected=s}create(){this.add.rectangle(0,0,WIDTH_WINDOW,HEIGHT_WINDOW,0).setOrigin(0,0).setAlpha(.5),this.add.rectangle(0,HEIGHT_WINDOW/2,WIDTH_WINDOW,HEIGHT_WINDOW/2,3487290).setOrigin(0,.5),this.createNode(),this.createButton()}createNode(){let e=WIDTH_WINDOW/2,t=HEIGHT_WINDOW/2,s=WIDTH_WINDOW/3,i=HEIGHT_WINDOW/10,h={font:(i/1.5).toString()+"px stencil",fill:"#e2e2e2"};this.add.text(e-s,t-i,selectWord("ATTACK","ATTAQUE"),h).setOrigin(.5,.5),this.add.text(e,t-i,selectWord("MOVE","DEPLACEMENT"),h).setOrigin(.5,.5),this.add.text(e+s,t-i,selectWord("CONDITION","CONDITION"),h).setOrigin(.5,.5);let a=this.add.sprite(e-s,t+i,"attack").setOrigin(.5,.5).setInteractive().on("pointerdown",()=>this.click("attack"));a.displayHeight=2*i,a.scaleX=a.scaleY,(a=this.add.sprite(e,t+i,"move").setOrigin(.5,.5).setInteractive().on("pointerdown",()=>this.click("move"))).displayHeight=2*i,a.scaleX=a.scaleY,(a=this.add.sprite(e+s,t+i,"condition").setOrigin(.5,.5).setInteractive().on("pointerdown",()=>this.click("condition"))).displayHeight=2*i,a.scaleX=a.scaleY}click(e){switch(e.toString()){case"attack":this.father.scene.add("AddNode",new AddAttack(this.father,this.gameR,this.selected));break;case"move":this.father.scene.add("AddNode",new AddMove(this.father,this.gameR,this.selected));break;case"condition":this.father.scene.add("AddNode",new AddCondition(this.father,this.gameR,this.selected))}this.scene.launch("AddNode"),this.scene.stop("PlusNode"),this.father.scene.remove("PlusNode")}createButton(){let e=WIDTH_WINDOW/2,t=HEIGHT_WINDOW-100,s=this.add.image(e,t,"cancel").setOrigin(.5,.5).setInteractive();s.on("pointerover",()=>s.setFrame(1)),s.on("pointerout",()=>s.setFrame(0)),s.on("pointerdown",()=>this.cancel()),s.displayHeight=HEIGHT_WINDOW/10,s.scaleX=s.scaleY}cancel(){this.scene.resume("Game"),this.scene.stop("PlusNode"),this.father.scene.remove("PlusNode")}}class Position{constructor(e,t){this.x=e,this.y=t}}class RectangleNode{constructor(e,t,s,i,h=[]){switch(i.toString().toLowerCase()){case"attack":this.rect=new Phaser.GameObjects.Image(s,e,t,"attackNode"),this.node=new Attack(h[0]),this.canAddNode=!1,this.line=s.add.graphics();break;case"move":this.rect=new Phaser.GameObjects.Image(s,e,t,"moveNode"),this.node=new Move(h[0],h[1],h[2]),this.canAddNode=!1,this.line=s.add.graphics();break;case"condition":this.rect=new Phaser.GameObjects.Image(s,e,t,"conditionNode"),this.node=new Condition(h[0],h[1],h[2],h[3],h[4]),this.canAddNode=!0,this.lRect=[],this.scene=s,this.line=s.add.graphics();break;case"waria":this.rect=new Phaser.GameObjects.Image(s,e,t,"logoWaria").setInteractive(),this.canAddNode=!0,this.lRect=[],this.scene=s,this.scene.add.existing(this.rect),this.scene.input.setDraggable(this.rect);break;default:return void console.log("Création d'un node echoué")}"waria"!==i.toString().toLowerCase()&&this.rect.setFrame(this.node.getFrame()),this.type=i,this.rect.on("pointerdown",()=>this.click()),this.rect.setOrigin(.5,0),this.rect.displayHeight=HEIGHT_NODE,this.rect.scaleX=this.rect.scaleY}getSelected(){if(this.rect.isTinted)return this;if(this.canAddNode)for(let e=0;ethis.addLine(e))}addLine(e){e.setLine(this.rect.x,this.rect.y+.9*this.rect.displayHeight)}getNode(){if(void 0===this.node){let e=[];return this.lRect.forEach(function(t){e.push(t.getNode())}),e}return this.canAddNode&&(this.node.clearNodes(),this.lRect.forEach(e=>this.node.addNode(e.getNode()))),this.node}sort(e=((e,t)=>e.getX()-t.getX())){this.canAddNode&&(this.lRect.sort(e),this.lRect.forEach(function(t){t.canAddNode&&t.sort(e)}))}destroy(){this.line.destroy(),this.rect.destroy(),void 0!==this.lRect&&this.lRect.forEach(e=>e.destroy())}delete(e){let t=this.lRect.indexOf(e);if(-1!==t)return this.lRect.splice(t,1),e.destroy(),!0;for(let t=0;tt+=s.getJson(e)+","),t=endLineJson(t)+"]"),t=endLineJson(t),t+="}"}}class Robot{constructor(e,t,s,i,h,a="enemy",n=SPEED_BEGIN,o=SPEED_RELOAD_BEGIN,r=RANGE_BEGIN,l=DAMAGE_BEGIN,d=[]){this.speedBonus=1,this.attackBonus=1,this.name=a,this.height=e,this.width=t,this.x=s,this.y=i,this.life=new HealthBar(h,selectWord("LIFE","VIE"),2*this.width,this.width/3,this.x,this.y-this.width,LIFE,32768),this.shield=new HealthBar(h,selectWord("SHIELD","BOUCLIER"),2*this.width,this.width/3,this.x,this.y-1.5*this.width,SHIELD,255),this.canAttack=!0,this.missile=new Missile(h,"bullet",this.width/5,this.width/4),h.add.existing(this.missile),this.addScene(h),this.lNode=d;let c=new Condition(!0,!0,!1,.5,0);c.addNode(new Move(!1)),this.addNode(c),this.addNode(new Attack),this.addNode(new Move(!0)),this.setSpeed(n),this.setSpeedReload(o),this.setRange(r),this.setDamage(l),this.setX(this.x),this.setY(this.y),this.team=void 0}addScene(e){this.scene=e,"enemy"===this.name?(this.circle=this.scene.add.image(this.x,this.y,"enemy").setOrigin(.5,.5).setInteractive(),this.circle.displayWidth=this.circle.displayHeight=this.width):this.circle=this.scene.add.circle(this.x,this.y,this.width/2,COLOR_MYSELF).setInteractive(),this.circle.on("pointerdown",()=>this.click())}click(){void 0===this.circleRange?this.drawRange():this.eraseRange()}addShield(e){this.shield.increase(e)}setX(e){this.x=e,this.life.setX(this.x),this.shield.setX(this.x),this.circle.setX(this.x),this.drawCircleRange()}setY(e){this.y=e;let t=this.y-this.width,s=this.y-1.5*this.width;t<0?(s=this.y+this.width-this.shield.height,t=this.y+1.5*this.width-this.shield.height):s<0&&(s=t,t=this.y+this.width-this.shield.height),this.life.setY(t),this.shield.setY(s),this.circle.setY(this.y),this.drawCircleRange()}setTint(e){this.circle.setTint(e)}setTarget(e){this.target=e}updateTarget(){this.verifyTarget()&&this.setTargetPos(this.target.x,this.target.y)}setTargetPos(e,t){}setDamage(e=this.damage){this.damage=e+DAMAGE_BASE}setRange(e=this.range){this.range=e+RANGE_BASE,this.drawCircleRange()}setSpeed(e=this.speed){this.speed=e+SPEED_BASE}setSpeedReload(e=this.speedReload){this.speedReload=e+SPEED_RELOAD_BASE}setAttackBonus(e){this.attackBonus=e}increaseSpeedBonus(e){this.speedBonus+=e}decreaseSpeedBonus(e){this.speedBonus-=e,console.log(this.speed)}advanceToTarget(){return this.verifyTarget()&&this.advanceTo(this.target),!1}advanceTo(e){if(e.x!==this.x||e.y!==this.y){let t=!1,s=!1,i=this.getVelocity(e),h=i[0]+this.x,a=i[1]+this.y;return i[0]>=0&&h>=e.x||i[0]<=0&&h<=e.x?(this.setX(e.x),t=!0):this.setX(this.x+i[0]),i[1]>=0&&a>=e.y||i[1]<=0&&a<=e.y?(this.setY(e.y),s=!0):this.setY(this.y+i[1]),!(t&&s)}return!1}fleeFromTarget(){return!!this.verifyTarget()&&this.fleeFrom(this.target)}fleeFrom(e){if(this.target.x!==this.x||this.target.y!==this.y){let t=this.getVelocity(e,!0);return t[0]>=0&&this.x-this.width/2<=0?this.setX(this.width/2):t[0]<=0&&this.x+this.width/2>=WIDTH_MAP?this.setX(WIDTH_MAP-this.width/2):this.setX(this.x-t[0]),t[1]>=0&&this.y-this.width/2<=0?this.setY(this.height/2):t[1]<=0&&this.y+this.width/2>=WIDTH_MAP?this.setY(WIDTH_MAP-this.height/2):this.setY(this.y-t[1]),!0}return!1}getVelocity(e,t=!1){let s=[],i=e.x-this.x,h=e.y-this.y,a=Math.hypot(i,h);return s[0]=i/a*SPEED*this.speed*this.speedBonus*SPEED_GAME,s[1]=h/a*SPEED*this.speed*this.speedBonus*SPEED_GAME,t&&(this.x+this.width/2+s[0]>WIDTH_MAP||this.x-this.width/2-s[0]<0?(s[1]+=s[0]*Math.sign(s[1]),s[0]=0):(this.y+this.width/2-s[1]>WIDTH_MAP||this.y-this.width/2+s[1]<0)&&(s[0]+=s[1]*Math.sign(-s[0]),s[1]=0)),s}attackTarget(e=0){return!!this.verifyTarget()&&(this.canAttack&&this.attack(this.target,e),!0)}verifyTarget(){return!!this.haveTarget()&&(!!this.target.isAlive()||(this.setTarget(null),!1))}attack(e,t){this.canAttack=!1,this.missile.setPosition(this.x,this.y).setVisible(!0),this.missile.setRotation(Math.atan2(this.y-this.target.y,this.x-this.target.x)-1.57),this.scene.sound.play("shot");let s=this.calcDistance(this.target)*WIDTH_MAP/1e3/SPEED_GAME;this.scene.tweens.add({targets:this.missile,x:e.x,y:e.y,ease:"Linear",duration:s,onComplete:()=>this.finishAttack(e,t)}),this.scene.time.addEvent({delay:SPEED_RELOAD/this.speedReload/SPEED_GAME,callback:this.reload,callbackScope:this})}finishAttack(e,t){e.beAttack(this.damage*this.attackBonus*DAMAGE*t,this.team)&&this.setTarget(null),this.missile.setVisible(!1),1!==this.attackBonus&&this.setAttackBonus(1)}reload(){this.canAttack=!0}beAttack(e,t){let s=this.shield.decrease(e),i={font:HEIGHT_DAMAGE.toString()+"px stencil",fill:"#ffff00"},h=this.scene.add.text(this.x,this.y,e.toString(),i).setOrigin(0,1);return this.scene.tweens.add({targets:h,x:this.x+30,y:this.y-50,alpha:0,duration:DURATION_DAMAGE,ease:"Sine.easeOut",onComplete:()=>h.destroy()}),this.scene.sound.play("hit"),console.log("HIT"),s>0&&(console.log("Shield Broken"),this.life.decrease(s)),this.addScore(t),this.die()}addScore(e){void 0!==e&&(e.addScore(SCORE_HIT),0===this.life.value&&e.addScore(SCORE_KILL))}isTargetInRange(e=1){return!!this.haveTarget()&&this.calcDistance(this.target)<=this.range*RANGE*e}calcDistance(e){return Math.hypot(e.x-this.x,e.y-this.y)}isAlive(){return this.life.value>0}die(){return 0===this.life.value&&(void 0!==this.circleRange&&this.circleRange.destroy(),this.circle.destroy(),this.shield.destroy(),this.life.destroy(),!0)}haveTarget(){return null!=this.target}read(){this.verifyTarget();for(let e=0;ee.read())}getRobots(){return this.listRobot}actualise(e=[]){for(let t=0;t{t.setRange(e)})}setSpeed(e){this.listRobot.forEach(t=>{t.setSpeed(e)})}setSpeedReload(e){this.listRobot.forEach(t=>{t.setSpeedReload(e)})}setDamage(e){this.listRobot.forEach(t=>{t.setDamage(e)})}drawRange(){this.listRobot.forEach(e=>{e.drawRange()})}modifyNodes(e){this.listRobot.forEach(t=>{t.cleanNodes(),e.forEach(e=>t.addNode(e))})}setRobotVisible(e){this.listRobot.forEach(t=>t.setVisible(e))}}class Type extends ManageLang{constructor(e){super("Type",e)}preload(){}create(){super.create();let e={font:(HEIGHT_WINDOW/5).toString()+"px stencil",fill:"#e2e2e2"};this.add.text(WIDTH_WINDOW/2,HEIGHT_WINDOW/6,"WARIA",e).setOrigin(.5,.5);let t=this.add.sprite(WIDTH_WINDOW/8*3,HEIGHT_WINDOW/4*2,"duel").setInteractive();this.createbutton(t,"level1");let s=this.add.sprite(WIDTH_WINDOW/8*5,HEIGHT_WINDOW/4*2,"last").setInteractive();this.createbutton(s,"level2");let i=this.add.sprite(WIDTH_WINDOW/2,HEIGHT_WINDOW/4*3,"team").setInteractive();this.createbutton(i,"level3")}createbutton(e,t){e.displayHeight=HEIGHT_WINDOW/4,e.scaleX=e.scaleY,e.on("pointerout",()=>e.setFrame(0)),e.on("pointerover",()=>e.setFrame(1)),e.on("pointerdown",()=>this.clickPlay(t))}clickPlay(e){-1!==father.scene.getIndex("LevelSelect")&&this.father.scene.remove("LevelSelect"),this.father.scene.add("LevelSelect",new LevelSelect(this.father,e)),this.scene.start("LevelSelect")}}var listBonus=[],LANG=navigator.language.substr(0,2).toLowerCase(),SPEED_GAME=1,lSpeedBonus=[],lShieldBonus=[],lAttackBonus=[];const MYSELF="myself",MY_TEAM="myTeam",SHIELD_PER_SECOND=5,COLOR_ATTACK=16711680,COLOR_MOVE=255,COLOR_CONDITION=921102,COLOR_RED=16711680,COLOR_ORANGE=16744192,COLOR_GREEN=32768,COLOR_RANGE=32768,COLOR_SPEED_RELOAD=8323327,NUMBER_LEVEL=2,COLOR_MYSELF=6711039,WIDTH_WINDOW=$(document).width()-20,HEIGHT_WINDOW=$(document).height()-20,WIDTH_MAP=WIDTH_WINDOW0?this.createButtonModify():this.createButtonAdd()}addButton(t,e,s,i=new Category,a){let h=this.createButton(t,e,s);return h.on("pointerdown",()=>this.click(h,i,a)),i!==this.lastCategory&&this.option.length>0&&(this.option[0]===a||void 0!==this.option[0]&&this.option[0].length>0&&this.option[0][0]===a[0]&&this.option[0][1]===a[1])&&(this.option.splice(0,1),this.lastCategory=i,this.click(h,i,a)),h}createButton(t,e,s,i=this.heightButton,a=null){let h=this.add.image(t,e,s).setOrigin(.5,.5).setInteractive();return h.on("pointerover",()=>h.setFrame(1)),h.on("pointerout",()=>h.setFrame(0)),h.displayHeight=i,null===a?h.scaleX=h.scaleY:h.displayWidth=a,h}click(t,e,s){t.isTinted?e.remove(t):e.add(t,s)}newCategory(t,e,s){let i=new Category(t,e,s);return this.lCategory.push(i),i}addTitle(t,e,s){return this.add.text(t,e,s,this.style).setOrigin(.5,.5)}createButtonCancel(){this.createButton(WIDTH_WINDOW/3,HEIGHT_WINDOW/(16/15),"cancel",HEIGHT_WINDOW/9).on("pointerdown",()=>this.cancel())}createButtonAdd(){this.createButton(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/(16/15),"add",HEIGHT_WINDOW/9).on("pointerdown",()=>this.addNode())}createButtonModify(){this.createButton(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/(16/15),"modify",HEIGHT_WINDOW/9).on("pointerdown",()=>this.modifyNode())}verifyCategory(){for(let t=0;ts.setFrame(1)),s.on("pointerout",()=>s.setFrame(0)),s.displayHeight=HEIGHT_WINDOW/9,s.scaleX=s.scaleY,s}btnRetry(t){t.on("pointerdown",()=>this.retry())}retry(){this.close(),console.log("RETRY"),-1===this.father.scene.getIndex("Game")&&newGame(this.father),this.father.scene.start("Game")}btnHome(t){t.on("pointerdown",()=>this.home())}home(){console.log("HOME"),this.close(),this.father.scene.remove("Game"),this.father.scene.start("Type")}btnNext(t){t.on("pointerdown",()=>this.next())}next(){console.log("NEXT"),this.gameSave.setLevel(getNextLevel(this.gameSave.level)),this.retry()}close(){this.sound.stopAll(),this.father.scene.remove("GamingBoard"),this.father.scene.remove("Finish")}}class HealthBar{constructor(t,e="",s,i,a,h,r,n,o=COLOR_RED,l=!0){this.bar=new Phaser.GameObjects.Graphics(t),this.width=Math.floor(s),this.height=Math.floor(i),this.valueMax=r,this.value=r,this.color=n,this.colorMin=o,this.bonus=[],this.draw(),t.add.existing(this.bar);let c={font:(i-=4).toString()+"px stencil",fill:"#000000"};this.nameText=t.add.text(a,h,e,c).setOrigin(0,0),this.nameText.alpha=.5,this.setX(a,l),this.setY(h)}addBonus(t){t.value>0&&this.bonus.push(t),this.draw()}removeBonus(t){this.bonus.splice(this.bonus.indexOf(t),1),this.draw()}setValue(t){t<0&&(t=0),t>this.valueMax&&(t=this.valueMax),t!==this.value&&(this.value=t,this.draw())}getValue(){let t=this.value;return this.bonus.forEach(e=>t+=e.value),t}setValueMax(t=this.valueMax){if(t<=0)return;let e=t-this.valueMax;this.valueMax=t,this.setValue(this.value+e)}decrease(t){let e=t;return this.bonus.forEach(s=>{(e=s.decrease(t))>0&&this.bonus.splice(this.bonus.indexOf(s),1)}),this.value-=e,e=0,this.value<0&&(e=-this.value,this.value=0),this.draw(),e}increase(t){this.value+=t,this.value>this.valueMax&&(this.value=this.valueMax),this.draw()}setX(t,e=!0){e&&(t-=this.width/2),this.bar.setX(t),this.nameText.setX(t+5)}setY(t){this.bar.setY(t),this.nameText.setY(t)}draw(){this.bar.clear(),this.bar.fillStyle(0),this.bar.fillRect(0,0,this.width,this.height),this.bar.fillStyle(16777215),this.bar.fillRect(2,2,this.width-4,this.height-4);let t=this.valueMax;this.bonus.forEach(e=>t+=e.value);let e=this.value/this.valueMax;e<1/3?this.bar.fillStyle(this.colorMin):this.bar.fillStyle(this.color);let s=(e=this.value/t)*(this.width-4);this.bar.fillRect(2,2,s,this.height-4);let i=s+2;this.bonus.forEach(e=>{let s=e.value/t;this.bar.fillStyle(e.color);let a=s*(this.width-4);this.bar.fillRect(i,2,a,this.height-4),i+=a})}destroy(){this.bar.destroy(),this.nameText.destroy()}getJson(){let t="{";return t+=toJson("value",this.value)+toJson("valueMax",this.valueMax)+toJson("color",this.color)+toJson("colorMin",this.colorMin),t=endLineJson(t),t+="}"}setVisible(t){this.bar.setVisible(t),this.nameText.setVisible(t)}}class ManageLang extends Phaser.Scene{constructor(t,e){super(t),this.name=t,this.father=e,this.otherScenes=[]}addOtherScenes(t){this.otherScenes.push(t)}create(){this.createFlags()}createFlags(){this.diffXFlag=0,this.createFlag("fr"),this.createFlag("en")}createFlag(t){let e=this.add.image(WIDTH_WINDOW-10-this.diffXFlag,10,t).setOrigin(1,0).setInteractive();e.displayHeight=40,e.scaleX=e.scaleY,this.diffXFlag=this.diffXFlag+e.displayWidth+10,e.on("pointerdown",()=>this.setLang(t))}setLang(t){t!==LANG&&(LANG=t,this.father.scene.add("LoadFile",new LoadFile(this.father,this.name)),this.father.scene.start("LoadFile"),this.otherScenes.forEach(t=>this.father.scene.stop(t)))}} \ No newline at end of file +class AddNode extends Phaser.Scene{constructor(t,e,s,...i){super("AddNode"),this.father=t,this.gameR=e,this.selected=s,this.lCategory=[];let a=HEIGHT_WINDOW/14;this.style={font:a.toString()+"px stencil",fill:"#e2e2e2"},this.heightButton=HEIGHT_WINDOW/8,this.lastCategory=null,void 0===i&&(i=[]),this.option=i}create(){let t=HEIGHT_WINDOW/(4/3);this.add.rectangle(0,0,WIDTH_WINDOW,HEIGHT_WINDOW,0).setOrigin(0,0).setAlpha(.5),this.add.rectangle(0,HEIGHT_WINDOW/2,WIDTH_WINDOW,t,3487290).setOrigin(0,.5),this.createButtonCancel(),this.option.length>0?this.createButtonModify():this.createButtonAdd()}addButton(t,e,s,i=new Category,a){let h=this.createButton(t,e,s);return h.on("pointerdown",()=>this.click(h,i,a)),i!==this.lastCategory&&this.option.length>0&&(this.option[0]===a||void 0!==this.option[0]&&this.option[0].length>0&&this.option[0][0]===a[0]&&this.option[0][1]===a[1])&&(this.option.splice(0,1),this.lastCategory=i,this.click(h,i,a)),h}createButton(t,e,s,i=this.heightButton,a=null){let h=this.add.image(t,e,s).setOrigin(.5,.5).setInteractive();return h.on("pointerover",()=>h.setFrame(1)),h.on("pointerout",()=>h.setFrame(0)),h.displayHeight=i,null===a?h.scaleX=h.scaleY:h.displayWidth=a,h}click(t,e,s){t.isTinted?e.remove(t):e.add(t,s)}newCategory(t,e,s){let i=new Category(t,e,s);return this.lCategory.push(i),i}addTitle(t,e,s){return this.add.text(t,e,s,this.style).setOrigin(.5,.5)}createButtonCancel(){this.createButton(WIDTH_WINDOW/3,HEIGHT_WINDOW/(16/15),"cancel",HEIGHT_WINDOW/9).on("pointerdown",()=>this.cancel())}createButtonAdd(){this.createButton(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/(16/15),"add",HEIGHT_WINDOW/9).on("pointerdown",()=>this.addNode())}createButtonModify(){this.createButton(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/(16/15),"modify",HEIGHT_WINDOW/9).on("pointerdown",()=>this.modifyNode())}verifyCategory(){for(let t=0;ts.setFrame(1)),s.on("pointerout",()=>s.setFrame(0)),s.displayHeight=HEIGHT_WINDOW/9,s.scaleX=s.scaleY,s}btnRetry(t){t.on("pointerdown",()=>this.retry())}retry(){this.close(),console.log("RETRY"),-1===this.father.scene.getIndex("Game")&&newGame(this.father),this.father.scene.start("Game")}btnHome(t){t.on("pointerdown",()=>this.home())}home(){console.log("HOME"),this.close(),this.father.scene.remove("Game"),this.father.scene.start("Type")}btnNext(t){t.on("pointerdown",()=>this.next())}next(){console.log("NEXT"),this.gameSave.setLevel(getNextLevel(this.gameSave.level)),this.retry()}close(){this.sound.stopAll(),this.father.scene.remove("GamingBoard"),this.father.scene.remove("Finish")}}class HealthBar{constructor(t,e="",s,i,a,h,r,n,o=COLOR_RED,l=!0){this.bar=new Phaser.GameObjects.Graphics(t),this.width=Math.floor(s),this.height=Math.floor(i),this.valueMax=r,this.value=r,this.color=n,this.colorMin=o,this.bonus=[],this.draw(),t.add.existing(this.bar);let c={font:(i-=4).toString()+"px stencil",fill:"#000000"};this.nameText=t.add.text(a,h,e,c).setOrigin(0,0),this.nameText.alpha=.5,this.setX(a,l),this.setY(h)}addBonus(t){t.value>0&&this.bonus.push(t),this.draw()}removeBonus(t){this.bonus.splice(this.bonus.indexOf(t),1),this.draw()}setValue(t){t<0&&(t=0),t>this.valueMax&&(t=this.valueMax),t!==this.value&&(this.value=t,this.draw())}getValue(){let t=this.value;return this.bonus.forEach(e=>t+=e.value),t}setValueMax(t=this.valueMax){if(t<=0)return;let e=t-this.valueMax;this.valueMax=t,this.setValue(this.value+e)}decrease(t){let e=t;return this.bonus.forEach(s=>{(e=s.decrease(t))>0&&this.bonus.splice(this.bonus.indexOf(s),1)}),this.value-=e,e=0,this.value<0&&(e=-this.value,this.value=0),this.draw(),e}increase(t){this.value+=t,this.value>this.valueMax&&(this.value=this.valueMax),this.draw()}setX(t,e=!0){e&&(t-=this.width/2),this.bar.setX(t),this.nameText.setX(t+5)}setY(t){this.bar.setY(t),this.nameText.setY(t)}draw(){this.bar.clear(),this.bar.fillStyle(0),this.bar.fillRect(0,0,this.width,this.height),this.bar.fillStyle(16777215),this.bar.fillRect(2,2,this.width-4,this.height-4);let t=this.valueMax;this.bonus.forEach(e=>t+=e.value);let e=this.value/this.valueMax;e<1/3?this.bar.fillStyle(this.colorMin):this.bar.fillStyle(this.color);let s=(e=this.value/t)*(this.width-4);this.bar.fillRect(2,2,s,this.height-4);let i=s+2;this.bonus.forEach(e=>{let s=e.value/t;this.bar.fillStyle(e.color);let a=s*(this.width-4);this.bar.fillRect(i,2,a,this.height-4),i+=a})}destroy(){this.bar.destroy(),this.nameText.destroy()}getJson(){let t="{";return t+=toJson("value",this.value)+toJson("valueMax",this.valueMax)+toJson("color",this.color)+toJson("colorMin",this.colorMin),t=endLineJson(t),t+="}"}setVisible(t){this.bar.setVisible(t),this.nameText.setVisible(t)}}class ManageLang extends Phaser.Scene{constructor(t,e){super(t),this.name=t,this.father=e,this.otherScenes=[]}addOtherScenes(t){this.otherScenes.push(t)}create(){this.createFlags()}createFlags(){this.diffXFlag=0,this.createFlag("fr"),this.createFlag("en")}createFlag(t){let e=this.add.image(WIDTH_WINDOW-10-this.diffXFlag,10,t).setOrigin(1,0).setInteractive();e.displayHeight=WIDTH_BUTTON/2,e.scaleX=e.scaleY,this.diffXFlag=this.diffXFlag+e.displayWidth+10,e.on("pointerdown",()=>this.setLang(t))}setLang(t){t!==LANG&&(LANG=t,this.father.scene.add("LoadFile",new LoadFile(this.father,this.name)),this.father.scene.start("LoadFile"),this.otherScenes.forEach(t=>this.father.scene.stop(t)))}} \ No newline at end of file diff --git a/Code/public/json/level30.json b/Code/public/json/level30.json index b4252c4..49ca888 100644 --- a/Code/public/json/level30.json +++ b/Code/public/json/level30.json @@ -1 +1 @@ -{"enemyVisible":false,"bonusVisible":true,"robotRandomPosition":false,"tree":{"type":"waria","lRect":[{"type":"attack","option":[0.3333333333333333]},{"type":"condition","option":[false,false,true,0.3333333333333333,1],"lRect":[{"type":"move","option":[false,true]},{"type":"attack","option":[1]}]},{"type":"move","option":[true,false]},{"type":"move","option":[true,true]}]},"initStat":{"lBar":[{"value":5,"valueMax":5,"color":16711680,"colorMin":16711680},{"value":0,"valueMax":5,"color":8323327,"colorMin":8323327},{"value":0,"valueMax":5,"color":255,"colorMin":255},{"value":5,"valueMax":5,"color":32768,"colorMin":32768}],"lText":[["DAMAGE","DEGATS"],["R.S","RECHARGEMENT"],["SPEED","VITESSE"],["RANGE","PORTEE"]]},"listTeam":[{"name":"myTeam","robots":[{"height":0.1,"width":0.1,"x":0.9,"y":0.9,"name":"myself","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[]},{"height":0.1,"width":0.1,"x":0.3,"y":0.5,"name":"myself","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[]}]},{"name":"enemyTeam","robots":[{"height":0.1,"width":0.1,"x":0.5,"y":0.1,"name":"enemy","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[{"name":"condition","option":[true,true,false,0.5,0],"lNode":[{"name":"move","option":[false]}]},{"name":"attack","option":[]},{"name":"move","option":[true]}]},{"height":0.1,"width":0.1,"x":0.1,"y":0.9,"name":"enemy","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[{"name":"condition","option":[true,true,false,0.5,0],"lNode":[{"name":"move","option":[false]}]},{"name":"attack","option":[]},{"name":"move","option":[true]}]}]}],"lBonus":[{"style":"speed","number":0,"x":0.5,"y":0.5}]} \ No newline at end of file +{"enemyVisible":false,"bonusVisible":true,"robotRandomPosition":false,"tree":{"type":"waria","lRect":[{"type":"attack","option":[0.3333333333333333]},{"type":"condition","option":[false,false,true,0.3333333333333333,1],"lRect":[{"type":"move","option":[false,true]},{"type":"attack","option":[1]}]},{"type":"move","option":[true,false]},{"type":"move","option":[true,true]}]},"initStat":{"lBar":[{"value":5,"valueMax":5,"color":16711680,"colorMin":16711680},{"value":0,"valueMax":5,"color":8323327,"colorMin":8323327},{"value":0,"valueMax":5,"color":255,"colorMin":255},{"value":5,"valueMax":5,"color":32768,"colorMin":32768}],"lText":[["DAMAGE","DEGATS"],["R.S","RECHARGEMENT"],["SPEED","VITESSE"],["RANGE","PORTEE"]]},"listTeam":[{"name":"myTeam","robots":[{"height":0.1,"width":0.1,"x":0.9,"y":0.9,"name":"myself","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[]},{"height":0.1,"width":0.1,"x":0.3,"y":0.5,"name":"myself","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[]}]},{"name":"enemyTeam","color":16711680,"robots":[{"height":0.1,"width":0.1,"x":0.5,"y":0.1,"name":"enemy","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[{"name":"condition","option":[true,true,false,0.5,0],"lNode":[{"name":"move","option":[false]}]},{"name":"attack","option":[]},{"name":"move","option":[true]}]},{"height":0.1,"width":0.1,"x":0.1,"y":0.9,"name":"enemy","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[{"name":"condition","option":[true,true,false,0.5,0],"lNode":[{"name":"move","option":[false]}]},{"name":"attack","option":[]},{"name":"move","option":[true]}]}]}],"lBonus":[{"style":"speed","number":0,"x":0.5,"y":0.5}]} \ No newline at end of file diff --git a/Code/public/json/level31.json b/Code/public/json/level31.json index b4252c4..6f83798 100644 --- a/Code/public/json/level31.json +++ b/Code/public/json/level31.json @@ -1 +1 @@ -{"enemyVisible":false,"bonusVisible":true,"robotRandomPosition":false,"tree":{"type":"waria","lRect":[{"type":"attack","option":[0.3333333333333333]},{"type":"condition","option":[false,false,true,0.3333333333333333,1],"lRect":[{"type":"move","option":[false,true]},{"type":"attack","option":[1]}]},{"type":"move","option":[true,false]},{"type":"move","option":[true,true]}]},"initStat":{"lBar":[{"value":5,"valueMax":5,"color":16711680,"colorMin":16711680},{"value":0,"valueMax":5,"color":8323327,"colorMin":8323327},{"value":0,"valueMax":5,"color":255,"colorMin":255},{"value":5,"valueMax":5,"color":32768,"colorMin":32768}],"lText":[["DAMAGE","DEGATS"],["R.S","RECHARGEMENT"],["SPEED","VITESSE"],["RANGE","PORTEE"]]},"listTeam":[{"name":"myTeam","robots":[{"height":0.1,"width":0.1,"x":0.9,"y":0.9,"name":"myself","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[]},{"height":0.1,"width":0.1,"x":0.3,"y":0.5,"name":"myself","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[]}]},{"name":"enemyTeam","robots":[{"height":0.1,"width":0.1,"x":0.5,"y":0.1,"name":"enemy","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[{"name":"condition","option":[true,true,false,0.5,0],"lNode":[{"name":"move","option":[false]}]},{"name":"attack","option":[]},{"name":"move","option":[true]}]},{"height":0.1,"width":0.1,"x":0.1,"y":0.9,"name":"enemy","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[{"name":"condition","option":[true,true,false,0.5,0],"lNode":[{"name":"move","option":[false]}]},{"name":"attack","option":[]},{"name":"move","option":[true]}]}]}],"lBonus":[{"style":"speed","number":0,"x":0.5,"y":0.5}]} \ No newline at end of file +{"enemyVisible":false,"bonusVisible":true,"robotRandomPosition":false,"tree":{"type":"waria","lRect":[{"type":"attack","option":[0.3333333333333333]},{"type":"condition","option":[false,false,true,0.3333333333333333,1],"lRect":[{"type":"move","option":[false,true]},{"type":"attack","option":[1]}]},{"type":"move","option":[true,false]},{"type":"move","option":[true,true]}]},"initStat":{"lBar":[{"value":5,"valueMax":5,"color":16711680,"colorMin":16711680},{"value":0,"valueMax":5,"color":8323327,"colorMin":8323327},{"value":0,"valueMax":5,"color":255,"colorMin":255},{"value":5,"valueMax":5,"color":32768,"colorMin":32768}],"lText":[["DAMAGE","DEGATS"],["R.S","RECHARGEMENT"],["SPEED","VITESSE"],["RANGE","PORTEE"]]},"listTeam":[{"name":"myTeam","robots":[{"height":0.1,"width":0.1,"x":0.9,"y":0.8,"name":"myself","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[]},{"height":0.1,"width":0.1,"x":0.8,"y":0.9,"name":"myself","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[]}]},{"name":"enemyTeam","color":16711680,"robots":[{"height":0.1,"width":0.1,"x":0.1,"y":0.8,"name":"enemy","speed":3,"speedReload":3,"range":3,"damage":5,"lNode":[{"name":"attack","option":[]},{"name":"move","option":[true]}]},{"height":0.1,"width":0.1,"x":0.2,"y":0.9,"name":"enemy","speed":3,"speedReload":3,"range":3,"damage":5,"lNode":[{"name":"attack","option":[]},{"name":"move","option":[true]}]}]},{"name":"enemyTeam","color":32768,"robots":[{"height":0.1,"width":0.1,"x":0.5,"y":0.1,"name":"enemy","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[{"name":"attack","option":[]},{"name":"move","option":[true]}]},{"height":0.1,"width":0.1,"x":0.5,"y":0.2,"name":"enemy","speed":3,"speedReload":1,"range":3,"damage":5,"lNode":[{"name":"attack","option":[]},{"name":"move","option":[true]}]}]}],"lBonus":[{"style":"speed","number":1,"x":0.5,"y":0.5},{"style":"shield","number":2,"x":0.1,"y":0.1},{"style":"attack","number":2,"x":0.9,"y":0.1}]} \ No newline at end of file diff --git a/Code/src/js/level2/Game.js b/Code/src/js/level2/Game.js index bc39ca1..b03188b 100644 --- a/Code/src/js/level2/Game.js +++ b/Code/src/js/level2/Game.js @@ -148,14 +148,18 @@ class Game extends ManageLang { if (level.listTeam !== undefined) { let init = 0; level.listTeam.forEach(team => { - init += this.loadT(team.name, team.freeForAll, team.robots, level.robotRandomPosition, init) + init += this.loadT(team.name, team.freeForAll, team.robots, level.robotRandomPosition, init, team.color) }); + } } - loadT(name = MY_TEAM, freeForAll, robots, robotRandomPosition, init = 0) { + loadT(name = MY_TEAM, freeForAll, robots, robotRandomPosition, init = 0, color) { let t = new Team(name, freeForAll); this.loadRobot(robots, robotRandomPosition, init).forEach(robot => t.addRobot(robot)); + if (color !== undefined) { + t.getRobots().forEach(robot => robot.setTint(color)); + } this.gm.addTeam(t); return t.listRobot.length; } diff --git a/Code/src/js/level2/GamingBoard.js b/Code/src/js/level2/GamingBoard.js index 078218e..b3848cb 100644 --- a/Code/src/js/level2/GamingBoard.js +++ b/Code/src/js/level2/GamingBoard.js @@ -26,19 +26,19 @@ class GamingBoard extends Phaser.Scene { update(time, delta) { super.update(time, delta); if (!this.end) { - this.listTeam.forEach(team => team.readAll()); this.listTeam.forEach(team => { if (!team.actualise(this.getEnemyRobotTeam(team))) { this.listTeam.splice(this.listTeam.indexOf(team), 1); } }); + this.listTeam.forEach(team => team.readAll()); if (this.getMyTeam() === undefined || this.listTeam.length <= 1) { this.end = true; this.finish(); } else { - + } } } diff --git a/Code/src/js/level2/LevelSelect.js b/Code/src/js/level2/LevelSelect.js new file mode 100644 index 0000000..6437711 --- /dev/null +++ b/Code/src/js/level2/LevelSelect.js @@ -0,0 +1,50 @@ +class LevelSelect extends ManageLang { + constructor(father, level = "") { + super('LevelSelect'); + this.father = father; + this.level = level; + } + + create() { + super.create(); + let style = {font: (HEIGHT_WINDOW / 5).toString() + 'px stencil', fill: "#e2e2e2"}; + let text = this.add.text(WIDTH_WINDOW / 2, HEIGHT_WINDOW / 6, "WARIA", style).setOrigin(0.5, 0.5); + this.createLevel(WIDTH_WINDOW / 3, HEIGHT_WINDOW / 2, 1); + this.createLevel(WIDTH_WINDOW / 1.5, HEIGHT_WINDOW / 2, 2); + } + + createLevel(x, y, number = 0) { + let width = WIDTH_WINDOW / 8; + let btn = this.add.image(x, y, 'rectangle').setOrigin(0.5, 0.5).setInteractive(); + btn.displayHeight = btn.displayWidth = width; + let style = {font: (width / 2).toString() + 'px stencil', fill: "#000000"}; + let text = this.add.text(x, y, number.toString(), style).setOrigin(0.5, 0.5); + btn.on('pointerover', () => this.over(btn, text)); + btn.on('pointerout', () => this.out(btn, text)); + btn.on('pointerdown', () => this.click(number)); + + new Button(this, 10, 10, WIDTH_BUTTON, WIDTH_BUTTON, 'back', () => this.clickBack()).setOrigin(0, 0); + } + + over(btn, text) { + btn.setFrame(1); + text.setColor("white"); + } + + out(btn, text) { + btn.setFrame(0); + text.setColor("black"); + //text.setFill(0xffffff); + } + + click(number) { + number -= 1; + this.level += number.toString(); + newGame(this.father, this.level); + this.scene.start('Game'); + } + + clickBack() { + this.scene.start('Type'); + } +} \ No newline at end of file diff --git a/Code/src/js/level2/LoadFile.js b/Code/src/js/level2/LoadFile.js index 3a4367b..216e84d 100644 --- a/Code/src/js/level2/LoadFile.js +++ b/Code/src/js/level2/LoadFile.js @@ -97,6 +97,8 @@ class LoadFile extends Phaser.Scene { this.loadSprite('moveNode', 180, 190, 'nodes/', true); this.loadSprite('conditionNode', 180, 190, 'nodes/', true); + this.loadSprite('rectangle', 400, 400, 'buttons/', true); + this.loadImage('background', 'others/', true); this.loadImage('bullet', 'others/', true); diff --git a/Code/src/js/level2/Robot.js b/Code/src/js/level2/Robot.js index c35714f..ac79816 100644 --- a/Code/src/js/level2/Robot.js +++ b/Code/src/js/level2/Robot.js @@ -85,6 +85,10 @@ class Robot { this.drawCircleRange(); } + setTint(color) { + this.circle.setTint(color); + } + setTarget(target) { this.target = target; } diff --git a/Code/src/js/level2/Type.js b/Code/src/js/level2/Type.js index 5df9781..b889e50 100644 --- a/Code/src/js/level2/Type.js +++ b/Code/src/js/level2/Type.js @@ -8,17 +8,17 @@ class Type extends ManageLang { create() { super.create(); - let style = {font: '200px stencil', fill: "#e2e2e2"}; - this.add.text(WIDTH_WINDOW / 2, HEIGHT_WINDOW / 4, "WARIA", style).setOrigin(0.5, 1); + let style = {font: (HEIGHT_WINDOW / 5).toString() + 'px stencil', fill: "#e2e2e2"}; + this.add.text(WIDTH_WINDOW / 2, HEIGHT_WINDOW / 6, "WARIA", style).setOrigin(0.5, 0.5); let btnDuel = this.add.sprite((WIDTH_WINDOW / 8) * 3, (HEIGHT_WINDOW / 4) * 2, 'duel').setInteractive(); - this.createbutton(btnDuel, 'level10'); + this.createbutton(btnDuel, 'level1'); let btnLast = this.add.sprite((WIDTH_WINDOW / 8) * 5, (HEIGHT_WINDOW / 4) * 2, 'last').setInteractive(); - this.createbutton(btnLast, 'level20'); + this.createbutton(btnLast, 'level2'); let btnTeam = this.add.sprite(WIDTH_WINDOW / 2, (HEIGHT_WINDOW / 4) * 3, 'team').setInteractive(); - this.createbutton(btnTeam, 'level30'); + this.createbutton(btnTeam, 'level3'); } createbutton(btn, level) { @@ -30,7 +30,10 @@ class Type extends ManageLang { } clickPlay(level) { - newGame(this.father, level); - this.scene.start('Game'); + if (father.scene.getIndex('LevelSelect') !== -1) { + this.father.scene.remove('LevelSelect'); + } + this.father.scene.add('LevelSelect', new LevelSelect(this.father, level)) + this.scene.start('LevelSelect'); } } \ No newline at end of file diff --git a/Code/src/js/level3/ManageLang.js b/Code/src/js/level3/ManageLang.js index 556276d..876f031 100644 --- a/Code/src/js/level3/ManageLang.js +++ b/Code/src/js/level3/ManageLang.js @@ -22,7 +22,7 @@ class ManageLang extends Phaser.Scene { createFlag(name) { let flag = this.add.image(WIDTH_WINDOW - 10 - this.diffXFlag, 10, name).setOrigin(1, 0).setInteractive(); - flag.displayHeight = 40; + flag.displayHeight = WIDTH_BUTTON / 2; flag.scaleX = flag.scaleY; this.diffXFlag = this.diffXFlag + flag.displayWidth + 10; flag.on('pointerdown', () => this.setLang(name)); diff --git a/Code/src/json/level30.json b/Code/src/json/level30.json index acaafd9..8304442 100644 --- a/Code/src/json/level30.json +++ b/Code/src/json/level30.json @@ -132,6 +132,7 @@ }, { "name": "enemyTeam", + "color": 16711680, "robots": [ { "height": 0.1, diff --git a/Code/src/json/level31.json b/Code/src/json/level31.json index acaafd9..d874c89 100644 --- a/Code/src/json/level31.json +++ b/Code/src/json/level31.json @@ -106,7 +106,7 @@ "height": 0.1, "width": 0.1, "x": 0.9, - "y": 0.9, + "y": 0.8, "name": "myself", "speed": 3, "speedReload": 1, @@ -118,8 +118,8 @@ { "height": 0.1, "width": 0.1, - "x": 0.3, - "y": 0.5, + "x": 0.8, + "y": 0.9, "name": "myself", "speed": 3, "speedReload": 1, @@ -132,36 +132,43 @@ }, { "name": "enemyTeam", + "color": 16711680, "robots": [ { "height": 0.1, "width": 0.1, - "x": 0.5, - "y": 0.1, + "x": 0.1, + "y": 0.8, "name": "enemy", "speed": 3, - "speedReload": 1, + "speedReload": 3, "range": 3, "damage": 5, "lNode": [ { - "name": "condition", + "name": "attack", "option": [ - true, - true, - false, - 0.5, - 0 - ], - "lNode": [ - { - "name": "move", - "option": [ - false - ] - } ] }, + { + "name": "move", + "option": [ + true + ] + } + ] + }, + { + "height": 0.1, + "width": 0.1, + "x": 0.2, + "y": 0.9, + "name": "enemy", + "speed": 3, + "speedReload": 3, + "range": 3, + "damage": 5, + "lNode": [ { "name": "attack", "option": [ @@ -174,12 +181,18 @@ ] } ] - }, + } + ] + }, + { + "name": "enemyTeam", + "color": 32768, + "robots": [ { "height": 0.1, "width": 0.1, - "x": 0.1, - "y": 0.9, + "x": 0.5, + "y": 0.1, "name": "enemy", "speed": 3, "speedReload": 1, @@ -187,23 +200,29 @@ "damage": 5, "lNode": [ { - "name": "condition", + "name": "attack", "option": [ - true, - true, - false, - 0.5, - 0 - ], - "lNode": [ - { - "name": "move", - "option": [ - false - ] - } ] }, + { + "name": "move", + "option": [ + true + ] + } + ] + }, + { + "height": 0.1, + "width": 0.1, + "x": 0.5, + "y": 0.2, + "name": "enemy", + "speed": 3, + "speedReload": 1, + "range": 3, + "damage": 5, + "lNode": [ { "name": "attack", "option": [ @@ -223,9 +242,21 @@ "lBonus": [ { "style": "speed", - "number": 0, + "number": 1, "x": 0.5, "y": 0.5 + }, + { + "style": "shield", + "number": 2, + "x": 0.1, + "y": 0.1 + }, + { + "style": "attack", + "number": 2, + "x": 0.9, + "y": 0.1 } ] } \ No newline at end of file