class AddCondition extends AddNode { constructor(game, selected) { super(game, selected); this.game = game; this.selected = selected; } create() { super.create(); console.log("CONDITION"); super.addTitle(WIDTH_WINDOW / 2, HEIGHT_WINDOW / 16, selectWord("ADD NODE : CONDITION", "AJOUTER ACTION : CONDITION")); super.addTitle(WIDTH_WINDOW / 2, HEIGHT_WINDOW / (16 / 3), selectWord("WHO ?", "QUI ?")); super.addButton(WIDTH_WINDOW / 3, HEIGHT_WINDOW / (16 / 5), null, HEIGHT_WINDOW / 8, 'enemyBot'); super.addButton(WIDTH_WINDOW / 1.5, HEIGHT_WINDOW / (16 / 5), null, HEIGHT_WINDOW / 8, 'myself'); } }