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class AddNode extends Phaser.Scene{constructor(t,e,s,i=[]){super("AddNode"),this.father=t,this.gameR=e,this.selected=s,this.lCategory=[];let a=HEIGHT_WINDOW/14;this.style={font:a.toString()+"px stencil",fill:"#e2e2e2"},this.heightButton=HEIGHT_WINDOW/8,this.lastCategory=null,this.option=i}create(){let t=HEIGHT_WINDOW/(4/3);this.add.rectangle(0,0,WIDTH_WINDOW,HEIGHT_WINDOW,0).setOrigin(0,0).setAlpha(.5),this.add.rectangle(0,HEIGHT_WINDOW/2,WIDTH_WINDOW,t,3487290).setOrigin(0,.5),this.createButtonCancel(),this.option.length>0?this.createButtonModify():this.createButtonAdd()}addButton(t,e,s,i=new Category,a){let h=this.createButton(t,e,s);return h.on("pointerdown",()=>this.click(h,i,a)),i!==this.lastCategory&&this.option.length>0&&(this.option[0]===a||this.option[0].length>0&&this.option[0][0]===a[0]&&this.option[0][1]===a[1])&&(this.option.splice(0,1),this.lastCategory=i,this.click(h,i,a)),h}createButton(t,e,s,i=this.heightButton,a=null){let h=this.add.image(t,e,s).setOrigin(.5,.5).setInteractive();return h.on("pointerover",()=>h.setFrame(1)),h.on("pointerout",()=>h.setFrame(0)),h.displayHeight=i,null===a?h.scaleX=h.scaleY:h.displayWidth=a,h}click(t,e,s){t.isTinted?e.remove(t):e.add(t,s)}newCategory(t,e,s){let i=new Category(t,e,s);return this.lCategory.push(i),i}addTitle(t,e,s){this.add.text(t,e,s,this.style).setOrigin(.5,.5)}createButtonCancel(){this.createButton(WIDTH_WINDOW/3,HEIGHT_WINDOW/(16/15),"cancel",HEIGHT_WINDOW/9).on("pointerdown",()=>this.cancel())}createButtonAdd(){this.createButton(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/(16/15),"add",HEIGHT_WINDOW/9).on("pointerdown",()=>this.addNode())}createButtonModify(){this.createButton(WIDTH_WINDOW/1.5,HEIGHT_WINDOW/(16/15),"modify",HEIGHT_WINDOW/9).on("pointerdown",()=>this.modifyNode())}verifyCategory(){for(let t=0;t<this.lCategory.length;t++)if(!this.lCategory[t].validate())return!1;return!0}cancel(){this.scene.resume("Game"),this.scene.stop("AddNode"),this.father.scene.remove("AddNode")}}class Bonus extends Phaser.GameObjects.Image{constructor(t,e,s,i,a,h){super(e,s,i,a),this.setOrigin(.5,.5),this.displayHeight=HEIGHT_BONUS,this.scaleX=this.scaleY,e.add.existing(this),this.name=t,this.value=h,this.scene=e}}class Finish extends Phaser.Scene{constructor(t,e){super("Finish"),this.father=t,this.game=e}create(){this.add.rectangle(0,0,WIDTH_WINDOW,HEIGHT_WINDOW,0).setOrigin(0,0).setAlpha(.5),this.add.rectangle(0,HEIGHT_WINDOW/2,WIDTH_WINDOW,HEIGHT_WINDOW/2,3487290).setOrigin(0,.5)}addTitle(t){let e={font:(HEIGHT_WINDOW/6).toString()+"px stencil",fill:"#e2e2e2"};this.add.text(WIDTH_WINDOW/2,HEIGHT_WINDOW/2,t,e).setOrigin(.5,.5)}createButton(t,e){let s=this.add.image(t,HEIGHT_WINDOW/8*7,e).setOrigin(.5,.5).setInteractive();return s.on("pointerover",()=>s.setFrame(1)),s.on("pointerout",()=>s.setFrame(0)),s.displayHeight=HEIGHT_WINDOW/9,s.scaleX=s.scaleY,s}btnRetry(t){t.on("pointerdown",()=>this.retry())}retry(){this.close(),console.log("RETRY"),-1===this.father.scene.getIndex("Game")&&newGame(this.father),this.father.scene.start("Game")}btnHome(t){t.on("pointerdown",()=>this.home())}home(){console.log("HOME"),this.close(),this.father.scene.remove("Game"),this.father.scene.start("Type")}btnNext(t){t.on("pointerdown",()=>this.next())}next(){console.log("NEXT")}close(){this.sound.stopAll(),this.father.scene.remove("GamingBoard"),this.father.scene.remove("Finish")}}class HealthBar{constructor(t,e="",s,i,a,h,r,n,o=COLOR_RED,l=!0){this.bar=new Phaser.GameObjects.Graphics(t),this.width=Math.floor(s),this.height=Math.floor(i),this.valueMax=r,this.value=r,this.color=n,this.colorMin=o,this.draw(),t.add.existing(this.bar);let c={font:(i-=4).toString()+"px stencil",fill:"#000000"};this.nameText=t.add.text(a,h,e,c).setOrigin(0,0),this.nameText.alpha=.5,this.setX(a,l),this.setY(h)}setValue(t){t<0&&(t=0),t>this.valueMax&&(t=this.valueMax),t!==this.value&&(this.value=t,this.draw())}setValueMax(t=this.valueMax){if(t<=0)return;let e=t-this.valueMax;this.valueMax=t,this.setValue(this.value+e)}increaseValueMax(t=0,e=this.color){this.color=e,this.setValueMax(this.valueMax+t)}decreaseValueMax(t=0,e=this.color){this.color=e,this.setValueMax(this.valueMax-t)}decrease(t){this.value-=t;let e=0;return this.value<0&&(e=-this.value,this.value=0),this.draw(),e}getBar(){return this.bar}increase(t){this.value+=t,this.value>this.valueMax&&(this.value=this.valueMax),this.draw()}setX(t,e=!0){e&&(t-=this.width/2),this.bar.setX(t),this.nameText.setX(t+5)}setY(t){this.bar.setY(t),this.nameText.setY(t)}draw(){this.bar.clear(),this.bar.fillStyle(0),this.bar.fillRect(0,0,this.width,this.height),this.bar.fillStyle(16777215),this.bar.fillRect(2,2,this.width-4,this.height-4);let t=this.value/this.valueMax;t<1/3?this.bar.fillStyle(this.colorMin):this.bar.fillStyle(this.color);let e=Math.floor(t*(this.width-4));this.bar.fillRect(2,2,e,this.height-4)}destroy(){this.bar.destroy(),this.nameText.destroy()}getJson(){let t="{";return t+=toJson("value",this.value)+toJson("valueMax",this.valueMax)+toJson("color",this.color)+toJson("colorMin",this.colorMin),t=endLineJson(t),t+="}"}}class ManageLang extends Phaser.Scene{constructor(t,e){super(t),this.name=t,this.father=e,this.otherScenes=[]}addOtherScenes(t){this.otherScenes.push(t)}create(){this.createFlags()}createFlags(){this.diffXFlag=0,this.createFlag("fr"),this.createFlag("en")}createFlag(t){let e=this.add.image(WIDTH_WINDOW-10-this.diffXFlag,10,t).setOrigin(1,0).setInteractive();e.displayHeight=40,e.scaleX=e.scaleY,this.diffXFlag=this.diffXFlag+e.displayWidth+10,e.on("pointerdown",()=>this.setLang(t))}setLang(t){t!==LANG&&(LANG=t,this.father.scene.add("LoadFile",new LoadFile(this.father,this.name)),this.father.scene.start("LoadFile"),this.otherScenes.forEach(t=>this.father.scene.stop(t)))}}