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using LibEntityFramework;
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using Model;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace TrucAuMilieu
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{
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public partial class DataBdd
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{
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public ChampionContext contextCh = new ChampionContext();
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public class ChampionsManager : IChampionsManager
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{
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private readonly DataBdd parent;
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public ChampionsManager(DataBdd parent)
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=> this.parent = parent;
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public async Task<Champion?> AddItem (Champion? item)
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{// ya comme une erreur le truc n'est pas save dans la bdd :(
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await parent.contextCh.AddAsync(item.ChampToEf);
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await parent.contextCh.SaveChangesAsync();
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return item; //ou elle est lerreur je vais menerve elle est ou lerreur >:(
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}
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public Task<bool> DeleteItem(Champion? item)
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{
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throw new NotImplementedException();
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}
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public async Task<IEnumerable<Champion?>> GetItems(int index, int count, string? orderingPropertyName = null, bool descending = false)/*
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=> parent.contextCh..GetItemsWithFilterAndOrdering(
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c => true,
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index, count,
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orderingPropertyName, descending);*/
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{// hihihi les arguments servent à rien pour l'instant y'a zero arguments utilises oupsi :3
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List<ChampionEntity> lch = parent.contextCh.Champs.Take(count).Skip(index).ToList();
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List<Champion> items = new List<Champion>();
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foreach (var c in lch) { items.Add(c.EfToChamp()); }
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return items;
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}
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public Task<IEnumerable<Champion?>> GetItemsByCharacteristic(string charName, int index, int count, string? orderingPropertyName = null, bool descending = false)
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{
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throw new NotImplementedException();
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}
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public Task<IEnumerable<Champion?>> GetItemsByClass(ChampionClass championClass, int index, int count, string? orderingPropertyName = null, bool descending = false)
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{
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throw new NotImplementedException();
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}
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public Task<IEnumerable<Champion?>> GetItemsByName(string substring, int index, int count, string? orderingPropertyName = null, bool descending = false)
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{
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throw new NotImplementedException();
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}
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public Task<IEnumerable<Champion?>> GetItemsByRunePage(RunePage? runePage, int index, int count, string? orderingPropertyName = null, bool descending = false)
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{
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throw new NotImplementedException();
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}
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public Task<IEnumerable<Champion?>> GetItemsBySkill(Skill? skill, int index, int count, string? orderingPropertyName = null, bool descending = false)
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{
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throw new NotImplementedException();
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}
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public Task<IEnumerable<Champion?>> GetItemsBySkill(string skill, int index, int count, string? orderingPropertyName = null, bool descending = false)
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{
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throw new NotImplementedException();
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}
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public Task<int> GetNbItems()
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{
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throw new NotImplementedException();
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}
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public Task<int> GetNbItemsByCharacteristic(string charName)
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{
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throw new NotImplementedException();
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}
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public Task<int> GetNbItemsByClass(ChampionClass championClass)
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{
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throw new NotImplementedException();
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}
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public Task<int> GetNbItemsByName(string substring)
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{
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throw new NotImplementedException();
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}
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public Task<int> GetNbItemsByRunePage(RunePage? runePage)
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{
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throw new NotImplementedException();
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}
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public Task<int> GetNbItemsBySkill(Skill? skill)
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{
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throw new NotImplementedException();
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}
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public Task<int> GetNbItemsBySkill(string skill)
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{
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throw new NotImplementedException();
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}
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public Task<Champion?> UpdateItem(Champion? oldItem, Champion? newItem)
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{
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throw new NotImplementedException();
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}
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}
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}
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}
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