using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LibEntityFramework { public class ChampionEntity { //j'ai retiré l'Id, je me suis dit que ça ferait plus de sens de ne pas toucher au model, car ce code n'est pas le mien. [Key] public string Name { get; set; } public string Bio { get; set; } public string Class { get; set; } public string Icon { get; set; } public string Image { get; set; } /*public List> Characteristics { get; set; } faudra les faire en base eux aussi public List Skills { get; set; }*/ /*public ChampionEntity(string nameid, string bio = "", string Class = "", string icon = "", string image = "") { NameId = nameid; Bio = bio; this.Class = Class; Icon = icon; Image = image; }*/ } }