package iut.android.pierrepierre public class Mole (var dead : Boolean){ var nbPoint = 0 var pdp = R.drawable.limule fun isDead() : Boolean{ return dead } fun takeHit(){ this.dead = true nbPoint += 100 changeState() } fun changeState(){ if(pdp == R.drawable.limule) pdp = R.drawable.limule_dead else pdp = R.drawable.limule_dead; } }