using System.Collections.ObjectModel;
using Models.Game;

namespace DataContractPersistence
{
    public class DataToPersist
    {
        public List<Player> Players { get; set; }
        public List<Game> Games { get; set; }
        public List<Map> Maps { get; set; }
        public List<BestScore> BestScores { get; set; }
    }
}