|
|
|
@ -5,11 +5,17 @@ using Models.Events;
|
|
|
|
|
using Models.Game;
|
|
|
|
|
using Models.Interfaces;
|
|
|
|
|
using DataContractPersistence;
|
|
|
|
|
using Microsoft.Extensions.Logging;
|
|
|
|
|
using System.Diagnostics.CodeAnalysis;
|
|
|
|
|
using System.Runtime.CompilerServices;
|
|
|
|
|
|
|
|
|
|
namespace ConsoleApp;
|
|
|
|
|
|
|
|
|
|
class Program
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
static Game Game { get; set; }
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Main function of the console app
|
|
|
|
|
/// </summary>
|
|
|
|
@ -24,21 +30,131 @@ class Program
|
|
|
|
|
Player player = new Player(pseudo, "test.png");
|
|
|
|
|
|
|
|
|
|
Map map = new Map("Dunai","background");
|
|
|
|
|
Game game = new Game(persistence);
|
|
|
|
|
Game = new Game(persistence);
|
|
|
|
|
|
|
|
|
|
// Abonnement aux événements
|
|
|
|
|
game.GameStarted += OnGameStarted!;
|
|
|
|
|
game.GameEnded += OnGameEnded!;
|
|
|
|
|
game.BoardUpdated += OnBoardUpdated!;
|
|
|
|
|
game.DiceRolled += OnDiceRolled!;
|
|
|
|
|
game.OperationChosen += OnOperationChosen!;
|
|
|
|
|
game.CellChosen += OnCellChosen!;
|
|
|
|
|
Game.GameStarted += OnGameStarted!;
|
|
|
|
|
Game.GameEnded += OnGameEnded!;
|
|
|
|
|
Game.BoardUpdated += OnBoardUpdated!;
|
|
|
|
|
Game.DiceRolled += OnDiceRolled!;
|
|
|
|
|
Game.OperationChosen += OnOperationChosen!;
|
|
|
|
|
Game.CellChosen += OnCellChosen!;
|
|
|
|
|
Game.PlayerChooseOp += OnPlayerSelectionOp!;
|
|
|
|
|
Game.PlayerOption += OnPlayerOption!;
|
|
|
|
|
Game.PlayerChooseCell += OnPlayerSelectionCell!;
|
|
|
|
|
|
|
|
|
|
// Initialisation
|
|
|
|
|
game.InitializeGame(map, player);
|
|
|
|
|
Game.InitializeGame(map, player);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void OnPlayerSelectionCell(Object sender, PlayerChooseCellEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
int row, column;
|
|
|
|
|
while (true)
|
|
|
|
|
{
|
|
|
|
|
Console.ForegroundColor = ConsoleColor.Cyan;
|
|
|
|
|
Console.WriteLine("Enter the position of the cell you want to play");
|
|
|
|
|
Console.WriteLine("Enter the row number (0-6)");
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
if (!int.TryParse(Console.ReadLine(), out row) || row < 0 || row >= 7)
|
|
|
|
|
{
|
|
|
|
|
Console.ForegroundColor= ConsoleColor.Red;
|
|
|
|
|
Console.WriteLine("Invalid row number. Please enter a number between 0 and 6.");
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
Console.ForegroundColor = ConsoleColor.Cyan;
|
|
|
|
|
Console.WriteLine("Enter the column number (0-6)");
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
if (!int.TryParse(Console.ReadLine(), out column) || column < 0 || column >= 7)
|
|
|
|
|
{
|
|
|
|
|
Console.ForegroundColor = ConsoleColor.Red;
|
|
|
|
|
Console.WriteLine("Invalid column number. Please enter a number between 0 and 6.");
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Game.PlayerCell = new Cell(row, column);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void OnPlayerOption(object sender, PlayerOptionEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
if(e.Turn != 1)
|
|
|
|
|
{
|
|
|
|
|
IEnumerable<Cell> PlayedCellsQuery =
|
|
|
|
|
from cell in e.Board
|
|
|
|
|
where cell.Valid == true
|
|
|
|
|
where cell.Value != null
|
|
|
|
|
select cell;
|
|
|
|
|
foreach (var item in e.Board)
|
|
|
|
|
{
|
|
|
|
|
if (item.X == 6)
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
if (!item.Valid)
|
|
|
|
|
Console.Write(" ");
|
|
|
|
|
else if (item.Value != null)
|
|
|
|
|
Console.Write($"{item.Value}");
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
foreach (var item1 in PlayedCellsQuery)
|
|
|
|
|
{
|
|
|
|
|
if (Math.Abs(item.X - item1.X) <= 1 && Math.Abs(item.Y - item1.Y) <= 1)
|
|
|
|
|
{
|
|
|
|
|
Console.ForegroundColor = ConsoleColor.Cyan;
|
|
|
|
|
Console.Write($"{e.Resultat}");
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
foreach (var item in e.Board)
|
|
|
|
|
{
|
|
|
|
|
if (!item.Valid)
|
|
|
|
|
Console.Write(" ");
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Console.ForegroundColor = ConsoleColor.Cyan;
|
|
|
|
|
Console.Write($"{e.Resultat}");
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
if (item.X == 6)
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
}
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
Console.ForegroundColor = ConsoleColor.Cyan;
|
|
|
|
|
Console.WriteLine("Choose an Available cell.");
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void OnPlayerSelectionOp(object sender, PlayerChooseOperationEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
DisplayOperationTable(((Game)sender).UsedMap.OperationGrid.ToList());
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
Console.WriteLine("0. Lower | 1. Higher | 2. Substraction | 3. Addition | 4. Multiplication");
|
|
|
|
|
string? op = Console.ReadLine();
|
|
|
|
|
while (op != "0" && op != "1" && op != "2" && op != "3" && op != "4")
|
|
|
|
|
{
|
|
|
|
|
Console.ForegroundColor = ConsoleColor.Red;
|
|
|
|
|
Console.WriteLine("Invalid operation. Please choose again.");
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
op = Console.ReadLine();
|
|
|
|
|
}
|
|
|
|
|
int test = Convert.ToInt32(op);
|
|
|
|
|
Game.PlayerOperation = (Operation)test;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Handles the event when the game has started.
|
|
|
|
|
/// </summary>
|
|
|
|
@ -65,10 +181,18 @@ class Program
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="sender"></param>
|
|
|
|
|
/// <param name="e"></param>
|
|
|
|
|
static void OnBoardUpdated(object sender, EventArgs e)
|
|
|
|
|
static void OnBoardUpdated(object sender, BoardsUpdateEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
DisplayBoard(((Game)sender).UsedMap);
|
|
|
|
|
DisplayOperationTable(((Game)sender).UsedMap.OperationGrid.ToList());
|
|
|
|
|
foreach (var item in e.Boards)
|
|
|
|
|
{
|
|
|
|
|
if (!item.Valid)
|
|
|
|
|
Console.Write(" ");
|
|
|
|
|
else if (item.Value != null)
|
|
|
|
|
Console.Write($"{item.Value}");
|
|
|
|
|
else Console.Write("O");
|
|
|
|
|
if (item.X == 6)
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
@ -78,9 +202,12 @@ class Program
|
|
|
|
|
/// <param name="e"></param>
|
|
|
|
|
static void OnDiceRolled(object sender, DiceRolledEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
// Console.Clear();
|
|
|
|
|
Console.WriteLine($"Dice 1: {e.Dice1Value} | Dice 2: {e.Dice2Value}");
|
|
|
|
|
Operation playerOperation = GetPlayerOperation(sender);
|
|
|
|
|
((Game)sender).HandlePlayerOperation(playerOperation);
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
Console.ForegroundColor = ConsoleColor.Cyan;
|
|
|
|
|
Console.WriteLine("Choose an operation.");
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
@ -180,24 +307,28 @@ class Program
|
|
|
|
|
/// <param name="operationTable">The operation table to display.</param>
|
|
|
|
|
static void DisplayOperationTable(List<OperationCell> operationTable)
|
|
|
|
|
{
|
|
|
|
|
Console.WriteLine("Operation Table:");
|
|
|
|
|
string[] operations = { "Addition (+)", "Subtraction (-)", "Multiplication (*)", "Lower Dice (less)", "Higher Dice (high)" };
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < operations.Length; i++)
|
|
|
|
|
Console.ForegroundColor = ConsoleColor.Yellow;
|
|
|
|
|
foreach ( var cell in operationTable)
|
|
|
|
|
{
|
|
|
|
|
Console.Write(operations[i].PadRight(18));
|
|
|
|
|
|
|
|
|
|
for (int j = 0; j < 4; j++)
|
|
|
|
|
{
|
|
|
|
|
int index = i * 4 + j;
|
|
|
|
|
if (index < operationTable.Count)
|
|
|
|
|
{
|
|
|
|
|
string status = operationTable[index].IsChecked ? "X" : " ";
|
|
|
|
|
Console.Write($" | {status}");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
|
|
|
|
|
if (cell.X == 0 && cell.Y == 0)
|
|
|
|
|
Console.Write("Lower => ");
|
|
|
|
|
if (cell.X == 0 && cell.Y == 1)
|
|
|
|
|
Console.Write("Higher => ");
|
|
|
|
|
if (cell.X == 0 && cell.Y == 2)
|
|
|
|
|
Console.Write("Substraction => ");
|
|
|
|
|
if (cell.X == 0 && cell.Y == 3)
|
|
|
|
|
Console.Write("Addition => ");
|
|
|
|
|
if (cell.X == 0 && cell.Y == 4)
|
|
|
|
|
Console.Write("Multiplication => ");
|
|
|
|
|
if (cell.IsChecked)
|
|
|
|
|
Console.Write("X | ");
|
|
|
|
|
if (!cell.IsChecked)
|
|
|
|
|
Console.Write(" | ");
|
|
|
|
|
if (cell.X == 3)
|
|
|
|
|
Console.WriteLine();
|
|
|
|
|
}
|
|
|
|
|
Console.ResetColor();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|