suppression d'une mauvaise modification
continuous-integration/drone/push Build is passing Details

pull/112/head
Remi NEVEU 11 months ago
parent 38a9c8a8e7
commit c562f9cbb5

@ -535,12 +535,6 @@ namespace Models.Game
//throw new InvalidCellException("Cell is not valid. Please choose again.");
}
bool res = true;
if (!res)
{
return false;
//throw new InvalidPlaceResultException("Cell is not valid for place result. Please choose again.");
}
GameRules.IsZoneValidAndAddToZones(cell, UsedMap);
AddToRopePath(cell, GameRules.EveryAdjacentCells(cell, UsedMap.Boards.ToList()));
CellChosen?.Invoke(this, new CellChosenEventArgs(cell, result));

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