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70 lines
1.4 KiB
70 lines
1.4 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Models.Game;
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namespace Tests;
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public class DiceTest
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{
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[Fact]
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public void TestConstructor()
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{
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Dice d = new Dice();
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Assert.NotNull(d);
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Assert.Equal(0, d.NbMin);
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Assert.Equal(5, d.NbMax);
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}
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[Fact]
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public void TestConstructorRebelotteWithInvalidNbMin()
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{
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Dice d = new Dice(2);
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Assert.NotNull(d);
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Assert.Equal(1, d.NbMin);
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Assert.Equal(6, d.NbMax);
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}
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[Fact]
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public void TestConstructorReRebelotteWithAnotherInvalidNbMin()
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{
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Dice d = new Dice(-2);
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Assert.NotNull(d);
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Assert.Equal(0, d.NbMin);
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Assert.Equal(5, d.NbMax);
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}
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[Fact]
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public void TestConstructorRebelotteWithValidNbMin()
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{
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Dice d = new Dice(1);
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Assert.NotNull(d);
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Assert.Equal(1, d.NbMin);
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Assert.Equal(6, d.NbMax);
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}
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[Fact]
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public void TestConstructorRebelotteWithAnotherValidNbMin()
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{
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Dice d = new Dice(0);
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Assert.NotNull(d);
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Assert.Equal(0, d.NbMin);
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Assert.Equal(5, d.NbMax);
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}
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[Fact]
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public void TestLancer()
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{
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Dice d = new Dice();
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Assert.NotNull(d);
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Assert.IsType<int>(d.Nb);
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Assert.InRange(d.Nb, d.NbMin, d.NbMax);
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}
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}
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