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70 lines
1.7 KiB
70 lines
1.7 KiB
using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Models.Game
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{
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/// <summary>
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/// This class represents the best score of a player.
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/// </summary>
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public class BestScore
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{
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/// <summary>
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/// Initialize a new instance of the BestScore class.
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/// </summary>
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/// <param name="gamesPlayed">Number of games played by the new user</param>
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/// <param name="score">Best score</param>
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public BestScore(int gamesPlayed, int score)
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{
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GamesPlayed = gamesPlayed;
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Score = score;
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if (GamesPlayed < 0)
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GamesPlayed = 0;
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if (Score < 0)
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Score = 0;
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}
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/// <summary>
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/// Number of games played by the user.
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/// </summary>
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public int GamesPlayed { get; private set; }
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/// <summary>
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/// Best score of the player.
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/// </summary>
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private int _score;
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public int Score
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{
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get
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{
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return _score;
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}
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private set
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{
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if (value > _score)
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_score = value;
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}
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}
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/// <summary>
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/// Increment the number of games played by the user.
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/// </summary>
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public void IncrGamesPlayed()
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{
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GamesPlayed += 1;
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}
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/// <summary>
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/// Update the best score of the player.
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/// </summary>
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/// <param name="newScore">New best score</param>
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public void UpdateScore(int newScore)
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{
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Score = newScore;
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}
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}
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}
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