using Modèle; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace WpfApp1 { /// /// Logique d'interaction pour UserControlEdit.xaml /// public partial class UserControlEdit : UserControl { public UserControlEdit() { InitializeComponent(); } public Requin requin { get; set; } private void LienPhoto_IsKeyboardFocusedChanged(object sender, DependencyPropertyChangedEventArgs e) { LienPhoto.Contenu = ""; } private void leNom_IsKeyboardFocusedChanged(object sender, DependencyPropertyChangedEventArgs e) { leNom.Contenu = ""; } private void nomSci_IsKeyboardFocusedChanged(object sender, DependencyPropertyChangedEventArgs e) { sciName = ""; } private void LienVid_IsKeyboardFocusedChanged(object sender, DependencyPropertyChangedEventArgs e) { LienVid.Contenu = ""; } private void LienMap_IsKeyboardFocusedChanged(object sender, DependencyPropertyChangedEventArgs e) { LienMap.Contenu = ""; } private void funFact_IsKeyboardFocusedChanged(object sender, DependencyPropertyChangedEventArgs e) { funFact.Contenu = ""; } } }