var _UIManagerAny$getView, _UIManagerAny$getView2, _UIManagerAny$getCons; function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } import * as React from 'react'; import { Platform, UIManager, DeviceEventEmitter } from 'react-native'; // @ts-ignore - it isn't typed by TS & don't have definitelyTyped types import deepEqual from 'lodash/isEqual'; import RNGestureHandlerModule from '../RNGestureHandlerModule'; import { State } from '../State'; import { handlerIDToTag, getNextHandlerTag, registerOldGestureHandler } from './handlersRegistry'; import { filterConfig, findNodeHandle, scheduleFlushOperations } from './gestureHandlerCommon'; import { isFabric, isJestEnv, tagMessage } from '../utils'; import { ActionType } from '../ActionType'; import { PressabilityDebugView } from './PressabilityDebugView'; const UIManagerAny = UIManager; const customGHEventsConfigFabricAndroid = { topOnGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' }, topOnGestureHandlerStateChange: { registrationName: 'onGestureHandlerStateChange' } }; const customGHEventsConfig = { onGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' }, onGestureHandlerStateChange: { registrationName: 'onGestureHandlerStateChange' }, // When using React Native Gesture Handler for Animated.event with useNativeDriver: true // on Android with Fabric enabled, the native part still sends the native events to JS // but prefixed with "top". We cannot simply rename the events above so they are prefixed // with "top" instead of "on" because in such case Animated.events would not be registered. // That's why we need to register another pair of event names. // The incoming events will be queued but never handled. // Without this piece of code below, you'll get the following JS error: // Unsupported top level event type "topOnGestureHandlerEvent" dispatched ...(isFabric() && Platform.OS === 'android' && customGHEventsConfigFabricAndroid) }; // Add gesture specific events to genericDirectEventTypes object exported from UIManager // native module. // Once new event types are registered with react it is possible to dispatch these // events to all kind of native views. UIManagerAny.genericDirectEventTypes = { ...UIManagerAny.genericDirectEventTypes, ...customGHEventsConfig }; // In newer versions of RN the `genericDirectEventTypes` is located in the object // returned by UIManager.getViewManagerConfig('getConstants') or in older RN UIManager.getConstants(), we need to add it there as well to make // it compatible with RN 61+ const UIManagerConstants = (_UIManagerAny$getView = (_UIManagerAny$getView2 = UIManagerAny.getViewManagerConfig) === null || _UIManagerAny$getView2 === void 0 ? void 0 : _UIManagerAny$getView2.call(UIManagerAny, 'getConstants')) !== null && _UIManagerAny$getView !== void 0 ? _UIManagerAny$getView : (_UIManagerAny$getCons = UIManagerAny.getConstants) === null || _UIManagerAny$getCons === void 0 ? void 0 : _UIManagerAny$getCons.call(UIManagerAny); if (UIManagerConstants) { UIManagerConstants.genericDirectEventTypes = { ...UIManagerConstants.genericDirectEventTypes, ...customGHEventsConfig }; } // Wrap JS responder calls and notify gesture handler manager const { setJSResponder: oldSetJSResponder = () => {//no operation }, clearJSResponder: oldClearJSResponder = () => {//no operation } } = UIManagerAny; UIManagerAny.setJSResponder = (tag, blockNativeResponder) => { RNGestureHandlerModule.handleSetJSResponder(tag, blockNativeResponder); oldSetJSResponder(tag, blockNativeResponder); }; UIManagerAny.clearJSResponder = () => { RNGestureHandlerModule.handleClearJSResponder(); oldClearJSResponder(); }; let allowTouches = true; const DEV_ON_ANDROID = __DEV__ && Platform.OS === 'android'; // Toggled inspector blocks touch events in order to allow inspecting on Android // This needs to be a global variable in order to set initial state for `allowTouches` property in Handler component if (DEV_ON_ANDROID) { DeviceEventEmitter.addListener('toggleElementInspector', () => { allowTouches = !allowTouches; }); } function hasUnresolvedRefs(props) { // TODO(TS) - add type for extract arg const extract = refs => { if (!Array.isArray(refs)) { return refs && refs.current === null; } return refs.some(r => r && r.current === null); }; return extract(props['simultaneousHandlers']) || extract(props['waitFor']); } const stateToPropMappings = { [State.UNDETERMINED]: undefined, [State.BEGAN]: 'onBegan', [State.FAILED]: 'onFailed', [State.CANCELLED]: 'onCancelled', [State.ACTIVE]: 'onActivated', [State.END]: 'onEnded' }; const UNRESOLVED_REFS_RETRY_LIMIT = 1; // TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties. export default function createHandler({ name, allowedProps = [], config = {}, transformProps, customNativeProps = [] }) { class Handler extends React.Component { constructor(props) { super(props); _defineProperty(this, "handlerTag", void 0); _defineProperty(this, "config", void 0); _defineProperty(this, "propsRef", void 0); _defineProperty(this, "viewNode", void 0); _defineProperty(this, "viewTag", void 0); _defineProperty(this, "updateEnqueued", null); _defineProperty(this, "inspectorToggleListener", void 0); _defineProperty(this, "onGestureHandlerEvent", event => { if (event.nativeEvent.handlerTag === this.handlerTag) { if (typeof this.props.onGestureEvent === 'function') { var _this$props$onGesture, _this$props; (_this$props$onGesture = (_this$props = this.props).onGestureEvent) === null || _this$props$onGesture === void 0 ? void 0 : _this$props$onGesture.call(_this$props, event); } } else { var _this$props$onGesture2, _this$props2; (_this$props$onGesture2 = (_this$props2 = this.props).onGestureHandlerEvent) === null || _this$props$onGesture2 === void 0 ? void 0 : _this$props$onGesture2.call(_this$props2, event); } }); _defineProperty(this, "onGestureHandlerStateChange", event => { if (event.nativeEvent.handlerTag === this.handlerTag) { if (typeof this.props.onHandlerStateChange === 'function') { var _this$props$onHandler, _this$props3; (_this$props$onHandler = (_this$props3 = this.props).onHandlerStateChange) === null || _this$props$onHandler === void 0 ? void 0 : _this$props$onHandler.call(_this$props3, event); } const state = event.nativeEvent.state; const stateEventName = stateToPropMappings[state]; const eventHandler = stateEventName && this.props[stateEventName]; if (eventHandler && typeof eventHandler === 'function') { eventHandler(event); } } else { var _this$props$onGesture3, _this$props4; (_this$props$onGesture3 = (_this$props4 = this.props).onGestureHandlerStateChange) === null || _this$props$onGesture3 === void 0 ? void 0 : _this$props$onGesture3.call(_this$props4, event); } }); _defineProperty(this, "refHandler", node => { this.viewNode = node; const child = React.Children.only(this.props.children); // TODO(TS) fix ref type const { ref } = child; if (ref !== null) { if (typeof ref === 'function') { ref(node); } else { ref.current = node; } } }); _defineProperty(this, "createGestureHandler", newConfig => { this.config = newConfig; RNGestureHandlerModule.createGestureHandler(name, this.handlerTag, newConfig); }); _defineProperty(this, "attachGestureHandler", newViewTag => { this.viewTag = newViewTag; if (Platform.OS === 'web') { // typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch RNGestureHandlerModule.attachGestureHandler(this.handlerTag, newViewTag, ActionType.JS_FUNCTION_OLD_API, // ignored on web this.propsRef); } else { registerOldGestureHandler(this.handlerTag, { onGestureEvent: this.onGestureHandlerEvent, onGestureStateChange: this.onGestureHandlerStateChange }); const actionType = (() => { var _this$props5, _this$props6; if ((_this$props5 = this.props) !== null && _this$props5 !== void 0 && _this$props5.onGestureEvent && 'current' in this.props.onGestureEvent) { // Reanimated worklet return ActionType.REANIMATED_WORKLET; } else if ((_this$props6 = this.props) !== null && _this$props6 !== void 0 && _this$props6.onGestureEvent && '__isNative' in this.props.onGestureEvent) { // Animated.event with useNativeDriver: true return ActionType.NATIVE_ANIMATED_EVENT; } else { // JS callback or Animated.event with useNativeDriver: false return ActionType.JS_FUNCTION_OLD_API; } })(); RNGestureHandlerModule.attachGestureHandler(this.handlerTag, newViewTag, actionType); } scheduleFlushOperations(); }); _defineProperty(this, "updateGestureHandler", newConfig => { this.config = newConfig; RNGestureHandlerModule.updateGestureHandler(this.handlerTag, newConfig); scheduleFlushOperations(); }); this.handlerTag = getNextHandlerTag(); this.config = {}; this.propsRef = /*#__PURE__*/React.createRef(); this.state = { allowTouches }; if (props.id) { if (handlerIDToTag[props.id] !== undefined) { throw new Error(`Handler with ID "${props.id}" already registered`); } handlerIDToTag[props.id] = this.handlerTag; } } componentDidMount() { const props = this.props; if (DEV_ON_ANDROID) { this.inspectorToggleListener = DeviceEventEmitter.addListener('toggleElementInspector', () => { this.setState(_ => ({ allowTouches })); this.update(UNRESOLVED_REFS_RETRY_LIMIT); }); } if (hasUnresolvedRefs(props)) { // If there are unresolved refs (e.g. ".current" has not yet been set) // passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to // _update method that will try to update native handler props using // setImmediate. This makes it so update() function gets called after all // react components are mounted and we expect the missing ref object to // be resolved by then. this.updateEnqueued = setImmediate(() => { this.updateEnqueued = null; this.update(UNRESOLVED_REFS_RETRY_LIMIT); }); } this.createGestureHandler(filterConfig(transformProps ? transformProps(this.props) : this.props, [...allowedProps, ...customNativeProps], config)); this.attachGestureHandler(findNodeHandle(this.viewNode)); // TODO(TS) - check if this can be null } componentDidUpdate() { const viewTag = findNodeHandle(this.viewNode); if (this.viewTag !== viewTag) { this.attachGestureHandler(viewTag); // TODO(TS) - check interaction between _viewTag & findNodeHandle } this.update(UNRESOLVED_REFS_RETRY_LIMIT); } componentWillUnmount() { var _this$inspectorToggle; (_this$inspectorToggle = this.inspectorToggleListener) === null || _this$inspectorToggle === void 0 ? void 0 : _this$inspectorToggle.remove(); RNGestureHandlerModule.dropGestureHandler(this.handlerTag); scheduleFlushOperations(); if (this.updateEnqueued) { clearImmediate(this.updateEnqueued); } // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context const handlerID = this.props.id; if (handlerID) { // eslint-disable-next-line @typescript-eslint/no-dynamic-delete delete handlerIDToTag[handlerID]; } } update(remainingTries) { const props = this.props; // When ref is set via a function i.e. `ref={(r) => refObject.current = r}` instead of // `ref={refObject}` it's possible that it won't be resolved in time. Seems like trying // again is easy enough fix. if (hasUnresolvedRefs(props) && remainingTries > 0) { this.updateEnqueued = setImmediate(() => { this.updateEnqueued = null; this.update(remainingTries - 1); }); } else { const newConfig = filterConfig(transformProps ? transformProps(this.props) : this.props, [...allowedProps, ...customNativeProps], config); if (!deepEqual(this.config, newConfig)) { this.updateGestureHandler(newConfig); } } } setNativeProps(updates) { const mergedProps = { ...this.props, ...updates }; const newConfig = filterConfig(transformProps ? transformProps(mergedProps) : mergedProps, [...allowedProps, ...customNativeProps], config); this.updateGestureHandler(newConfig); } render() { var _this$props$testID; let gestureEventHandler = this.onGestureHandlerEvent; // Another instance of https://github.com/microsoft/TypeScript/issues/13995 const { onGestureEvent, onGestureHandlerEvent } = this.props; if (onGestureEvent && typeof onGestureEvent !== 'function') { // If it's not a method it should be an native Animated.event // object. We set it directly as the handler for the view // In this case nested handlers are not going to be supported if (onGestureHandlerEvent) { throw new Error('Nesting touch handlers with native animated driver is not supported yet'); } gestureEventHandler = onGestureEvent; } else { if (onGestureHandlerEvent && typeof onGestureHandlerEvent !== 'function') { throw new Error('Nesting touch handlers with native animated driver is not supported yet'); } } let gestureStateEventHandler = this.onGestureHandlerStateChange; // Another instance of https://github.com/microsoft/TypeScript/issues/13995 const { onHandlerStateChange, onGestureHandlerStateChange } = this.props; if (onHandlerStateChange && typeof onHandlerStateChange !== 'function') { // If it's not a method it should be an native Animated.event // object. We set it directly as the handler for the view // In this case nested handlers are not going to be supported if (onGestureHandlerStateChange) { throw new Error('Nesting touch handlers with native animated driver is not supported yet'); } gestureStateEventHandler = onHandlerStateChange; } else { if (onGestureHandlerStateChange && typeof onGestureHandlerStateChange !== 'function') { throw new Error('Nesting touch handlers with native animated driver is not supported yet'); } } const events = { onGestureHandlerEvent: this.state.allowTouches ? gestureEventHandler : undefined, onGestureHandlerStateChange: this.state.allowTouches ? gestureStateEventHandler : undefined }; this.propsRef.current = events; let child = null; try { child = React.Children.only(this.props.children); } catch (e) { throw new Error(tagMessage(`${name} got more than one view as a child. If you want the gesture to work on multiple views, wrap them with a common parent and attach the gesture to that view.`)); } let grandChildren = child.props.children; if (__DEV__ && child.type && (child.type === 'RNGestureHandlerButton' || child.type.name === 'View' || child.type.displayName === 'View')) { grandChildren = React.Children.toArray(grandChildren); grandChildren.push( /*#__PURE__*/React.createElement(PressabilityDebugView, { key: "pressabilityDebugView", color: "mediumspringgreen", hitSlop: child.props.hitSlop })); } return /*#__PURE__*/React.cloneElement(child, { ref: this.refHandler, collapsable: false, ...(isJestEnv() ? { handlerType: name, handlerTag: this.handlerTag } : {}), testID: (_this$props$testID = this.props.testID) !== null && _this$props$testID !== void 0 ? _this$props$testID : child.props.testID, ...events }, grandChildren); } } _defineProperty(Handler, "displayName", name); return Handler; } //# sourceMappingURL=createHandler.js.map