Ajout animation player + navMesh + début PathFinding

Main
flavien ANDRE 3 years ago
parent 1d0df5e8e2
commit 942b87deb0

@ -22,7 +22,7 @@
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\Bin\Debug\</OutputPath>
<DefineConstants>UNITY_2020_3_20;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<DefineConstants>DEBUG;TRACE;UNITY_2020_3_20;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
@ -46,695 +46,666 @@
</PropertyGroup>
<PropertyGroup>
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<UnityProjectGenerator>Package</UnityProjectGenerator>
<UnityProjectGeneratorVersion>2.0.11</UnityProjectGeneratorVersion>
<UnityProjectGenerator>Unity/VSTU</UnityProjectGenerator>
<UnityProjectGeneratorVersion>4.11.4.0</UnityProjectGeneratorVersion>
<UnityProjectType>Game:1</UnityProjectType>
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
<UnityVersion>2020.3.20f1</UnityVersion>
</PropertyGroup>
<ItemGroup>
<Compile Include="Assets\Script\Player\MouseLook.cs" />
<Compile Include="Assets\Script\Player\PlayerMovement0.cs" />
<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
</ItemGroup>
<ItemGroup>
<None Include="Assets\Mirror\Plugins\Mono.Cecil\Mono.CecilX.dll" />
<None Include="Assets\Mirror\Plugins\Mono.Cecil\Mono.CecilX.Mdb.dll" />
<Compile Include="Assets\Script\Player\PlayerInterract.cs" />
<Compile Include="Assets\Script\Player\MouseLook.cs" />
<Compile Include="Assets\Script\Player\PlayerMovement0.cs" />
<Compile Include="Assets\Script\IA\MonsterMovement.cs" />
<Compile Include="Assets\Script\Object\OpenDoor.cs" />
<Compile Include="Assets\Script\Player\AnimationScript.cs" />
<None Include="Assets\UnUsed\51-Mirror__Network Authenticator-NewNetworkAuthenticator.cs.txt" />
<None Include="Assets\Mirror\Plugins\Mono.Cecil\Mono.CecilX.Pdb.dll" />
<None Include="Assets\UnUsed\56-Mirror__Network Discovery-NewNetworkDiscovery.cs.txt" />
<None Include="Assets\Mirror\Plugins\Mono.Cecil\Mono.CecilX.Rocks.dll" />
<None Include="Assets\Mirror\Version.txt" />
<None Include="Assets\Mirror\Readme.txt" />
<None Include="Assets\UnUsed\57-Mirror__Network Transform-NewNetworkTransform.cs.txt" />
<None Include="Assets\UnUsed\52-Mirror__Network Behaviour-NewNetworkBehaviour.cs.txt" />
<None Include="Assets\Mirror\Notice.txt" />
<None Include="Assets\Mirror\Plugins\Mono.Cecil\License.txt" />
<None Include="Assets\UnUsed\55-Mirror__Network Room Player-NewNetworkRoomPlayer.cs.txt" />
<None Include="Assets\Imports\Tim&apos;s Assets\Doors\Shader\BloodyDoor.shader" />
<None Include="Assets\Imports\Door\Doors\Shader\BloodyDoor.shader" />
<None Include="Assets\UnUsed\53-Mirror__Custom Interest Management-CustomInterestManagement.cs.txt" />
<None Include="Assets\UnUsed\50-Mirror__Network Manager-NewNetworkManager.cs.txt" />
<None Include="Assets\UnUsed\54-Mirror__Network Room Manager-NewNetworkRoomManager.cs.txt" />
</ItemGroup>
<ItemGroup>
<Reference Include="UnityEngine">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AIModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ARModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AccessibilityModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AndroidJNIModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClothModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClusterInputModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ClusterRendererModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CrashReportingModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DSPGraphModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.DirectorModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GIModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GameCenterModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.GridModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.HotReloadModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.LocalizationModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ParticleSystemModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PerformanceReportingModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.Physics2DModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ProfilerModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ScreenCaptureModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SharedInternalsModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteMaskModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SpriteShapeModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.StreamingModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SubstanceModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.SubsystemsModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TLSModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TerrainPhysicsModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TilemapModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsNativeModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UNETModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UmbraModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityAnalyticsModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityConnectModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityCurlModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityTestProtocolModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VFXModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VehiclesModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VideoModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VirtualTexturingModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.WindModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEditor.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.CoreModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.GraphViewModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.PackageManagerUIModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.SceneTemplateModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UIElementsModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UIElementsSamplesModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UIServiceModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIServiceModule.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UnityConnectModule">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Rocks">
<HintPath>Assets\Mirror\Plugins\Mono.Cecil\Mono.CecilX.Rocks.dll</HintPath>
<HintPath>D:/Unity/SAE1.01/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Rocks.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Pdb">
<HintPath>Assets\Mirror\Plugins\Mono.Cecil\Mono.CecilX.Pdb.dll</HintPath>
<HintPath>D:/Unity/SAE1.01/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Pdb.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX">
<HintPath>Assets\Mirror\Plugins\Mono.Cecil\Mono.CecilX.dll</HintPath>
<HintPath>D:/Unity/SAE1.01/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Mdb">
<HintPath>Assets\Mirror\Plugins\Mono.Cecil\Mono.CecilX.Mdb.dll</HintPath>
<HintPath>D:/Unity/SAE1.01/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Mdb.dll</HintPath>
</Reference>
<Reference Include="netstandard">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\ref\2.0.0\netstandard.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Win32.Primitives">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\Microsoft.Win32.Primitives.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.AppContext">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.AppContext.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Concurrent">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Collections.Concurrent.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
</Reference>
<Reference Include="System.Collections">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Collections.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
</Reference>
<Reference Include="System.Collections.NonGeneric">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Collections.NonGeneric.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Specialized">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Collections.Specialized.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ComponentModel.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.EventBasedAsync">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ComponentModel.EventBasedAsync.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Primitives">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ComponentModel.Primitives.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.TypeConverter">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ComponentModel.TypeConverter.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
</Reference>
<Reference Include="System.Console">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Console.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
</Reference>
<Reference Include="System.Data.Common">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Data.Common.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Contracts">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Contracts.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Debug">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Debug.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.FileVersionInfo">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.FileVersionInfo.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Process">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Process.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.StackTrace">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.StackTrace.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.TextWriterTraceListener">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Tools">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Tools.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.TraceSource">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.TraceSource.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.Tracing">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Diagnostics.Tracing.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
</Reference>
<Reference Include="System.Drawing.Primitives">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Drawing.Primitives.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Dynamic.Runtime">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Dynamic.Runtime.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
</Reference>
<Reference Include="System.Globalization.Calendars">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Globalization.Calendars.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
</Reference>
<Reference Include="System.Globalization">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Globalization.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
</Reference>
<Reference Include="System.Globalization.Extensions">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Globalization.Extensions.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.Compression.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression.ZipFile">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.Compression.ZipFile.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
</Reference>
<Reference Include="System.IO">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.FileSystem.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.DriveInfo">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.FileSystem.DriveInfo.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.Primitives">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.FileSystem.Primitives.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.IO.FileSystem.Watcher">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.FileSystem.Watcher.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
</Reference>
<Reference Include="System.IO.IsolatedStorage">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.IsolatedStorage.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
</Reference>
<Reference Include="System.IO.MemoryMappedFiles">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.MemoryMappedFiles.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
</Reference>
<Reference Include="System.IO.Pipes">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.Pipes.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
</Reference>
<Reference Include="System.IO.UnmanagedMemoryStream">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.IO.UnmanagedMemoryStream.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
</Reference>
<Reference Include="System.Linq">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Linq.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Expressions">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Linq.Expressions.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Parallel">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Linq.Parallel.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
</Reference>
<Reference Include="System.Linq.Queryable">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Linq.Queryable.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
</Reference>
<Reference Include="System.Net.Http">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Http.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
</Reference>
<Reference Include="System.Net.NameResolution">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.NameResolution.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
</Reference>
<Reference Include="System.Net.NetworkInformation">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.NetworkInformation.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
</Reference>
<Reference Include="System.Net.Ping">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Ping.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
</Reference>
<Reference Include="System.Net.Primitives">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Primitives.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Net.Requests">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Requests.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
</Reference>
<Reference Include="System.Net.Security">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Security.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
</Reference>
<Reference Include="System.Net.Sockets">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.Sockets.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebHeaderCollection">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.WebHeaderCollection.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebSockets.Client">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.WebSockets.Client.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
</Reference>
<Reference Include="System.Net.WebSockets">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Net.WebSockets.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
</Reference>
<Reference Include="System.ObjectModel">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ObjectModel.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
</Reference>
<Reference Include="System.Reflection">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Reflection.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Extensions">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Reflection.Extensions.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Reflection.Primitives">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Reflection.Primitives.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Resources.Reader">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Resources.Reader.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
</Reference>
<Reference Include="System.Resources.ResourceManager">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Resources.ResourceManager.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
</Reference>
<Reference Include="System.Resources.Writer">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Resources.Writer.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.VisualC">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.CompilerServices.VisualC.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
</Reference>
<Reference Include="System.Runtime">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Extensions">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Extensions.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Handles">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Handles.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.InteropServices.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Numerics">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Numerics.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Formatters">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Serialization.Formatters.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Json">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Serialization.Json.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Primitives">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Serialization.Primitives.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization.Xml">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Runtime.Serialization.Xml.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Security.Claims">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Claims.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Algorithms">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.Algorithms.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Csp">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.Csp.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Encoding">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.Encoding.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Primitives">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.Primitives.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.X509Certificates">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Cryptography.X509Certificates.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
</Reference>
<Reference Include="System.Security.Principal">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.Principal.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
</Reference>
<Reference Include="System.Security.SecureString">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Security.SecureString.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Text.Encoding.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding.Extensions">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Text.Encoding.Extensions.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Text.RegularExpressions">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Text.RegularExpressions.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
</Reference>
<Reference Include="System.Threading">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Overlapped">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Overlapped.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Tasks.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks.Parallel">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Tasks.Parallel.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Thread">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Thread.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
</Reference>
<Reference Include="System.Threading.ThreadPool">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.ThreadPool.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Timer">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Threading.Timer.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
</Reference>
<Reference Include="System.ValueTuple">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.ValueTuple.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
</Reference>
<Reference Include="System.Xml.ReaderWriter">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.ReaderWriter.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XDocument">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XDocument.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlDocument">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XmlDocument.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlSerializer">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XmlSerializer.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XPath.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath.XDocument">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netstandard\System.Xml.XPath.XDocument.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
</Reference>
<Reference Include="System.Numerics.Vectors">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Numerics.Vectors.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\mscorlib.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Composition">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.ComponentModel.Composition.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
</Reference>
<Reference Include="System.Core">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Core.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
</Reference>
<Reference Include="System.Data">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Data.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
</Reference>
<Reference Include="System">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
</Reference>
<Reference Include="System.Drawing">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Drawing.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression.FileSystem">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.IO.Compression.FileSystem.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
</Reference>
<Reference Include="System.Net">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Net.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
</Reference>
<Reference Include="System.Numerics">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Numerics.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.Serialization">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Runtime.Serialization.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Web">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.ServiceModel.Web.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
</Reference>
<Reference Include="System.Transactions">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Transactions.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
</Reference>
<Reference Include="System.Web">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Web.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
</Reference>
<Reference Include="System.Windows">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Windows.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
</Reference>
<Reference Include="System.Xml">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Xml.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Xml.Linq.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Serialization">
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.20f1\Editor\Data\NetStandard\compat\2.0.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference>
<Reference Include="Unity.VSCode.Editor">
<HintPath>Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro.Editor">
<HintPath>Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualStudio.Editor">
<HintPath>Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath>
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.20f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
</Reference>
<Reference Include="Unity.Sysroot.Linux_x86_64">
<HintPath>Library\ScriptAssemblies\Unity.Sysroot.Linux_x86_64.dll</HintPath>
<HintPath>D:/Unity/SAE1.01/Library/ScriptAssemblies/Unity.Sysroot.Linux_x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Toolchain.Win-x86_64-Linux-x86_64">
<HintPath>Library\ScriptAssemblies\Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline.Editor">
<HintPath>Library\ScriptAssemblies\Unity.Timeline.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline">
<HintPath>Library\ScriptAssemblies\Unity.Timeline.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.PlasticSCM.Editor">
<HintPath>Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Rider.Editor">
<HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
<HintPath>D:/Unity/SAE1.01/Library/ScriptAssemblies/Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.SysrootPackage.Editor">
<HintPath>Library\ScriptAssemblies\Unity.SysrootPackage.Editor.dll</HintPath>
<HintPath>D:/Unity/SAE1.01/Library/ScriptAssemblies/Unity.SysrootPackage.Editor.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Mirror.csproj">
<Project>{6A43E92C-E592-9B0C-52AF-207D0653911F}</Project>
<Name>Mirror</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="kcp2k.csproj">
<Project>{A9CFEE4E-9945-333E-4AA5-80E5A62930DC}</Project>
<Name>kcp2k</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Editor.csproj">
<Project>{AE5737E0-651A-D13C-49AD-2CAAC8B6DEA9}</Project>
<Name>Mirror.Editor</Name>
</ProjectReference>
<ProjectReference Include="Mirror.Examples.csproj">
<Project>{4D6FFC32-4CE7-3306-83E4-18626AFB5115}</Project>
<Name>Mirror.Examples</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.CompilerSymbols.csproj">
<Project>{7D89D2B6-8D5F-C016-7208-A069CA39DEAB}</Project>
<Name>Mirror.CompilerSymbols</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Authenticators.csproj">
<Project>{FD38BA51-82AD-F8F1-E59A-A123AF40E9C2}</Project>
<Name>Mirror.Authenticators</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Telepathy.csproj">
<Project>{F598F995-03A7-CCA5-855F-8DD995055EF2}</Project>
<Name>Telepathy</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="where-allocations.csproj">
<Project>{89C33B17-CB02-4CA0-5637-66CEF33F75B7}</Project>
<Name>where-allocations</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="SimpleWebTransport.csproj">
<Project>{0B7B36CC-1DFD-1765-8951-40A3D0319092}</Project>
<Name>SimpleWebTransport</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Components.csproj">
<Project>{EC49F511-7CA7-3CC2-9234-F921A7BD987D}</Project>
<Name>Mirror.Components</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
@ -746,4 +717,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 8695f329e30718343a4cc930fefd7420
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: ddb8db65f2b1ce74b85182ded934b461
folderAsset: yes
timeCreated: 1472783551
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 17aef21272aa78744bc5c8944d208c34
folderAsset: yes
timeCreated: 1473845563
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,214 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Door
serializedVersion: 5
m_AnimatorParameters:
- m_Name: open
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107000011554766834}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1101 &1101000011246696990
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: open
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102000013330477932}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.9544073
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101000012448335802
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: open
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102000010248342162}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.9544073
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101000012465752738
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: open
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102000013330477932}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.1
m_TransitionOffset: 0
m_ExitTime: 0.9
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &1102000010248342162
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Door_Close
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101000011246696990}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: fd5bcf43a86d3e74da315ebb4f7d6bf9, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102000010589957920
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Wait
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101000012465752738}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 0}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102000013330477932
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Door_open
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101000012448335802}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: e2456bdd57a5a6342a6cb359dc3cee7c, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &1107000011554766834
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1102000010589957920}
m_Position: {x: 36, y: 240, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102000010248342162}
m_Position: {x: 48, y: 432, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102000013330477932}
m_Position: {x: 48, y: 324, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1102000010589957920}

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: b5bc5b0b8f28ed54691ddf2ee184bc2e
timeCreated: 1472439926
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,626 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Door_Close
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 1.2
value: {x: 0.002, y: 29.695002, z: -0.009000001}
inSlope: {x: -0.0025000002, y: -35.187504, z: 0.011250001}
outSlope: {x: -0.0025000002, y: -35.187504, z: 0.011250001}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 2
value: {x: 0, y: 1.5450001, z: 0}
inSlope: {x: -0.0025000002, y: -35.187504, z: 0.011250001}
outSlope: {x: -0.0025000002, y: -35.187504, z: 0.011250001}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Door_Wood/Door_Knob
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: {x: -89.981, y: 0, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.016, y: 0.018000001, z: 81.422005}
inSlope: {x: -0.008067227, y: 0.00907563, z: 41.053112}
outSlope: {x: 0.013333334, y: -0.015000001, z: -67.85167}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 1.2
value: {x: 0, y: 0, z: 0}
inSlope: {x: 0.013333334, y: -0.015000001, z: -67.85167}
outSlope: {x: -0, y: -0, z: -0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 2
value: {x: 0, y: 0, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: -0, y: -0, z: -0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Door_Wood
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Wood
classID: 23
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Wood/Door_Main1
classID: 23
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Frame/Frame_Wood
classID: 23
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 1943263217
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 1342199105
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 0
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 1342199105
attribute: 2380400513
script: {fileID: 0}
typeID: 23
customType: 22
isPPtrCurve: 0
- serializedVersion: 2
path: 906897570
attribute: 2380400513
script: {fileID: 0}
typeID: 23
customType: 22
isPPtrCurve: 0
- serializedVersion: 2
path: 1448136357
attribute: 2380400513
script: {fileID: 0}
typeID: 23
customType: 22
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 2
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 1.2
value: 0.002
inSlope: -0.0025000002
outSlope: -0.0025000002
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 0
inSlope: -0.0025000002
outSlope: -0.0025000002
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 1.2
value: 29.695002
inSlope: -35.187504
outSlope: -35.187504
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 1.5450001
inSlope: -35.187504
outSlope: -35.187504
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 1.2
value: -0.009000001
inSlope: 0.011250001
outSlope: 0.011250001
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 0
inSlope: 0.011250001
outSlope: 0.011250001
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: -89.981
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0.016
inSlope: -0.008067227
outSlope: 0.013333334
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.2
value: 0
inSlope: 0.013333334
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.018000001
inSlope: 0.00907563
outSlope: -0.015000001
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.2
value: 0
inSlope: -0.015000001
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 81.422005
inSlope: 41.053112
outSlope: -67.85167
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1.2
value: 0
inSlope: -67.85167
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Wood
classID: 23
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Wood/Door_Main1
classID: 23
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 2
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Frame/Frame_Wood
classID: 23
script: {fileID: 0}
m_EulerEditorCurves:
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
m_HasGenericRootTransform: 1
m_HasMotionFloatCurves: 0
m_Events: []

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: fd5bcf43a86d3e74da315ebb4f7d6bf9
timeCreated: 1472459255
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,626 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Door_Open
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0, y: 1.5450001, z: 0}
inSlope: {x: 0.002, y: 28.150002, z: -0.009000001}
outSlope: {x: 0.002, y: 28.150002, z: -0.009000001}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 1
value: {x: 0.002, y: 29.695002, z: -0.009000001}
inSlope: {x: 0.002, y: 28.150002, z: -0.009000001}
outSlope: {x: 0.002, y: 28.150002, z: -0.009000001}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Door_Wood/Door_Knob
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -89.981, y: 0, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0, y: 0, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: -0, y: -0, z: -0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 1
value: {x: 0, y: 0, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: -0.008067227, y: 0.00907563, z: 41.053112}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 2.9833333
value: {x: -0.016, y: 0.018000001, z: 81.422005}
inSlope: {x: -0.008067227, y: 0.00907563, z: 41.053112}
outSlope: {x: -0, y: -0, z: -0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: Door_Wood
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Wood
classID: 23
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Wood/Door_Main1
classID: 23
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Frame/Frame_Wood
classID: 23
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 1943263217
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 1342199105
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 0
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
- serializedVersion: 2
path: 1342199105
attribute: 2380400513
script: {fileID: 0}
typeID: 23
customType: 22
isPPtrCurve: 0
- serializedVersion: 2
path: 906897570
attribute: 2380400513
script: {fileID: 0}
typeID: 23
customType: 22
isPPtrCurve: 0
- serializedVersion: 2
path: 1448136357
attribute: 2380400513
script: {fileID: 0}
typeID: 23
customType: 22
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 2.9833333
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0.002
outSlope: 0.002
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0.002
inSlope: 0.002
outSlope: 0.002
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1.5450001
inSlope: 28.150002
outSlope: 28.150002
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 29.695002
inSlope: 28.150002
outSlope: 28.150002
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: -0.009000001
outSlope: -0.009000001
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: -0.009000001
inSlope: -0.009000001
outSlope: -0.009000001
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -89.981
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: -0.008067227
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2.9833333
value: -0.016
inSlope: -0.008067227
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0.00907563
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2.9833333
value: 0.018000001
inSlope: 0.00907563
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 41.053112
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2.9833333
value: 81.422005
inSlope: 41.053112
outSlope: -0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Wood
classID: 23
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Wood/Door_Main1
classID: 23
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._BloodAmount
path: Door_Frame/Frame_Wood
classID: 23
script: {fileID: 0}
m_EulerEditorCurves:
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Door_Wood
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path: Door_Wood/Door_Knob
classID: 4
script: {fileID: 0}
m_HasGenericRootTransform: 1
m_HasMotionFloatCurves: 0
m_Events: []

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e2456bdd57a5a6342a6cb359dc3cee7c
timeCreated: 1472459255
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 389d6a87102d83b49821d2409ae94657
folderAsset: yes
timeCreated: 1471304055
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 MiB

@ -1,64 +0,0 @@
fileFormatVersion: 2
guid: d448ea0a0f0d78540a2ac67ec4d5379a
timeCreated: 1472154580
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings:
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: -1
compressionQuality: 50
allowsAlphaSplitting: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.7 MiB

@ -1,59 +0,0 @@
fileFormatVersion: 2
guid: 6d5922d8e587b454eaf7d8008d5c3714
timeCreated: 1472218220
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings: []
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 41 MiB

@ -1,59 +0,0 @@
fileFormatVersion: 2
guid: 38854b35c209b4244b0b7ae5a45fd712
timeCreated: 1472071965
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings: []
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 MiB

@ -1,59 +0,0 @@
fileFormatVersion: 2
guid: 6c60c509a339c844a9cf76eec4dab7ca
timeCreated: 1472230967
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings: []
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 MiB

@ -1,59 +0,0 @@
fileFormatVersion: 2
guid: 00c8728830b9ecc4489b870d58029ff3
timeCreated: 1472231926
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
buildTargetSettings: []
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 MiB

@ -1,64 +0,0 @@
fileFormatVersion: 2
guid: 20f926a3c63a082458f56932342f0057
timeCreated: 1472160601
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings:
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: -1
compressionQuality: 50
allowsAlphaSplitting: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 MiB

@ -1,64 +0,0 @@
fileFormatVersion: 2
guid: bf2f6975384b36f46aab98297423bf91
timeCreated: 1472160604
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings:
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: -1
compressionQuality: 50
allowsAlphaSplitting: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

@ -1,196 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Door_Material
m_Shader: {fileID: 4800000, guid: 4c81ed1c512a84e4285b39eaab006f91, type: 3}
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AO:
m_Texture: {fileID: 2800000, guid: 20f926a3c63a082458f56932342f0057, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AmbientOcclusion:
m_Texture: {fileID: 2800000, guid: 20f926a3c63a082458f56932342f0057, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodBaseColor:
m_Texture: {fileID: 2800000, guid: d448ea0a0f0d78540a2ac67ec4d5379a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodDissolve:
m_Texture: {fileID: 2800000, guid: 6d5922d8e587b454eaf7d8008d5c3714, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodFlowBump:
m_Texture: {fileID: 2800000, guid: ee9920021a95396439b3c9114e19c931, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodMask:
m_Texture: {fileID: 2800000, guid: 38854b35c209b4244b0b7ae5a45fd712, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodMetallic:
m_Texture: {fileID: 2800000, guid: 6c60c509a339c844a9cf76eec4dab7ca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodNormal:
m_Texture: {fileID: 2800000, guid: 00c8728830b9ecc4489b870d58029ff3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodTexture:
m_Texture: {fileID: 2800000, guid: d448ea0a0f0d78540a2ac67ec4d5379a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Blood_Metallic:
m_Texture: {fileID: 2800000, guid: 6c60c509a339c844a9cf76eec4dab7ca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Blood_bumb:
m_Texture: {fileID: 2800000, guid: 00c8728830b9ecc4489b870d58029ff3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Blood_tex:
m_Texture: {fileID: 2800000, guid: d448ea0a0f0d78540a2ac67ec4d5379a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: c1e218135b6bbbd40b93c2efb8779f0f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Dissolve:
m_Texture: {fileID: 2800000, guid: 9309741f5f1a53843baef3b8b21d419e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: bf2f6975384b36f46aab98297423bf91, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTextureMetallic:
m_Texture: {fileID: 2800000, guid: 3adb6b8b842e06c49850f56df61cb2c3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Metallic:
m_Texture: {fileID: 2800000, guid: 3adb6b8b842e06c49850f56df61cb2c3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 3adb6b8b842e06c49850f56df61cb2c3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Occlusion:
m_Texture: {fileID: 2800000, guid: 20f926a3c63a082458f56932342f0057, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 320bc137dbd190e48b2f37e837d881a6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SecondaryBloodBump:
m_Texture: {fileID: 2800000, guid: ee9920021a95396439b3c9114e19c931, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _blood_bumpflow:
m_Texture: {fileID: 2800000, guid: b811a3c771ca671449d132afcf5e70bb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _metallic:
m_Texture: {fileID: 2800000, guid: 3adb6b8b842e06c49850f56df61cb2c3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_4530:
m_Texture: {fileID: 2800000, guid: f46738534ed57354896dd60eec603c7e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_5768:
m_Texture: {fileID: 2800000, guid: f46738534ed57354896dd60eec603c7e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_6593:
m_Texture: {fileID: 2800000, guid: ee9920021a95396439b3c9114e19c931, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_6969:
m_Texture: {fileID: -58753049, guid: c5a83ae5a60d3d549bbb337974adb553, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_8776:
m_Texture: {fileID: 2800000, guid: 99e6094521937fc4e94ec15dc842f709, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_9564:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _routhness:
m_Texture: {fileID: 2800000, guid: d878867a84d213f4c8f73d3c42bc7d5e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- PixelSnap: 0
- _AmbientOcclusionStrength: 1
- _BloodAmount: 0
- _Blood_FlowIntensity: 1
- _BulgeShape: 1
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- _blood_vis: 0
- _node_192: 1
- _node_7298: 1
- _node_7662: 0
- _node_879: 0
- _norminten: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color_Bloof: {r: 0.309, g: 0, b: 0, a: 1}
- _Color_Multi: {r: 1, g: 1, b: 1, a: 1}
- _Color_copy: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e2eb328e79796c247b89695b89c34865
timeCreated: 1472004902
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 MiB

@ -1,64 +0,0 @@
fileFormatVersion: 2
guid: 3adb6b8b842e06c49850f56df61cb2c3
timeCreated: 1472160602
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings:
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: -1
compressionQuality: 50
allowsAlphaSplitting: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 MiB

@ -1,64 +0,0 @@
fileFormatVersion: 2
guid: c1e218135b6bbbd40b93c2efb8779f0f
timeCreated: 1472160621
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
buildTargetSettings:
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: -1
compressionQuality: 50
allowsAlphaSplitting: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 97 MiB

@ -1,59 +0,0 @@
fileFormatVersion: 2
guid: ee9920021a95396439b3c9114e19c931
timeCreated: 1472222377
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
buildTargetSettings: []
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 336d80e469dabd34d993db45b8a39d2e
folderAsset: yes
timeCreated: 1472168064
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 203 KiB

@ -1,64 +0,0 @@
fileFormatVersion: 2
guid: f5b1589f8f7f1994f8c82d9701b057c4
timeCreated: 1472169137
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings:
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: -1
compressionQuality: 50
allowsAlphaSplitting: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.6 MiB

@ -1,64 +0,0 @@
fileFormatVersion: 2
guid: dfbeeef380f09e64ba17017841da164f
timeCreated: 1472169136
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings:
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: -1
compressionQuality: 50
allowsAlphaSplitting: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.0 MiB

@ -1,59 +0,0 @@
fileFormatVersion: 2
guid: e670ead6c9c18f0429d4fb0078f2b63c
timeCreated: 1472266926
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings: []
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 MiB

@ -1,59 +0,0 @@
fileFormatVersion: 2
guid: fab51a97873958b4093cb48de36d106c
timeCreated: 1472266928
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings: []
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 MiB

@ -1,59 +0,0 @@
fileFormatVersion: 2
guid: b015569cb50719842af666ae2906f987
timeCreated: 1472266925
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
buildTargetSettings: []
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

@ -1,174 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Frame_Material
m_Shader: {fileID: 4800000, guid: 4c81ed1c512a84e4285b39eaab006f91, type: 3}
m_ShaderKeywords: _EMISSION _NORMALMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AO:
m_Texture: {fileID: 2800000, guid: f5b1589f8f7f1994f8c82d9701b057c4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AmbientOcclusion:
m_Texture: {fileID: 2800000, guid: f5b1589f8f7f1994f8c82d9701b057c4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodBaseColor:
m_Texture: {fileID: 2800000, guid: e670ead6c9c18f0429d4fb0078f2b63c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodDissolve:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodFlowBump:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodMask:
m_Texture: {fileID: 2800000, guid: 38854b35c209b4244b0b7ae5a45fd712, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodMetallic:
m_Texture: {fileID: 2800000, guid: fab51a97873958b4093cb48de36d106c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodNormal:
m_Texture: {fileID: 2800000, guid: b015569cb50719842af666ae2906f987, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloodTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Blood_Metallic:
m_Texture: {fileID: 2800000, guid: 6c60c509a339c844a9cf76eec4dab7ca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Blood_bumb:
m_Texture: {fileID: 2800000, guid: dc0899f1fdfc1ac40b485a993aab5fed, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Blood_tex:
m_Texture: {fileID: 2800000, guid: ccdfdad6289f7af4f9daa8261f9624ce, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: dc0899f1fdfc1ac40b485a993aab5fed, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Dissolve:
m_Texture: {fileID: 2800000, guid: 9309741f5f1a53843baef3b8b21d419e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: dfbeeef380f09e64ba17017841da164f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTextureMetallic:
m_Texture: {fileID: 2800000, guid: 90fb0048613f1e543b204e705b7de9e1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Metallic:
m_Texture: {fileID: 2800000, guid: 90fb0048613f1e543b204e705b7de9e1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Occlusion:
m_Texture: {fileID: 2800000, guid: f5b1589f8f7f1994f8c82d9701b057c4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SecondaryBloodBump:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _metallic:
m_Texture: {fileID: 2800000, guid: 90fb0048613f1e543b204e705b7de9e1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_4530:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_5768:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_6593:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _node_9564:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BloodAmount: 0
- _Blood_FlowIntensity: 0
- _BulgeShape: 1
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- _blood_vis: 1
- _node_7298: 0
- _node_879: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color_Multi: {r: 1, g: 1, b: 1, a: 1}
- _Color_copy: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d1c3a13f77e01c6469853541853bc04a
timeCreated: 1472004902
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 MiB

@ -1,64 +0,0 @@
fileFormatVersion: 2
guid: 90fb0048613f1e543b204e705b7de9e1
timeCreated: 1472169133
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: -1
buildTargetSettings:
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: -1
compressionQuality: 50
allowsAlphaSplitting: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 MiB

@ -1,64 +0,0 @@
fileFormatVersion: 2
guid: dc0899f1fdfc1ac40b485a993aab5fed
timeCreated: 1472169169
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 7
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 4096
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
buildTargetSettings:
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: -1
compressionQuality: 50
allowsAlphaSplitting: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 428774b641436f042a7d76b0d3732afd
folderAsset: yes
timeCreated: 1472782913
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 5b430da3b7679a9418c0347bd66b63ef
folderAsset: yes
timeCreated: 1497709636
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,78 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Frame_Material
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 2183f176eb2a0a84d9a1c0041eb2b38e
timeCreated: 1497709636
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

@ -1,115 +0,0 @@
fileFormatVersion: 2
guid: 53fd6f5729dcb094ebf37d4437bf647a
timeCreated: 1472457801
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Door_Frame
100002: Door_Knob
100004: Door_Lock
100006: Door_Lock_blend
100008: Door_Lock_Part_001
100010: Door_Lock_Part_002
100012: Door_Main1
100014: Door_Wood
100016: Frame_Wood
100018: //RootNode
400000: Door_Frame
400002: Door_Knob
400004: Door_Lock
400006: Door_Lock_blend
400008: Door_Lock_Part_001
400010: Door_Lock_Part_002
400012: Door_Main1
400014: Door_Wood
400016: Frame_Wood
400018: //RootNode
2300000: Door_Frame
2300002: Door_Knob
2300004: Door_Lock_blend
2300006: Door_Lock_Part_001
2300008: Door_Lock_Part_002
2300010: Door_Main1
2300012: Door_Wood
2300014: Frame_Wood
3300000: Door_Frame
3300002: Door_Knob
3300004: Door_Lock_blend
3300006: Door_Lock_Part_001
3300008: Door_Lock_Part_002
3300010: Door_Main1
3300012: Door_Wood
3300014: Frame_Wood
4300000: Door_Frame
4300002: Frame_Wood
4300004: Door_Wood
4300006: Door_Lock_blend
4300008: Door_Lock_Part_001
4300010: Door_Lock_Part_002
4300012: Door_Knob
4300014: Door_Main1
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 30
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 8ec0d1c75113fff41a6fe4c956aea599
folderAsset: yes
timeCreated: 1472595442
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,753 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1000010055107056
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000010688086050}
- component: {fileID: 33000012452501076}
- component: {fileID: 23000010246100540}
m_Layer: 0
m_Name: Door_Wood
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000010688086050
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000010055107056}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.6195, y: -0.041279998, z: 1.7479963}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4000011657032010}
- {fileID: 4000013475278068}
- {fileID: 4000011470271980}
- {fileID: 4000013016911106}
m_Father: {fileID: 4000013859883750}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33000012452501076
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000010055107056}
m_Mesh: {fileID: 4300004, guid: 53fd6f5729dcb094ebf37d4437bf647a, type: 3}
--- !u!23 &23000010246100540
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000010055107056}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d1c3a13f77e01c6469853541853bc04a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1000010346633862
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000013859883750}
- component: {fileID: 95000012944575982}
m_Layer: 0
m_Name: TimsAssets_Door
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000013859883750
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000010346633862}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.846, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4000012722903954}
- {fileID: 4000010688086050}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -89.981, y: 0, z: 0}
--- !u!95 &95000012944575982
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000010346633862}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: b5bc5b0b8f28ed54691ddf2ee184bc2e, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &1000010487714768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000013475278068}
m_Layer: 0
m_Name: Door_Lock
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000013475278068
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000010487714768}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.6195, y: 0.041279998, z: -1.7479963}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4000011974804532}
- {fileID: 4000013017858516}
m_Father: {fileID: 4000010688086050}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1000012054177008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000013017858516}
- component: {fileID: 33000013523165240}
- component: {fileID: 23000011018340992}
m_Layer: 0
m_Name: Door_Lock_Part_002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000013017858516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012054177008}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4000013475278068}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33000013523165240
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012054177008}
m_Mesh: {fileID: 4300010, guid: 53fd6f5729dcb094ebf37d4437bf647a, type: 3}
--- !u!23 &23000011018340992
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012054177008}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d1c3a13f77e01c6469853541853bc04a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1000012103630646
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000011974804532}
- component: {fileID: 33000010732205002}
- component: {fileID: 23000013238690908}
m_Layer: 0
m_Name: Door_Lock_Part_001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000011974804532
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012103630646}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4000013475278068}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33000010732205002
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012103630646}
m_Mesh: {fileID: 4300008, guid: 53fd6f5729dcb094ebf37d4437bf647a, type: 3}
--- !u!23 &23000013238690908
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012103630646}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d1c3a13f77e01c6469853541853bc04a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1000012657353528
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000011657032010}
- component: {fileID: 33000010417458318}
- component: {fileID: 23000013241038996}
m_Layer: 0
m_Name: Door_Knob
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000011657032010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012657353528}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.1609161, y: 0.042702373, z: -0.7100078}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4000010688086050}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.0011333332, y: 17.496668, z: -0.0051000006}
--- !u!33 &33000010417458318
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012657353528}
m_Mesh: {fileID: 4300012, guid: 53fd6f5729dcb094ebf37d4437bf647a, type: 3}
--- !u!23 &23000013241038996
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012657353528}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e2eb328e79796c247b89695b89c34865, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1000012957683102
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000013016911106}
- component: {fileID: 33000014247284822}
- component: {fileID: 23000011000226794}
- component: {fileID: 65000011924577728}
m_Layer: 0
m_Name: Door_Main1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000013016911106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012957683102}
m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0.6195, y: 0.041279998, z: -2.0452964}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4000010688086050}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33000014247284822
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012957683102}
m_Mesh: {fileID: 4300014, guid: 53fd6f5729dcb094ebf37d4437bf647a, type: 3}
--- !u!23 &23000011000226794
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012957683102}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e2eb328e79796c247b89695b89c34865, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &65000011924577728
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012957683102}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.23618, y: 2.44728, z: 0.09461507}
m_Center: {x: 0, y: 1.2209399, z: -0.00012127496}
--- !u!1 &1000012960344038
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000011470271980}
- component: {fileID: 33000012957477536}
- component: {fileID: 23000011400182388}
m_Layer: 0
m_Name: Door_Lock_blend
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000011470271980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012960344038}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.6195, y: 0.041279998, z: -1.7479963}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4000010688086050}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33000012957477536
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012960344038}
m_Mesh: {fileID: 4300006, guid: 53fd6f5729dcb094ebf37d4437bf647a, type: 3}
--- !u!23 &23000011400182388
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000012960344038}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d1c3a13f77e01c6469853541853bc04a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1000013323770450
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000013935393254}
- component: {fileID: 33000013672669434}
- component: {fileID: 23000011975334006}
m_Layer: 0
m_Name: Frame_Wood
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000013935393254
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000013323770450}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4000012722903954}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33000013672669434
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000013323770450}
m_Mesh: {fileID: 4300002, guid: 53fd6f5729dcb094ebf37d4437bf647a, type: 3}
--- !u!23 &23000011975334006
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000013323770450}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d1c3a13f77e01c6469853541853bc04a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1000013376261428
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000012722903954}
- component: {fileID: 33000012387849714}
- component: {fileID: 23000010965203190}
m_Layer: 0
m_Name: Door_Frame
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000012722903954
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000013376261428}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4000013935393254}
m_Father: {fileID: 4000013859883750}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33000012387849714
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000013376261428}
m_Mesh: {fileID: 4300000, guid: 53fd6f5729dcb094ebf37d4437bf647a, type: 3}
--- !u!23 &23000010965203190
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1000013376261428}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d1c3a13f77e01c6469853541853bc04a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 9f4e5dd2165039f4a878d1c1260761df
timeCreated: 1473848849
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 040cde1611eec034f82c18ab034e2b3b
timeCreated: 1472897077
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: a1f5a69d4c708b54a8379bb88ff62b03
folderAsset: yes
timeCreated: 1472896445
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

@ -1,19 +0,0 @@
fileFormatVersion: 2
guid: 4c81ed1c512a84e4285b39eaab006f91
ShaderImporter:
externalObjects: {}
defaultTextures:
- _MainTex: {fileID: 2800000, guid: bf2f6975384b36f46aab98297423bf91, type: 3}
- _BumpMap: {fileID: 2800000, guid: c1e218135b6bbbd40b93c2efb8779f0f, type: 3}
- _Metallic: {fileID: 2800000, guid: 3adb6b8b842e06c49850f56df61cb2c3, type: 3}
- _Occlusion: {fileID: 2800000, guid: 20f926a3c63a082458f56932342f0057, type: 3}
- _BloodBaseColor: {fileID: 2800000, guid: d448ea0a0f0d78540a2ac67ec4d5379a, type: 3}
- _BloodNormal: {fileID: 2800000, guid: ee9920021a95396439b3c9114e19c931, type: 3}
- _BloodMetallic: {fileID: 2800000, guid: 6c60c509a339c844a9cf76eec4dab7ca, type: 3}
- _BloodDissolve: {fileID: 2800000, guid: 6d5922d8e587b454eaf7d8008d5c3714, type: 3}
- _BloodMask: {fileID: 2800000, guid: 38854b35c209b4244b0b7ae5a45fd712, type: 3}
- _BloodFlowBump: {fileID: 2800000, guid: ee9920021a95396439b3c9114e19c931, type: 3}
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant:

@ -23,8 +23,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8848123218738783}
m_LocalRotation: {x: -0.0030266892, y: -0.012583338, z: 0.22767246, w: 0.97365177}
m_LocalPosition: {x: -0.020229798, y: 0, z: -0.000000019073486}
m_LocalRotation: {x: -0.0058544613, y: 0.005691798, z: 0.16797157, w: 0.985758}
m_LocalPosition: {x: -0.020229863, y: 0.000000107888155, z: 0.000000026077123}
m_LocalScale: {x: 0.9999971, y: 1.0000014, z: 1.0000015}
m_Children: []
m_Father: {fileID: 5888436371203979451}
@ -53,8 +53,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 240701791363047173}
m_LocalRotation: {x: 2.1622138e-21, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.048573304, y: 0.101215295, z: 0.033374302}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.048573244, y: 0.1012153, z: 0.033374302}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 956512202495264301}
@ -83,8 +83,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 315250611720591896}
m_LocalRotation: {x: 0.0000014781666, y: 0.0000009525121, z: 0.18919413, w: 0.98193973}
m_LocalPosition: {x: -0.025481872, y: -0.000000076293944, z: 0.000000076293944}
m_LocalRotation: {x: -0.093201354, y: -0.032186598, z: 0.27139813, w: 0.9574031}
m_LocalPosition: {x: -0.025481684, y: 0.000000028405339, z: 0.000000021886034}
m_LocalScale: {x: 1.0000032, y: 0.99999815, z: 0.9999989}
m_Children: []
m_Father: {fileID: 1930927373405559498}
@ -113,8 +113,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 716809053856301795}
m_LocalRotation: {x: -0.0000009407296, y: 0.0000015412246, z: 0.47445807, w: 0.88027817}
m_LocalPosition: {x: -0.023676148, y: 0.000000076293944, z: 0.00000015258789}
m_LocalRotation: {x: 0.005152917, y: 0.02640831, z: -0.3463231, w: -0.9377294}
m_LocalPosition: {x: -0.023676187, y: 0.000000047854048, z: -0.00000012374925}
m_LocalScale: {x: 0.9999987, y: 1.0000025, z: 0.9999989}
m_Children: []
m_Father: {fileID: 7377518232868534573}
@ -143,9 +143,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 852638649698710568}
m_LocalRotation: {x: -0.0000000033967318, y: 0.0000000025384592, z: -0.08755168,
w: 0.99616003}
m_LocalPosition: {x: -0.3590065, y: 0, z: 0}
m_LocalRotation: {x: 0.000000014901161, y: -0, z: -0.08755164, w: 0.99616003}
m_LocalPosition: {x: -0.35900652, y: 0, z: 0}
m_LocalScale: {x: 0.9999996, y: 0.9999996, z: 1}
m_Children:
- {fileID: 6801080311834446755}
@ -177,8 +176,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1012679788449331314}
m_LocalRotation: {x: -0.004218133, y: -0.03993994, z: -0.111796334, w: 0.99291927}
m_LocalPosition: {x: -0.17728779, y: -0.03313413, z: 0.00525198}
m_LocalRotation: {x: -0.0042114407, y: -0.03990157, z: -0.11174112, w: 0.9929271}
m_LocalPosition: {x: -0.17728792, y: -0.033134114, z: 0.005251974}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 7310669475753854536}
@ -207,8 +206,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1049307949432957148}
m_LocalRotation: {x: 0.030181592, y: -0.12396473, z: -0.25285208, w: 0.9590556}
m_LocalPosition: {x: -0.1342191, y: 0.00000022888183, z: -0.015077056}
m_LocalRotation: {x: 0.034203038, y: -0.07848047, z: 0.16149679, w: 0.983153}
m_LocalPosition: {x: -0.13421917, y: -0.00000034831476, z: -0.015077624}
m_LocalScale: {x: 1.0000012, y: 0.999998, z: 1.000001}
m_Children:
- {fileID: 8951408371938246850}
@ -238,8 +237,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211927650554168409}
m_LocalRotation: {x: 0.0041982457, y: 0.040124144, z: -0.11181844, w: 0.9929094}
m_LocalPosition: {x: -0.17728786, y: -0.033134133, z: -0.005251999}
m_LocalRotation: {x: 0.0041973237, y: 0.040237617, z: -0.11189034, w: 0.9928967}
m_LocalPosition: {x: -0.17728798, y: -0.033134114, z: -0.005251989}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.9999999}
m_Children: []
m_Father: {fileID: 6874363159475343102}
@ -268,8 +267,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1470702857903381808}
m_LocalRotation: {x: 0.000000015619483, y: -0.000000054541328, z: -0.11446538, w: 0.9934272}
m_LocalPosition: {x: -0.043604355, y: -0.0033361912, z: -0.000000008279867}
m_LocalRotation: {x: -0.000000022609363, y: -0.0000000010309635, z: -0.1145779, w: 0.9934143}
m_LocalPosition: {x: -0.04360436, y: -0.0033361875, z: -0.000000009778887}
m_LocalScale: {x: 1.0000005, y: 1.0000005, z: 1}
m_Children:
- {fileID: 8595940881427223952}
@ -299,8 +298,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1476377119747462285}
m_LocalRotation: {x: 0.18852562, y: 0.19862305, z: -0.071349025, w: 0.9591227}
m_LocalPosition: {x: -0.1371595, y: 0.000000076293944, z: -0.00000015258789}
m_LocalRotation: {x: 0.27462828, y: 0.4858351, z: -0.1077231, w: 0.82276326}
m_LocalPosition: {x: -0.13715953, y: -0.00000006705523, z: 0.00000014156103}
m_LocalScale: {x: 0.9999997, y: 0.9999999, z: 1.0000004}
m_Children:
- {fileID: 5451498026538668516}
@ -330,8 +329,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1542105851123160761}
m_LocalRotation: {x: 0.0008812756, y: 0.0047855005, z: 0.23428862, w: 0.9721549}
m_LocalPosition: {x: -0.026994513, y: 0.00000015258789, z: 0.00000015258789}
m_LocalRotation: {x: -0.085467726, y: -0.08062996, z: -0.22649732, w: -0.9668987}
m_LocalPosition: {x: -0.02699466, y: -0.00000018230635, z: -0.00000005587943}
m_LocalScale: {x: 0.999997, y: 1.0000017, z: 1.0000012}
m_Children:
- {fileID: 8759489056414584804}
@ -361,8 +360,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962816116317921770}
m_LocalRotation: {x: -0.000000009705175, y: 0.000000034844813, z: 0.19929291, w: 0.97994}
m_LocalPosition: {x: -0.23331161, y: -0.000000019073486, z: 0}
m_LocalRotation: {x: 0.00000003837617, y: 0.000000004235308, z: 0.19931649, w: 0.9799352}
m_LocalPosition: {x: -0.23331164, y: -0.00000002980231, z: -0.0000000037252903}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children:
- {fileID: 3135610056937545490}
@ -392,8 +391,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2433808714368861774}
m_LocalRotation: {x: 1.6554034e-14, y: -0.000000030988744, z: -0.2052295, w: 0.97871387}
m_LocalPosition: {x: -0.00075759884, y: -0.0033361912, z: -0.000000006406999}
m_LocalRotation: {x: -0.021202166, y: 0.0070905946, z: -0.16192341, w: 0.98655003}
m_LocalPosition: {x: -0.0007575757, y: -0.0033361916, z: -0.0000000060535967}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 956512202495264301}
@ -423,8 +422,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2476297564529094802}
m_LocalRotation: {x: -0.029768705, y: 0.11945341, z: 0.086115494, w: 0.98865}
m_LocalPosition: {x: -0.13359676, y: -0.0033722685, z: 0.041003533}
m_LocalRotation: {x: -0.073175736, y: 0.06934199, z: 0.11526598, w: 0.98820585}
m_LocalPosition: {x: -0.13359666, y: -0.0033728213, z: 0.041002978}
m_LocalScale: {x: 1.0000004, y: 1.0000011, z: 0.9999988}
m_Children:
- {fileID: 1930927373405559498}
@ -454,8 +453,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3008097434065954178}
m_LocalRotation: {x: -0.04881454, y: -0.7679337, z: 0.21692552, w: 0.60069823}
m_LocalPosition: {x: 0.0231958, y: 0.01933693, z: -0.053925917}
m_LocalRotation: {x: -0.048796423, y: -0.76795626, z: 0.21691437, w: 0.6006748}
m_LocalPosition: {x: 0.02319575, y: 0.019336933, z: -0.05392593}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7102427373649206859}
@ -515,8 +514,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3362576540303206035}
m_LocalRotation: {x: 0.80823773, y: -0.106722765, z: 0.16673368, w: 0.55458266}
m_LocalPosition: {x: -0.2730244, y: -0.000000038146972, z: 0}
m_LocalRotation: {x: 0.7824606, y: -0.12398072, z: 0.066111505, w: 0.60664123}
m_LocalPosition: {x: -0.27302477, y: 0.000000053085405, z: -0.000000027939667}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
m_Children:
- {fileID: 172615243691829618}
@ -550,8 +549,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3463645230408496800}
m_LocalRotation: {x: 0.016712364, y: -0.0022050873, z: 0.104905725, w: 0.9943393}
m_LocalPosition: {x: -0.39293948, y: -0.0000016987324, z: -0.0000003814697}
m_LocalRotation: {x: -0.046235252, y: -0.033695385, z: 0.15763433, w: 0.9858389}
m_LocalPosition: {x: -0.39293963, y: -0.00000166893, z: -0.00000036507845}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 6874363159475343102}
@ -581,8 +580,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3467932651529031591}
m_LocalRotation: {x: 0.006910991, y: 0.22852549, z: 0.029884757, w: 0.97305465}
m_LocalPosition: {x: -0.13316536, y: -0.00000015258789, z: 0.04197586}
m_LocalRotation: {x: -0.03458065, y: -0.10504501, z: -0.20854871, w: -0.97173923}
m_LocalPosition: {x: -0.13316546, y: 0.0000001583249, z: 0.04197534}
m_LocalScale: {x: 1.000002, y: 0.99999976, z: 0.99999815}
m_Children:
- {fileID: 9089149247165090866}
@ -612,8 +611,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3553526675547080413}
m_LocalRotation: {x: -8.519387e-14, y: -0.00000012680313, z: -0.839779, w: 0.5429284}
m_LocalPosition: {x: 0.012398529, y: 0.05036786, z: -0.000000007605326}
m_LocalRotation: {x: -0.00000009673455, y: -0.00000026413076, z: -0.8397792, w: 0.5429282}
m_LocalPosition: {x: 0.012398489, y: 0.050367862, z: -0.000000007450581}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 956512202495264301}
@ -642,8 +641,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4066064068864025975}
m_LocalRotation: {x: 2.1622138e-21, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.048573304, y: 0.101215295, z: -0.033374306}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.048573237, y: 0.10121532, z: -0.033374302}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 956512202495264301}
@ -672,8 +671,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4152070018426716431}
m_LocalRotation: {x: -0.0000008083048, y: 0.0000009254985, z: -0.16974774, w: 0.9854876}
m_LocalPosition: {x: -0.1341214, y: 0.00000030517577, z: 0.015468101}
m_LocalRotation: {x: 0.00064177654, y: 0.0000439491, z: 0.06832736, w: 0.9976627}
m_LocalPosition: {x: -0.13412131, y: -0.00000023539187, z: 0.015467562}
m_LocalScale: {x: 1.0000013, y: 0.9999988, z: 1}
m_Children:
- {fileID: 3542660633646781766}
@ -733,8 +732,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4508551312038669756}
m_LocalRotation: {x: -0.0069126356, y: -0.22852421, z: 0.029882323, w: 0.97305495}
m_LocalPosition: {x: -0.13316517, y: 0.00000045776366, z: -0.04197525}
m_LocalRotation: {x: -0.0345787, y: -0.10504523, z: 0.20854811, w: 0.9717394}
m_LocalPosition: {x: -0.13316536, y: -0.00000034272682, z: -0.041975815}
m_LocalScale: {x: 0.9999979, y: 1.0000005, z: 1.0000017}
m_Children:
- {fileID: 5888436371203979451}
@ -764,8 +763,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4674397678374101398}
m_LocalRotation: {x: -0.0013690806, y: -0.011220177, z: 0.16111812, w: 0.9868704}
m_LocalPosition: {x: -0.015028228, y: 0, z: 0}
m_LocalRotation: {x: -0.0042467355, y: -0.015047035, z: -0.08290406, w: -0.9964349}
m_LocalPosition: {x: -0.015028197, y: -0.000000008294593, z: -0.000000037136413}
m_LocalScale: {x: 1.0000029, y: 0.9999989, z: 0.9999983}
m_Children:
- {fileID: 4682518594280182800}
@ -782,6 +781,8 @@ GameObject:
m_Component:
- component: {fileID: 8429865231615740692}
- component: {fileID: 3568628872616989892}
- component: {fileID: 620195920}
- component: {fileID: 620195921}
m_Layer: 0
m_Name: Zombie3
m_TagString: Untagged
@ -824,6 +825,42 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &620195920
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4803014352389650695}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8b7d0b9712bae834ca3da51f8abd3303, type: 3}
m_Name:
m_EditorClassIdentifier:
cam: {fileID: 0}
agent: {fileID: 620195921}
--- !u!195 &620195921
NavMeshAgent:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4803014352389650695}
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.5
m_Speed: 3.5
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 260
m_StoppingDistance: 0
m_AutoTraverseOffMeshLink: 1
m_AutoBraking: 1
m_AutoRepath: 1
m_Height: 2
m_BaseOffset: 0
m_WalkableMask: 5
m_ObstacleAvoidanceType: 4
--- !u!1 &4956532458698703312
GameObject:
m_ObjectHideFlags: 0
@ -869,6 +906,8 @@ SkinnedMeshRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@ -983,8 +1022,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5013304256830193445}
m_LocalRotation: {x: -0.0017562809, y: -0.0054792915, z: 0.3846654, w: 0.9230382}
m_LocalPosition: {x: -0.035081632, y: -0.000000076293944, z: 0.000000076293944}
m_LocalRotation: {x: -0.006032094, y: -0.03630697, z: -0.18709397, w: -0.9816523}
m_LocalPosition: {x: -0.035081703, y: 0.00000012983975, z: -0.00000008515771}
m_LocalScale: {x: 1.0000018, y: 0.99999934, z: 0.99999887}
m_Children:
- {fileID: 216407530156684941}
@ -1014,8 +1053,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5282588177099100673}
m_LocalRotation: {x: 0.00000091351603, y: 0.0000003078176, z: 0.15353261, w: 0.9881436}
m_LocalPosition: {x: -0.019190902, y: 0.000000076293944, z: 0}
m_LocalRotation: {x: -0.0168261, y: -0.013094982, z: 0.19031721, w: 0.98149115}
m_LocalPosition: {x: -0.019190935, y: -0.000000118030755, z: -0.000000014057154}
m_LocalScale: {x: 0.99999565, y: 1.0000043, z: 1}
m_Children: []
m_Father: {fileID: 3542660633646781766}
@ -1044,8 +1083,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5786368480097403218}
m_LocalRotation: {x: 0.029767688, y: -0.11945073, z: 0.08611481, w: 0.98865044}
m_LocalPosition: {x: -0.13359652, y: -0.0033727263, z: -0.04100292}
m_LocalRotation: {x: -0.079505146, y: 0.07017076, z: -0.047818284, w: -0.9932112}
m_LocalPosition: {x: -0.13359705, y: -0.0033724394, z: -0.041003626}
m_LocalScale: {x: 0.9999993, y: 0.99999934, z: 1.0000012}
m_Children:
- {fileID: 6376129371693913932}
@ -1075,8 +1114,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5938636208835629361}
m_LocalRotation: {x: -0.0039683925, y: 0.079208955, z: -0.28932032, w: 0.9539413}
m_LocalPosition: {x: -0.26574123, y: 0.000000038146972, z: -0.000000076293944}
m_LocalRotation: {x: 0.0069020824, y: 0.08178909, z: -0.2884789, w: 0.95396173}
m_LocalPosition: {x: -0.26574135, y: -0.0000000018626456, z: 0.000000040046856}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
m_Children:
- {fileID: 1155825635249726181}
@ -1106,8 +1145,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5987610693947379234}
m_LocalRotation: {x: 0.0017529377, y: 0.0054814336, z: 0.3846653, w: 0.9230382}
m_LocalPosition: {x: -0.035081632, y: 0.000000076293944, z: 0.000000076293944}
m_LocalRotation: {x: -0.0060253427, y: -0.03630273, z: 0.18709365, w: 0.9816526}
m_LocalPosition: {x: -0.03508158, y: -0.000000056723266, z: -0.000000075175286}
m_LocalScale: {x: 0.9999982, y: 1.000001, z: 1.0000008}
m_Children:
- {fileID: 2923635744645576384}
@ -1137,8 +1176,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6069180985358476005}
m_LocalRotation: {x: -0.07867066, y: -0.31545055, z: 0.21041414, w: 0.92196953}
m_LocalPosition: {x: -0.050257567, y: -0.021261292, z: -0.039970435}
m_LocalRotation: {x: 0.049903188, y: 0.24814127, z: -0.2163111, w: -0.94294494}
m_LocalPosition: {x: -0.050257787, y: -0.021261245, z: -0.039970767}
m_LocalScale: {x: 0.9999985, y: 0.9999991, z: 1.0000021}
m_Children:
- {fileID: 3773357438274246026}
@ -1168,8 +1207,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6110096685260772672}
m_LocalRotation: {x: 0.00000035228672, y: 0.0000016764567, z: 0.18919423, w: 0.98193973}
m_LocalPosition: {x: -0.025481796, y: 0.000000076293944, z: 0.00000015258789}
m_LocalRotation: {x: -0.09320061, y: -0.032184448, z: -0.27139986, w: -0.9574027}
m_LocalPosition: {x: -0.025481908, y: -0.00000009802185, z: -0.000000073574675}
m_LocalScale: {x: 0.9999965, y: 1.0000023, z: 1.0000012}
m_Children: []
m_Father: {fileID: 6376129371693913932}
@ -1198,8 +1237,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6322738578710340569}
m_LocalRotation: {x: -0.18852551, y: -0.19862351, z: -0.07134884, w: 0.95912266}
m_LocalPosition: {x: -0.13715954, y: -0.000000057220458, z: 0}
m_LocalRotation: {x: -0.30924731, y: -0.4700316, z: -0.030840574, w: 0.82612675}
m_LocalPosition: {x: -0.13715965, y: 0.000000054016716, z: 0.00000026263297}
m_LocalScale: {x: 1.0000002, y: 1, z: 0.9999996}
m_Children:
- {fileID: 7686228968629508592}
@ -1229,8 +1268,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6352006240673354751}
m_LocalRotation: {x: -0.8082375, y: 0.10672276, z: 0.1667321, w: 0.5545835}
m_LocalPosition: {x: -0.27302432, y: -0.000000057220458, z: -0.00000015258789}
m_LocalRotation: {x: -0.8101324, y: -0.03543683, z: 0.110051334, w: 0.5747333}
m_LocalPosition: {x: -0.27302435, y: 0.00000009965153, z: -0.00000001676381}
m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 0.99999994}
m_Children:
- {fileID: 8525967459382616289}
@ -1264,8 +1303,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6365784568290682216}
m_LocalRotation: {x: -0.01661852, y: -0.24742793, z: -0.0053551164, w: 0.968749}
m_LocalPosition: {x: -0.061692502, y: 0.00000030517577, z: -0.000000076293944}
m_LocalRotation: {x: -0.07778084, y: -0.39037582, z: -0.057140745, w: 0.9155827}
m_LocalPosition: {x: -0.06169246, y: -0.00000018940803, z: 0.000000040978122}
m_LocalScale: {x: 1.0000011, y: 1.0000014, z: 0.9999977}
m_Children: []
m_Father: {fileID: 8525967459382616289}
@ -1294,8 +1333,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6929917731719682250}
m_LocalRotation: {x: -0.10874623, y: 0.015126654, z: -0.6966549, w: 0.7089551}
m_LocalPosition: {x: -0.4370028, y: 0, z: 0}
m_LocalRotation: {x: -0.18676129, y: -0.06768932, z: -0.6861403, w: 0.6998214}
m_LocalPosition: {x: -0.43700308, y: 0.000000059604638, z: 0.0000001192093}
m_LocalScale: {x: 0.9999997, y: 0.9999999, z: 0.9999999}
m_Children:
- {fileID: 9001467652070205233}
@ -1325,8 +1364,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6933350757550692833}
m_LocalRotation: {x: 0.000000103785865, y: 0.0000012732208, z: 0.43306983, w: 0.9013604}
m_LocalPosition: {x: -0.043230552, y: -0.000000076293944, z: 0.000000114440915}
m_LocalRotation: {x: -0.013215045, y: -0.09366979, z: -0.33321592, w: -0.93809307}
m_LocalPosition: {x: -0.043230824, y: 0.000000034691812, z: -0.000000101048485}
m_LocalScale: {x: 1.0000014, y: 0.99999833, z: 0.99999994}
m_Children:
- {fileID: 4872485736666439787}
@ -1356,8 +1395,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7247306900409881327}
m_LocalRotation: {x: 0.016612839, y: 0.24742885, z: -0.005349224, w: 0.96874887}
m_LocalPosition: {x: -0.061692312, y: -0.00000015258789, z: -0.000000076293944}
m_LocalRotation: {x: -0.07778489, y: -0.3903736, z: 0.057146933, w: -0.9155831}
m_LocalPosition: {x: -0.06169257, y: 0.00000006274782, z: 0.00000014901192}
m_LocalScale: {x: 0.99999833, y: 0.9999989, z: 1.0000025}
m_Children: []
m_Father: {fileID: 172615243691829618}
@ -1386,8 +1425,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7309485774519016552}
m_LocalRotation: {x: -9.020564e-15, y: 0.000000030988744, z: 0.2052295, w: 0.97871387}
m_LocalPosition: {x: -0.13291733, y: 0, z: 4.5474734e-15}
m_LocalRotation: {x: -0.022459064, y: -0.01316803, z: 0.20520966, w: 0.9783717}
m_LocalPosition: {x: -0.13291728, y: 0.000000029802326, z: 0.0000000037252903}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1711960413760168732}
@ -1421,8 +1460,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7315767739161224810}
m_LocalRotation: {x: 0.49912703, y: -0.50087154, z: -0.49912694, w: 0.5008715}
m_LocalPosition: {x: 0.00000004273747, y: 0.87985283, z: -0.050017122}
m_LocalRotation: {x: 0.48367465, y: -0.48547116, z: -0.5141181, w: 0.51580924}
m_LocalPosition: {x: -0.000000047381036, y: 0.8798528, z: -0.0500175}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2308380322085339425}
@ -1454,8 +1493,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7528424188251990056}
m_LocalRotation: {x: 0.0039684083, y: -0.07920908, z: -0.28932023, w: 0.95394135}
m_LocalPosition: {x: -0.26574126, y: 0, z: 0}
m_LocalRotation: {x: -0.041125182, y: -0.08467279, z: -0.33245346, w: 0.93841034}
m_LocalPosition: {x: -0.26574132, y: 0.000000023283064, z: 0.000000014901167}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
m_Children:
- {fileID: 5634246410014866941}
@ -1485,8 +1524,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7544261436310306133}
m_LocalRotation: {x: -0.030183004, y: 0.12396659, z: -0.25285047, w: 0.9590558}
m_LocalPosition: {x: -0.13421905, y: -0.00000030517577, z: 0.015077667}
m_LocalRotation: {x: 0.03420203, y: -0.07848046, z: -0.16149701, w: -0.9831529}
m_LocalPosition: {x: -0.13421941, y: 0.00000016018754, z: 0.015077094}
m_LocalScale: {x: 0.9999992, y: 1.0000018, z: 0.9999988}
m_Children:
- {fileID: 7377518232868534573}
@ -1516,8 +1555,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7603993324009819168}
m_LocalRotation: {x: 0.007863666, y: 0.99740684, z: 0.0073751262, w: -0.0711576}
m_LocalPosition: {x: -0.016426772, y: 0.04478739, z: -0.08392096}
m_LocalRotation: {x: -0.020501062, y: 0.99692, z: 0.0643847, w: -0.03981127}
m_LocalPosition: {x: -0.016426802, y: 0.044787392, z: -0.083920956}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6483019246841574833}
@ -1547,8 +1586,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7741756877746249129}
m_LocalRotation: {x: 0.0077962466, y: 0.9974131, z: -0.007370199, w: 0.0710776}
m_LocalPosition: {x: -0.016426772, y: 0.04478738, z: 0.08392096}
m_LocalRotation: {x: -0.059931125, y: 0.994141, z: -0.0602394, w: 0.06680747}
m_LocalPosition: {x: -0.016426742, y: 0.044787392, z: 0.083920956}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_Children:
- {fileID: 5840514889789671829}
@ -1578,8 +1617,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7999426185175074113}
m_LocalRotation: {x: 0.0013705099, y: 0.011220961, z: 0.1611172, w: 0.9868706}
m_LocalPosition: {x: -0.015028152, y: 0, z: 0.000000019073486}
m_LocalRotation: {x: -0.004248309, y: -0.015047816, z: 0.08290342, w: 0.996435}
m_LocalPosition: {x: -0.015028279, y: -0.00000001555601, z: -0.000000027008403}
m_LocalScale: {x: 0.99999696, y: 1.0000015, z: 1.0000015}
m_Children:
- {fileID: 3047899241745903957}
@ -1609,8 +1648,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8065360452664104908}
m_LocalRotation: {x: -0.0000007668541, y: 0.00000456344, z: 0.47445863, w: 0.8802778}
m_LocalPosition: {x: -0.023676071, y: -0.000000076293944, z: 0.000000114440915}
m_LocalRotation: {x: 0.005155577, y: 0.026400661, z: 0.34632102, w: 0.9377304}
m_LocalPosition: {x: -0.02367614, y: 0.000000025596805, z: -0.00000006920906}
m_LocalScale: {x: 1.0000013, y: 0.99999803, z: 1.000001}
m_Children: []
m_Father: {fileID: 8951408371938246850}
@ -1639,8 +1678,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8183122837490203285}
m_LocalRotation: {x: 0.048815206, y: 0.7679337, z: 0.21692444, w: 0.6006985}
m_LocalPosition: {x: 0.0231958, y: 0.01933693, z: 0.05392591}
m_LocalRotation: {x: 0.048795775, y: 0.76795596, z: 0.21691547, w: 0.600675}
m_LocalPosition: {x: 0.023195868, y: 0.019336926, z: 0.053925924}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4436478753813888877}
@ -1670,8 +1709,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8408655410135606152}
m_LocalRotation: {x: 0.10859795, y: -0.015255186, z: -0.69670886, w: 0.70892215}
m_LocalPosition: {x: -0.43699226, y: 0.000000009536743, z: 0}
m_LocalRotation: {x: 0.1452731, y: 0.08272579, z: -0.71652275, w: 0.6772351}
m_LocalPosition: {x: -0.4369924, y: 0.00000008940695, z: 0.000000089406946}
m_LocalScale: {x: 0.9999997, y: 0.9999999, z: 0.9999999}
m_Children:
- {fileID: 6613215612152867626}
@ -1701,8 +1740,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8431713027794162816}
m_LocalRotation: {x: -0.016705867, y: 0.0021016079, z: 0.104906425, w: 0.9943396}
m_LocalPosition: {x: -0.39293936, y: -0.0000016987324, z: 0.0000004005432}
m_LocalRotation: {x: 0.01623825, y: 0.026709879, z: 0.16607146, w: 0.9856182}
m_LocalPosition: {x: -0.39293945, y: -0.0000016391277, z: 0.00000041350722}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children:
- {fileID: 7310669475753854536}
@ -1732,8 +1771,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8575332863170988814}
m_LocalRotation: {x: 0.078670144, y: 0.31545085, z: 0.21041228, w: 0.9219699}
m_LocalPosition: {x: -0.05025764, y: -0.021261139, z: 0.039970703}
m_LocalRotation: {x: 0.04990313, y: 0.24814186, z: 0.21631044, w: 0.9429449}
m_LocalPosition: {x: -0.05025755, y: -0.021261375, z: 0.039970398}
m_LocalScale: {x: 1.0000008, y: 1.0000013, z: 0.9999979}
m_Children:
- {fileID: 1228465616358054297}
@ -1763,8 +1802,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8637201132731853887}
m_LocalRotation: {x: -0.00000006610114, y: 0.0000009601533, z: 0.43306747, w: 0.9013615}
m_LocalPosition: {x: -0.043230668, y: 0.000000076293944, z: 0.000000076293944}
m_LocalRotation: {x: -0.013212191, y: -0.09367046, z: 0.3332143, w: 0.93809354}
m_LocalPosition: {x: -0.043230582, y: -0.000000080733976, z: -0.00000007895871}
m_LocalScale: {x: 0.999998, y: 1.0000021, z: 1}
m_Children:
- {fileID: 2729233659238279580}
@ -1794,8 +1833,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8749973089536645696}
m_LocalRotation: {x: -0.00088069995, y: -0.004782351, z: 0.23429038, w: 0.9721545}
m_LocalPosition: {x: -0.026994552, y: -0.00000015258789, z: 0.000000076293944}
m_LocalRotation: {x: -0.08546828, y: -0.0806321, z: 0.22649558, w: 0.96689886}
m_LocalPosition: {x: -0.026994554, y: 0.00000010861564, z: 0.00000002165323}
m_LocalScale: {x: 1.0000025, y: 0.99999887, z: 0.99999887}
m_Children:
- {fileID: 2119871044917376671}
@ -1825,8 +1864,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9090712111714555610}
m_LocalRotation: {x: 0.0030292203, y: 0.012582265, z: 0.22767122, w: 0.97365206}
m_LocalPosition: {x: -0.020229872, y: -0.000000076293944, z: 0}
m_LocalRotation: {x: -0.0058510895, y: 0.005690751, z: -0.16797186, w: -0.985758}
m_LocalPosition: {x: -0.020229796, y: 0.00000006839394, z: 0.000000007799797}
m_LocalScale: {x: 1.0000027, y: 0.999999, z: 0.9999983}
m_Children: []
m_Father: {fileID: 9089149247165090866}
@ -1855,8 +1894,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9120109787131196858}
m_LocalRotation: {x: -0.00000071541706, y: 0.0000011136276, z: -0.16974619, w: 0.9854878}
m_LocalPosition: {x: -0.13412124, y: -0.00000015258789, z: -0.015467529}
m_LocalRotation: {x: 0.0006394895, y: 0.000043783795, z: -0.068327665, w: -0.9976628}
m_LocalPosition: {x: -0.13412161, y: 0.00000027427458, z: -0.015468178}
m_LocalScale: {x: 0.999999, y: 1.000001, z: 0.99999994}
m_Children:
- {fileID: 451042917812744695}
@ -1886,8 +1925,8 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9122852788349729557}
m_LocalRotation: {x: 0.0000010786913, y: 0.00000084620007, z: 0.15353519, w: 0.9881432}
m_LocalPosition: {x: -0.019190902, y: -0.000000076293944, z: 0.000000038146972}
m_LocalRotation: {x: -0.016826611, y: -0.013094956, z: -0.19031814, w: -0.98149097}
m_LocalPosition: {x: -0.019190934, y: 0.000000032610842, z: -0.000000046915382}
m_LocalScale: {x: 1.0000037, y: 0.9999961, z: 0.9999999}
m_Children: []
m_Father: {fileID: 451042917812744695}

@ -1,78 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Test_map
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 159c1112086b81642abc971dd91a254a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 19927da92a838ff4ca22539b75b2a6ea, type: 3}
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 6e7eb3adfd88da8448ec0b297ebacdd3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

@ -40,7 +40,7 @@ Material:
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 80e18fe3fdb8e224890f142cb0b7ecf3, type: 3}
m_Texture: {fileID: 2800000, guid: ba30b5ad10906d145b2715c1a9446f41, type: 3}
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: a08b1f591326642d1b140fc818c9c6b1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: c2da9e7acc6ad1648b0ff0849ef4c283
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 60c31680133898d43822d2d9eae56494
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,77 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CubeSphere
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 38950807c6bf6454dbef567827b770b6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

@ -1,77 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ground
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.027055884, g: 0.09279272, b: 0.3018868, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 20d755ab53045e545ab0b6e59c710ed9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

@ -1,77 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 6b7039502d1528a4db29c4d43d159b01
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

@ -1,78 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Portal
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 0.54901963, g: 0.54901963, b: 1, a: 0.23529412}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 3500dce637708024da2f2e45e4f71cd3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

@ -1,104 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Skybox
m_Shader: {fileID: 104, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BackTex:
m_Texture: {fileID: 2800000, guid: 1566af6e663684dbd85aa5fb32fd9148, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DownTex:
m_Texture: {fileID: 2800000, guid: 9ffeeee1accdc4b4faf2b3e27b226340, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FrontTex:
m_Texture: {fileID: 2800000, guid: ca928ef0e269448ba82388eb41d48544, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LeftTex:
m_Texture: {fileID: 2800000, guid: e5a0eeef6a2514a78b267405d686fe09, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RightTex:
m_Texture: {fileID: 2800000, guid: 4c8911efa34c845f28fbac86385a1b41, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _UpTex:
m_Texture: {fileID: 2800000, guid: bd9ad886b003944169e7ce1286756940, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Rotation: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}

@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 81f714daf7144784b8a2f42f1cd30927
timeCreated: 1497127647
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

@ -1,78 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: StartPoint
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 1, g: 0.6236605, b: 0, a: 0.5372549}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ec3b6ac9651c31248bcfbf695e6f597a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d9d4b9adc9613a04fb715c64d3d2dcf8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,131 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3181899219042528418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3181899219042528419}
- component: {fileID: 3181899219042528430}
- component: {fileID: 3181899219042528417}
- component: {fileID: 3181899219042528416}
- component: {fileID: -1828993248307539358}
- component: {fileID: 96969086124788804}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3181899219042528419
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3181899219042528418}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3181899219042528430
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3181899219042528418}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3181899219042528417
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3181899219042528418}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 38950807c6bf6454dbef567827b770b6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &3181899219042528416
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3181899219042528418}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &-1828993248307539358
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3181899219042528418}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
m_Name:
m_EditorClassIdentifier:
sceneId: 0
serverOnly: 0
visible: 0
m_AssetId: 7c6a0a278eba11e44b9a86cd4da603df
hasSpawned: 0
--- !u!114 &96969086124788804
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3181899219042528418}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a91a718a70d01b347b75cb768a6f1a92, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
color:
serializedVersion: 2
rgba: 4278190080

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 7c6a0a278eba11e44b9a86cd4da603df
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,152 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7349408984269008055
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7349408984269008052}
- component: {fileID: 7349408984269008059}
- component: {fileID: 7349408984269008058}
- component: {fileID: 7349408984269008053}
- component: {fileID: 7349408984269008063}
- component: {fileID: 7349408984269008062}
- component: {fileID: 7349408984269008057}
- component: {fileID: 7349408984269008056}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7349408984269008052
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7349408984269008055}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 50, y: 1, z: 50}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7349408984269008059
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7349408984269008055}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7349408984269008058
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7349408984269008055}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 20d755ab53045e545ab0b6e59c710ed9, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &7349408984269008053
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7349408984269008055}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &7349408984269008063
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7349408984269008055}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 20, z: 0.05}
m_Center: {x: 0, y: 10, z: -0.5}
--- !u!65 &7349408984269008062
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7349408984269008055}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.05, y: 20, z: 1}
m_Center: {x: -0.5, y: 10, z: 0}
--- !u!65 &7349408984269008057
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7349408984269008055}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.05, y: 20, z: 1}
m_Center: {x: 0.5, y: 10, z: 0}
--- !u!65 &7349408984269008056
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7349408984269008055}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 20, z: 0.05}
m_Center: {x: 0, y: 10, z: 0.5}

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 4fdcc4aa5c669b348a5954a92f5e8e89
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,355 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1724664263041697580
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7513987664611104733}
- component: {fileID: 3866048407219963700}
- component: {fileID: 6667391912482377964}
m_Layer: 0
m_Name: Visor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7513987664611104733
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1724664263041697580}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.39999998, z: 0.5}
m_LocalScale: {x: 0.5, y: 0.1, z: 0.2}
m_Children: []
m_Father: {fileID: 962190737825349125}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3866048407219963700
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1724664263041697580}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6667391912482377964
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1724664263041697580}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5620029719931856626
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 962190737825349125}
- component: {fileID: 8168211270351413936}
- component: {fileID: 5601443051240418659}
m_Layer: 0
m_Name: Capsule
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &962190737825349125
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5620029719931856626}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7513987664611104733}
m_Father: {fileID: 464867598898769114}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8168211270351413936
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5620029719931856626}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5601443051240418659
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5620029719931856626}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6b7039502d1528a4db29c4d43d159b01, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7619140271685878370
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 464867598898769114}
- component: {fileID: 5674344380471455553}
- component: {fileID: -4914236621144254103}
- component: {fileID: -903079073849018483}
- component: {fileID: -1734969889957956087}
- component: {fileID: 5462452979215896872}
- component: {fileID: -2422551836510166228}
- component: {fileID: 1763152038191860132}
- component: {fileID: 1747637013460943425}
m_Layer: 8
m_Name: Player
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &464867598898769114
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619140271685878370}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.08, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 962190737825349125}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5674344380471455553
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619140271685878370}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
m_Name:
m_EditorClassIdentifier:
sceneId: 0
serverOnly: 0
visible: 0
m_AssetId: 9f0094c1325091d42a558274b947221f
hasSpawned: 0
--- !u!114 &-4914236621144254103
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619140271685878370}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2f74aedd71d9a4f55b3ce499326d45fb, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
clientAuthority: 1
sendInterval: 0.05
syncPosition: 1
syncRotation: 1
syncScale: 0
interpolatePosition: 1
interpolateRotation: 1
interpolateScale: 0
bufferTimeMultiplier: 1
bufferSizeLimit: 64
catchupThreshold: 4
catchupMultiplier: 0.1
onlySyncOnChange: 1
bufferResetMultiplier: 5
positionSensitivity: 0.01
rotationSensitivity: 0.01
scaleSensitivity: 0.01
showGizmos: 0
showOverlay: 0
overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
--- !u!114 &-903079073849018483
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619140271685878370}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 22976424f775a0f4a8531e6713ff6de2, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
--- !u!114 &-1734969889957956087
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619140271685878370}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 05e10150710dde14b83d3c8f5aa853c2, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
characterController: {fileID: 5462452979215896872}
moveSpeed: 8
turnSensitivity: 5
maxTurnSpeed: 100
horizontal: 0
vertical: 0
turn: 0
jumpSpeed: 0
isGrounded: 1
isFalling: 0
velocity: {x: 0, y: 0, z: 0}
--- !u!143 &5462452979215896872
CharacterController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619140271685878370}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Height: 2
m_Radius: 0.5
m_SlopeLimit: 45
m_StepOffset: 0.3
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 0, z: 0}
--- !u!136 &-2422551836510166228
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619140271685878370}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &1763152038191860132
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619140271685878370}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &1747637013460943425
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7619140271685878370}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a91a718a70d01b347b75cb768a6f1a92, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
color:
serializedVersion: 2
rgba: 4278190080

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 9f0094c1325091d42a558274b947221f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,322 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1098173225717622925
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1098173225717622921}
- component: {fileID: 1098173225717622922}
- component: {fileID: 1098173225717622923}
- component: {fileID: 1098173225717622924}
- component: {fileID: 3141292696673982546}
- component: {fileID: 5948271423698091598}
m_Layer: 9
m_Name: Portal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1098173225717622921
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1098173225717622925}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_Children:
- {fileID: 1355348187805494562}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1098173225717622922
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1098173225717622925}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1098173225717622923
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1098173225717622925}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3500dce637708024da2f2e45e4f71cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!136 &1098173225717622924
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1098173225717622925}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
m_Radius: 0.2
m_Height: 1
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &3141292696673982546
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1098173225717622925}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
m_Name:
m_EditorClassIdentifier:
sceneId: 0
serverOnly: 0
visible: 0
m_AssetId: c624c75494b4d7d4086b9212f897e56a
hasSpawned: 0
--- !u!114 &5948271423698091598
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1098173225717622925}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0e680878006965146a8f9d85834c4d1c, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
destinationScene:
startPosition: {x: 0, y: 0, z: 0}
label: {fileID: 5446595135713311426}
--- !u!1 &5961932215084527574
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1355348187805494562}
- component: {fileID: 5428053421152709616}
- component: {fileID: 4525528713057871397}
- component: {fileID: 5446595135713311426}
- component: {fileID: 3243959486819493908}
m_Layer: 9
m_Name: Label_TMP
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1355348187805494562
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5961932215084527574}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1098173225717622921}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 1.5}
m_SizeDelta: {x: 20, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &5428053421152709616
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5961932215084527574}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!222 &4525528713057871397
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5961932215084527574}
m_CullTransparentMesh: 0
--- !u!114 &5446595135713311426
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5961932215084527574}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Sublevel2
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4288619804
m_fontColor: {r: 0.108668566, g: 0.14359462, b: 0.6226415, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 4
m_fontSizeBase: 4
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 5
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 1
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 0
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_renderer: {fileID: 5428053421152709616}
m_maskType: 0
_SortingLayer: 0
_SortingLayerID: 0
_SortingOrder: 0
--- !u!114 &3243959486819493908
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5961932215084527574}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cc58300ee45438a418d9e32957fdc0c0, type: 3}
m_Name:
m_EditorClassIdentifier:

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: c624c75494b4d7d4086b9212f897e56a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,131 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2188792038427236743
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2188792038427236742}
- component: {fileID: 2188792038427236747}
- component: {fileID: 2188792038427236744}
- component: {fileID: 2188792038427236745}
- component: {fileID: -5172514306435102607}
- component: {fileID: 1758063572567377699}
m_Layer: 0
m_Name: Sphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2188792038427236742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2188792038427236743}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2188792038427236747
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2188792038427236743}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2188792038427236744
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2188792038427236743}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 38950807c6bf6454dbef567827b770b6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!135 &2188792038427236745
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2188792038427236743}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &-5172514306435102607
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2188792038427236743}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
m_Name:
m_EditorClassIdentifier:
sceneId: 0
serverOnly: 0
visible: 0
m_AssetId: e588080aa542be54d9ca9d5c734dc9ee
hasSpawned: 0
--- !u!114 &1758063572567377699
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2188792038427236743}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a91a718a70d01b347b75cb768a6f1a92, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
color:
serializedVersion: 2
rgba: 4278190080

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: e588080aa542be54d9ca9d5c734dc9ee
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,81 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7582855647636897216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7582855647636897223}
- component: {fileID: 7582855647636897221}
- component: {fileID: 7582855647636897222}
m_Layer: 0
m_Name: StartPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7582855647636897223
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7582855647636897216}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 0.05, z: 2}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7582855647636897221
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7582855647636897216}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7582855647636897222
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7582855647636897216}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ec3b6ac9651c31248bcfbf695e6f597a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 849c125c9d8094249b3c664da1cd143a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1 +0,0 @@
Setup details at https://mirror-networking.gitbook.io/docs/examples/additive-levels

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: e0b006e68a5390c42a2ac1413c98e72f
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 7a6d39d823db54d43925eb65b4ffec55
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,495 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 1
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &185921126
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 185921129}
- component: {fileID: 185921128}
- component: {fileID: 185921127}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &185921127
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 185921126}
m_Enabled: 1
--- !u!20 &185921128
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 185921126}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &185921129
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 185921126}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1040404844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1040404847}
- component: {fileID: 1040404846}
- component: {fileID: 1040404845}
m_Layer: 5
m_Name: Panel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1040404845
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1040404844}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1040404846
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1040404844}
m_CullTransparentMesh: 0
--- !u!224 &1040404847
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1040404844}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1300359894}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1074858613
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1074858617}
- component: {fileID: 1074858616}
- component: {fileID: 1074858615}
- component: {fileID: 1074858614}
- component: {fileID: 1074858618}
m_Layer: 0
m_Name: Network
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1074858614
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074858613}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6442dc8070ceb41f094e44de0bf87274, type: 3}
m_Name:
m_EditorClassIdentifier:
offsetX: 0
offsetY: 0
--- !u!114 &1074858615
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074858613}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b0fecffa3f624585964b0d0eb21b18e, type: 3}
m_Name:
m_EditorClassIdentifier:
Port: 7777
DualMode: 1
NoDelay: 1
Interval: 10
Timeout: 10000
FastResend: 2
CongestionWindow: 0
SendWindowSize: 4096
ReceiveWindowSize: 4096
NonAlloc: 1
debugLog: 0
statisticsGUI: 0
statisticsLog: 0
--- !u!114 &1074858616
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074858613}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 01eafa8309a0894479f0f87ae1a9c30f, type: 3}
m_Name:
m_EditorClassIdentifier:
dontDestroyOnLoad: 1
PersistNetworkManagerToOfflineScene: 0
runInBackground: 1
autoStartServerBuild: 1
serverTickRate: 30
offlineScene: Assets/Mirror/Examples/AdditiveLevels/Scenes/Offline.unity
onlineScene: Assets/Mirror/Examples/AdditiveLevels/Scenes/Online.unity
transport: {fileID: 1074858615}
networkAddress: localhost
maxConnections: 100
authenticator: {fileID: 0}
playerPrefab: {fileID: 7619140271685878370, guid: 9f0094c1325091d42a558274b947221f,
type: 3}
autoCreatePlayer: 0
playerSpawnMethod: 1
spawnPrefabs: []
additiveScenes:
- Assets/Mirror/Examples/AdditiveLevels/Scenes/SubLevel1.unity
- Assets/Mirror/Examples/AdditiveLevels/Scenes/SubLevel2.unity
fadeInOut: {fileID: 1300359890}
--- !u!4 &1074858617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074858613}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1300359894}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1074858618
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074858613}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b979f26c95d34324ba005bfacfa9c4fc, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1300359889
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1300359894}
- component: {fileID: 1300359893}
- component: {fileID: 1300359892}
- component: {fileID: 1300359890}
m_Layer: 5
m_Name: FadeCanvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1300359890
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1300359889}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 363a8867bb9c7b845a73233566df8c1e, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 1
fadeImage: {fileID: 1040404845}
fadeColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!114 &1300359892
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1300359889}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!223 &1300359893
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1300359889}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!224 &1300359894
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1300359889}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 1040404847}
m_Father: {fileID: 1074858617}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save