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SAE/Library/PackageManager/ProjectCache

3067 lines
68 KiB

m_ProjectFiles:
m_ManifestFileStatus:
m_FilePath: C:/Users/zinn1/Documents/SAE/Packages/manifest.json
m_PathExists: 1
m_ContentTrackingEnabled: 1
m_ModificationDate:
serializedVersion: 2
ticks: 638005736211407587
m_Hash: 4093901072
m_LockFileStatus:
m_FilePath: C:/Users/zinn1/Documents/SAE/Packages/packages-lock.json
m_PathExists: 1
m_ContentTrackingEnabled: 1
m_ModificationDate:
serializedVersion: 2
ticks: 638005738755366072
m_Hash: 2693427989
m_EmbeddedPackageManifests:
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m_LocalPackages:
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m_ProjectPath: C:/Users/zinn1/Documents/SAE/Packages
m_EditorVersion: 2021.3.9f1 (ad3870b89536)
m_ResolvedPackages:
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testable: 0
isDirectDependency: 1
version: 1.17.2
source: 1
resolvedPath: C:\Users\zinn1\Documents\SAE\Library\PackageCache\com.unity.collab-proxy@1.17.2
assetPath: Packages/com.unity.collab-proxy
name: com.unity.collab-proxy
displayName: Version Control
author:
name:
email:
url:
category: Editor
type:
description: The Version Control package gives you the ability to use either Collaborate
or Plastic SCM for Unity (beta) in the Unity editor. To use Plastic SCM for Unity
(beta), a Plastic SCM subscription is required. Learn more about how you can
get started for free by visiting plasticscm.com.
status: 4
errors: []
versions:
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assetPath: Packages/com.unity.ide.rider
name: com.unity.ide.rider
displayName: JetBrains Rider Editor
author:
name:
email:
url:
category:
type:
description: The JetBrains Rider Editor package provides an integration for using
the JetBrains Rider IDE as a code editor for Unity. It adds support for generating
.csproj files for code completion and auto-discovery of installations.
status: 4
errors: []
versions:
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assetPath: Packages/com.unity.ide.visualstudio
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displayName: Visual Studio Editor
author:
name:
email:
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status: 4
errors: []
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assetPath: Packages/com.unity.ide.vscode
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displayName: Visual Studio Code Editor
author:
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email:
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assetPath: Packages/com.unity.test-framework
name: com.unity.test-framework
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author:
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type:
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keywords:
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resolvedPath: C:\Users\zinn1\Documents\SAE\Library\PackageCache\com.unity.textmeshpro@3.0.6
assetPath: Packages/com.unity.textmeshpro
name: com.unity.textmeshpro
displayName: TextMeshPro
author:
name:
email:
url:
category: Text Rendering
type:
description: 'TextMeshPro is the ultimate text solution for Unity. It''s the perfect
replacement for Unity''s UI Text and the legacy Text Mesh.
Powerful and
easy to use, TextMeshPro (also known as TMP) uses Advanced Text Rendering techniques
along with a set of custom shaders; delivering substantial visual quality improvements
while giving users incredible flexibility when it comes to text styling and texturing.
TextMeshPro
provides Improved Control over text formatting and layout with features like
character, word, line and paragraph spacing, kerning, justified text, Links,
over 30 Rich Text Tags available, support for Multi Font & Sprites, Custom Styles
and more.
Great performance. Since the geometry created by TextMeshPro
uses two triangles per character just like Unity''s text components, this improved
visual quality and flexibility comes at no additional performance cost.'
status: 4
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name:
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audio sequences, and complex particle effects.
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