commit a6d03b2dcd3a644ad2e81956efa36172a70be432
Author: Victor Pérez Ngounou
Date: Thu Jan 12 05:19:03 2023 +0100
Mise en place de l'architecture du projet API
diff --git a/.drone.yml b/.drone.yml
new file mode 100644
index 0000000..42f1c93
--- /dev/null
+++ b/.drone.yml
@@ -0,0 +1,66 @@
+kind: pipeline
+type: docker
+name: default
+
+trigger:
+ event:
+ - push
+
+steps:
+ - name: build
+ image: mcr.microsoft.com/dotnet/sdk:6.0
+ volumes:
+ - name: docs
+ path: /docs
+ commands:
+ - cd Sources/
+ - dotnet restore Solution.sln
+ - dotnet build Solution.sln -c Release --no-restore
+ - dotnet publish Solution.sln -c Release --no-restore -o CI_PROJECT_DIR/build/release
+
+ - name: tests
+ image: mcr.microsoft.com/dotnet/sdk:6.0
+ commands:
+ - cd Sources/
+ - dotnet restore Solution.sln
+ - dotnet test Solution.sln --no-restore
+ depends_on: [build]
+
+ - name: code-analysis
+ image: hub.codefirst.iut.uca.fr/thomas.bellembois/codefirst-dronesonarplugin-dotnet6
+ commands:
+ - cd Sources/
+ - dotnet restore Solution.sln
+ - dotnet sonarscanner begin /k:BowlingScoreApp /d:sonar.host.url=$${PLUGIN_SONAR_HOST} /d:sonar.coverageReportPaths="coveragereport/SonarQube.xml" /d:sonar.coverage.exclusions="Tests/**,BowlingApp/**,BowlingEF/**,Business/**,BowlingMaping/**,BowlingStub/**" /d:sonar.login=$${PLUGIN_SONAR_TOKEN}
+ - dotnet build Solution.sln -c Release --no-restore
+ - dotnet test Solution.sln --logger trx --no-restore /p:CollectCoverage=true /p:CoverletOutputFormat=cobertura --collect "XPlat Code Coverage"
+ - reportgenerator -reports:"**/coverage.cobertura.xml" -reporttypes:SonarQube -targetdir:"coveragereport"
+ - dotnet publish Solution.sln -c Release --no-restore -o CI_PROJECT_DIR/build/release
+ - dotnet sonarscanner end /d:sonar.login=$${PLUGIN_SONAR_TOKEN}
+ secrets: [ SECRET_SONAR_LOGIN ]
+ settings:
+ # accessible en ligne de commande par ${PLUGIN_SONAR_HOST}
+ sonar_host: https://codefirst.iut.uca.fr/sonar/
+ # accessible en ligne de commande par ${PLUGIN_SONAR_TOKEN}
+ sonar_token:
+ from_secret: SECRET_SONAR_LOGIN
+ depends_on: [tests]
+
+ - name: generate-and-deploy-docs
+ image: hub.codefirst.iut.uca.fr/thomas.bellembois/codefirst-docdeployer
+ failure: ignore
+ volumes:
+ - name: docs
+ path: /docs
+ commands:
+ #- cd Documentation/doxygen
+ #- doxygen Doxyfile
+ - /entrypoint.sh
+ when:
+ branch:
+ - master
+ depends_on: [ build ]
+
+volumes:
+- name: docs
+ temp: {}
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..d767293
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,430 @@
+# ---> VisualStudio
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Ww][Ii][Nn]32/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# ASP.NET Scaffolding
+ScaffoldingReadMe.txt
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.tlog
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Coverlet is a free, cross platform Code Coverage Tool
+coverage*.json
+coverage*.xml
+coverage*.info
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio 6 auto-generated project file (contains which files were open etc.)
+*.vbp
+
+# Visual Studio 6 workspace and project file (working project files containing files to include in project)
+*.dsw
+*.dsp
+
+# Visual Studio 6 technical files
+*.ncb
+*.aps
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# Visual Studio History (VSHistory) files
+.vshistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
+
+# Fody - auto-generated XML schema
+FodyWeavers.xsd
+
+# VS Code files for those working on multiple tools
+.vscode/*
+!.vscode/settings.json
+!.vscode/tasks.json
+!.vscode/launch.json
+!.vscode/extensions.json
+*.code-workspace
+
+# Local History for Visual Studio Code
+.history/
+
+# Windows Installer files from build outputs
+*.cab
+*.msi
+*.msix
+*.msm
+*.msp
+
+# JetBrains Rider
+*.sln.iml
+
+# ---> macOS
+# General
+.DS_Store
+.AppleDouble
+.LSOverride
+
+# Icon must end with two \r
+Icon
+
+# Thumbnails
+._*
+
+# Files that might appear in the root of a volume
+.DocumentRevisions-V100
+.fseventsd
+.Spotlight-V100
+.TemporaryItems
+.Trashes
+.VolumeIcon.icns
+.com.apple.timemachine.donotpresent
+
+# Directories potentially created on remote AFP share
+.AppleDB
+.AppleDesktop
+Network Trash Folder
+Temporary Items
+.apdisk
+
+/Sources/BowlingApp/bowling.db-shm
+/Sources/BowlingApp/bowling.db-wal
diff --git a/Documentation/doc_images/CodeFirst.png b/Documentation/doc_images/CodeFirst.png
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diff --git a/Documentation/doc_images/bowling-157933.png b/Documentation/doc_images/bowling-157933.png
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diff --git a/Documentation/doc_images/casutilisation.PNG b/Documentation/doc_images/casutilisation.PNG
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diff --git a/Documentation/doxygen/Doxyfile b/Documentation/doxygen/Doxyfile
new file mode 100644
index 0000000..f5a9060
--- /dev/null
+++ b/Documentation/doxygen/Doxyfile
@@ -0,0 +1,2704 @@
+# Doxyfile 1.9.3
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project.
+#
+# All text after a double hash (##) is considered a comment and is placed in
+# front of the TAG it is preceding.
+#
+# All text after a single hash (#) is considered a comment and will be ignored.
+# The format is:
+# TAG = value [value, ...]
+# For lists, items can also be appended using:
+# TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (\" \").
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the configuration
+# file that follow. The default is UTF-8 which is also the encoding used for all
+# text before the first occurrence of this tag. Doxygen uses libiconv (or the
+# iconv built into libc) for the transcoding. See
+# https://www.gnu.org/software/libiconv/ for the list of possible encodings.
+# The default value is: UTF-8.
+
+DOXYFILE_ENCODING = UTF-8
+
+# The PROJECT_NAME tag is a single word (or a sequence of words surrounded by
+# double-quotes, unless you are using Doxywizard) that should identify the
+# project for which the documentation is generated. This name is used in the
+# title of most generated pages and in a few other places.
+# The default value is: My Project.
+
+PROJECT_NAME = "BowlingScoreApp"
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
+# could be handy for archiving the generated documentation or if some version
+# control system is used.
+
+PROJECT_NUMBER = 1.0.0
+
+# Using the PROJECT_BRIEF tag one can provide an optional one line description
+# for a project that appears at the top of each page and should give viewer a
+# quick idea about the purpose of the project. Keep the description short.
+
+PROJECT_BRIEF = ""
+
+# With the PROJECT_LOGO tag one can specify a logo or an icon that is included
+# in the documentation. The maximum height of the logo should not exceed 55
+# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
+# the logo to the output directory.
+
+PROJECT_LOGO = images/CodeFirst.png
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
+# into which the generated documentation will be written. If a relative path is
+# entered, it will be relative to the location where doxygen was started. If
+# left blank the current directory will be used.
+
+OUTPUT_DIRECTORY = /docs/doxygen
+
+# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub-
+# directories (in 2 levels) under the output directory of each output format and
+# will distribute the generated files over these directories. Enabling this
+# option can be useful when feeding doxygen a huge amount of source files, where
+# putting all generated files in the same directory would otherwise causes
+# performance problems for the file system.
+# The default value is: NO.
+
+CREATE_SUBDIRS = NO
+
+# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
+# characters to appear in the names of generated files. If set to NO, non-ASCII
+# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
+# U+3044.
+# The default value is: NO.
+
+ALLOW_UNICODE_NAMES = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all
+# documentation generated by doxygen is written. Doxygen will use this
+# information to generate all constant output in the proper language.
+# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese,
+# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States),
+# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian,
+# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages),
+# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian,
+# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian,
+# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish,
+# Ukrainian and Vietnamese.
+# The default value is: English.
+
+OUTPUT_LANGUAGE = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES, doxygen will include brief member
+# descriptions after the members that are listed in the file and class
+# documentation (similar to Javadoc). Set to NO to disable this.
+# The default value is: YES.
+
+BRIEF_MEMBER_DESC = YES
+
+# If the REPEAT_BRIEF tag is set to YES, doxygen will prepend the brief
+# description of a member or function before the detailed description
+#
+# Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
+# brief descriptions will be completely suppressed.
+# The default value is: YES.
+
+REPEAT_BRIEF = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator that is
+# used to form the text in various listings. Each string in this list, if found
+# as the leading text of the brief description, will be stripped from the text
+# and the result, after processing the whole list, is used as the annotated
+# text. Otherwise, the brief description is used as-is. If left blank, the
+# following values are used (name is automatically replaced with the name of
+# the entity):The name class, The name widget, The name file, is, provides,
+# specifies, contains, represents, a, an and the.
+
+ABBREVIATE_BRIEF = "The name class" \
+ "The name widget" \
+ "The name file" \
+ is \
+ provides \
+ specifies \
+ contains \
+ represents \
+ a \
+ an \
+ the
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
+# doxygen will generate a detailed section even if there is only a brief
+# description.
+# The default value is: NO.
+
+ALWAYS_DETAILED_SEC = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
+# inherited members of a class in the documentation of that class as if those
+# members were ordinary class members. Constructors, destructors and assignment
+# operators of the base classes will not be shown.
+# The default value is: NO.
+
+INLINE_INHERITED_MEMB = NO
+
+# If the FULL_PATH_NAMES tag is set to YES, doxygen will prepend the full path
+# before files name in the file list and in the header files. If set to NO the
+# shortest path that makes the file name unique will be used
+# The default value is: YES.
+
+FULL_PATH_NAMES = YES
+
+# The STRIP_FROM_PATH tag can be used to strip a user-defined part of the path.
+# Stripping is only done if one of the specified strings matches the left-hand
+# part of the path. The tag can be used to show relative paths in the file list.
+# If left blank the directory from which doxygen is run is used as the path to
+# strip.
+#
+# Note that you can specify absolute paths here, but also relative paths, which
+# will be relative from the directory where doxygen is started.
+# This tag requires that the tag FULL_PATH_NAMES is set to YES.
+
+STRIP_FROM_PATH =
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the
+# path mentioned in the documentation of a class, which tells the reader which
+# header file to include in order to use a class. If left blank only the name of
+# the header file containing the class definition is used. Otherwise one should
+# specify the list of include paths that are normally passed to the compiler
+# using the -I flag.
+
+STRIP_FROM_INC_PATH =
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but
+# less readable) file names. This can be useful is your file systems doesn't
+# support long names like on DOS, Mac, or CD-ROM.
+# The default value is: NO.
+
+SHORT_NAMES = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then doxygen will interpret the
+# first line (until the first dot) of a Javadoc-style comment as the brief
+# description. If set to NO, the Javadoc-style will behave just like regular Qt-
+# style comments (thus requiring an explicit @brief command for a brief
+# description.)
+# The default value is: NO.
+
+JAVADOC_AUTOBRIEF = NO
+
+# If the JAVADOC_BANNER tag is set to YES then doxygen will interpret a line
+# such as
+# /***************
+# as being the beginning of a Javadoc-style comment "banner". If set to NO, the
+# Javadoc-style will behave just like regular comments and it will not be
+# interpreted by doxygen.
+# The default value is: NO.
+
+JAVADOC_BANNER = NO
+
+# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first
+# line (until the first dot) of a Qt-style comment as the brief description. If
+# set to NO, the Qt-style will behave just like regular Qt-style comments (thus
+# requiring an explicit \brief command for a brief description.)
+# The default value is: NO.
+
+QT_AUTOBRIEF = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make doxygen treat a
+# multi-line C++ special comment block (i.e. a block of //! or /// comments) as
+# a brief description. This used to be the default behavior. The new default is
+# to treat a multi-line C++ comment block as a detailed description. Set this
+# tag to YES if you prefer the old behavior instead.
+#
+# Note that setting this tag to YES also means that rational rose comments are
+# not recognized any more.
+# The default value is: NO.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# By default Python docstrings are displayed as preformatted text and doxygen's
+# special commands cannot be used. By setting PYTHON_DOCSTRING to NO the
+# doxygen's special commands can be used and the contents of the docstring
+# documentation blocks is shown as doxygen documentation.
+# The default value is: YES.
+
+PYTHON_DOCSTRING = YES
+
+# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the
+# documentation from any documented member that it re-implements.
+# The default value is: YES.
+
+INHERIT_DOCS = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new
+# page for each member. If set to NO, the documentation of a member will be part
+# of the file/class/namespace that contains it.
+# The default value is: NO.
+
+SEPARATE_MEMBER_PAGES = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen
+# uses this value to replace tabs by spaces in code fragments.
+# Minimum value: 1, maximum value: 16, default value: 4.
+
+TAB_SIZE = 4
+
+# This tag can be used to specify a number of aliases that act as commands in
+# the documentation. An alias has the form:
+# name=value
+# For example adding
+# "sideeffect=@par Side Effects:^^"
+# will allow you to put the command \sideeffect (or @sideeffect) in the
+# documentation, which will result in a user-defined paragraph with heading
+# "Side Effects:". Note that you cannot put \n's in the value part of an alias
+# to insert newlines (in the resulting output). You can put ^^ in the value part
+# of an alias to insert a newline as if a physical newline was in the original
+# file. When you need a literal { or } or , in the value part of an alias you
+# have to escape them by means of a backslash (\), this can lead to conflicts
+# with the commands \{ and \} for these it is advised to use the version @{ and
+# @} or use a double escape (\\{ and \\})
+
+ALIASES =
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
+# only. Doxygen will then generate output that is more tailored for C. For
+# instance, some of the names that are used will be different. The list of all
+# members will be omitted, etc.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_FOR_C = NO
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or
+# Python sources only. Doxygen will then generate output that is more tailored
+# for that language. For instance, namespaces will be presented as packages,
+# qualified scopes will look different, etc.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_JAVA = YES
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran
+# sources. Doxygen will then generate output that is tailored for Fortran.
+# The default value is: NO.
+
+OPTIMIZE_FOR_FORTRAN = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL
+# sources. Doxygen will then generate output that is tailored for VHDL.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_VHDL = NO
+
+# Set the OPTIMIZE_OUTPUT_SLICE tag to YES if your project consists of Slice
+# sources only. Doxygen will then generate output that is more tailored for that
+# language. For instance, namespaces will be presented as modules, types will be
+# separated into more groups, etc.
+# The default value is: NO.
+
+OPTIMIZE_OUTPUT_SLICE = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it
+# parses. With this tag you can assign which parser to use for a given
+# extension. Doxygen has a built-in mapping, but you can override or extend it
+# using this tag. The format is ext=language, where ext is a file extension, and
+# language is one of the parsers supported by doxygen: IDL, Java, JavaScript,
+# Csharp (C#), C, C++, Lex, D, PHP, md (Markdown), Objective-C, Python, Slice,
+# VHDL, Fortran (fixed format Fortran: FortranFixed, free formatted Fortran:
+# FortranFree, unknown formatted Fortran: Fortran. In the later case the parser
+# tries to guess whether the code is fixed or free formatted code, this is the
+# default for Fortran type files). For instance to make doxygen treat .inc files
+# as Fortran files (default is PHP), and .f files as C (default is Fortran),
+# use: inc=Fortran f=C.
+#
+# Note: For files without extension you can use no_extension as a placeholder.
+#
+# Note that for custom extensions you also need to set FILE_PATTERNS otherwise
+# the files are not read by doxygen. When specifying no_extension you should add
+# * to the FILE_PATTERNS.
+#
+# Note see also the list of default file extension mappings.
+
+EXTENSION_MAPPING =
+
+# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments
+# according to the Markdown format, which allows for more readable
+# documentation. See https://daringfireball.net/projects/markdown/ for details.
+# The output of markdown processing is further processed by doxygen, so you can
+# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in
+# case of backward compatibilities issues.
+# The default value is: YES.
+
+MARKDOWN_SUPPORT = YES
+
+# When the TOC_INCLUDE_HEADINGS tag is set to a non-zero value, all headings up
+# to that level are automatically included in the table of contents, even if
+# they do not have an id attribute.
+# Note: This feature currently applies only to Markdown headings.
+# Minimum value: 0, maximum value: 99, default value: 5.
+# This tag requires that the tag MARKDOWN_SUPPORT is set to YES.
+
+TOC_INCLUDE_HEADINGS = 5
+
+# When enabled doxygen tries to link words that correspond to documented
+# classes, or namespaces to their corresponding documentation. Such a link can
+# be prevented in individual cases by putting a % sign in front of the word or
+# globally by setting AUTOLINK_SUPPORT to NO.
+# The default value is: YES.
+
+AUTOLINK_SUPPORT = YES
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want
+# to include (a tag file for) the STL sources as input, then you should set this
+# tag to YES in order to let doxygen match functions declarations and
+# definitions whose arguments contain STL classes (e.g. func(std::string);
+# versus func(std::string) {}). This also make the inheritance and collaboration
+# diagrams that involve STL classes more complete and accurate.
+# The default value is: NO.
+
+BUILTIN_STL_SUPPORT = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to
+# enable parsing support.
+# The default value is: NO.
+
+CPP_CLI_SUPPORT = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip (see:
+# https://www.riverbankcomputing.com/software/sip/intro) sources only. Doxygen
+# will parse them like normal C++ but will assume all classes use public instead
+# of private inheritance when no explicit protection keyword is present.
+# The default value is: NO.
+
+SIP_SUPPORT = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate
+# getter and setter methods for a property. Setting this option to YES will make
+# doxygen to replace the get and set methods by a property in the documentation.
+# This will only work if the methods are indeed getting or setting a simple
+# type. If this is not the case, or you want to show the methods anyway, you
+# should set this option to NO.
+# The default value is: YES.
+
+IDL_PROPERTY_SUPPORT = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
+# tag is set to YES then doxygen will reuse the documentation of the first
+# member in the group (if any) for the other members of the group. By default
+# all members of a group must be documented explicitly.
+# The default value is: NO.
+
+DISTRIBUTE_GROUP_DOC = NO
+
+# If one adds a struct or class to a group and this option is enabled, then also
+# any nested class or struct is added to the same group. By default this option
+# is disabled and one has to add nested compounds explicitly via \ingroup.
+# The default value is: NO.
+
+GROUP_NESTED_COMPOUNDS = NO
+
+# Set the SUBGROUPING tag to YES to allow class member groups of the same type
+# (for instance a group of public functions) to be put as a subgroup of that
+# type (e.g. under the Public Functions section). Set it to NO to prevent
+# subgrouping. Alternatively, this can be done per class using the
+# \nosubgrouping command.
+# The default value is: YES.
+
+SUBGROUPING = YES
+
+# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions
+# are shown inside the group in which they are included (e.g. using \ingroup)
+# instead of on a separate page (for HTML and Man pages) or section (for LaTeX
+# and RTF).
+#
+# Note that this feature does not work in combination with
+# SEPARATE_MEMBER_PAGES.
+# The default value is: NO.
+
+INLINE_GROUPED_CLASSES = NO
+
+# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions
+# with only public data fields or simple typedef fields will be shown inline in
+# the documentation of the scope in which they are defined (i.e. file,
+# namespace, or group documentation), provided this scope is documented. If set
+# to NO, structs, classes, and unions are shown on a separate page (for HTML and
+# Man pages) or section (for LaTeX and RTF).
+# The default value is: NO.
+
+INLINE_SIMPLE_STRUCTS = NO
+
+# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or
+# enum is documented as struct, union, or enum with the name of the typedef. So
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
+# with name TypeT. When disabled the typedef will appear as a member of a file,
+# namespace, or class. And the struct will be named TypeS. This can typically be
+# useful for C code in case the coding convention dictates that all compound
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+# The default value is: NO.
+
+TYPEDEF_HIDES_STRUCT = NO
+
+# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This
+# cache is used to resolve symbols given their name and scope. Since this can be
+# an expensive process and often the same symbol appears multiple times in the
+# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small
+# doxygen will become slower. If the cache is too large, memory is wasted. The
+# cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range
+# is 0..9, the default is 0, corresponding to a cache size of 2^16=65536
+# symbols. At the end of a run doxygen will report the cache usage and suggest
+# the optimal cache size from a speed point of view.
+# Minimum value: 0, maximum value: 9, default value: 0.
+
+LOOKUP_CACHE_SIZE = 0
+
+# The NUM_PROC_THREADS specifies the number threads doxygen is allowed to use
+# during processing. When set to 0 doxygen will based this on the number of
+# cores available in the system. You can set it explicitly to a value larger
+# than 0 to get more control over the balance between CPU load and processing
+# speed. At this moment only the input processing can be done using multiple
+# threads. Since this is still an experimental feature the default is set to 1,
+# which effectively disables parallel processing. Please report any issues you
+# encounter. Generating dot graphs in parallel is controlled by the
+# DOT_NUM_THREADS setting.
+# Minimum value: 0, maximum value: 32, default value: 1.
+
+NUM_PROC_THREADS = 1
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in
+# documentation are documented, even if no documentation was available. Private
+# class members and static file members will be hidden unless the
+# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES.
+# Note: This will also disable the warnings about undocumented members that are
+# normally produced when WARNINGS is set to YES.
+# The default value is: NO.
+
+EXTRACT_ALL = YES
+
+# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will
+# be included in the documentation.
+# The default value is: NO.
+
+EXTRACT_PRIVATE = NO
+
+# If the EXTRACT_PRIV_VIRTUAL tag is set to YES, documented private virtual
+# methods of a class will be included in the documentation.
+# The default value is: NO.
+
+EXTRACT_PRIV_VIRTUAL = NO
+
+# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal
+# scope will be included in the documentation.
+# The default value is: NO.
+
+EXTRACT_PACKAGE = NO
+
+# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be
+# included in the documentation.
+# The default value is: NO.
+
+EXTRACT_STATIC = YES
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined
+# locally in source files will be included in the documentation. If set to NO,
+# only classes defined in header files are included. Does not have any effect
+# for Java sources.
+# The default value is: YES.
+
+EXTRACT_LOCAL_CLASSES = YES
+
+# This flag is only useful for Objective-C code. If set to YES, local methods,
+# which are defined in the implementation section but not in the interface are
+# included in the documentation. If set to NO, only methods in the interface are
+# included.
+# The default value is: NO.
+
+EXTRACT_LOCAL_METHODS = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be
+# extracted and appear in the documentation as a namespace called
+# 'anonymous_namespace{file}', where file will be replaced with the base name of
+# the file that contains the anonymous namespace. By default anonymous namespace
+# are hidden.
+# The default value is: NO.
+
+EXTRACT_ANON_NSPACES = NO
+
+# If this flag is set to YES, the name of an unnamed parameter in a declaration
+# will be determined by the corresponding definition. By default unnamed
+# parameters remain unnamed in the output.
+# The default value is: YES.
+
+RESOLVE_UNNAMED_PARAMS = YES
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all
+# undocumented members inside documented classes or files. If set to NO these
+# members will be included in the various overviews, but no documentation
+# section is generated. This option has no effect if EXTRACT_ALL is enabled.
+# The default value is: NO.
+
+HIDE_UNDOC_MEMBERS = NO
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all
+# undocumented classes that are normally visible in the class hierarchy. If set
+# to NO, these classes will be included in the various overviews. This option
+# has no effect if EXTRACT_ALL is enabled.
+# The default value is: NO.
+
+HIDE_UNDOC_CLASSES = NO
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend
+# declarations. If set to NO, these declarations will be included in the
+# documentation.
+# The default value is: NO.
+
+HIDE_FRIEND_COMPOUNDS = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any
+# documentation blocks found inside the body of a function. If set to NO, these
+# blocks will be appended to the function's detailed documentation block.
+# The default value is: NO.
+
+HIDE_IN_BODY_DOCS = NO
+
+# The INTERNAL_DOCS tag determines if documentation that is typed after a
+# \internal command is included. If the tag is set to NO then the documentation
+# will be excluded. Set it to YES to include the internal documentation.
+# The default value is: NO.
+
+INTERNAL_DOCS = NO
+
+# With the correct setting of option CASE_SENSE_NAMES doxygen will better be
+# able to match the capabilities of the underlying filesystem. In case the
+# filesystem is case sensitive (i.e. it supports files in the same directory
+# whose names only differ in casing), the option must be set to YES to properly
+# deal with such files in case they appear in the input. For filesystems that
+# are not case sensitive the option should be be set to NO to properly deal with
+# output files written for symbols that only differ in casing, such as for two
+# classes, one named CLASS and the other named Class, and to also support
+# references to files without having to specify the exact matching casing. On
+# Windows (including Cygwin) and MacOS, users should typically set this option
+# to NO, whereas on Linux or other Unix flavors it should typically be set to
+# YES.
+# The default value is: system dependent.
+
+CASE_SENSE_NAMES = NO
+
+# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with
+# their full class and namespace scopes in the documentation. If set to YES, the
+# scope will be hidden.
+# The default value is: NO.
+
+HIDE_SCOPE_NAMES = NO
+
+# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will
+# append additional text to a page's title, such as Class Reference. If set to
+# YES the compound reference will be hidden.
+# The default value is: NO.
+
+HIDE_COMPOUND_REFERENCE= NO
+
+# If the SHOW_HEADERFILE tag is set to YES then the documentation for a class
+# will show which file needs to be included to use the class.
+# The default value is: YES.
+
+SHOW_HEADERFILE = YES
+
+# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of
+# the files that are included by a file in the documentation of that file.
+# The default value is: YES.
+
+SHOW_INCLUDE_FILES = YES
+
+# If the SHOW_GROUPED_MEMB_INC tag is set to YES then Doxygen will add for each
+# grouped member an include statement to the documentation, telling the reader
+# which file to include in order to use the member.
+# The default value is: NO.
+
+SHOW_GROUPED_MEMB_INC = NO
+
+# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include
+# files with double quotes in the documentation rather than with sharp brackets.
+# The default value is: NO.
+
+FORCE_LOCAL_INCLUDES = NO
+
+# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the
+# documentation for inline members.
+# The default value is: YES.
+
+INLINE_INFO = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the
+# (detailed) documentation of file and class members alphabetically by member
+# name. If set to NO, the members will appear in declaration order.
+# The default value is: YES.
+
+SORT_MEMBER_DOCS = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief
+# descriptions of file, namespace and class members alphabetically by member
+# name. If set to NO, the members will appear in declaration order. Note that
+# this will also influence the order of the classes in the class list.
+# The default value is: NO.
+
+SORT_BRIEF_DOCS = NO
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the
+# (brief and detailed) documentation of class members so that constructors and
+# destructors are listed first. If set to NO the constructors will appear in the
+# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS.
+# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief
+# member documentation.
+# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting
+# detailed member documentation.
+# The default value is: NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy
+# of group names into alphabetical order. If set to NO the group names will
+# appear in their defined order.
+# The default value is: NO.
+
+SORT_GROUP_NAMES = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by
+# fully-qualified names, including namespaces. If set to NO, the class list will
+# be sorted only by class name, not including the namespace part.
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the alphabetical
+# list.
+# The default value is: NO.
+
+SORT_BY_SCOPE_NAME = NO
+
+# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper
+# type resolution of all parameters of a function it will reject a match between
+# the prototype and the implementation of a member function even if there is
+# only one candidate or it is obvious which candidate to choose by doing a
+# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still
+# accept a match between prototype and implementation in such cases.
+# The default value is: NO.
+
+STRICT_PROTO_MATCHING = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo
+# list. This list is created by putting \todo commands in the documentation.
+# The default value is: YES.
+
+GENERATE_TODOLIST = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test
+# list. This list is created by putting \test commands in the documentation.
+# The default value is: YES.
+
+GENERATE_TESTLIST = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug
+# list. This list is created by putting \bug commands in the documentation.
+# The default value is: YES.
+
+GENERATE_BUGLIST = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO)
+# the deprecated list. This list is created by putting \deprecated commands in
+# the documentation.
+# The default value is: YES.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional documentation
+# sections, marked by \if ... \endif and \cond
+# ... \endcond blocks.
+
+ENABLED_SECTIONS =
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the
+# initial value of a variable or macro / define can have for it to appear in the
+# documentation. If the initializer consists of more lines than specified here
+# it will be hidden. Use a value of 0 to hide initializers completely. The
+# appearance of the value of individual variables and macros / defines can be
+# controlled using \showinitializer or \hideinitializer command in the
+# documentation regardless of this setting.
+# Minimum value: 0, maximum value: 10000, default value: 30.
+
+MAX_INITIALIZER_LINES = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated at
+# the bottom of the documentation of classes and structs. If set to YES, the
+# list will mention the files that were used to generate the documentation.
+# The default value is: YES.
+
+SHOW_USED_FILES = YES
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This
+# will remove the Files entry from the Quick Index and from the Folder Tree View
+# (if specified).
+# The default value is: YES.
+
+SHOW_FILES = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces
+# page. This will remove the Namespaces entry from the Quick Index and from the
+# Folder Tree View (if specified).
+# The default value is: YES.
+
+SHOW_NAMESPACES = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that
+# doxygen should invoke to get the current version for each file (typically from
+# the version control system). Doxygen will invoke the program by executing (via
+# popen()) the command command input-file, where command is the value of the
+# FILE_VERSION_FILTER tag, and input-file is the name of an input file provided
+# by doxygen. Whatever the program writes to standard output is used as the file
+# version. For an example see the documentation.
+
+FILE_VERSION_FILTER =
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
+# by doxygen. The layout file controls the global structure of the generated
+# output files in an output format independent way. To create the layout file
+# that represents doxygen's defaults, run doxygen with the -l option. You can
+# optionally specify a file name after the option, if omitted DoxygenLayout.xml
+# will be used as the name of the layout file. See also section "Changing the
+# layout of pages" for information.
+#
+# Note that if you run doxygen from a directory containing a file called
+# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE
+# tag is left empty.
+
+LAYOUT_FILE =
+
+# The CITE_BIB_FILES tag can be used to specify one or more bib files containing
+# the reference definitions. This must be a list of .bib files. The .bib
+# extension is automatically appended if omitted. This requires the bibtex tool
+# to be installed. See also https://en.wikipedia.org/wiki/BibTeX for more info.
+# For LaTeX the style of the bibliography can be controlled using
+# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the
+# search path. See also \cite for info how to create references.
+
+CITE_BIB_FILES =
+
+#---------------------------------------------------------------------------
+# Configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated to
+# standard output by doxygen. If QUIET is set to YES this implies that the
+# messages are off.
+# The default value is: NO.
+
+QUIET = NO
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are
+# generated to standard error (stderr) by doxygen. If WARNINGS is set to YES
+# this implies that the warnings are on.
+#
+# Tip: Turn warnings on while writing the documentation.
+# The default value is: YES.
+
+WARNINGS = YES
+
+# If the WARN_IF_UNDOCUMENTED tag is set to YES then doxygen will generate
+# warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag
+# will automatically be disabled.
+# The default value is: YES.
+
+WARN_IF_UNDOCUMENTED = YES
+
+# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for
+# potential errors in the documentation, such as documenting some parameters in
+# a documented function twice, or documenting parameters that don't exist or
+# using markup commands wrongly.
+# The default value is: YES.
+
+WARN_IF_DOC_ERROR = YES
+
+# If WARN_IF_INCOMPLETE_DOC is set to YES, doxygen will warn about incomplete
+# function parameter documentation. If set to NO, doxygen will accept that some
+# parameters have no documentation without warning.
+# The default value is: YES.
+
+WARN_IF_INCOMPLETE_DOC = YES
+
+# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that
+# are documented, but have no documentation for their parameters or return
+# value. If set to NO, doxygen will only warn about wrong parameter
+# documentation, but not about the absence of documentation. If EXTRACT_ALL is
+# set to YES then this flag will automatically be disabled. See also
+# WARN_IF_INCOMPLETE_DOC
+# The default value is: NO.
+
+WARN_NO_PARAMDOC = NO
+
+# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
+# a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS
+# then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
+# at the end of the doxygen process doxygen will return with a non-zero status.
+# Possible values are: NO, YES and FAIL_ON_WARNINGS.
+# The default value is: NO.
+
+WARN_AS_ERROR = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that doxygen
+# can produce. The string should contain the file, line, and text tags, which
+# will be replaced by the file and line number from which the warning originated
+# and the warning text. Optionally the format may contain version, which will
+# be replaced by the version of the file (if it could be obtained via
+# FILE_VERSION_FILTER)
+# The default value is: file:line: text.
+
+WARN_FORMAT = "file:line: text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning and error
+# messages should be written. If left blank the output is written to standard
+# error (stderr). In case the file specified cannot be opened for writing the
+# warning and error messages are written to standard error. When as file - is
+# specified the warning and error messages are written to standard output
+# (stdout).
+
+WARN_LOGFILE =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag is used to specify the files and/or directories that contain
+# documented source files. You may enter file names like myfile.cpp or
+# directories like /usr/src/myproject. Separate the files or directories with
+# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING
+# Note: If this tag is empty the current directory is searched.
+
+INPUT = ../../Sources
+
+# This tag can be used to specify the character encoding of the source files
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
+# libiconv (or the iconv built into libc) for the transcoding. See the libiconv
+# documentation (see:
+# https://www.gnu.org/software/libiconv/) for the list of possible encodings.
+# The default value is: UTF-8.
+
+INPUT_ENCODING = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the
+# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
+# *.h) to filter out the source-files in the directories.
+#
+# Note that for custom extensions or not directly supported extensions you also
+# need to set EXTENSION_MAPPING for the extension otherwise the files are not
+# read by doxygen.
+#
+# Note the list of default checked file patterns might differ from the list of
+# default file extension mappings.
+#
+# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp,
+# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h,
+# *.hh, *.hxx, *.hpp, *.h++, *.l, *.cs, *.d, *.php, *.php4, *.php5, *.phtml,
+# *.inc, *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C
+# comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd,
+# *.vhdl, *.ucf, *.qsf and *.ice.
+
+FILE_PATTERNS = *.c \
+ *.cc \
+ *.cxx \
+ *.cpp \
+ *.c++ \
+ *.java \
+ *.ii \
+ *.ixx \
+ *.ipp \
+ *.i++ \
+ *.inl \
+ *.idl \
+ *.ddl \
+ *.odl \
+ *.h \
+ *.hh \
+ *.hxx \
+ *.hpp \
+ *.h++ \
+ *.l \
+ *.cs \
+ *.d \
+ *.php \
+ *.php4 \
+ *.php5 \
+ *.phtml \
+ *.inc \
+ *.m \
+ *.markdown \
+ *.md \
+ *.mm \
+ *.dox \
+ *.py \
+ *.pyw \
+ *.f90 \
+ *.f95 \
+ *.f03 \
+ *.f08 \
+ *.f18 \
+ *.f \
+ *.for \
+ *.vhd \
+ *.vhdl \
+ *.ucf \
+ *.qsf \
+ *.ice
+
+# The RECURSIVE tag can be used to specify whether or not subdirectories should
+# be searched for input files as well.
+# The default value is: NO.
+
+RECURSIVE = YES
+
+# The EXCLUDE tag can be used to specify files and/or directories that should be
+# excluded from the INPUT source files. This way you can easily exclude a
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+#
+# Note that relative paths are relative to the directory from which doxygen is
+# run.
+
+EXCLUDE =
+
+# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
+# directories that are symbolic links (a Unix file system feature) are excluded
+# from the input.
+# The default value is: NO.
+
+EXCLUDE_SYMLINKS = NO
+
+# If the value of the INPUT tag contains directories, you can use the
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
+# certain files from those directories.
+#
+# Note that the wildcards are matched against the file with absolute path, so to
+# exclude all test directories for example use the pattern */test/*
+
+EXCLUDE_PATTERNS = */Tests/*
+EXCLUDE_PATTERNS += */bin/*
+EXCLUDE_PATTERNS += */obj/*
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
+# (namespaces, classes, functions, etc.) that should be excluded from the
+# output. The symbol name can be a fully qualified name, a word, or if the
+# wildcard * is used, a substring. Examples: ANamespace, AClass,
+# ANamespace::AClass, ANamespace::*Test
+#
+# Note that the wildcards are matched against the file with absolute path, so to
+# exclude all test directories use the pattern */test/*
+
+EXCLUDE_SYMBOLS =
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or directories
+# that contain example code fragments that are included (see the \include
+# command).
+
+EXAMPLE_PATH =
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and
+# *.h) to filter out the source-files in the directories. If left blank all
+# files are included.
+
+EXAMPLE_PATTERNS = *
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
+# searched for input files to be used with the \include or \dontinclude commands
+# irrespective of the value of the RECURSIVE tag.
+# The default value is: NO.
+
+EXAMPLE_RECURSIVE = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or directories
+# that contain images that are to be included in the documentation (see the
+# \image command).
+
+IMAGE_PATH =
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should
+# invoke to filter for each input file. Doxygen will invoke the filter program
+# by executing (via popen()) the command:
+#
+#
+#
+# where is the value of the INPUT_FILTER tag, and is the
+# name of an input file. Doxygen will then use the output that the filter
+# program writes to standard output. If FILTER_PATTERNS is specified, this tag
+# will be ignored.
+#
+# Note that the filter must not add or remove lines; it is applied before the
+# code is scanned, but not when the output code is generated. If lines are added
+# or removed, the anchors will not be placed correctly.
+#
+# Note that for custom extensions or not directly supported extensions you also
+# need to set EXTENSION_MAPPING for the extension otherwise the files are not
+# properly processed by doxygen.
+
+INPUT_FILTER =
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
+# basis. Doxygen will compare the file name with each pattern and apply the
+# filter if there is a match. The filters are a list of the form: pattern=filter
+# (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how
+# filters are used. If the FILTER_PATTERNS tag is empty or if none of the
+# patterns match the file name, INPUT_FILTER is applied.
+#
+# Note that for custom extensions or not directly supported extensions you also
+# need to set EXTENSION_MAPPING for the extension otherwise the files are not
+# properly processed by doxygen.
+
+FILTER_PATTERNS =
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
+# INPUT_FILTER) will also be used to filter the input files that are used for
+# producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES).
+# The default value is: NO.
+
+FILTER_SOURCE_FILES = NO
+
+# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file
+# pattern. A pattern will override the setting for FILTER_PATTERN (if any) and
+# it is also possible to disable source filtering for a specific pattern using
+# *.ext= (so without naming a filter).
+# This tag requires that the tag FILTER_SOURCE_FILES is set to YES.
+
+FILTER_SOURCE_PATTERNS =
+
+# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that
+# is part of the input, its contents will be placed on the main page
+# (index.html). This can be useful if you have a project on for instance GitHub
+# and want to reuse the introduction page also for the doxygen output.
+
+USE_MDFILE_AS_MAINPAGE =
+
+#---------------------------------------------------------------------------
+# Configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will be
+# generated. Documented entities will be cross-referenced with these sources.
+#
+# Note: To get rid of all source code in the generated output, make sure that
+# also VERBATIM_HEADERS is set to NO.
+# The default value is: NO.
+
+SOURCE_BROWSER = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body of functions,
+# classes and enums directly into the documentation.
+# The default value is: NO.
+
+INLINE_SOURCES = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any
+# special comment blocks from generated source code fragments. Normal C, C++ and
+# Fortran comments will always remain visible.
+# The default value is: YES.
+
+STRIP_CODE_COMMENTS = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES then for each documented
+# entity all documented functions referencing it will be listed.
+# The default value is: NO.
+
+REFERENCED_BY_RELATION = NO
+
+# If the REFERENCES_RELATION tag is set to YES then for each documented function
+# all documented entities called/used by that function will be listed.
+# The default value is: NO.
+
+REFERENCES_RELATION = NO
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set
+# to YES then the hyperlinks from functions in REFERENCES_RELATION and
+# REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will
+# link to the documentation.
+# The default value is: YES.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If SOURCE_TOOLTIPS is enabled (the default) then hovering a hyperlink in the
+# source code will show a tooltip with additional information such as prototype,
+# brief description and links to the definition and documentation. Since this
+# will make the HTML file larger and loading of large files a bit slower, you
+# can opt to disable this feature.
+# The default value is: YES.
+# This tag requires that the tag SOURCE_BROWSER is set to YES.
+
+SOURCE_TOOLTIPS = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code will
+# point to the HTML generated by the htags(1) tool instead of doxygen built-in
+# source browser. The htags tool is part of GNU's global source tagging system
+# (see https://www.gnu.org/software/global/global.html). You will need version
+# 4.8.6 or higher.
+#
+# To use it do the following:
+# - Install the latest version of global
+# - Enable SOURCE_BROWSER and USE_HTAGS in the configuration file
+# - Make sure the INPUT points to the root of the source tree
+# - Run doxygen as normal
+#
+# Doxygen will invoke htags (and that will in turn invoke gtags), so these
+# tools must be available from the command line (i.e. in the search path).
+#
+# The result: instead of the source browser generated by doxygen, the links to
+# source code will now point to the output of htags.
+# The default value is: NO.
+# This tag requires that the tag SOURCE_BROWSER is set to YES.
+
+USE_HTAGS = NO
+
+# If the VERBATIM_HEADERS tag is set the YES then doxygen will generate a
+# verbatim copy of the header file for each class for which an include is
+# specified. Set to NO to disable this.
+# See also: Section \class.
+# The default value is: YES.
+
+VERBATIM_HEADERS = YES
+
+# If the CLANG_ASSISTED_PARSING tag is set to YES then doxygen will use the
+# clang parser (see:
+# http://clang.llvm.org/) for more accurate parsing at the cost of reduced
+# performance. This can be particularly helpful with template rich C++ code for
+# which doxygen's built-in parser lacks the necessary type information.
+# Note: The availability of this option depends on whether or not doxygen was
+# generated with the -Duse_libclang=ON option for CMake.
+# The default value is: NO.
+
+CLANG_ASSISTED_PARSING = NO
+
+# If the CLANG_ASSISTED_PARSING tag is set to YES and the CLANG_ADD_INC_PATHS
+# tag is set to YES then doxygen will add the directory of each input to the
+# include path.
+# The default value is: YES.
+# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES.
+
+CLANG_ADD_INC_PATHS = YES
+
+# If clang assisted parsing is enabled you can provide the compiler with command
+# line options that you would normally use when invoking the compiler. Note that
+# the include paths will already be set by doxygen for the files and directories
+# specified with INPUT and INCLUDE_PATH.
+# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES.
+
+CLANG_OPTIONS =
+
+# If clang assisted parsing is enabled you can provide the clang parser with the
+# path to the directory containing a file called compile_commands.json. This
+# file is the compilation database (see:
+# http://clang.llvm.org/docs/HowToSetupToolingForLLVM.html) containing the
+# options used when the source files were built. This is equivalent to
+# specifying the -p option to a clang tool, such as clang-check. These options
+# will then be passed to the parser. Any options specified with CLANG_OPTIONS
+# will be added as well.
+# Note: The availability of this option depends on whether or not doxygen was
+# generated with the -Duse_libclang=ON option for CMake.
+
+CLANG_DATABASE_PATH =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index of all
+# compounds will be generated. Enable this if the project contains a lot of
+# classes, structs, unions or interfaces.
+# The default value is: YES.
+
+ALPHABETICAL_INDEX = YES
+
+# In case all classes in a project start with a common prefix, all classes will
+# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
+# can be used to specify a prefix (or a list of prefixes) that should be ignored
+# while generating the index headers.
+# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
+
+IGNORE_PREFIX =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES, doxygen will generate HTML output
+# The default value is: YES.
+
+GENERATE_HTML = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. If a
+# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
+# it.
+# The default directory is: html.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_OUTPUT = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each
+# generated HTML page (for example: .htm, .php, .asp).
+# The default value is: .html.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_FILE_EXTENSION = .html
+
+# The HTML_HEADER tag can be used to specify a user-defined HTML header file for
+# each generated HTML page. If the tag is left blank doxygen will generate a
+# standard header.
+#
+# To get valid HTML the header file that includes any scripts and style sheets
+# that doxygen needs, which is dependent on the configuration options used (e.g.
+# the setting GENERATE_TREEVIEW). It is highly recommended to start with a
+# default header using
+# doxygen -w html new_header.html new_footer.html new_stylesheet.css
+# YourConfigFile
+# and then modify the file new_header.html. See also section "Doxygen usage"
+# for information on how to generate the default header that doxygen normally
+# uses.
+# Note: The header is subject to change so you typically have to regenerate the
+# default header when upgrading to a newer version of doxygen. For a description
+# of the possible markers and block names see the documentation.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_HEADER =
+
+# The HTML_FOOTER tag can be used to specify a user-defined HTML footer for each
+# generated HTML page. If the tag is left blank doxygen will generate a standard
+# footer. See HTML_HEADER for more information on how to generate a default
+# footer and what special commands can be used inside the footer. See also
+# section "Doxygen usage" for information on how to generate the default footer
+# that doxygen normally uses.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_FOOTER = footer.html
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style
+# sheet that is used by each HTML page. It can be used to fine-tune the look of
+# the HTML output. If left blank doxygen will generate a default style sheet.
+# See also section "Doxygen usage" for information on how to generate the style
+# sheet that doxygen normally uses.
+# Note: It is recommended to use HTML_EXTRA_STYLESHEET instead of this tag, as
+# it is more robust and this tag (HTML_STYLESHEET) will in the future become
+# obsolete.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_STYLESHEET =
+
+# The HTML_EXTRA_STYLESHEET tag can be used to specify additional user-defined
+# cascading style sheets that are included after the standard style sheets
+# created by doxygen. Using this option one can overrule certain style aspects.
+# This is preferred over using HTML_STYLESHEET since it does not replace the
+# standard style sheet and is therefore more robust against future updates.
+# Doxygen will copy the style sheet files to the output directory.
+# Note: The order of the extra style sheet files is of importance (e.g. the last
+# style sheet in the list overrules the setting of the previous ones in the
+# list). For an example see the documentation.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_EXTRA_STYLESHEET =
+
+# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
+# other source files which should be copied to the HTML output directory. Note
+# that these files will be copied to the base HTML output directory. Use the
+# relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these
+# files. In the HTML_STYLESHEET file, use the file name only. Also note that the
+# files will be copied as-is; there are no commands or markers available.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_EXTRA_FILES = images/CodeFirst.png
+
+# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
+# will adjust the colors in the style sheet and background images according to
+# this color. Hue is specified as an angle on a color-wheel, see
+# https://en.wikipedia.org/wiki/Hue for more information. For instance the value
+# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300
+# purple, and 360 is red again.
+# Minimum value: 0, maximum value: 359, default value: 220.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_COLORSTYLE_HUE = 215
+
+# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors
+# in the HTML output. For a value of 0 the output will use gray-scales only. A
+# value of 255 will produce the most vivid colors.
+# Minimum value: 0, maximum value: 255, default value: 100.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_COLORSTYLE_SAT = 45
+
+# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to the
+# luminance component of the colors in the HTML output. Values below 100
+# gradually make the output lighter, whereas values above 100 make the output
+# darker. The value divided by 100 is the actual gamma applied, so 80 represents
+# a gamma of 0.8, The value 220 represents a gamma of 2.2, and 100 does not
+# change the gamma.
+# Minimum value: 40, maximum value: 240, default value: 80.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_COLORSTYLE_GAMMA = 240
+
+# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
+# page will contain the date and time when the page was generated. Setting this
+# to YES can help to show when doxygen was last run and thus if the
+# documentation is up to date.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_TIMESTAMP = NO
+
+# If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML
+# documentation will contain a main index with vertical navigation menus that
+# are dynamically created via JavaScript. If disabled, the navigation index will
+# consists of multiple levels of tabs that are statically embedded in every HTML
+# page. Disable this option to support browsers that do not have JavaScript,
+# like the Qt help browser.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_DYNAMIC_MENUS = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
+# documentation will contain sections that can be hidden and shown after the
+# page has loaded.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_DYNAMIC_SECTIONS = NO
+
+# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries
+# shown in the various tree structured indices initially; the user can expand
+# and collapse entries dynamically later on. Doxygen will expand the tree to
+# such a level that at most the specified number of entries are visible (unless
+# a fully collapsed tree already exceeds this amount). So setting the number of
+# entries 1 will produce a full collapsed tree by default. 0 is a special value
+# representing an infinite number of entries and will result in a full expanded
+# tree by default.
+# Minimum value: 0, maximum value: 9999, default value: 100.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_INDEX_NUM_ENTRIES = 100
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files will be
+# generated that can be used as input for Apple's Xcode 3 integrated development
+# environment (see:
+# https://developer.apple.com/xcode/), introduced with OSX 10.5 (Leopard). To
+# create a documentation set, doxygen will generate a Makefile in the HTML
+# output directory. Running make will produce the docset in that directory and
+# running make install will install the docset in
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at
+# startup. See https://developer.apple.com/library/archive/featuredarticles/Doxy
+# genXcode/_index.html for more information.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_DOCSET = NO
+
+# This tag determines the name of the docset feed. A documentation feed provides
+# an umbrella under which multiple documentation sets from a single provider
+# (such as a company or product suite) can be grouped.
+# The default value is: Doxygen generated docs.
+# This tag requires that the tag GENERATE_DOCSET is set to YES.
+
+DOCSET_FEEDNAME = "Doxygen generated docs"
+
+# This tag determines the URL of the docset feed. A documentation feed provides
+# an umbrella under which multiple documentation sets from a single provider
+# (such as a company or product suite) can be grouped.
+# This tag requires that the tag GENERATE_DOCSET is set to YES.
+
+DOCSET_FEEDURL =
+
+# This tag specifies a string that should uniquely identify the documentation
+# set bundle. This should be a reverse domain-name style string, e.g.
+# com.mycompany.MyDocSet. Doxygen will append .docset to the name.
+# The default value is: org.doxygen.Project.
+# This tag requires that the tag GENERATE_DOCSET is set to YES.
+
+DOCSET_BUNDLE_ID = org.doxygen.Project
+
+# The DOCSET_PUBLISHER_ID tag specifies a string that should uniquely identify
+# the documentation publisher. This should be a reverse domain-name style
+# string, e.g. com.mycompany.MyDocSet.documentation.
+# The default value is: org.doxygen.Publisher.
+# This tag requires that the tag GENERATE_DOCSET is set to YES.
+
+DOCSET_PUBLISHER_ID = org.doxygen.Publisher
+
+# The DOCSET_PUBLISHER_NAME tag identifies the documentation publisher.
+# The default value is: Publisher.
+# This tag requires that the tag GENERATE_DOCSET is set to YES.
+
+DOCSET_PUBLISHER_NAME = Publisher
+
+# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three
+# additional HTML index files: index.hhp, index.hhc, and index.hhk. The
+# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop
+# on Windows. In the beginning of 2021 Microsoft took the original page, with
+# a.o. the download links, offline the HTML help workshop was already many years
+# in maintenance mode). You can download the HTML help workshop from the web
+# archives at Installation executable (see:
+# http://web.archive.org/web/20160201063255/http://download.microsoft.com/downlo
+# ad/0/A/9/0A939EF6-E31C-430F-A3DF-DFAE7960D564/htmlhelp.exe).
+#
+# The HTML Help Workshop contains a compiler that can convert all HTML output
+# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML
+# files are now used as the Windows 98 help format, and will replace the old
+# Windows help format (.hlp) on all Windows platforms in the future. Compressed
+# HTML files also contain an index, a table of contents, and you can search for
+# words in the documentation. The HTML workshop also contains a viewer for
+# compressed HTML files.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_HTMLHELP = NO
+
+# The CHM_FILE tag can be used to specify the file name of the resulting .chm
+# file. You can add a path in front of the file if the result should not be
+# written to the html output directory.
+# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
+
+CHM_FILE =
+
+# The HHC_LOCATION tag can be used to specify the location (absolute path
+# including file name) of the HTML help compiler (hhc.exe). If non-empty,
+# doxygen will try to run the HTML help compiler on the generated index.hhp.
+# The file has to be specified with full path.
+# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
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+# the table of contents of the HTML help documentation and to the tree view.
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+# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
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+# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that
+# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help
+# (.qch) of the generated HTML documentation.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_QHP = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can be used to specify
+# the file name of the resulting .qch file. The path specified is relative to
+# the HTML output folder.
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QCH_FILE =
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help
+# Project output. For more information please see Qt Help Project / Namespace
+# (see:
+# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#namespace).
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+
+QHP_NAMESPACE = org.doxygen.Project
+
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+# Folders (see:
+# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#virtual-folders).
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+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHP_VIRTUAL_FOLDER = doc
+
+# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom
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+# Filters (see:
+# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters).
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+
+QHP_CUST_FILTER_NAME =
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+# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the
+# custom filter to add. For more information please see Qt Help Project / Custom
+# Filters (see:
+# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters).
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHP_CUST_FILTER_ATTRS =
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
+# project's filter section matches. Qt Help Project / Filter Attributes (see:
+# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#filter-attributes).
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHP_SECT_FILTER_ATTRS =
+
+# The QHG_LOCATION tag can be used to specify the location (absolute path
+# including file name) of Qt's qhelpgenerator. If non-empty doxygen will try to
+# run qhelpgenerator on the generated .qhp file.
+# This tag requires that the tag GENERATE_QHP is set to YES.
+
+QHG_LOCATION =
+
+# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be
+# generated, together with the HTML files, they form an Eclipse help plugin. To
+# install this plugin and make it available under the help contents menu in
+# Eclipse, the contents of the directory containing the HTML and XML files needs
+# to be copied into the plugins directory of eclipse. The name of the directory
+# within the plugins directory should be the same as the ECLIPSE_DOC_ID value.
+# After copying Eclipse needs to be restarted before the help appears.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_ECLIPSEHELP = NO
+
+# A unique identifier for the Eclipse help plugin. When installing the plugin
+# the directory name containing the HTML and XML files should also have this
+# name. Each documentation set should have its own identifier.
+# The default value is: org.doxygen.Project.
+# This tag requires that the tag GENERATE_ECLIPSEHELP is set to YES.
+
+ECLIPSE_DOC_ID = org.doxygen.Project
+
+# If you want full control over the layout of the generated HTML pages it might
+# be necessary to disable the index and replace it with your own. The
+# DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) at top
+# of each HTML page. A value of NO enables the index and the value YES disables
+# it. Since the tabs in the index contain the same information as the navigation
+# tree, you can set this option to YES if you also set GENERATE_TREEVIEW to YES.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+DISABLE_INDEX = NO
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
+# structure should be generated to display hierarchical information. If the tag
+# value is set to YES, a side panel will be generated containing a tree-like
+# index structure (just like the one that is generated for HTML Help). For this
+# to work a browser that supports JavaScript, DHTML, CSS and frames is required
+# (i.e. any modern browser). Windows users are probably better off using the
+# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can
+# further fine tune the look of the index (see "Fine-tuning the output"). As an
+# example, the default style sheet generated by doxygen has an example that
+# shows how to put an image at the root of the tree instead of the PROJECT_NAME.
+# Since the tree basically has the same information as the tab index, you could
+# consider setting DISABLE_INDEX to YES when enabling this option.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+GENERATE_TREEVIEW = NO
+
+# When both GENERATE_TREEVIEW and DISABLE_INDEX are set to YES, then the
+# FULL_SIDEBAR option determines if the side bar is limited to only the treeview
+# area (value NO) or if it should extend to the full height of the window (value
+# YES). Setting this to YES gives a layout similar to
+# https://docs.readthedocs.io with more room for contents, but less room for the
+# project logo, title, and description. If either GENERATE_TREEVIEW or
+# DISABLE_INDEX is set to NO, this option has no effect.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+FULL_SIDEBAR = NO
+
+# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that
+# doxygen will group on one line in the generated HTML documentation.
+#
+# Note that a value of 0 will completely suppress the enum values from appearing
+# in the overview section.
+# Minimum value: 0, maximum value: 20, default value: 4.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+ENUM_VALUES_PER_LINE = 4
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be used
+# to set the initial width (in pixels) of the frame in which the tree is shown.
+# Minimum value: 0, maximum value: 1500, default value: 250.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+TREEVIEW_WIDTH = 250
+
+# If the EXT_LINKS_IN_WINDOW option is set to YES, doxygen will open links to
+# external symbols imported via tag files in a separate window.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+EXT_LINKS_IN_WINDOW = NO
+
+# If the OBFUSCATE_EMAILS tag is set to YES, doxygen will obfuscate email
+# addresses.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+OBFUSCATE_EMAILS = YES
+
+# If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg
+# tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see
+# https://inkscape.org) to generate formulas as SVG images instead of PNGs for
+# the HTML output. These images will generally look nicer at scaled resolutions.
+# Possible values are: png (the default) and svg (looks nicer but requires the
+# pdf2svg or inkscape tool).
+# The default value is: png.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+HTML_FORMULA_FORMAT = png
+
+# Use this tag to change the font size of LaTeX formulas included as images in
+# the HTML documentation. When you change the font size after a successful
+# doxygen run you need to manually remove any form_*.png images from the HTML
+# output directory to force them to be regenerated.
+# Minimum value: 8, maximum value: 50, default value: 10.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+FORMULA_FONTSIZE = 10
+
+# Use the FORMULA_TRANSPARENT tag to determine whether or not the images
+# generated for formulas are transparent PNGs. Transparent PNGs are not
+# supported properly for IE 6.0, but are supported on all modern browsers.
+#
+# Note that when changing this option you need to delete any form_*.png files in
+# the HTML output directory before the changes have effect.
+# The default value is: YES.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+FORMULA_TRANSPARENT = YES
+
+# The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands
+# to create new LaTeX commands to be used in formulas as building blocks. See
+# the section "Including formulas" for details.
+
+FORMULA_MACROFILE =
+
+# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see
+# https://www.mathjax.org) which uses client side JavaScript for the rendering
+# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX
+# installed or if you want to formulas look prettier in the HTML output. When
+# enabled you may also need to install MathJax separately and configure the path
+# to it using the MATHJAX_RELPATH option.
+# The default value is: NO.
+# This tag requires that the tag GENERATE_HTML is set to YES.
+
+USE_MATHJAX = NO
+
+# With MATHJAX_VERSION it is possible to specify the MathJax version to be used.
+# Note that the different versions of MathJax have different requirements with
+# regards to the different settings, so it is possible that also other MathJax
+# settings have to be changed when switching between the different MathJax
+# versions.
+# Possible values are: MathJax_2 and MathJax_3.
+# The default value is: MathJax_2.
+# This tag requires that the tag USE_MATHJAX is set to YES.
+
+MATHJAX_VERSION = MathJax_2
+
+# When MathJax is enabled you can set the default output format to be used for
+# the MathJax output. For more details about the output format see MathJax
+# version 2 (see:
+# http://docs.mathjax.org/en/v2.7-latest/output.html) and MathJax version 3
+# (see:
+# http://docs.mathjax.org/en/latest/web/components/output.html).
+# Possible values are: HTML-CSS (which is slower, but has the best
+# compatibility. This is the name for Mathjax version 2, for MathJax version 3
+# this will be translated into chtml), NativeMML (i.e. MathML. Only supported
+# for NathJax 2. For MathJax version 3 chtml will be used instead.), chtml (This
+# is the name for Mathjax version 3, for MathJax version 2 this will be
+# translated into HTML-CSS) and SVG.
+# The default value is: HTML-CSS.
+# This tag requires that the tag USE_MATHJAX is set to YES.
+
+MATHJAX_FORMAT = HTML-CSS
+
+# When MathJax is enabled you need to specify the location relative to the HTML
+# output directory using the MATHJAX_RELPATH option. The destination directory
+# should contain the MathJax.js script. For instance, if the mathjax directory
+# is located at the same level as the HTML output directory, then
+# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax
+# Content Delivery Network so you can quickly see the result without installing
+# MathJax. However, it is strongly recommended to install a local copy of
+# MathJax from https://www.mathjax.org before deployment. The default value is:
+# - in case of MathJax version 2: https://cdn.jsdelivr.net/npm/mathjax@2
+# - in case of MathJax version 3: https://cdn.jsdelivr.net/npm/mathjax@3
+# This tag requires that the tag USE_MATHJAX is set to YES.
+
+MATHJAX_RELPATH =
+
+# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax
+# extension names that should be enabled during MathJax rendering. For example
+# for MathJax version 2 (see https://docs.mathjax.org/en/v2.7-latest/tex.html
+# #tex-and-latex-extensions):
+# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols
+# For example for MathJax version 3 (see
+# http://docs.mathjax.org/en/latest/input/tex/extensions/index.html):
+# MATHJAX_EXTENSIONS = ams
+# This tag requires that the tag USE_MATHJAX is set to YES.
+
+MATHJAX_EXTENSIONS =
+
+# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces
+# of code that will be used on startup of the MathJax code. See the MathJax site
+# (see:
+# http://docs.mathjax.org/en/v2.7-latest/output.html) for more details. For an
+# example see the documentation.
+# This tag requires that the tag USE_MATHJAX is set to YES.
+
+MATHJAX_CODEFILE =
+
+# When the SEARCHENGINE tag is enabled doxygen will generate a search box for
+# the HTML output. The underlying search engine uses javascript and DHTML and
+# should work on any modern browser. Note that when using HTML help
+# (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets (GENERATE_DOCSET)
+# there is already a search function so this one should typically be disabled.
+# For large projects the javascript based search engine can be slow, then
+# enabling SERVER_BASED_SEARCH may provide a better solution. It is possible to
+# search using the keyboard; to jump to the search box use + S
+# (what the is depends on the OS and browser, but it is typically
+# , /
+
+
\ No newline at end of file
diff --git a/Documentation/doxygen/images/CodeFirst.png b/Documentation/doxygen/images/CodeFirst.png
new file mode 100644
index 0000000..7583537
Binary files /dev/null and b/Documentation/doxygen/images/CodeFirst.png differ
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..a3dea5f
--- /dev/null
+++ b/README.md
@@ -0,0 +1,98 @@
+[](https://codefirst.iut.uca.fr/victor_perez.ngounou/BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+
+
+# BowlingScoreApp
+
+Welcome on the BowlingScoreApp project!
+
+
+
+
+## Description
+
+Ce projet est une application de gestion de score de bowling.
+l'application vas permettre de:
+
+* Gérer les scores de plusieurs joueurs en même temps.
+* Gérer les matchs en équipe, en individuel ou en solo.
+* consulter les statistiques des joueurs.
+* consulter les statistiques des matchs.
+* Consulter l'historique des matchs.
+
+
+## Installation
+
+### Requirements
+
+* C# 8.0
+* .NET Core 6.0
+* Visual Studio 2022
+* Entity Framework Core 6.0
+* SQLite 3.36.0
+* xUnit 2.4.1
+
+### Clone
+
+Clone this repo to your local machine using `https://codefirst.iut.uca.fr/git/victor_perez.ngounou/BowlingScoreApp.git`
+
+* [Git](https://git-scm.com) - Download and Install Git.
+* [Visual Studio](https://visualstudio.microsoft.com/fr/) - Download and Install Visual Studio.
+* [SQLite](https://www.sqlite.org/index.html) - Download and Install SQLite.
+* [xUnit](https://xunit.net/) - Download and Install xUnit.
+* [Entity Framework Core](https://docs.microsoft.com/fr-fr/ef/core/) - Download and Install Entity Framework Core.
+
+### Install Entity Framework Core Tools
+
+```shell
+$ dotnet tool install --global dotnet-ef
+```
+
+### Setup
+
+* Ouvrir le projet dans Visual Studio.
+* Lancez le projet en mode debug.
+* Dans le menu déroulant, sélectionnez "BowlingApp" puis "Package Manager Console".
+* Dans la console, tapez la commande suivante:
+
+```shell
+$ dotnet ef database update
+```
+
+* L'application est prête à être utilisée.
+
+## Usage
+
+* Open the solution in Visual Studio 2022
+* Build the solution
+* Run the application
+
+## Contributeurs
+
+* [Victor Perez NGOUNOU](https://codefirst.iut.uca.fr/git/victor_perez.ngounou)
+* [Mamadou Elaphi ARAFA](https://codefirst.iut.uca.fr/git/mamadou_elaphi.arafa)
+* [Augustin AFFOGNON](https://codefirst.iut.uca.fr/git/augustin.affognon)
+
+
+## Support
+
+Contactez-moi à l'un des endroits suivants !
+
+* Website at `https://codefirst.iut.uca.fr/git/victor_perez.ngounou`
+* Email at `victor_perez.ngounou@etu.uca.fr`
+
+## License
+
+[](https://codefirst.iut.uca.fr/sonar/dashboard?id=BowlingScoreApp)
+
+- **[MIT license](http://opensource.org/licenses/mit-license.php)**
\ No newline at end of file
diff --git a/Sources/.idea/.idea.Solution/.idea/.gitignore b/Sources/.idea/.idea.Solution/.idea/.gitignore
new file mode 100644
index 0000000..fa63cd1
--- /dev/null
+++ b/Sources/.idea/.idea.Solution/.idea/.gitignore
@@ -0,0 +1,13 @@
+# Default ignored files
+/shelf/
+/workspace.xml
+# Rider ignored files
+/modules.xml
+/contentModel.xml
+/projectSettingsUpdater.xml
+/.idea.Solution.iml
+# Editor-based HTTP Client requests
+/httpRequests/
+# Datasource local storage ignored files
+/dataSources/
+/dataSources.local.xml
diff --git a/Sources/.idea/.idea.Solution/.idea/.name b/Sources/.idea/.idea.Solution/.idea/.name
new file mode 100644
index 0000000..ba86dff
--- /dev/null
+++ b/Sources/.idea/.idea.Solution/.idea/.name
@@ -0,0 +1 @@
+Solution
\ No newline at end of file
diff --git a/Sources/.idea/.idea.Solution/.idea/dataSources.xml b/Sources/.idea/.idea.Solution/.idea/dataSources.xml
new file mode 100644
index 0000000..d65dcb8
--- /dev/null
+++ b/Sources/.idea/.idea.Solution/.idea/dataSources.xml
@@ -0,0 +1,12 @@
+
+
+
+
+ sqlite.xerial
+ true
+ org.sqlite.JDBC
+ jdbc:sqlite:$PROJECT_DIR$/BowlingApi/bowling.db
+ $ProjectFileDir$
+
+
+
\ No newline at end of file
diff --git a/Sources/.idea/.idea.Solution/.idea/encodings.xml b/Sources/.idea/.idea.Solution/.idea/encodings.xml
new file mode 100644
index 0000000..df87cf9
--- /dev/null
+++ b/Sources/.idea/.idea.Solution/.idea/encodings.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/Sources/.idea/.idea.Solution/.idea/indexLayout.xml b/Sources/.idea/.idea.Solution/.idea/indexLayout.xml
new file mode 100644
index 0000000..7b08163
--- /dev/null
+++ b/Sources/.idea/.idea.Solution/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Sources/.idea/.idea.Solution/.idea/vcs.xml b/Sources/.idea/.idea.Solution/.idea/vcs.xml
new file mode 100644
index 0000000..6c0b863
--- /dev/null
+++ b/Sources/.idea/.idea.Solution/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Sources/BowlingApi/BowlingApi.csproj b/Sources/BowlingApi/BowlingApi.csproj
new file mode 100644
index 0000000..64f00fb
--- /dev/null
+++ b/Sources/BowlingApi/BowlingApi.csproj
@@ -0,0 +1,27 @@
+
+
+
+ net7.0
+ enable
+ enable
+ 11
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ PreserveNewest
+
+
+
+
diff --git a/Sources/BowlingApi/Controllers/JoueurController.cs b/Sources/BowlingApi/Controllers/JoueurController.cs
new file mode 100644
index 0000000..37e2242
--- /dev/null
+++ b/Sources/BowlingApi/Controllers/JoueurController.cs
@@ -0,0 +1,45 @@
+using BowlingEF.Entities;
+using BowlingService.Interfaces;
+using Microsoft.AspNetCore.Mvc;
+
+namespace BowlingApi.Controllers;
+
+[ApiController]
+[Route("api/[controller]")]
+public class JoueurController:Controller
+{
+ private IJoueurService _joueurService;
+
+ public JoueurController(IJoueurService joueurService)
+ {
+ _joueurService = joueurService;
+ }
+
+ [HttpGet]
+ public IActionResult Get()
+ {
+ return Ok(_joueurService.GetAll());
+ }
+
+ [HttpGet("{name}")]
+ public IActionResult Get(string name)
+ {
+ return Ok(_joueurService.GetDataWithName(name));
+ }
+
+ [HttpPost]
+ public IActionResult Post([FromBody] JoueurDTO joueur)
+ {
+ _joueurService.Add(joueur);
+ return Ok();
+ }
+
+ [HttpPut]
+ public IActionResult Put([FromBody] JoueurDTO joueur)
+ {
+ _joueurService.Update(joueur);
+ return Ok();
+ }
+
+
+}
\ No newline at end of file
diff --git a/Sources/BowlingApi/Controllers/WeatherForecastController.cs b/Sources/BowlingApi/Controllers/WeatherForecastController.cs
new file mode 100644
index 0000000..86d28a5
--- /dev/null
+++ b/Sources/BowlingApi/Controllers/WeatherForecastController.cs
@@ -0,0 +1,32 @@
+using Microsoft.AspNetCore.Mvc;
+
+namespace BowlingApi.Controllers;
+
+[ApiController]
+[Route("[controller]")]
+public class WeatherForecastController : ControllerBase
+{
+ private static readonly string[] Summaries = new[]
+ {
+ "Freezing", "Bracing", "Chilly", "Cool", "Mild", "Warm", "Balmy", "Hot", "Sweltering", "Scorching"
+ };
+
+ private readonly ILogger _logger;
+
+ public WeatherForecastController(ILogger logger)
+ {
+ _logger = logger;
+ }
+
+ [HttpGet(Name = "GetWeatherForecast")]
+ public IEnumerable Get()
+ {
+ return Enumerable.Range(1, 5).Select(index => new WeatherForecast
+ {
+ Date = DateOnly.FromDateTime(DateTime.Now.AddDays(index)),
+ TemperatureC = Random.Shared.Next(-20, 55),
+ Summary = Summaries[Random.Shared.Next(Summaries.Length)]
+ })
+ .ToArray();
+ }
+}
\ No newline at end of file
diff --git a/Sources/BowlingApi/Program.cs b/Sources/BowlingApi/Program.cs
new file mode 100644
index 0000000..2a009e5
--- /dev/null
+++ b/Sources/BowlingApi/Program.cs
@@ -0,0 +1,37 @@
+using AutoMapper;
+using BowlingLib.Model;
+using BowlingRepository;
+using BowlingRepository.Interface;
+using BowlingService;
+using BowlingService.Interfaces;
+using Business;
+using Mapper;
+
+var builder = WebApplication.CreateBuilder(args);
+
+// Add services to the container.
+
+builder.Services.AddControllers();
+// Learn more about configuring Swagger/OpenAPI at https://aka.ms/aspnetcore/swashbuckle
+builder.Services.AddEndpointsApiExplorer();
+builder.Services.AddSwaggerGen();
+builder.Services.AddAutoMapper(typeof(JoueurProfile));
+builder.Services.AddScoped();
+builder.Services.AddScoped();
+
+var app = builder.Build();
+
+// Configure the HTTP request pipeline.
+if (app.Environment.IsDevelopment())
+{
+ app.UseSwagger();
+ app.UseSwaggerUI();
+}
+
+app.UseHttpsRedirection();
+
+app.UseAuthorization();
+
+app.MapControllers();
+
+app.Run();
\ No newline at end of file
diff --git a/Sources/BowlingApi/Properties/launchSettings.json b/Sources/BowlingApi/Properties/launchSettings.json
new file mode 100644
index 0000000..ea7e601
--- /dev/null
+++ b/Sources/BowlingApi/Properties/launchSettings.json
@@ -0,0 +1,41 @@
+{
+ "$schema": "https://json.schemastore.org/launchsettings.json",
+ "iisSettings": {
+ "windowsAuthentication": false,
+ "anonymousAuthentication": true,
+ "iisExpress": {
+ "applicationUrl": "http://localhost:49680",
+ "sslPort": 44320
+ }
+ },
+ "profiles": {
+ "http": {
+ "commandName": "Project",
+ "dotnetRunMessages": true,
+ "launchBrowser": true,
+ "launchUrl": "swagger",
+ "applicationUrl": "http://localhost:5229",
+ "environmentVariables": {
+ "ASPNETCORE_ENVIRONMENT": "Development"
+ }
+ },
+ "https": {
+ "commandName": "Project",
+ "dotnetRunMessages": true,
+ "launchBrowser": true,
+ "launchUrl": "swagger",
+ "applicationUrl": "https://localhost:7097;http://localhost:5229",
+ "environmentVariables": {
+ "ASPNETCORE_ENVIRONMENT": "Development"
+ }
+ },
+ "IIS Express": {
+ "commandName": "IISExpress",
+ "launchBrowser": true,
+ "launchUrl": "swagger",
+ "environmentVariables": {
+ "ASPNETCORE_ENVIRONMENT": "Development"
+ }
+ }
+ }
+}
diff --git a/Sources/BowlingApi/WeatherForecast.cs b/Sources/BowlingApi/WeatherForecast.cs
new file mode 100644
index 0000000..5fff4e9
--- /dev/null
+++ b/Sources/BowlingApi/WeatherForecast.cs
@@ -0,0 +1,12 @@
+namespace BowlingApi;
+
+public class WeatherForecast
+{
+ public DateOnly Date { get; set; }
+
+ public int TemperatureC { get; set; }
+
+ public int TemperatureF => 32 + (int)(TemperatureC / 0.5556);
+
+ public string? Summary { get; set; }
+}
\ No newline at end of file
diff --git a/Sources/BowlingApi/appsettings.Development.json b/Sources/BowlingApi/appsettings.Development.json
new file mode 100644
index 0000000..0c208ae
--- /dev/null
+++ b/Sources/BowlingApi/appsettings.Development.json
@@ -0,0 +1,8 @@
+{
+ "Logging": {
+ "LogLevel": {
+ "Default": "Information",
+ "Microsoft.AspNetCore": "Warning"
+ }
+ }
+}
diff --git a/Sources/BowlingApi/appsettings.json b/Sources/BowlingApi/appsettings.json
new file mode 100644
index 0000000..10f68b8
--- /dev/null
+++ b/Sources/BowlingApi/appsettings.json
@@ -0,0 +1,9 @@
+{
+ "Logging": {
+ "LogLevel": {
+ "Default": "Information",
+ "Microsoft.AspNetCore": "Warning"
+ }
+ },
+ "AllowedHosts": "*"
+}
diff --git a/Sources/BowlingApi/bowling.db b/Sources/BowlingApi/bowling.db
new file mode 100644
index 0000000..b257dc9
Binary files /dev/null and b/Sources/BowlingApi/bowling.db differ
diff --git a/Sources/BowlingApi/bowling.db-shm b/Sources/BowlingApi/bowling.db-shm
new file mode 100644
index 0000000..3f65a68
Binary files /dev/null and b/Sources/BowlingApi/bowling.db-shm differ
diff --git a/Sources/BowlingApi/bowling.db-wal b/Sources/BowlingApi/bowling.db-wal
new file mode 100644
index 0000000..c2050de
Binary files /dev/null and b/Sources/BowlingApi/bowling.db-wal differ
diff --git a/Sources/BowlingEF/BowlingEF.csproj b/Sources/BowlingEF/BowlingEF.csproj
new file mode 100644
index 0000000..37aa1c1
--- /dev/null
+++ b/Sources/BowlingEF/BowlingEF.csproj
@@ -0,0 +1,18 @@
+
+
+
+ net6.0
+ enable
+ enable
+
+
+
+
+
+
+ all
+ runtime; build; native; contentfiles; analyzers; buildtransitive
+
+
+
+
diff --git a/Sources/BowlingEF/Context/BowlingContext.cs b/Sources/BowlingEF/Context/BowlingContext.cs
new file mode 100644
index 0000000..8c93437
--- /dev/null
+++ b/Sources/BowlingEF/Context/BowlingContext.cs
@@ -0,0 +1,27 @@
+using BowlingEF.Entities;
+using Microsoft.EntityFrameworkCore;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingEF.Context
+{
+ ///
+ /// Cette classe est le contexte de la base de données qui permet de faire le lien entre les objets et la base de données
+ ///
+ public class BowlingContext : DbContext
+ {
+ public DbSet Joueurs { get; set; }
+ public DbSet Equipes { get; set; }
+ public DbSet Parties { get; set; }
+ public DbSet Frames { get; set; }
+
+ protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
+ {
+ optionsBuilder.UseSqlite("Data Source=bowling.db");
+ }
+
+ }
+}
diff --git a/Sources/BowlingEF/Entities/EquipeEntity.cs b/Sources/BowlingEF/Entities/EquipeEntity.cs
new file mode 100644
index 0000000..5cfbe9f
--- /dev/null
+++ b/Sources/BowlingEF/Entities/EquipeEntity.cs
@@ -0,0 +1,27 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingEF.Entities
+{
+ ///
+ /// Classe de gestion des equipes
+ ///
+ public class EquipeEntity
+ {
+ #region Propriétés
+ public long Id { get; set; }
+ public string Nom { get; set; }
+ public ICollection Joueurs { get; set; }
+ #endregion
+
+ #region Constructeurs
+ public EquipeEntity()
+ {
+ Joueurs = new List();
+ }
+ #endregion
+ }
+}
diff --git a/Sources/BowlingEF/Entities/FrameEntity.cs b/Sources/BowlingEF/Entities/FrameEntity.cs
new file mode 100644
index 0000000..0c0b519
--- /dev/null
+++ b/Sources/BowlingEF/Entities/FrameEntity.cs
@@ -0,0 +1,26 @@
+using System.ComponentModel.DataAnnotations;
+using System.ComponentModel.DataAnnotations.Schema;
+
+namespace BowlingEF.Entities
+{
+ ///
+ /// Classe de gestion des frames
+ ///
+ public class FrameEntity
+ {
+ #region Properties
+ [Key]
+ [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
+ public long Id { get; set; }
+ [Required]
+ public int Numero { get; set; }
+ [Required]
+ public int Lancer1 { get; set; }
+ [Required]
+ public int Lancer2 { get; set; }
+ public int Lancer3 { get; set; }
+
+ public PartieEntity Partie { get; set; }
+ #endregion
+ }
+}
\ No newline at end of file
diff --git a/Sources/BowlingEF/Entities/JoueurEntity.cs b/Sources/BowlingEF/Entities/JoueurEntity.cs
new file mode 100644
index 0000000..ee2e708
--- /dev/null
+++ b/Sources/BowlingEF/Entities/JoueurEntity.cs
@@ -0,0 +1,21 @@
+using System.ComponentModel.DataAnnotations;
+using System.ComponentModel.DataAnnotations.Schema;
+
+namespace BowlingEF.Entities
+{
+ ///
+ /// Classe de gestion des Joueurs
+ ///
+ public class JoueurEntity
+ {
+ #region Properties
+ [Key]
+ [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
+ public long Id { get; set; }
+
+ [Required]
+ public string Pseudo { get; set; }
+ public ICollection PartieEntities { get; set; } = new List();
+ #endregion
+ }
+}
\ No newline at end of file
diff --git a/Sources/BowlingEF/Entities/PartieEntity.cs b/Sources/BowlingEF/Entities/PartieEntity.cs
new file mode 100644
index 0000000..4929b51
--- /dev/null
+++ b/Sources/BowlingEF/Entities/PartieEntity.cs
@@ -0,0 +1,37 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel.DataAnnotations;
+using System.ComponentModel.DataAnnotations.Schema;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingEF.Entities
+{
+ ///
+ /// Classe de gestion des parties
+ ///
+ public class PartieEntity
+ {
+ #region Properties
+ [Key]
+ [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
+ public long Id { get; set; }
+
+ [ForeignKey("JoueurForeignKey")]
+ public JoueurEntity Joueur { get; set; }
+ [Required]
+ public DateTime Date { get; set; }
+ public ICollection Frames { get; set; }
+ [Required]
+ public int? Score { get; set; }
+ #endregion
+
+ #region Constructors
+ public PartieEntity()
+ {
+ Frames = new List();
+ }
+ #endregion
+ }
+}
diff --git a/Sources/BowlingLib/BowlingLib.csproj b/Sources/BowlingLib/BowlingLib.csproj
new file mode 100644
index 0000000..b1e238b
--- /dev/null
+++ b/Sources/BowlingLib/BowlingLib.csproj
@@ -0,0 +1,10 @@
+
+
+
+ net6.0
+
+
+
+ 4
+
+
diff --git a/Sources/BowlingLib/Model/Equipe.cs b/Sources/BowlingLib/Model/Equipe.cs
new file mode 100644
index 0000000..4f3b636
--- /dev/null
+++ b/Sources/BowlingLib/Model/Equipe.cs
@@ -0,0 +1,123 @@
+
+using System;
+using System.Collections.Generic;
+using System.Collections.ObjectModel;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingLib.Model
+{
+ ///
+ /// Classe Model Equipe
+ ///
+ public class Equipe:IEquatable
+ {
+ #region Propiéters
+ public string Nom { get; private set; }
+ public long Id { get; private set; }
+
+ public ReadOnlyCollection Joueurs { get; private set; }
+
+ private readonly List joueurs = new List();
+ #endregion
+
+ #region Construteurs
+
+ public Equipe(string nom)
+ {
+ Nom = nom;
+ Joueurs = new ReadOnlyCollection(this.joueurs);
+ }
+
+ public Equipe(long id, string nom, params Joueur[] joueurs)
+ {
+ Id = id;
+ Nom = nom;
+ Joueurs = new ReadOnlyCollection(this.joueurs);
+ AjouterJoueurs(joueurs);
+ }
+
+ public Equipe(string nom, params Joueur[] joueurs)
+ : this(0, nom, joueurs) {}
+
+ #endregion
+
+ #region Méthodes
+
+ ///
+ /// Ajoute une liste de joueur à l'équipe
+ ///
+ ///
+ ///
+ public IEnumerable AjouterJoueurs(params Joueur[] joueurs)
+ {
+ List result = new();
+ result.AddRange(joueurs.Where(a => AjouterJoueur(a)));
+ return result;
+
+
+ }
+
+ ///
+ /// Ajouter un joueur s'il n'exciste pas dans la bd
+ ///
+ ///
+ ///
+
+ public bool AjouterJoueur(Joueur joueur)
+ {
+ if (!IsExist(joueur))
+ {
+ joueurs.Add(joueur);
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+ ///
+ /// Supprimer un joueur
+ ///
+ ///
+
+ public void SupprimerJoueur(Joueur joueur)
+ {
+ joueurs.Remove(joueur);
+ }
+
+
+ ///
+ /// Fonction permettant de vérifier si un joueur existe déjà dans la liste (l'équipe)
+ ///
+ ///
+ ///
+ public bool IsExist(Joueur nouvJoueur)
+ {
+ if (joueurs.Contains(nouvJoueur))
+ return true;
+ return false;
+ }
+ public override bool Equals(object obj)
+ {
+ if (ReferenceEquals(obj, null)) return false;
+ if (ReferenceEquals(obj, this)) return true;
+ if (GetType() != obj.GetType()) return false;
+ return Equals(obj as Equipe);
+ }
+
+ public override int GetHashCode()
+ {
+ return joueurs.GetHashCode();
+ }
+
+ public bool Equals(Equipe other)
+ {
+ return joueurs.Equals(other.joueurs);
+ }
+ #endregion
+
+ }
+}
diff --git a/Sources/BowlingLib/Model/Frame.cs b/Sources/BowlingLib/Model/Frame.cs
new file mode 100644
index 0000000..351e33a
--- /dev/null
+++ b/Sources/BowlingLib/Model/Frame.cs
@@ -0,0 +1,307 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel.DataAnnotations;
+using System.Diagnostics.CodeAnalysis;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingLib.Model
+{
+ ///
+ /// Classe Model Frame
+ ///
+ public class Frame:IEquatable
+ {
+ const int MAX_QUILLE = 10;
+ public int Numero
+ {
+ get
+ { return numero; }
+ set
+ {
+ this.numero = value;
+
+ }
+ }
+ private int numero;
+
+ private readonly long id;
+ public long Id
+ {
+ get { return id; }
+ }
+
+
+ public int QuillesRestantes
+ {
+ get
+ {
+ return quillesRestantes;
+ }
+ private set
+ {
+ this.quillesRestantes = value;
+ }
+ }
+
+ private int quillesRestantes;
+
+ public int QuillesTombees
+ {
+ get
+ {
+ return quillesTombees;
+ }
+ set
+ {
+ this.quillesTombees = value;
+ }
+ }
+ private int quillesTombees;
+
+ public bool IsStrike
+ {
+ get
+ {
+ return isStrike;
+ }
+ set
+ {
+ this.isStrike = value;
+ }
+ }
+ private bool isStrike;
+
+ public bool IsSpare
+ {
+ get
+ {
+ return isPark;
+ }
+ set
+ {
+ this.isPark = value;
+ }
+ }
+ private bool isPark;
+
+ public bool IsFinished
+ {
+ get
+ {
+ return isFinished;
+ }
+ set
+ {
+ this.isFinished = value;
+ }
+
+ }
+
+ private bool isFinished;
+
+ public Lancer Lancer1
+ {
+ get
+ {
+ return lancer1;
+ }
+ set
+ {
+ this.lancer1 = value;
+ }
+ }
+ private Lancer lancer1;
+
+ public Lancer Lancer2
+ {
+ get { return lancer2; }
+ set { this.lancer2 = value; }
+ }
+ private Lancer lancer2;
+ public Lancer Lancer3
+ {
+ get { return lancer3; }
+ set { this.lancer3 = value; }
+ }
+ private Lancer lancer3;
+
+ ///
+ /// Constructeur destiné à Initialisé un Frame
+ ///
+ ///
+ public Frame(int numero)
+ {
+ this.Numero = numero;
+ this.QuillesRestantes = MAX_QUILLE;
+ this.IsFinished = false;
+ this.IsStrike = false;
+ this.IsSpare = false;
+ this.QuillesTombees = 0;
+ }
+
+ ///
+ /// Constructeur destiné à la récupération des données en base
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public Frame(long id, int numero, int lancer1, int lancer2, int lancer3) : this(numero)
+ {
+ this.id = id;
+ Lancer1 = new Lancer(lancer1);
+ Lancer2 = new Lancer(lancer2);
+ Lancer3 = new Lancer(lancer3);
+ }
+
+ ///
+ /// Lance une quille
+ ///
+ /// le nombre de quilles tombés
+ ///
+ public void Lancer(int quillesTombees)
+ {
+ if (quillesTombees > QuillesRestantes)
+ {
+ throw new ArgumentException("Le nombre de quilles tombees doit etre inferieur au nombre de quilles restantes");
+ }
+ if (quillesTombees < 0)
+ {
+ throw new ArgumentException("Le nombre de quilles tombees doit et etre positif");
+ }
+
+ if (this.Numero == MAX_QUILLE)
+ {
+ if (this.Lancer1 == null)
+ {
+ this.Lancer1 = new Lancer(quillesTombees);
+ this.QuillesRestantes -= quillesTombees;
+ this.QuillesTombees += quillesTombees;
+ if (quillesTombees == MAX_QUILLE)
+ {
+ this.IsStrike = true;
+ QuillesRestantes = MAX_QUILLE;
+ }
+ }
+ else if (this.Lancer2 == null)
+ {
+ this.Lancer2 = new Lancer(quillesTombees);
+ this.QuillesRestantes -= quillesTombees;
+ this.QuillesTombees += quillesTombees;
+ //lorsque le premier lancer est un strike
+ if (this.IsStrike)
+ {
+ if (quillesTombees == MAX_QUILLE)
+ {
+ //lorsque le lancer actuel est un strike
+ this.IsStrike = true;
+ QuillesRestantes = MAX_QUILLE;//Remetre le nombre de quilles restantes à 10 pour le lancer 3
+ }
+ else
+ {
+ this.IsStrike = false;
+ }
+ }
+ else
+ {
+ if (quillesTombees + this.Lancer1.QuillesTombees == MAX_QUILLE)
+ {
+ //lorsque le lancer actuel est un spare
+ this.IsSpare = true;
+ QuillesRestantes = MAX_QUILLE;//Remetre le nombre de quilles restantes à 10 pour le lancer 3
+ }
+ }
+ }
+ else if (this.Lancer3 == null)
+ {
+ this.Lancer3 = new Lancer(quillesTombees);
+ this.QuillesRestantes -= quillesTombees;
+ this.QuillesTombees += quillesTombees;
+ if (this.IsStrike)//si le deuxième lancer etait un strike
+ {
+ if (quillesTombees == MAX_QUILLE)
+ {
+ this.IsStrike = true;//cas ou il effectue un 3eme strike
+ }
+ else
+ {
+ this.IsStrike = false;
+ }
+ }
+ else if (this.IsSpare)//si le deuxième lancer etait un spare
+ {
+ if (quillesTombees + this.Lancer2.QuillesTombees == MAX_QUILLE)
+ {
+ this.IsSpare = true;//cas ou il effectue un 3eme spare
+ }
+ else
+ {
+ this.IsSpare = false;
+ }
+ }
+ else
+ {
+ if (quillesTombees + this.Lancer2.QuillesTombees == MAX_QUILLE)
+ {
+ this.IsSpare = true;
+ }
+ }
+ }
+ else
+ {
+ throw new ArgumentException("Le nombre de lancers est deja atteint");
+ }
+ }
+ else
+ {
+ if (this.Lancer1 == null)
+ {
+ this.Lancer1 = new Lancer(quillesTombees);
+ }
+ else if (this.Lancer2 == null)
+ {
+ this.Lancer2 = new Lancer(quillesTombees);
+ }
+ else
+ {
+ throw new ArgumentException("Le nombre de lancers est deja atteint");
+ }
+ this.QuillesRestantes -= quillesTombees;
+ this.QuillesTombees += quillesTombees;
+ if (quillesTombees == MAX_QUILLE)
+ {
+ this.IsStrike = true;
+ }
+ else if (this.QuillesRestantes == 0)
+ {
+ this.IsSpare = true;
+ }
+ }
+ if (this.QuillesRestantes == 0 || (this.Lancer2 != null && this.Numero != MAX_QUILLE))
+ {
+ this.IsFinished = true;
+ }
+ }
+
+ public bool Equals(Frame other)
+ {
+ return Numero.Equals(other.Numero);
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (ReferenceEquals(obj, null)) return false;
+ if (ReferenceEquals(obj, this)) return true;
+ if (GetType() != obj.GetType()) return false;
+ return Equals(obj as Frame);
+ }
+
+ public override int GetHashCode()
+ {
+ return Numero.GetHashCode();
+ }
+ }
+}
diff --git a/Sources/BowlingLib/Model/Joueur.cs b/Sources/BowlingLib/Model/Joueur.cs
new file mode 100644
index 0000000..e3975d7
--- /dev/null
+++ b/Sources/BowlingLib/Model/Joueur.cs
@@ -0,0 +1,100 @@
+using System;
+using System.Runtime.CompilerServices;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Collections.ObjectModel;
+using System.Diagnostics;
+
+namespace BowlingLib.Model
+{
+ ///
+ /// Classe Model Joueur
+ ///
+ public class Joueur : IEquatable
+ {
+ #region Propriétés
+ private string pseudo;
+ private readonly long id;
+
+ private readonly List parties=new();
+ public ReadOnlyCollection Parties { get; }
+ #endregion
+
+ #region Constructeurs
+ public Joueur(string pseudo)
+ {
+ this.Pseudo = pseudo;
+ Parties = new ReadOnlyCollection(parties);
+ }
+
+ public Joueur(long id, string pseudo) : this(pseudo)
+ {
+ this.id = id;
+ }
+ #endregion
+
+ #region Accesseurs
+ public long Id
+ {
+ get { return id; }
+ }
+
+
+
+ public string Pseudo
+ {
+ get { return pseudo; }
+ private set
+ {
+
+ pseudo = value;
+ if (string.IsNullOrWhiteSpace(pseudo) || pseudo.Length < 3)
+ {
+ throw new ArgumentException("Le pseudo ne peut pas être vide");
+ }
+ }
+ }
+ #endregion
+
+ #region Méthodes
+
+ public bool Equals(Joueur other)
+ {
+ return Pseudo.Equals(other.Pseudo);
+ }
+
+ public void setNom(string nom)
+ {
+ Pseudo = nom;
+ }
+
+ public override bool Equals(object obj)
+ {
+ if(ReferenceEquals(obj, null)) return false;
+ if(ReferenceEquals(obj, this)) return true;
+ if(GetType() != obj.GetType()) return false;
+ return Equals(obj as Joueur);
+ }
+
+ public override int GetHashCode()
+ {
+ return Pseudo.GetHashCode();
+ }
+
+ public void AddPartie(Partie p)
+ {
+ if(Parties.Contains(p))
+ throw new ArgumentException("la partie existe deja");
+ parties.Add(p);
+ }
+
+ private string GetDebuggerDisplay()
+ {
+ return ToString();
+ }
+
+ #endregion
+ }
+}
diff --git a/Sources/BowlingLib/Model/Lancer.cs b/Sources/BowlingLib/Model/Lancer.cs
new file mode 100644
index 0000000..52c23e7
--- /dev/null
+++ b/Sources/BowlingLib/Model/Lancer.cs
@@ -0,0 +1,35 @@
+using System;
+using System.Collections.Generic;
+using System.Collections.ObjectModel;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingLib.Model
+{
+ public class Lancer
+ {
+ private int quillesTombees;
+
+ public int QuillesTombees
+ {
+ get { return quillesTombees; }
+ private set
+ {
+ if (value < 0 || value > 10)
+ {
+ throw new ArgumentException("Le nombre de quilles tombees doit etre compris entre 0 et 10");
+ }
+ quillesTombees = value;
+ }
+ }
+
+ public Lancer(int quillesTombees)
+ {
+ this.quillesTombees = quillesTombees;
+ }
+
+
+
+ }
+}
diff --git a/Sources/BowlingLib/Model/Partie.cs b/Sources/BowlingLib/Model/Partie.cs
new file mode 100644
index 0000000..30c1bec
--- /dev/null
+++ b/Sources/BowlingLib/Model/Partie.cs
@@ -0,0 +1,120 @@
+using System;
+using System.Collections.Generic;
+using System.Collections.ObjectModel;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingLib.Model
+{
+ ///
+ /// Classe Model Partie
+ ///
+ public class Partie:IEquatable
+ {
+ #region Propriétés
+ public ReadOnlyCollection Frames { get; }
+ public Joueur Joueur { get; private set; }
+ private readonly long id;
+ private DateTime date;
+ private int? score = 0;
+ private readonly List frames = new();
+ #endregion
+
+ #region Encapsulation
+ public int? Score {
+ get
+ {
+ return GetScore();
+ }
+ private set { score = value; }
+ }
+ public DateTime Date
+ {
+ get { return date; }
+ private set { date = value; }
+ }
+ public long Id => id;
+ #endregion
+
+ #region Constructeurs
+
+ ///
+ /// Constructeur
+ ///
+ ///
+ public Partie(Joueur joueur)
+ {
+ this.Joueur = joueur;
+ Date = DateTime.Now;
+ Frames = new ReadOnlyCollection(frames);
+ }
+
+ public Partie(long id, Joueur joueur, List frames,DateTime date, int? score) : this(joueur)
+ {
+ this.id = id;
+ this.frames = frames;
+ this.date = date;
+ this.Score = score;
+ }
+ #endregion
+
+
+ #region Méthodes
+ ///
+ /// Ajoute un frame à la partie
+ ///
+ ///
+ public void AddFrame(Frame frame)
+ {
+ if (Frames.Contains(frame))
+ throw new ArgumentException("Le frame existe déjà");
+ frames.Add(frame);
+ }
+
+
+ ///
+ /// Calcule le score de la partie
+ ///
+ /// le Score d'une partie
+ public int? GetScore()
+ {
+ score = 0;
+ for (int i = 0; i < Frames.Count; i++)
+ {
+ score += Frames[i].QuillesTombees;
+ if (Frames[i].IsStrike && i < Frames.Count - 1)
+ {
+ score += Frames[i + 1].QuillesTombees;
+ if (Frames[i + 1].IsStrike && i < Frames.Count - 2)
+ {
+ score += Frames[i + 2].QuillesTombees;
+ }
+ }
+ else if (Frames[i].IsSpare && i < Frames.Count - 1)
+ {
+ score += Frames[i + 1].Lancer1.QuillesTombees;
+ }
+ }
+ return score;
+ }
+
+ public bool Equals(Partie other)
+ {
+ return Joueur.Equals(Joueur) && Date.Equals(other.Date);
+ }
+ public override bool Equals(object obj)
+ {
+ if (ReferenceEquals(obj, null)) return false;
+ if (ReferenceEquals(obj, this)) return true;
+ if (GetType() != obj.GetType()) return false;
+ return Equals(obj as Partie);
+ }
+
+ public override int GetHashCode()
+ {
+ return Joueur.GetHashCode();
+ }
+ #endregion
+ }
+}
diff --git a/Sources/BowlingRepository/BowlingRepository.csproj b/Sources/BowlingRepository/BowlingRepository.csproj
new file mode 100644
index 0000000..2923337
--- /dev/null
+++ b/Sources/BowlingRepository/BowlingRepository.csproj
@@ -0,0 +1,13 @@
+
+
+
+ net6.0
+ enable
+ enable
+
+
+
+
+
+
+
diff --git a/Sources/BowlingRepository/Interface/IEquipeRepository.cs b/Sources/BowlingRepository/Interface/IEquipeRepository.cs
new file mode 100644
index 0000000..c782472
--- /dev/null
+++ b/Sources/BowlingRepository/Interface/IEquipeRepository.cs
@@ -0,0 +1,12 @@
+using BowlingEF.Entities;
+
+namespace BowlingRepository.Interface;
+
+public interface IEquipeRepository
+{
+ public void Add(EquipeEntity equipe);
+ public void Update(EquipeEntity equipe);
+ public void Delete(EquipeEntity equipe);
+ public Task GetEquipe(int id);
+ public IEnumerable GetAllEquipes();
+}
\ No newline at end of file
diff --git a/Sources/BowlingRepository/Interface/IJoueurRepository.cs b/Sources/BowlingRepository/Interface/IJoueurRepository.cs
new file mode 100644
index 0000000..86ae729
--- /dev/null
+++ b/Sources/BowlingRepository/Interface/IJoueurRepository.cs
@@ -0,0 +1,13 @@
+using BowlingEF.Entities;
+
+namespace BowlingRepository.Interface;
+
+public interface IJoueurRepository
+{
+ public Task Add(JoueurEntity joueur);
+ public Task Delete(long id);
+ public Task Update(JoueurEntity joueur);
+ public Task GetJoueur(long id);
+ public Task> GetAllJoueur();
+ public Task GetJoueurByNom(string nom);
+}
\ No newline at end of file
diff --git a/Sources/BowlingRepository/JoueurRepository.cs b/Sources/BowlingRepository/JoueurRepository.cs
new file mode 100644
index 0000000..b0e4cd7
--- /dev/null
+++ b/Sources/BowlingRepository/JoueurRepository.cs
@@ -0,0 +1,52 @@
+using BowlingEF.Context;
+using BowlingEF.Entities;
+using BowlingRepository.Interface;
+using Microsoft.EntityFrameworkCore;
+
+namespace BowlingRepository;
+
+public class JoueurRepository:IJoueurRepository
+{
+ private readonly BowlingContext _context;
+
+ public JoueurRepository()
+ {
+ _context = new BowlingContext();
+ }
+
+ public async Task Add(JoueurEntity joueur)
+ {
+ _context.Joueurs.Add(joueur);
+ return await _context.SaveChangesAsync() > 0;
+ }
+
+ public async Task Delete(long id)
+ {
+ using (var context = new BowlingContext())
+ {
+ JoueurEntity entity = context.Joueurs.Find(id);
+ context.Joueurs.Remove(entity);
+ return await context.SaveChangesAsync() > 0;
+ }
+ }
+
+ public async Task Update(JoueurEntity joueur)
+ {
+ return await _context.SaveChangesAsync() > 0;
+ }
+
+ public async Task GetJoueur(long id)
+ {
+ return await _context.Joueurs.FindAsync(id);
+ }
+
+ public async Task> GetAllJoueur()
+ {
+ return await _context.Joueurs.ToListAsync();
+ }
+
+ public async Task GetJoueurByNom(string nom)
+ {
+ return await _context.Joueurs.FirstOrDefaultAsync(n => n.Pseudo == nom);
+ }
+}
\ No newline at end of file
diff --git a/Sources/BowlingService/BowlingService.csproj b/Sources/BowlingService/BowlingService.csproj
new file mode 100644
index 0000000..5f4b6b5
--- /dev/null
+++ b/Sources/BowlingService/BowlingService.csproj
@@ -0,0 +1,17 @@
+
+
+
+ net6.0
+ enable
+ enable
+ 11
+
+
+
+
+
+
+
+
+
+
diff --git a/Sources/BowlingService/EquipeDbDataManager.cs b/Sources/BowlingService/EquipeDbDataManager.cs
new file mode 100644
index 0000000..58d919d
--- /dev/null
+++ b/Sources/BowlingService/EquipeDbDataManager.cs
@@ -0,0 +1,129 @@
+
+using BowlingEF.Context;
+using BowlingEF.Entities;
+using BowlingLib.Model;
+using Business;
+using Microsoft.EntityFrameworkCore;
+
+namespace BowlingService
+{
+ public class EquipeDbDataManager : IDataManager
+ {
+ #region Méthodes
+ public async Task Add(Equipe _equipe)
+ {
+ bool result = false;
+ using (var context = new BowlingContext())
+ {
+ EquipeEntity entity = new EquipeEntity
+ {
+ Id = _equipe.Id,
+ Nom = _equipe.Nom,
+
+ };
+
+ for (int i = 0; i < _equipe.Joueurs.Count; i++)
+ {
+ //Mapping entre la classe joueur et la classe joueurEntity
+ JoueurEntity joueurEntity = new JoueurEntity
+ {
+ Id = _equipe.Joueurs[i].Id,
+ Pseudo = _equipe.Joueurs[i].Pseudo,
+ };
+
+ //Parcourt de la liste des parties d'un joueur
+ for (int j = 0; j < _equipe.Joueurs[i].Parties.Count; j++)
+ {
+ //Mapping entre les parties d'un joueur et les partieEntity d'une partieEntity
+ PartieEntity partieEntity = new PartieEntity
+ {
+ Joueur = joueurEntity,
+ Date = _equipe.Joueurs[i].Parties[j].Date,
+ Score = _equipe.Joueurs[i].Parties[j].Score
+
+ };
+
+ //Parcourt de la liste des frames d'une partie
+ for (int k = 0; k < _equipe.Joueurs[i].Parties[j].Frames.Count; k++)
+ {
+ //Mapping entre les frames d'une partie et les frameEntity d'une partieEntity
+ FrameEntity frameEntity = new FrameEntity
+ {
+ Id = _equipe.Joueurs[i].Parties[j].Frames[k].Id,
+ Lancer1 = _equipe.Joueurs[i].Parties[j].Frames[k].Lancer1.QuillesTombees,
+ Lancer2 = _equipe.Joueurs[i].Parties[j].Frames[k].Lancer2.QuillesTombees,
+ Lancer3 = _equipe.Joueurs[i].Parties[j].Frames[k].Lancer3.QuillesTombees,
+ Partie = partieEntity
+ };
+ partieEntity.Frames.Add(frameEntity);
+ }
+ joueurEntity.PartieEntities.Add(partieEntity);
+ }
+ entity.Joueurs.Add(joueurEntity);
+
+
+ }
+ context.Equipes.Add(entity);
+ await context.SaveChangesAsync();
+ result = true;
+ }
+ return result;
+ }
+
+ public async Task Delete(Equipe _equipe)
+ {
+ bool result = false;
+ using (var context = new BowlingContext())
+ {
+ EquipeEntity entity = context.Equipes.Find(_equipe.Id);
+ context.Equipes.Remove(entity);
+ result = await context.SaveChangesAsync() > 0;
+ }
+ return result;
+ }
+
+ public async Task> GetAll()
+ {
+ using (var context = new BowlingContext())
+ {
+ return await context.Equipes.Select(e => new Equipe
+ (
+ e.Id,
+ e.Nom,
+ e.Joueurs.Select(j => new Joueur(j.Id, j.Pseudo)).ToArray()
+ )).ToListAsync();
+ }
+ }
+
+ public async Task GetDataWithName(string name)
+ {
+ using (var context = new BowlingContext())
+ {
+ return await context.Equipes.Where(e => e.Nom == name).Select(e => new Equipe
+ (
+ e.Id,
+ e.Nom,
+ e.Joueurs.Select(j => new Joueur(j.Id, j.Pseudo)).ToArray()
+ )).FirstOrDefaultAsync();
+ }
+ }
+
+ public async Task< bool> Update(Equipe data)
+ {
+ bool result = false;
+ using (var context = new BowlingContext())
+ {
+ EquipeEntity entity = context.Equipes.Find(data.Id);
+ entity.Nom = data.Nom;
+ entity.Joueurs = data.Joueurs.Select(j => new JoueurEntity
+ {
+ Id = j.Id,
+ Pseudo = j.Pseudo
+ }).ToList();
+ result = await context.SaveChangesAsync() > 0;
+ }
+ return result;
+ }
+ #endregion
+ }
+}
diff --git a/Sources/BowlingService/IDataManager.cs b/Sources/BowlingService/IDataManager.cs
new file mode 100644
index 0000000..cd3369f
--- /dev/null
+++ b/Sources/BowlingService/IDataManager.cs
@@ -0,0 +1,22 @@
+using BowlingLib.Model;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Business
+{
+ ///
+ /// Interface d'abstraction pour les donné
+ ///
+ ///
+ public interface IDataManager
+ {
+ Task Add(Data data);
+ Task Delete(Data data);
+ Task Update(Data data);
+ Task GetDataWithName(string name);
+ Task> GetAll();
+ }
+}
diff --git a/Sources/BowlingService/IPartieDbDataManager.cs b/Sources/BowlingService/IPartieDbDataManager.cs
new file mode 100644
index 0000000..7be4253
--- /dev/null
+++ b/Sources/BowlingService/IPartieDbDataManager.cs
@@ -0,0 +1,17 @@
+using BowlingLib.Model;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Business
+{
+ ///
+ /// Classe d'abstraction pour les données de la partie
+ ///
+ public interface IPartieDbDataManager : IDataManager
+ {
+ Task> GetAllWithDate(DateTime date);
+ }
+}
diff --git a/Sources/BowlingService/Interfaces/IJoueurService.cs b/Sources/BowlingService/Interfaces/IJoueurService.cs
new file mode 100644
index 0000000..a61e0c3
--- /dev/null
+++ b/Sources/BowlingService/Interfaces/IJoueurService.cs
@@ -0,0 +1,12 @@
+using BowlingEF.Entities;
+
+namespace BowlingService.Interfaces;
+
+public interface IJoueurService
+{
+ Task Add(JoueurDTO data);
+ Task Delete(JoueurDTO data);
+ Task Update(JoueurDTO data);
+ Task GetDataWithName(string name);
+ Task> GetAll();
+}
\ No newline at end of file
diff --git a/Sources/BowlingService/JoueurService.cs b/Sources/BowlingService/JoueurService.cs
new file mode 100644
index 0000000..20b57d6
--- /dev/null
+++ b/Sources/BowlingService/JoueurService.cs
@@ -0,0 +1,131 @@
+using BowlingEF.Context;
+using BowlingEF.Entities;
+using Microsoft.Extensions.Logging;
+using System.Diagnostics;
+using AutoMapper;
+using BowlingRepository.Interface;
+using BowlingService.Interfaces;
+
+namespace BowlingService
+{
+ ///
+ /// Classe de gestion des données des joueurs
+ ///
+ public class JoueurService : IJoueurService
+ {
+
+ private readonly ILogger _logger;
+ private readonly IJoueurRepository _joueurRepository;
+ private readonly IMapper _mapper;
+
+ #region Méthodes
+
+ public JoueurService(IJoueurRepository joueurRepository,IMapper mapper)
+ {
+ _joueurRepository = joueurRepository;
+ _mapper = mapper;
+ }
+
+ ///
+ /// Ajoute un joueur à la liste des joueurs
+ ///
+ ///
+ ///
+ public async Task Add(JoueurDTO _joueur)
+ {
+ bool result = false;
+ try
+ {
+ //Mapping entre la classe joueur et la classe joueurEntity
+ JoueurEntity entity = new JoueurEntity
+ {
+ Id = _joueur.Id,
+ Pseudo = _joueur.Pseudo,
+ };
+
+ //Parcourt de la liste des parties d'un joueur
+ for (int i = 0; i < _joueur.PartieDTO.Count; i++)
+ {
+ //Mapping entre les parties d'un joueur et les partieEntity d'une partieEntity
+ PartieEntity partieEntity = _mapper.Map(_joueur.PartieDTO.ElementAt(1));
+
+ //Parcourt de la liste des frames d'une partie
+ for (int j = 0; j < _joueur.PartieDTO.ElementAt(i).FramesDTO.Count; j++)
+ {
+ //Mapping entre les frames d'une partie et les frameEntity d'une partieEntity
+ FrameEntity frameEntity = _mapper.Map(_joueur.PartieDTO.ElementAt(i).FramesDTO.ElementAt(j));
+ partieEntity.Frames.Add(frameEntity);
+ }
+ entity.PartieEntities.Add(partieEntity);
+ }
+ result = await _joueurRepository.Add(entity);
+ }
+ catch (Exception ex)
+ {
+ Debug.WriteLine(ex);
+ throw;
+ }
+ return result;
+ }
+
+ ///
+ /// Supprime un joueur de la liste des joueurs
+ ///
+ ///
+ ///
+ public async Task Delete(JoueurDTO _joueur)
+ {
+ return await _joueurRepository.Delete(_joueur.Id);
+ }
+
+ ///
+ /// recupère tous les joueurs de la Base de données
+ ///
+ ///
+ public async Task> GetAll()
+ {
+ using (var context = new BowlingContext())
+ {
+ List joueurs = new List();
+ var data= await _joueurRepository.GetAllJoueur();
+ foreach (var item in data)
+ joueurs.Add(_mapper.Map(item));
+ return joueurs;
+ }
+ }
+
+ ///
+ /// recupère un joueur de la Base de données par son pseudo
+ ///
+ ///
+ ///
+ public async Task GetDataWithName(string name)
+ {
+ using (var context = new BowlingContext())
+ {
+ JoueurDTO _joueur = null;
+
+ var query = _joueurRepository.GetJoueurByNom(name);
+ _joueur = _mapper.Map(query.Result);
+ return _joueur;
+ }
+ }
+
+ public async Task Update(JoueurDTO _joueur)
+ {
+ bool result = false;
+ using (var context = new BowlingContext())
+ {
+ JoueurEntity entity = _joueurRepository.GetJoueur(_joueur.Id).Result;
+ if (entity!=null)
+ {
+ entity.Pseudo = _joueur.Pseudo;
+ result = _joueurRepository.Update(entity).Result;
+ }
+ }
+ return result;
+ }
+ #endregion
+
+ }
+}
diff --git a/Sources/BowlingService/PartieDbDataManager.cs b/Sources/BowlingService/PartieDbDataManager.cs
new file mode 100644
index 0000000..28cf8fb
--- /dev/null
+++ b/Sources/BowlingService/PartieDbDataManager.cs
@@ -0,0 +1,166 @@
+using BowlingEF.Context;
+using BowlingEF.Entities;
+using BowlingLib.Model;
+using Business;
+using Microsoft.EntityFrameworkCore;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingService
+{
+ ///
+ /// Classe de gestion des données des parties
+ ///
+ public class PartieDbDataManager : IPartieDbDataManager
+ {
+ #region Méthodes
+ ///
+ /// Ajoute une partie Dans la base de données
+ ///
+ ///
+ ///
+ public async Task Add(Partie _partie)
+ {
+ bool result = false;
+ using (var context = new BowlingContext())
+ {
+ PartieEntity entity = new PartieEntity
+ {
+ Id = _partie.Id,
+ Date = _partie.Date,
+ Score = _partie.Score
+ };
+ context.Parties.Add(entity);
+ try
+ {
+ var data = await context.SaveChangesAsync();
+ result = data == 1;
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine(ex);
+ throw;
+ }
+ }
+
+ return result;
+ }
+
+ ///
+ /// Supprime une partie de la base de données
+ ///
+ ///
+ ///
+ public async Task Delete(Partie _partie)
+ {
+ bool result = false;
+ using (var context = new BowlingContext())
+ {
+ PartieEntity entity = context.Parties.Find(_partie.Id);
+ context.Parties.Remove(entity);
+ result = await context.SaveChangesAsync() == 1;
+ }
+ return result;
+ }
+
+ ///
+ /// Modifie une partie dans la base de données
+ ///
+ ///
+ ///
+ public async Task Update(Partie _partie)
+ {
+ bool result = false;
+ using (var context = new BowlingContext())
+ {
+ PartieEntity entity = context.Parties.Find(_partie.Id);
+ entity.Date = _partie.Date;
+ //entity.JoueurId = _partie.Joueur.Id;
+ entity.Score = _partie.Score;
+ result =await context.SaveChangesAsync() == 1;
+ }
+ return result;
+ }
+
+ ///
+ /// Retourne une partie de la base de données en fonction de son nom
+ ///
+ ///
+ ///
+ public async Task GetDataWithName(string name)
+ {
+ Partie result = null;
+ using (var context = new BowlingContext())
+ {
+ PartieEntity entity = await context.Parties.FindAsync(name);
+ Joueur joueur = new Joueur(entity.Joueur.Id, entity.Joueur.Pseudo);
+ List frames = new List();
+ foreach (FrameEntity frameEntity in entity.Frames)
+ {
+ Frame frame = new Frame(frameEntity.Id, frameEntity.Numero, frameEntity.Lancer1, frameEntity.Lancer2, frameEntity.Lancer3);
+ frames.Add(frame);
+ }
+ result = new Partie(entity.Id, joueur, frames, entity.Date, entity.Score);
+ }
+ return result;
+ }
+
+ ///
+ /// Retourne Toutes les parties en base de donné
+ ///
+ ///
+ public async Task> GetAll()
+ {
+ List result = new List();
+ using (var context = new BowlingContext())
+ {
+ foreach (PartieEntity entity in await context.Parties.ToListAsync())
+ {
+ Joueur joueur = new Joueur(entity.Joueur.Id, entity.Joueur.Pseudo);
+ List frames = new List();
+ foreach (FrameEntity frameEntity in entity.Frames)
+ {
+ Frame frame = new Frame(frameEntity.Id, frameEntity.Numero, frameEntity.Lancer1, frameEntity.Lancer2, frameEntity.Lancer3);
+ frames.Add(frame);
+ }
+ result.Add(new Partie(entity.Id, joueur, frames, entity.Date, entity.Score));
+ }
+ }
+ return result.OrderBy(item => item.Date);
+ }
+
+ ///
+ /// Retourne les parties à une date donnée
+ ///
+ ///
+ ///
+ public async Task> GetAllWithDate(DateTime date)
+ {
+ List result = new List();
+ using (var context = new BowlingContext())
+ {
+ var query = context.Parties.Where(item => item.Date == date);
+ foreach (PartieEntity entity in await context.Parties.ToListAsync())
+ {
+ if (entity.Date.Date == date.Date)
+ {
+ Joueur joueur = new Joueur(entity.Joueur.Id, entity.Joueur.Pseudo);
+ List frames = new List();
+ foreach (FrameEntity frameEntity in entity.Frames)
+ {
+ Frame frame = new Frame(frameEntity.Id, frameEntity.Numero, frameEntity.Lancer1, frameEntity.Lancer2, frameEntity.Lancer3);
+ frames.Add(frame);
+ }
+ result.Add(new Partie(entity.Id, joueur, frames, entity.Date, entity.Score));
+ }
+ }
+ }
+ return result.OrderBy(item => item.Date);
+ }
+ #endregion
+
+ }
+}
diff --git a/Sources/BowlingStub/BowlingStub.csproj b/Sources/BowlingStub/BowlingStub.csproj
new file mode 100644
index 0000000..afc3021
--- /dev/null
+++ b/Sources/BowlingStub/BowlingStub.csproj
@@ -0,0 +1,14 @@
+
+
+
+ net6.0
+ enable
+ enable
+
+
+
+
+
+
+
+
diff --git a/Sources/BowlingStub/StubEquipe.cs b/Sources/BowlingStub/StubEquipe.cs
new file mode 100644
index 0000000..e25dc63
--- /dev/null
+++ b/Sources/BowlingStub/StubEquipe.cs
@@ -0,0 +1,83 @@
+using BowlingLib.Model;
+using System;
+using Business;
+
+namespace BowlingStub
+{
+ public class StubEquipe : IDataManager
+ {
+ private List listEquipes = new List();
+ public int nbrJ = 10,nbrE = 2;
+ public StubEquipe()
+ {
+
+ }
+
+ public async Task Add(Equipe data)
+ {
+ if (data != null)
+ {
+ listEquipes.Add(data);
+ return true;
+ }
+ return false;
+ }
+
+ public async Task Delete(Equipe data)
+ {
+ if (data != null)
+ {
+ listEquipes.Remove(data);
+ return true;
+ }
+ return false;
+ }
+
+ public void Load()
+ {
+ for (int i = 0; i < nbrE; i++)
+ {
+ this.Add(new Equipe("Equipe " + i + 1));
+
+ for (int k = 0; k < nbrJ; k++)
+ {
+ listEquipes.ElementAt(i).AjouterJoueur(new Joueur("Joueur " + i + 1 + "-" + k + 1));
+
+ }
+ }
+ }
+
+
+ public async Task> GetAll()
+ {
+ Load();
+ return listEquipes;
+ }
+
+
+ //mise à jour d'une équipe
+ public async Task Update(Equipe data)
+ {
+ if (data != null)
+ {
+ int index = listEquipes.FindIndex(x => x.Id == data.Id);
+ listEquipes[index] = data;
+ return true;
+ }
+ return false;
+
+
+ }
+
+
+ public async Task GetDataWithName(string name)
+ {
+ throw new NotImplementedException();
+ }
+
+ public async Task> GetAllWithDate(DateTime date)
+ {
+ throw new NotImplementedException();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Sources/BowlingStub/StubJoueur.cs b/Sources/BowlingStub/StubJoueur.cs
new file mode 100644
index 0000000..3c97309
--- /dev/null
+++ b/Sources/BowlingStub/StubJoueur.cs
@@ -0,0 +1,70 @@
+using BowlingLib.Model;
+using System;
+using Business;
+
+namespace BowlingStub
+{
+ public class StubJoueur : IDataManager
+
+ {
+ private List listJoueurs = new List();
+
+
+ public async Task Add(Joueur data)
+ {
+ if (data != null)
+ {
+ listJoueurs.Add(data);
+ return true;
+ }
+ return false;
+ }
+
+ public async Task Delete(Joueur data)
+ {
+ if (data != null)
+ {
+ listJoueurs.Remove(data);
+ return true;
+ }
+ return false;
+ }
+
+ public async Task> GetAll()
+ {
+ return listJoueurs;
+ }
+ //n represente le nbr de joueurs a creer dans la liste
+ public async Task >GetAllJoueur(int n = 10)
+ {
+ for (int i = 0; i < n; i++)
+ {
+ Add(new Joueur("Joueur " + i + 1));
+ }
+ return listJoueurs;
+ }
+ ///ged
+ public async TaskGetDataWithId (int id)
+ {
+ throw new NotImplementedException();
+ }
+
+ public async Task GetDataWithName(string name)
+ {
+ throw new NotImplementedException();
+ }//
+
+ public async Task Update(Joueur data)
+ {
+ if (data != null)
+ {
+
+ int index = listJoueurs.FindIndex(x => x.Id == data.Id);
+ listJoueurs[index] = data;
+ return true;
+ }
+ return false;
+ }
+
+ }
+}
diff --git a/Sources/BowlingStub/StubPartie.cs b/Sources/BowlingStub/StubPartie.cs
new file mode 100644
index 0000000..3cb2977
--- /dev/null
+++ b/Sources/BowlingStub/StubPartie.cs
@@ -0,0 +1,67 @@
+using BowlingLib.Model;
+using Business;
+
+namespace BowlingStub
+{
+ public class StubPartie:IDataManager
+ {
+ private List listParties = new List();
+
+ public async Task Add(Partie data)
+ {
+ if (data != null)
+ {
+ listParties.Add(data);
+ return true;
+ }
+ return false;
+ }
+
+ public async Task Delete(Partie data)
+ {
+ if (data != null)
+ {
+ listParties.Remove(data);
+ return true;
+ }
+ return false;
+ }
+
+ public async Task> GetAll()
+ {
+ return listParties;
+ }
+
+ public IEnumerable GetAllPartie(int n=10, int j=0)
+ {
+ for (int i = 0; i < n; i++)
+ {
+ listParties.Add(new Partie(new Joueur("Joueur " + i + 1)));
+ }
+ return listParties;
+ }
+ //GDW?
+
+ public async Task GetDataWithId(int id)
+ {
+ throw new NotImplementedException();
+ }
+
+ public async Task GetDataWithName(string name)
+ {
+ throw new NotImplementedException();
+ }
+
+ public async Task Update(Partie data)
+ {
+ if (data != null)
+ {
+
+ int index = listParties. FindIndex(x => x.Id == data.Id);
+ listParties[index] = data;
+ }
+ return false;
+ }
+
+ }
+}
\ No newline at end of file
diff --git a/Sources/Business/Business.csproj b/Sources/Business/Business.csproj
new file mode 100644
index 0000000..88ad13a
--- /dev/null
+++ b/Sources/Business/Business.csproj
@@ -0,0 +1,13 @@
+
+
+
+ net6.0
+ enable
+ enable
+
+
+
+
+
+
+
diff --git a/Sources/Business/Manager.cs b/Sources/Business/Manager.cs
new file mode 100644
index 0000000..66bbd1b
--- /dev/null
+++ b/Sources/Business/Manager.cs
@@ -0,0 +1,219 @@
+using BowlingLib.Model;
+using System;
+using System.Collections.Generic;
+using System.Collections.ObjectModel;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Business
+{
+ ///
+ /// Classe pour gerer le jeux
+ ///
+ public class Manager
+ {
+ #region propriétés
+ public ReadOnlyCollection Parties { get; private set; }
+ private readonly List parties = new();
+ public ReadOnlyCollection Equipes { get; private set; }
+ private readonly List equipes = new();
+ public ReadOnlyCollection Joueurs { get; private set; }
+ private readonly List joueurs = new();
+
+
+ public IDataManager JoueurDataManager => joueurDataManager;
+ private readonly IDataManager joueurDataManager;
+ public IDataManager PartieDataManager => partieDataManager;
+ private readonly IDataManager partieDataManager;
+ public IDataManager EquipeDataManager => equipeDataManager;
+ private readonly IDataManager equipeDataManager;
+ #endregion
+
+ #region Constructeurs
+
+ public Manager(IDataManager joueurManager)
+ {
+ this.joueurDataManager = joueurManager;
+ Joueurs = new ReadOnlyCollection(joueurs);
+
+ }
+
+ public Manager(IDataManager partieDataManager)
+ {
+ this.partieDataManager = partieDataManager;
+ Parties = new ReadOnlyCollection(parties);
+ }
+
+
+ public Manager(IDataManager equipeDataManager)
+ {
+ this.equipeDataManager = equipeDataManager;
+ Equipes = new ReadOnlyCollection(equipes);
+ }
+
+ public Manager(IDataManager equipeDataManager, IDataManager partieDataManager, IDataManager joueurManager)
+ {
+ this.equipeDataManager = equipeDataManager;
+ Equipes = new ReadOnlyCollection(equipes);
+ this.partieDataManager = partieDataManager;
+ Parties = new ReadOnlyCollection(parties);
+ this.joueurDataManager = joueurManager;
+ Joueurs = new ReadOnlyCollection(joueurs);
+ }
+ #endregion
+
+ #region Methodes
+
+ ///
+ /// Ajoute un joueur à la liste des joueurs
+ ///
+ ///
+ ///
+ public Task AddJoueur(Joueur joueur)
+ {
+ if (joueurDataManager == null)
+ {
+ return Task.FromResult(false);
+ }
+ return joueurDataManager.Add(joueur);
+
+
+ }
+
+ ///
+ /// Ajoute une partie à la liste des parties
+ ///
+ ///
+ ///
+ public Task AddPartie(Partie partie)
+ {
+ if (partieDataManager == null)
+ {
+ return Task.FromResult( false);
+ }
+ return partieDataManager.Add(partie);
+ }
+
+ ///
+ /// Ajoute une équipe à la liste des équipes
+ ///
+ ///
+ ///
+ public async Task AddEquipe(Equipe equipe)
+ {
+ if (equipeDataManager == null)
+ {
+ return false;
+ }
+ return await equipeDataManager.Add(equipe);
+ }
+
+ ///
+ /// Retourne la liste des joueurs
+ ///
+ ///
+ public async Task DeleteJoueur(Joueur joueur)
+ {
+ if (joueurDataManager == null)
+ {
+ return false;
+ }
+ return await JoueurDataManager.Delete(joueur);
+ }
+
+ ///
+ /// Supprime une partie
+ ///
+ ///
+ public async Task DeletePartie(Partie partie)
+ {
+ if (partieDataManager == null)
+ {
+ return false;
+ }
+ return await partieDataManager.Delete(partie);
+ }
+
+ ///
+ /// Supprime une équipe
+ ///
+ ///
+ public async Task DeleteEquipe(Equipe equipe)
+ {
+ if (equipeDataManager == null)
+ {
+ return false;
+ }
+ return await equipeDataManager.Delete(equipe);
+ }
+
+ ///
+ /// Retourne la liste des joueurs
+ ///
+ ///
+ public async Task UpdateJoueur(Joueur joueur)
+ {
+ if (joueurDataManager == null)
+ {
+ return false;
+ }
+ return await JoueurDataManager.Update(joueur);
+ }
+
+ ///
+ /// Met à jour une partie
+ ///
+ ///
+ public async Task UpdatePartie(Partie partie)
+ {
+ if (partieDataManager == null)
+ {
+ return false;
+ }
+ return await partieDataManager.Update(partie);
+ }
+
+ ///
+ /// Met à jour une équipe
+ ///
+ ///
+ public async Task UpdateEquipe(Equipe equipe)
+ {
+ if (equipeDataManager == null)
+ {
+ return false;
+ }
+ return await equipeDataManager.Update(equipe);
+ }
+
+ ///
+ /// Retourne la liste des joueurs
+ ///
+ ///
+ public async Task> GetAllJoueur()
+ {
+ return await JoueurDataManager.GetAll();
+ }
+
+ ///
+ /// Retourne les dernières parties du joueur
+ ///
+ ///
+ public async Task> GetAllPartie()
+ {
+ return await partieDataManager.GetAll();
+ }
+
+ ///
+ /// Retourne les Equipe en fonction d'une partie
+ ///
+ ///
+ public async Task> GetAllEquipe()
+ {
+ return await equipeDataManager.GetAll();
+ }
+ #endregion
+
+ }
+}
diff --git a/Sources/DTOs/DTOs.csproj b/Sources/DTOs/DTOs.csproj
new file mode 100644
index 0000000..eb2460e
--- /dev/null
+++ b/Sources/DTOs/DTOs.csproj
@@ -0,0 +1,9 @@
+
+
+
+ net6.0
+ enable
+ enable
+
+
+
diff --git a/Sources/DTOs/EquipeDTO.cs b/Sources/DTOs/EquipeDTO.cs
new file mode 100644
index 0000000..18d129e
--- /dev/null
+++ b/Sources/DTOs/EquipeDTO.cs
@@ -0,0 +1,27 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingEF.Entities
+{
+ ///
+ /// Classe de gestion des equipes
+ ///
+ public class EquipeDTO
+ {
+ #region Propriétés
+ public long Id { get; set; }
+ public string Nom { get; set; }
+ public ICollection Joueurs { get; set; }
+ #endregion
+
+ #region Constructeurs
+ public EquipeDTO()
+ {
+ Joueurs = new List();
+ }
+ #endregion
+ }
+}
diff --git a/Sources/DTOs/FrameDTO.cs b/Sources/DTOs/FrameDTO.cs
new file mode 100644
index 0000000..377953a
--- /dev/null
+++ b/Sources/DTOs/FrameDTO.cs
@@ -0,0 +1,26 @@
+using System.ComponentModel.DataAnnotations;
+using System.ComponentModel.DataAnnotations.Schema;
+
+namespace BowlingEF.Entities
+{
+ ///
+ /// Classe de gestion des frames
+ ///
+ public class FrameDTO
+ {
+ #region Properties
+ [Key]
+ [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
+ public long Id { get; set; }
+ [Required]
+ public int Numero { get; set; }
+ [Required]
+ public int Lancer1 { get; set; }
+ [Required]
+ public int Lancer2 { get; set; }
+ public int Lancer3 { get; set; }
+
+ public PartieDTO Partie { get; set; }
+ #endregion
+ }
+}
\ No newline at end of file
diff --git a/Sources/DTOs/JoueurDTO.cs b/Sources/DTOs/JoueurDTO.cs
new file mode 100644
index 0000000..8cf54ff
--- /dev/null
+++ b/Sources/DTOs/JoueurDTO.cs
@@ -0,0 +1,21 @@
+using System.ComponentModel.DataAnnotations;
+using System.ComponentModel.DataAnnotations.Schema;
+
+namespace BowlingEF.Entities
+{
+ ///
+ /// Classe de gestion des Joueurs
+ ///
+ public class JoueurDTO
+ {
+ #region Properties
+ [Key]
+ [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
+ public long Id { get; set; }
+
+ [Required]
+ public string Pseudo { get; set; }
+ public ICollection PartieDTO { get; set; } = new List();
+ #endregion
+ }
+}
\ No newline at end of file
diff --git a/Sources/DTOs/PartieDTO.cs b/Sources/DTOs/PartieDTO.cs
new file mode 100644
index 0000000..0386481
--- /dev/null
+++ b/Sources/DTOs/PartieDTO.cs
@@ -0,0 +1,37 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel.DataAnnotations;
+using System.ComponentModel.DataAnnotations.Schema;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BowlingEF.Entities
+{
+ ///
+ /// Classe de gestion des parties
+ ///
+ public class PartieDTO
+ {
+ #region Properties
+ [Key]
+ [DatabaseGenerated(DatabaseGeneratedOption.Identity)]
+ public long Id { get; set; }
+
+ [ForeignKey("JoueurForeignKey")]
+ public JoueurDTO Joueur { get; set; }
+ [Required]
+ public DateTime Date { get; set; }
+ public ICollection FramesDTO { get; set; }
+ [Required]
+ public int? Score { get; set; }
+ #endregion
+
+ #region Constructors
+ public PartieDTO()
+ {
+ FramesDTO = new List();
+ }
+ #endregion
+ }
+}
diff --git a/Sources/Mapper/EquipeProfile.cs b/Sources/Mapper/EquipeProfile.cs
new file mode 100644
index 0000000..6f88c5a
--- /dev/null
+++ b/Sources/Mapper/EquipeProfile.cs
@@ -0,0 +1,12 @@
+using AutoMapper;
+using BowlingEF.Entities;
+
+namespace Mapper;
+
+public class EquipeProfile:Profile
+{
+ public EquipeProfile()
+ {
+ CreateMap().ReverseMap();
+ }
+}
\ No newline at end of file
diff --git a/Sources/Mapper/FrameProfile.cs b/Sources/Mapper/FrameProfile.cs
new file mode 100644
index 0000000..c94e61f
--- /dev/null
+++ b/Sources/Mapper/FrameProfile.cs
@@ -0,0 +1,12 @@
+using AutoMapper;
+using BowlingEF.Entities;
+
+namespace Mapper;
+
+public class FrameProfile:Profile
+{
+ public FrameProfile()
+ {
+ CreateMap().ReverseMap();
+ }
+}
\ No newline at end of file
diff --git a/Sources/Mapper/JoueurProfile.cs b/Sources/Mapper/JoueurProfile.cs
new file mode 100644
index 0000000..c109b3b
--- /dev/null
+++ b/Sources/Mapper/JoueurProfile.cs
@@ -0,0 +1,12 @@
+using AutoMapper;
+using BowlingEF.Entities;
+
+namespace Mapper;
+
+public class JoueurProfile:Profile
+{
+ public JoueurProfile()
+ {
+ CreateMap().ReverseMap();
+ }
+}
\ No newline at end of file
diff --git a/Sources/Mapper/Mapper.csproj b/Sources/Mapper/Mapper.csproj
new file mode 100644
index 0000000..764858e
--- /dev/null
+++ b/Sources/Mapper/Mapper.csproj
@@ -0,0 +1,18 @@
+
+
+
+ net6.0
+ enable
+ enable
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Sources/Mapper/PartieProfile.cs b/Sources/Mapper/PartieProfile.cs
new file mode 100644
index 0000000..8b4ffab
--- /dev/null
+++ b/Sources/Mapper/PartieProfile.cs
@@ -0,0 +1,12 @@
+using AutoMapper;
+using BowlingEF.Entities;
+
+namespace Mapper;
+
+public class PartieProfile:Profile
+{
+ public PartieProfile()
+ {
+ CreateMap();
+ }
+}
\ No newline at end of file
diff --git a/Sources/Solution.sln b/Sources/Solution.sln
new file mode 100644
index 0000000..ed81a6b
--- /dev/null
+++ b/Sources/Solution.sln
@@ -0,0 +1,93 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.2.32616.157
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BowlingLib", "BowlingLib\BowlingLib.csproj", "{48BBA997-E63D-48BB-BB2A-538457425F02}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tests", "Tests", "{C75DF644-C41F-4A08-8B69-C8554204AC72}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BowlingAppUnitTest", "Tests\BowlingAppUnitTest\BowlingAppUnitTest.csproj", "{F9B12DFD-EF58-429F-9344-70DFC10EC6E5}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BowlingStub", "BowlingStub\BowlingStub.csproj", "{B50615A5-ABFD-4A9C-B236-DBAEDE62AB2E}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BowlingEF", "BowlingEF\BowlingEF.csproj", "{1E42224B-45E4-433C-9D20-0A61023790ED}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BowlingService", "BowlingService\BowlingService.csproj", "{874DDEF3-1FDA-4ECE-826F-F67143823544}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Entites", "Entites", "{3A947347-92D9-47A2-A5B8-B1254B018410}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Services", "Services", "{5B1EBEE8-2C57-4082-84B8-0F4B7855FCD0}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DTOs", "DTOs", "{A67CAE01-FD47-4EFC-A226-0E23403693F4}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Repository", "Repository", "{8CF29C06-8F11-49EA-80FC-579B98519159}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BowlingApi", "BowlingApi\BowlingApi.csproj", "{EB5DF6DA-2D5A-4E84-A3F3-883799C25C70}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DTOs", "DTOs\DTOs.csproj", "{E9350F3C-4E54-46C3-9C2D-0724C6DDF154}"
+EndProject
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Mapper", "Mapper", "{BEA68AD8-C88B-4C1C-BE08-00832C695E76}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mapper", "Mapper\Mapper.csproj", "{4C872D24-DF74-4F5C-B6C3-A00BB0E72BE5}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BowlingRepository", "BowlingRepository\BowlingRepository.csproj", "{0C93426A-0AA1-45AE-BF57-FC06B1FC9A2C}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {48BBA997-E63D-48BB-BB2A-538457425F02}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {48BBA997-E63D-48BB-BB2A-538457425F02}.Debug|Any CPU.Build.0 = Debug|Any CPU
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+ {4C872D24-DF74-4F5C-B6C3-A00BB0E72BE5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {4C872D24-DF74-4F5C-B6C3-A00BB0E72BE5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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+ {4C872D24-DF74-4F5C-B6C3-A00BB0E72BE5}.Release|Any CPU.Build.0 = Release|Any CPU
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+ {0C93426A-0AA1-45AE-BF57-FC06B1FC9A2C}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(NestedProjects) = preSolution
+ {F9B12DFD-EF58-429F-9344-70DFC10EC6E5} = {C75DF644-C41F-4A08-8B69-C8554204AC72}
+ {1E42224B-45E4-433C-9D20-0A61023790ED} = {3A947347-92D9-47A2-A5B8-B1254B018410}
+ {874DDEF3-1FDA-4ECE-826F-F67143823544} = {5B1EBEE8-2C57-4082-84B8-0F4B7855FCD0}
+ {E9350F3C-4E54-46C3-9C2D-0724C6DDF154} = {A67CAE01-FD47-4EFC-A226-0E23403693F4}
+ {4C872D24-DF74-4F5C-B6C3-A00BB0E72BE5} = {BEA68AD8-C88B-4C1C-BE08-00832C695E76}
+ {0C93426A-0AA1-45AE-BF57-FC06B1FC9A2C} = {8CF29C06-8F11-49EA-80FC-579B98519159}
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {4D47853B-D1A3-49A5-84BA-CD2DC65FD105}
+ EndGlobalSection
+EndGlobal
diff --git a/Sources/Tests/BowlingAppUnitTest/BowlingAppUnitTest.csproj b/Sources/Tests/BowlingAppUnitTest/BowlingAppUnitTest.csproj
new file mode 100644
index 0000000..317f14e
--- /dev/null
+++ b/Sources/Tests/BowlingAppUnitTest/BowlingAppUnitTest.csproj
@@ -0,0 +1,27 @@
+
+
+
+ net6.0
+
+ false
+
+
+
+
+
+
+
+ runtime; build; native; contentfiles; analyzers; buildtransitive
+ all
+
+
+ runtime; build; native; contentfiles; analyzers; buildtransitive
+ all
+
+
+
+
+
+
+
+
diff --git a/Sources/Tests/BowlingAppUnitTest/TestData.cs b/Sources/Tests/BowlingAppUnitTest/TestData.cs
new file mode 100644
index 0000000..fc17175
--- /dev/null
+++ b/Sources/Tests/BowlingAppUnitTest/TestData.cs
@@ -0,0 +1,86 @@
+using BowlingLib.Model;
+using System;
+using System.Collections.Generic;
+
+namespace Test.BowlingAppUnitTest
+{
+ public static class TestData
+ {
+ public static IEnumerable