using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BowlingLib.Model { public class Lancer { private int quillesTombees; public int QuillesTombees { get { return quillesTombees; } private set { if (value < 0 || value > 10) { throw new ArgumentException("Le nombre de quilles tombees doit etre compris entre 0 et 10"); } quillesTombees = value; } } public Lancer(int quillesTombees) { this.quillesTombees = quillesTombees; } } }