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39 lines
1.0 KiB
39 lines
1.0 KiB
using BowlingEF.Entities;
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using Microsoft.EntityFrameworkCore;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BowlingEF.Context
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{
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/// <summary>
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/// Cette classe est le contexte de la base de données qui permet de faire le lien entre les objets et la base de données
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/// </summary>
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public class BowlingContext : DbContext
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{
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public DbSet<JoueurEntity> Joueurs { get; set; }
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public DbSet<EquipeEntity> Equipes { get; set; }
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public DbSet<PartieEntity> Parties { get; set; }
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public DbSet<FrameEntity> Frames { get; set; }
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protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
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{
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optionsBuilder.UseSqlite("Data Source=bowling.db");
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}
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public BowlingContext()
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{
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}
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public BowlingContext(DbContextOptions<BowlingContext> options)
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: base(options)
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{
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}
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}
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}
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