Merge pull request 'Test_Joueur001' (#17) from Test_Joueur001 into master
continuous-integration/drone/push Build is failing Details

Reviewed-on: #17
pull/22/head
Victor Perez NGOUNOU 3 years ago
commit 1931eaa4f4

@ -21,5 +21,6 @@
<ItemGroup>
<ProjectReference Include="..\..\BowlingLib\BowlingLib.csproj" />
<ProjectReference Include="..\..\BowlingStub\BowlingStub.csproj" />
</ItemGroup>
</Project>

@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using BowlingLib.Model;
using Xunit;
@ -22,27 +23,35 @@ namespace Test.BowlingAppUnitTest
}
[Theory]
[InlineData(true,false,"Augustin","Augustinn",false)]
[InlineData(true,true,"Amir","Amir",true)]
[InlineData(false,false,"Amir","",false)]
[InlineData(false,false,"Amir",null,false)]
[InlineData(false,false,null,null,true)]
[InlineData(false,false,null,"",false)]
[InlineData(false,false,"",null,false)]
[InlineData(false,false,"","",true)]
[InlineData(false,false,"f2","f2",true)]
public void TestContructeur(bool isFormated,bool isValid, string expectedPseudo, String pseudo, bool isEqual )
[InlineData(true, false, "Augustin", "Augustinn", false)]
[InlineData(true, true, "Amir", "Amir", true)]
[InlineData(false, false, "Amir", "", false)]
[InlineData(false, false, "Amir", null, false)]
[InlineData(false, false, null, null, true)]
[InlineData(false, false, null, "", false)]
[InlineData(false, false, "", null, false)]
[InlineData(false, false, "", "", true)]
[InlineData(false, false, "f2", "f2", true)]
public void TestContructeur(bool isFormated, bool isValid, string expectedPseudo, String pseudo, bool isEqual)
{
if (!isValid && !isFormated)
{
{
Assert.Throws<ArgumentException>(
() => new Joueur(pseudo)
);
return;
}
Joueur j = new Joueur(pseudo);
Joueur j = new Joueur(pseudo);
if (!isEqual)
{
Assert.NotEqual(expectedPseudo, j.Pseudo);
}
else
{
if(!isEqual){
@ -52,8 +61,16 @@ namespace Test.BowlingAppUnitTest
Assert.Equal(expectedPseudo, j.Pseudo);
}
}
//Test joueur avec stub
[Fact]
public void TestJoueurStub()
{
StubJoueur stub = new StubJoueur();
Assert.Equal(10, stub.ListJoueurs(10).Count);
}
}
}

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