validation
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
708da417fc
commit
61ec6f1498
@ -0,0 +1,11 @@
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<CascadingBlazoredModal>
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<Router AppAssembly="@typeof(Program).Assembly">
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<Found Context="routeData">
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<RouteView RouteData="@routeData" DefaultLayout="@typeof(MainLayout)" />
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</Found>
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<NotFound>
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<PageTitle>Not found</PageTitle>
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<p>Sorry, there's nothing at this address.</p>
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</NotFound>
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</Router>
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</CascadingBlazoredModal>
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<CascadingValue Value="@this">
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<div class="container">
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<div class="row">
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<div class="col-6">
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<div>Available items:</div>
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<div>
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<div class="css-grid">
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@foreach (var item in Items)
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{
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<CraftingItem Item="item" NoDrop="true" />
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}
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</div>
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</div>
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</div>
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<div class="col-6">
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<div>Recipe</div>
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<div>
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<div class="css-recipe">
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<CraftingItem Index="0" />
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<CraftingItem Index="1" />
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<CraftingItem Index="2" />
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<CraftingItem Index="3" />
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<CraftingItem Index="4" />
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<CraftingItem Index="5" />
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<CraftingItem Index="6" />
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<CraftingItem Index="7" />
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<CraftingItem Index="8" />
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</div>
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</div>
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<div>Result</div>
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<div>
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<CraftingItem Item="RecipeResult" />
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</div>
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</div>
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<div class="col-12">
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<div>Actions</div>
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<div class="actions" id="actions">
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</div>
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</div>
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</div>
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</div>
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</CascadingValue>
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<div
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class="item"
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ondragover="event.preventDefault();"
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draggable="true"
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@ondragstart="@OnDragStart"
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@ondrop="@OnDrop"
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@ondragenter="@OnDragEnter"
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@ondragleave="@OnDragLeave"
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>
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@if (Item != null)
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{
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@Item.DisplayName
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}
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</div>
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@using myBlazorApp.Models
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@using myBlazorApp.Components
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<CascadingValue Value="@this">
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<div class="body">
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<div class="inventory">
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<h3>@Localizer["Inventory"]</h3>
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<div class="inventory-items">
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@foreach (InventoryListItem i in ItemsInventory)
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{
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<InventoryItem Index="@i.position" Item="@i.itemName" Number="@i.number" StackSize="@i.stackSize" />
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}
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</div>
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</div>
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<div id="ItemList" class="align-end">
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<h3>@Localizer["List"]</h3>
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<input type="text" @bind-value="@SearchText"
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@bind-value:event="oninput" placeholder="Search by Name"
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@onchange="@inputValue" />
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<button type="button" @onclick="@OnPress">@Localizer["Sort"]</button>
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<DataGrid TItem="Item"
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Data="@choix"
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ReadData="@OnReadData"
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TotalItems="@totalItem"
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PageSize="10"
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ShowPager
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Responsive>
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<DataGridColumn Field="@nameof(Item.Id)">
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<DisplayTemplate>
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<InventoryItem Item="@context.DisplayName" NoDrop="true" Number=1 StackSize="@context.StackSize" Image="@context.ImageBase64" />
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</DisplayTemplate>
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</DataGridColumn>
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<DataGridColumn TItem="Item" Field="@nameof(Item.DisplayName)" />
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</DataGrid>
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</div>
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</div>
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</CascadingValue>
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@ -0,0 +1,22 @@
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#See https://aka.ms/containerfastmode to understand how Visual Studio uses this Dockerfile to build your images for faster debugging.
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FROM mcr.microsoft.com/dotnet/aspnet:6.0 AS base
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WORKDIR /app
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EXPOSE 80
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EXPOSE 443
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FROM mcr.microsoft.com/dotnet/sdk:6.0 AS build
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WORKDIR /src
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COPY ["myBlazorApp/myBlazorApp.csproj", "myBlazorApp/"]
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RUN dotnet restore "myBlazorApp/myBlazorApp.csproj"
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COPY . .
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WORKDIR "/src/myBlazorApp"
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RUN dotnet build "myBlazorApp.csproj" -c Release -o /app/build
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FROM build AS publish
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RUN dotnet publish "myBlazorApp.csproj" -c Release -o /app/publish /p:UseAppHost=false
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FROM base AS final
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WORKDIR /app
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COPY --from=publish /app/publish .
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ENTRYPOINT ["dotnet", "myBlazorApp.dll"]
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<div class="simple-form">
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<p>
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Are you sure you want to delete @item.DisplayName ?
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</p>
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<button @onclick="ConfirmDelete" class="btn btn-primary">Delete</button>
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<button @onclick="Cancel" class="btn btn-secondary">Cancel</button>
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</div>
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@page "/add"
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<h3>Add</h3>
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<EditForm Model="@itemModel" OnValidSubmit="@HandleValidSubmit">
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<DataAnnotationsValidator />
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<ValidationSummary />
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<p>
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<label for="display-name">
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Display name:
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<InputText id="display-name" @bind-Value="itemModel.DisplayName" />
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</label>
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</p>
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<p>
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<label for="name">
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Name:
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<InputText id="name" @bind-Value="itemModel.Name" />
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</label>
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</p>
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<p>
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<label for="stack-size">
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Stack size:
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<InputNumber id="stack-size" @bind-Value="itemModel.StackSize" />
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</label>
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</p>
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<p>
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<label for="max-durability">
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Max durability:
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<InputNumber id="max-durability" @bind-Value="itemModel.MaxDurability" />
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</label>
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</p>
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<p>
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Enchant categories:
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<div>
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@foreach (var item in enchantCategories)
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{
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<label>
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<input type="checkbox" @onchange="@(e => OnEnchantCategoriesChange(item, e.Value))" />@item
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</label>
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}
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</div>
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</p>
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<p>
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Repair with:
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<div>
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@foreach (var item in repairWith)
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{
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<label>
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<input type="checkbox" @onchange="@(e => OnRepairWithChange(item, e.Value))" />@item
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</label>
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}
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</div>
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</p>
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<p>
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<label>
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Item image:
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<InputFile OnChange="@LoadImage" accept=".png" />
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</label>
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</p>
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<p>
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<label>
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Accept Condition:
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<InputCheckbox @bind-Value="itemModel.AcceptCondition" />
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</label>
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</p>
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<button type="submit">Submit</button>
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</EditForm>
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@page "/BlazorRoute"
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@page "/DifferentBlazorRoute"
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<h1>Blazor routing</h1>
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@page "/counter"
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<PageTitle>Counter</PageTitle>
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<h1>Counter</h1>
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<p role="status">Current count: @currentCount</p>
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<button class="btn btn-primary" @onclick="IncrementCount">Click me</button>
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@code {
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private int currentCount = 0;
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private void IncrementCount()
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{
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currentCount++;
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}
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}
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@page "/edit/{Id:int}"
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<h3>Edit</h3>
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<EditForm Model="@itemModel" OnValidSubmit="@HandleValidSubmit">
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<DataAnnotationsValidator />
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<ValidationSummary />
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<p>
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<label for="display-name">
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Display name:
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<InputText id="display-name" @bind-Value="itemModel.DisplayName" />
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</label>
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</p>
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<p>
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<label for="name">
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Name:
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<InputText id="name" @bind-Value="itemModel.Name" />
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</label>
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</p>
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<p>
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<label for="stack-size">
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Stack size:
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<InputNumber id="stack-size" @bind-Value="itemModel.StackSize" />
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</label>
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</p>
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<p>
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<label for="max-durability">
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Max durability:
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<InputNumber id="max-durability" @bind-Value="itemModel.MaxDurability" />
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</label>
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</p>
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<p>
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Enchant categories:
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<div>
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@foreach (var item in enchantCategories)
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{
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<label>
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<input type="checkbox" @onchange="@(e => OnEnchantCategoriesChange(item, e.Value))" checked="@(itemModel.EnchantCategories.Contains(item) ? "checked" : null)" />@item
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</label>
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}
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</div>
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</p>
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<p>
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Repair with:
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<div>
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@foreach (var item in repairWith)
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{
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<label>
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<input type="checkbox" @onchange="@(e => OnRepairWithChange(item, e.Value))" checked="@(itemModel.RepairWith.Contains(item) ? "checked" : null)" />@item
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</label>
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}
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</div>
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</p>
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<p>
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<label>
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Item image:
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<InputFile OnChange="@LoadImage" accept=".png" />
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</label>
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</p>
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<p>
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<label>
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Accept Condition:
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<InputCheckbox @bind-Value="itemModel.AcceptCondition" />
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</label>
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</p>
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<button type="submit">Submit</button>
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</EditForm>
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@page "/episodes"
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@layout DoctorWhoLayout
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<h2>Episodes</h2>
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<ul>
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<li>
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<a href="https://www.bbc.co.uk/programmes/p00vfknq">
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<em>The Ribos Operation</em>
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</a>
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</li>
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<li>
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<a href="https://www.bbc.co.uk/programmes/p00vfdsb">
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<em>The Sun Markers</em>
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</a>
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</li>
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<li>
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<a href="https://www.bbc.co.uk/programmes/p00vhc26">
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<em>Nightmare of Eden</em>
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</a>
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</li>
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</ul>
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@page
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@model myBlazorApp.Pages.ErrorModel
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
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<title>Error</title>
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<link href="~/css/bootstrap/bootstrap.min.css" rel="stylesheet" />
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<link href="~/css/site.css" rel="stylesheet" asp-append-version="true" />
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</head>
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<body>
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<div class="main">
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<div class="content px-4">
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<h1 class="text-danger">Error.</h1>
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<h2 class="text-danger">An error occurred while processing your request.</h2>
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@if (Model.ShowRequestId)
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{
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<p>
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<strong>Request ID:</strong> <code>@Model.RequestId</code>
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</p>
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}
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<h3>Development Mode</h3>
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<p>
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Swapping to the <strong>Development</strong> environment displays detailed information about the error that occurred.
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</p>
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<p>
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<strong>The Development environment shouldn't be enabled for deployed applications.</strong>
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It can result in displaying sensitive information from exceptions to end users.
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For local debugging, enable the <strong>Development</strong> environment by setting the <strong>ASPNETCORE_ENVIRONMENT</strong> environment variable to <strong>Development</strong>
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and restarting the app.
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</p>
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</div>
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</div>
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</body>
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</html>
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@page "/fetchdata"
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<PageTitle>Weather forecast</PageTitle>
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@using myBlazorApp.Data
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@inject WeatherForecastService ForecastService
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<h1>Weather forecast</h1>
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<p>This component demonstrates fetching data from a service.</p>
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@if (forecasts == null)
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{
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<p><em>Loading...</em></p>
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}
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else
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{
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<table class="table">
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<thead>
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<tr>
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<th>Date</th>
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<th>Temp. (C)</th>
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<th>Temp. (F)</th>
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<th>Summary</th>
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</tr>
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</thead>
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<tbody>
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@foreach (var forecast in forecasts)
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{
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<tr>
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<td>@forecast.Date.ToShortDateString()</td>
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<td>@forecast.TemperatureC</td>
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<td>@forecast.TemperatureF</td>
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<td>@forecast.Summary</td>
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</tr>
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}
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</tbody>
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</table>
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}
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@code {
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private WeatherForecast[]? forecasts;
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protected override async Task OnInitializedAsync()
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{
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forecasts = await ForecastService.GetForecastAsync(DateTime.Now);
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}
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}
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@using System.Globalization
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@using myBlazorApp.Components
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@page "/"
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<PageTitle>Index</PageTitle>
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<h1>Hello, world!</h1>
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Welcome to your new app.
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<SurveyPrompt Title="How is Blazor working for you?" />
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<p>
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<b>CurrentCulture</b>: @CultureInfo.CurrentCulture
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</p>
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<div>
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<Crafting Items="Items" Recipes="Recipes"/>
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</div>
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@page "/inventory"
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@using myBlazorApp.Components;
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@using System.Globalization;
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@using myBlazorApp.Models;
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@using Syncfusion.Blazor.Grids;
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<div class="inventory">
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<MyInventory/>
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</div>
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using System;
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using System.ComponentModel;
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using System.Runtime.CompilerServices;
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using Blazored.Modal;
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using Blazored.Modal.Services;
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using Blazorise;
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using Blazorise.DataGrid;
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using Blazorise.Extensions;
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using Microsoft.AspNetCore.Components;
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using Microsoft.Extensions.Localization;
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using myBlazorApp.Components;
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using myBlazorApp.Factories;
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using myBlazorApp.Modals;
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using myBlazorApp.Models;
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using myBlazorApp.Services;
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using IModalService = Blazored.Modal.Services.IModalService;
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namespace myBlazorApp.Pages
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{
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public partial class Inventory
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{
|
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|
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}
|
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}
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@page "/list"
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@using myBlazorApp.Models;
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<h3>@Localizer["Title"]</h3>
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<div>
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<NavLink style="background-color: #F5FFFA; color: blue; border-color: #3B8526 " class="btn btn-primary" href="Add" Match="NavLinkMatch.All">
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<i class="fa fa-plus"></i> Ajouter
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</NavLink>
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</div>
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<DataGrid TItem="Item"
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Data="@items"
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ReadData="@OnReadData"
|
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TotalItems="@totalItem"
|
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PageSize="10"
|
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ShowPager
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Responsive>
|
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<DataGridColumn TItem="Item" Field="@nameof(Item.Id)" Caption="#" />
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<DataGridColumn TItem="Item" Field="@nameof(Item.Id)" Caption="Image">
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<DisplayTemplate>
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@if (!string.IsNullOrWhiteSpace(context.ImageBase64))
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{
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<img src="data:image/png;base64, @(context.ImageBase64)" class="img-thumbnail" title="@context.DisplayName" alt="@context.DisplayName" style="min-width: 50px; max-width: 150px" />
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}
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else
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{
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<img src="images/default.png" class="img-thumbnail" title="@context.DisplayName" alt="@context.DisplayName" style="max-width: 150px" />
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}
|
||||
</DisplayTemplate>
|
||||
</DataGridColumn>
|
||||
<DataGridColumn TItem="Item" Field="@nameof(Item.DisplayName)" Caption="Nom" />
|
||||
<DataGridColumn TItem="Item" Field="@nameof(Item.StackSize)" Caption="Taille Stack" />
|
||||
<DataGridColumn TItem="Item" Field="@nameof(Item.MaxDurability)" Caption="Durabilité Max" />
|
||||
<DataGridColumn TItem="Item" Field="@nameof(Item.EnchantCategories)" Caption="Catégories d'enchantement">
|
||||
<DisplayTemplate>
|
||||
@(string.Join(", ", ((Item)context).EnchantCategories))
|
||||
</DisplayTemplate>
|
||||
</DataGridColumn>
|
||||
<DataGridColumn TItem="Item" Field="@nameof(Item.RepairWith)" Caption="Réparable avec">
|
||||
<DisplayTemplate>
|
||||
@(string.Join(", ", ((Item)context).RepairWith))
|
||||
</DisplayTemplate>
|
||||
</DataGridColumn>
|
||||
<DataGridColumn TItem="Item" Field="@nameof(Item.CreatedDate)" Caption="Date de création" DisplayFormat="{0:d}" DisplayFormatProvider="@System.Globalization.CultureInfo.GetCultureInfo("fr-FR")" />
|
||||
|
||||
<DataGridColumn TItem="Item" Field="@nameof(Item.Id)" Caption="Action">
|
||||
<DisplayTemplate>
|
||||
<a style="background-color: #FA8072; color: white; border-color: #FA8072; margin-bottom: 5px " href="Edit/@(context.Id)" class="btn btn-primary"><i class="fa fa-edit"></i><t style="background-color: #FA8072; color: white "> Editer</t></a>
|
||||
<button style="background-color: #FF0000; color: white; border-color: #FF0000 " type="button" class="btn btn-primary" @onclick="() => OnDelete(context.Id)"><i class="fa fa-trash"></i> Supprimer</button>
|
||||
</DisplayTemplate>
|
||||
</DataGridColumn>
|
||||
</DataGrid>
|
@ -0,0 +1,9 @@
|
||||
@page "/"
|
||||
@namespace myBlazorApp.Pages
|
||||
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
|
||||
@{
|
||||
Layout = "_Layout";
|
||||
}
|
||||
|
||||
<component type="typeof(App)" render-mode="ServerPrerendered" />
|
||||
|
@ -0,0 +1,41 @@
|
||||
@using Microsoft.AspNetCore.Components.Web
|
||||
@namespace myBlazorApp.Pages
|
||||
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
|
||||
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<base href="~/" />
|
||||
<link rel="stylesheet" href="css/bootstrap/bootstrap.min.css" />
|
||||
<link href="css/site.css" rel="stylesheet" />
|
||||
<link href="myBlazorApp.styles.css" rel="stylesheet" />
|
||||
<component type="typeof(HeadOutlet)" render-mode="ServerPrerendered" />
|
||||
</head>
|
||||
<body>
|
||||
@RenderBody()
|
||||
|
||||
<div id="blazor-error-ui">
|
||||
<environment include="Staging,Production">
|
||||
An error has occurred. This application may no longer respond until reloaded.
|
||||
</environment>
|
||||
<environment include="Development">
|
||||
An unhandled exception has occurred. See browser dev tools for details.
|
||||
</environment>
|
||||
<a href="" class="reload">Reload</a>
|
||||
<a class="dismiss">🗙</a>
|
||||
</div>
|
||||
|
||||
<script src="_framework/blazor.server.js"></script>
|
||||
|
||||
<link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.15.4/css/all.css">
|
||||
|
||||
<link href="_content/Blazorise/blazorise.css" rel="stylesheet" />
|
||||
<link href="_content/Blazorise.Bootstrap/blazorise.bootstrap.css" rel="stylesheet" />
|
||||
<link href="_content/Blazored.Modal/blazored-modal.css" rel="stylesheet" />
|
||||
<script src="_content/Blazored.Modal/blazored.modal.js"></script>
|
||||
<script src="Components/Crafting.razor.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
@ -0,0 +1,33 @@
|
||||
{
|
||||
"iisSettings": {
|
||||
"windowsAuthentication": false,
|
||||
"anonymousAuthentication": true,
|
||||
"iisExpress": {
|
||||
"applicationUrl": "http://localhost:54923",
|
||||
"sslPort": 44337
|
||||
}
|
||||
},
|
||||
"profiles": {
|
||||
"myBlazorApp": {
|
||||
"commandName": "Project",
|
||||
"launchBrowser": true,
|
||||
"applicationUrl": "https://localhost:7236;http://localhost:5065",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
},
|
||||
"IIS Express": {
|
||||
"commandName": "IISExpress",
|
||||
"launchBrowser": true,
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
},
|
||||
"Docker": {
|
||||
"commandName": "Docker",
|
||||
"launchBrowser": true,
|
||||
"launchUrl": "{Scheme}://{ServiceHost}:{ServicePort}",
|
||||
"environmentVariables": {}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,69 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace myBlazorApp.Resources {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// This class was generated by MSBuild using the GenerateResource task.
|
||||
/// To add or remove a member, edit your .resx file then rerun MSBuild.
|
||||
/// </summary>
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Build.Tasks.StronglyTypedResourceBuilder", "15.1.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Components_InventoryItem {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Components_InventoryItem() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("myBlazorApp.Resources.Components.InventoryItem", typeof(Components_InventoryItem).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Empty.
|
||||
/// </summary>
|
||||
internal static string emptyElement {
|
||||
get {
|
||||
return ResourceManager.GetString("emptyElement", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,69 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace myBlazorApp.Resources {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// This class was generated by MSBuild using the GenerateResource task.
|
||||
/// To add or remove a member, edit your .resx file then rerun MSBuild.
|
||||
/// </summary>
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Build.Tasks.StronglyTypedResourceBuilder", "15.1.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Components_InventoryItem_fr_FR {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Components_InventoryItem_fr_FR() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("myBlazorApp.Resources.Components.InventoryItem.fr-FR", typeof(Components_InventoryItem_fr_FR).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Vide.
|
||||
/// </summary>
|
||||
internal static string emptyElement {
|
||||
get {
|
||||
return ResourceManager.GetString("emptyElement", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="emptyElement" xml:space="preserve">
|
||||
<value>Vide</value>
|
||||
<comment/>
|
||||
</data>
|
||||
</root>
|
@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="emptyElement" xml:space="preserve">
|
||||
<value>Empty</value>
|
||||
<comment/>
|
||||
</data>
|
||||
</root>
|
@ -0,0 +1,87 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace myBlazorApp.Resources {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// This class was generated by MSBuild using the GenerateResource task.
|
||||
/// To add or remove a member, edit your .resx file then rerun MSBuild.
|
||||
/// </summary>
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Build.Tasks.StronglyTypedResourceBuilder", "15.1.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Components_MyInventory {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Components_MyInventory() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("myBlazorApp.Resources.Components.MyInventory", typeof(Components_MyInventory).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to My inventory.
|
||||
/// </summary>
|
||||
internal static string Inventory {
|
||||
get {
|
||||
return ResourceManager.GetString("Inventory", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Available items.
|
||||
/// </summary>
|
||||
internal static string List {
|
||||
get {
|
||||
return ResourceManager.GetString("List", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to SORT.
|
||||
/// </summary>
|
||||
internal static string Sort {
|
||||
get {
|
||||
return ResourceManager.GetString("Sort", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,132 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Inventory" xml:space="preserve">
|
||||
<value>Mon inventaire</value>
|
||||
<comment/>
|
||||
</data>
|
||||
<data name="List" xml:space="preserve">
|
||||
<value>Objets Disponibles</value>
|
||||
<comment/>
|
||||
</data>
|
||||
<data name="Sort" xml:space="preserve">
|
||||
<value>TRIER</value>
|
||||
<comment/>
|
||||
</data>
|
||||
</root>
|
@ -0,0 +1,132 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Inventory" xml:space="preserve">
|
||||
<value>My inventory</value>
|
||||
<comment/>
|
||||
</data>
|
||||
<data name="List" xml:space="preserve">
|
||||
<value>Available items</value>
|
||||
<comment/>
|
||||
</data>
|
||||
<data name="Sort" xml:space="preserve">
|
||||
<value>SORT</value>
|
||||
<comment/>
|
||||
</data>
|
||||
</root>
|
@ -0,0 +1,69 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace myBlazorApp.Resources {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// This class was generated by MSBuild using the GenerateResource task.
|
||||
/// To add or remove a member, edit your .resx file then rerun MSBuild.
|
||||
/// </summary>
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Build.Tasks.StronglyTypedResourceBuilder", "15.1.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Pages_List {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Pages_List() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("myBlazorApp.Resources.Pages.List", typeof(Pages_List).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to List of items.
|
||||
/// </summary>
|
||||
internal static string Title {
|
||||
get {
|
||||
return ResourceManager.GetString("Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,69 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace myBlazorApp.Resources {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// This class was generated by MSBuild using the GenerateResource task.
|
||||
/// To add or remove a member, edit your .resx file then rerun MSBuild.
|
||||
/// </summary>
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.Build.Tasks.StronglyTypedResourceBuilder", "15.1.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Pages_List_fr_FR {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Pages_List_fr_FR() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("myBlazorApp.Resources.Pages.List.fr-FR", typeof(Pages_List_fr_FR).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Liste d'Éléments.
|
||||
/// </summary>
|
||||
internal static string Title {
|
||||
get {
|
||||
return ResourceManager.GetString("Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Title" xml:space="preserve">
|
||||
<value>Liste d'Éléments</value>
|
||||
<comment/>
|
||||
</data>
|
||||
</root>
|
@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
|
||||
<xsd:attribute name="name" type="xsd:string"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Title" xml:space="preserve">
|
||||
<value>List of items</value>
|
||||
<comment/>
|
||||
</data>
|
||||
</root>
|
@ -0,0 +1,44 @@
|
||||
@using System.Globalization
|
||||
@inject NavigationManager NavigationManager
|
||||
|
||||
<p>
|
||||
<label>
|
||||
Select your locale:
|
||||
<select @bind="Culture">
|
||||
@foreach (var culture in supportedCultures)
|
||||
{
|
||||
<option value="@culture">@culture.DisplayName</option>
|
||||
}
|
||||
</select>
|
||||
</label>
|
||||
</p>
|
||||
|
||||
@code
|
||||
{
|
||||
private CultureInfo[] supportedCultures = new[]
|
||||
{
|
||||
new CultureInfo("en-US"),
|
||||
new CultureInfo("fr-FR")
|
||||
};
|
||||
|
||||
private CultureInfo Culture
|
||||
{
|
||||
get => CultureInfo.CurrentCulture;
|
||||
set
|
||||
{
|
||||
if (CultureInfo.CurrentUICulture == value)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var culture = value.Name.ToLower(CultureInfo.InvariantCulture);
|
||||
|
||||
var uri = new Uri(this.NavigationManager.Uri).GetComponents(UriComponents.PathAndQuery, UriFormat.Unescaped);
|
||||
var query = $"?culture={Uri.EscapeDataString(culture)}&" + $"redirectUri={Uri.EscapeDataString(uri)}";
|
||||
|
||||
// Redirect the user to the culture controller to set the cookie
|
||||
this.NavigationManager.NavigateTo("/Culture/SetCulture" + query, forceLoad: true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,23 @@
|
||||
@inherits LayoutComponentBase
|
||||
|
||||
<header>
|
||||
<h1>Doctor Who™ Episode Database</h1>
|
||||
</header>
|
||||
|
||||
<nav>
|
||||
<a href="masterlist">Master Episode List</a>
|
||||
<a href="search">Search</a>
|
||||
<a href="new">Add Episode</a>
|
||||
</nav>
|
||||
|
||||
@Body
|
||||
|
||||
<footer>
|
||||
@TrademarkMessage
|
||||
</footer>
|
||||
|
||||
@code{
|
||||
public string TrademarkMessage { get; set; } =
|
||||
"Doctor Who is a registered trademark of the BBC." +
|
||||
"https://www.doctorwho.tv/";
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
@inherits LayoutComponentBase
|
||||
|
||||
<PageTitle>myBlazorApp</PageTitle>
|
||||
|
||||
<div class="page">
|
||||
<div class="sidebar">
|
||||
<NavMenu/>
|
||||
</div>
|
||||
|
||||
<main>
|
||||
<div class="top-row px-4">
|
||||
<a href="https://docs.microsoft.com/aspnet/" target="_blank">About</a>
|
||||
|
||||
<div class="px-4">
|
||||
<CultureSelector />
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
<article class="content px-4">
|
||||
@Body
|
||||
</article>
|
||||
</main>
|
||||
</div>
|
||||
|
@ -0,0 +1,50 @@
|
||||
<div class="top-row ps-3 navbar navbar-dark">
|
||||
<div class="container-fluid">
|
||||
<a class="navbar-brand" href="">myBlazorApp</a>
|
||||
<button title="Navigation menu" class="navbar-toggler" @onclick="ToggleNavMenu">
|
||||
<span class="navbar-toggler-icon"></span>
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="@NavMenuCssClass" @onclick="ToggleNavMenu">
|
||||
<nav class="flex-column">
|
||||
<div class="nav-item px-3">
|
||||
<NavLink class="nav-link" href="list">
|
||||
<span class="oi oi-list-rich" /> List
|
||||
</NavLink>
|
||||
</div>
|
||||
<div class="nav-item px-3">
|
||||
<NavLink class="nav-link" href="inventory">
|
||||
<span class="oi oi-list-rich" /> Inventory
|
||||
</NavLink>
|
||||
</div>
|
||||
<div class="nav-item px-3">
|
||||
<NavLink class="nav-link" href="" Match="NavLinkMatch.All">
|
||||
<span class="oi oi-home" aria-hidden="true"></span> Home
|
||||
</NavLink>
|
||||
</div>
|
||||
<div class="nav-item px-3">
|
||||
<NavLink class="nav-link" href="counter">
|
||||
<span class="oi oi-plus" aria-hidden="true"></span> Counter
|
||||
</NavLink>
|
||||
</div>
|
||||
<div class="nav-item px-3">
|
||||
<NavLink class="nav-link" href="fetchdata">
|
||||
<span class="oi oi-list-rich" aria-hidden="true"></span> Fetch data
|
||||
</NavLink>
|
||||
</div>
|
||||
</nav>
|
||||
</div>
|
||||
|
||||
@code {
|
||||
private bool collapseNavMenu = true;
|
||||
|
||||
private string? NavMenuCssClass => collapseNavMenu ? "collapse" : null;
|
||||
|
||||
private void ToggleNavMenu()
|
||||
{
|
||||
collapseNavMenu = !collapseNavMenu;
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,17 @@
|
||||
<div class="alert alert-secondary mt-4">
|
||||
<span class="oi oi-pencil me-2" aria-hidden="true"></span>
|
||||
<strong>@Title</strong>
|
||||
|
||||
<span class="text-nowrap">
|
||||
Please take our
|
||||
<a target="_blank" class="font-weight-bold link-dark" href="https://go.microsoft.com/fwlink/?linkid=2149017">brief survey</a>
|
||||
</span>
|
||||
and tell us what you think.
|
||||
</div>
|
||||
|
||||
@code {
|
||||
// Demonstrates how a parent component can supply parameters
|
||||
[Parameter]
|
||||
public string? Title { get; set; }
|
||||
}
|
||||
|
@ -0,0 +1,15 @@
|
||||
@using System.Net.Http
|
||||
@using Microsoft.AspNetCore.Authorization
|
||||
@using Microsoft.AspNetCore.Components.Authorization
|
||||
@using Microsoft.AspNetCore.Components.Forms
|
||||
@using Microsoft.AspNetCore.Components.Routing
|
||||
@using Microsoft.AspNetCore.Components.Web
|
||||
@using Microsoft.AspNetCore.Components.Web.Virtualization
|
||||
@using Microsoft.JSInterop
|
||||
@using myBlazorApp
|
||||
@using myBlazorApp.Shared
|
||||
@using Blazorise.DataGrid
|
||||
@using Blazored.Modal
|
||||
@using Blazored.Modal.Services
|
||||
|
||||
|
@ -0,0 +1,86 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk.Web">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<UserSecretsId>57709e34-c352-46a7-8d9f-219f603ebc3d</UserSecretsId>
|
||||
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Properties\" />
|
||||
<None Remove="Models\" />
|
||||
<None Remove="Blazorise.DataGrid" />
|
||||
<None Remove="Blazorise.Bootstrap" />
|
||||
<None Remove="Blazorise.Icons.FontAwesome" />
|
||||
<None Remove="Blazored.LocalStorage" />
|
||||
<None Remove="Services\" />
|
||||
<None Remove="Factories\" />
|
||||
<None Remove="Blazored.Modal" />
|
||||
<None Remove="Modals\" />
|
||||
<None Remove="Microsoft.Extensions.Localization" />
|
||||
<None Remove="Controllers\" />
|
||||
<None Remove="Resources\" />
|
||||
<None Remove="Components\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Properties\" />
|
||||
<Folder Include="Models\" />
|
||||
<Folder Include="Services\" />
|
||||
<Folder Include="Factories\" />
|
||||
<Folder Include="Modals\" />
|
||||
<Folder Include="Controllers\" />
|
||||
<Folder Include="Resources\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Blazorise.DataGrid" Version="1.1.2" />
|
||||
<PackageReference Include="Blazorise.Bootstrap" Version="1.1.2" />
|
||||
<PackageReference Include="Blazorise.Icons.FontAwesome" Version="1.1.2" />
|
||||
<PackageReference Include="Blazored.LocalStorage" Version="4.2.0" />
|
||||
<PackageReference Include="Blazored.Modal" Version="7.1.0" />
|
||||
<PackageReference Include="Microsoft.Extensions.Localization" Version="7.0.0" />
|
||||
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.15.1" />
|
||||
<PackageReference Include="Syncfusion.Blazor.Core" Version="20.3.0.61" />
|
||||
<PackageReference Include="Syncfusion.Blazor.Grid" Version="20.3.0.61" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Resources\Pages.List.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Pages.List.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Resources\Pages.List.fr-FR.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Pages.List.fr-FR.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Resources\Components.MyInventory.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Components.MyInventory.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Resources\Components.ItemsInventory.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Components.InventoryItem.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Resources\Components.InventoryItem.fr-FR.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Components.InventoryItem.fr-FR.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="Resources\Pages.List.Designer.cs">
|
||||
<DependentUpon>Pages.List.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Resources\Pages.List.fr-FR.Designer.cs">
|
||||
<DependentUpon>Pages.List.fr-FR.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Resources\Components.MyInventory.Designer.cs">
|
||||
<DependentUpon>Components.MyInventory.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Resources\Components.ItemsInventory.Designer.cs">
|
||||
<DependentUpon>Components.InventoryItem.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Resources\Components.InventoryItem.fr-FR.Designer.cs">
|
||||
<DependentUpon>Components.InventoryItem.fr-FR.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
</Project>
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -0,0 +1,87 @@
|
||||
SIL OPEN FONT LICENSE Version 1.1
|
||||
|
||||
Copyright (c) 2014 Waybury
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
|
@ -0,0 +1,21 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Waybury
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
@ -0,0 +1,115 @@
|
||||
[Open Iconic v1.1.1](http://useiconic.com/open)
|
||||
===========
|
||||
|
||||
### Open Iconic is the open source sibling of [Iconic](http://useiconic.com). It is a hyper-legible collection of 223 icons with a tiny footprint—ready to use with Bootstrap and Foundation. [View the collection](http://useiconic.com/open#icons)
|
||||
|
||||
|
||||
|
||||
## What's in Open Iconic?
|
||||
|
||||
* 223 icons designed to be legible down to 8 pixels
|
||||
* Super-light SVG files - 61.8 for the entire set
|
||||
* SVG sprite—the modern replacement for icon fonts
|
||||
* Webfont (EOT, OTF, SVG, TTF, WOFF), PNG and WebP formats
|
||||
* Webfont stylesheets (including versions for Bootstrap and Foundation) in CSS, LESS, SCSS and Stylus formats
|
||||
* PNG and WebP raster images in 8px, 16px, 24px, 32px, 48px and 64px.
|
||||
|
||||
|
||||
## Getting Started
|
||||
|
||||
#### For code samples and everything else you need to get started with Open Iconic, check out our [Icons](http://useiconic.com/open#icons) and [Reference](http://useiconic.com/open#reference) sections.
|
||||
|
||||
### General Usage
|
||||
|
||||
#### Using Open Iconic's SVGs
|
||||
|
||||
We like SVGs and we think they're the way to display icons on the web. Since Open Iconic are just basic SVGs, we suggest you display them like you would any other image (don't forget the `alt` attribute).
|
||||
|
||||
```
|
||||
<img src="/open-iconic/svg/icon-name.svg" alt="icon name">
|
||||
```
|
||||
|
||||
#### Using Open Iconic's SVG Sprite
|
||||
|
||||
Open Iconic also comes in a SVG sprite which allows you to display all the icons in the set with a single request. It's like an icon font, without being a hack.
|
||||
|
||||
Adding an icon from an SVG sprite is a little different than what you're used to, but it's still a piece of cake. *Tip: To make your icons easily style able, we suggest adding a general class to the* `<svg>` *tag and a unique class name for each different icon in the* `<use>` *tag.*
|
||||
|
||||
```
|
||||
<svg class="icon">
|
||||
<use xlink:href="open-iconic.svg#account-login" class="icon-account-login"></use>
|
||||
</svg>
|
||||
```
|
||||
|
||||
Sizing icons only needs basic CSS. All the icons are in a square format, so just set the `<svg>` tag with equal width and height dimensions.
|
||||
|
||||
```
|
||||
.icon {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
}
|
||||
```
|
||||
|
||||
Coloring icons is even easier. All you need to do is set the `fill` rule on the `<use>` tag.
|
||||
|
||||
```
|
||||
.icon-account-login {
|
||||
fill: #f00;
|
||||
}
|
||||
```
|
||||
|
||||
To learn more about SVG Sprites, read [Chris Coyier's guide](http://css-tricks.com/svg-sprites-use-better-icon-fonts/).
|
||||
|
||||
#### Using Open Iconic's Icon Font...
|
||||
|
||||
|
||||
##### …with Bootstrap
|
||||
|
||||
You can find our Bootstrap stylesheets in `font/css/open-iconic-bootstrap.{css, less, scss, styl}`
|
||||
|
||||
|
||||
```
|
||||
<link href="/open-iconic/font/css/open-iconic-bootstrap.css" rel="stylesheet">
|
||||
```
|
||||
|
||||
|
||||
```
|
||||
<span class="oi oi-icon-name" title="icon name" aria-hidden="true"></span>
|
||||
```
|
||||
|
||||
##### …with Foundation
|
||||
|
||||
You can find our Foundation stylesheets in `font/css/open-iconic-foundation.{css, less, scss, styl}`
|
||||
|
||||
```
|
||||
<link href="/open-iconic/font/css/open-iconic-foundation.css" rel="stylesheet">
|
||||
```
|
||||
|
||||
|
||||
```
|
||||
<span class="fi-icon-name" title="icon name" aria-hidden="true"></span>
|
||||
```
|
||||
|
||||
##### …on its own
|
||||
|
||||
You can find our default stylesheets in `font/css/open-iconic.{css, less, scss, styl}`
|
||||
|
||||
```
|
||||
<link href="/open-iconic/font/css/open-iconic.css" rel="stylesheet">
|
||||
```
|
||||
|
||||
```
|
||||
<span class="oi" data-glyph="icon-name" title="icon name" aria-hidden="true"></span>
|
||||
```
|
||||
|
||||
|
||||
## License
|
||||
|
||||
### Icons
|
||||
|
||||
All code (including SVG markup) is under the [MIT License](http://opensource.org/licenses/MIT).
|
||||
|
||||
### Fonts
|
||||
|
||||
All fonts are under the [SIL Licensed](http://scripts.sil.org/cms/scripts/page.php?item_id=OFL_web).
|
||||
|
File diff suppressed because one or more lines are too long
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After Width: | Height: | Size: 103 KiB |
Loading…
Reference in new issue