💚 CI test
continuous-integration/drone/push Build is passing Details

deployement
Vincent ASTOLFI 1 year ago
parent 960af799a1
commit 0f91bf828e

@ -8,6 +8,7 @@ let game;
let players = [];
io.on("connection", (socket) => {
console.log("New connected : ", socket.id);
/* TODO : handle disconnection
socket.on("disconnect", (reason) => {
if (game.room.players.length === 2) {
@ -19,6 +20,7 @@ io.on("connection", (socket) => {
*/
socket.on("first connection", (socketId, callback) => {
console.log("first connection");
let player = new Player(socketId);
players.push(player);
callback({

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