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282 lines
7.7 KiB
282 lines
7.7 KiB
const express = require("express");
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const app = express();
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const http = require("http").Server(app);
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const io = require("socket.io")(http);
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const port = 3000;
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const db = require("./database.js")
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const jwt = require('jsonwebtoken');
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const cookieParser = require('cookie-parser');
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const bodyParser = require("body-parser");
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const path = require("path");
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const { Room } = require('./businesses/Room.js');
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const { Player } = require(`${__dirname}/businesses/Player.js`);
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app.use(express.static("public"))
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app.use(bodyParser.json());
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app.use(bodyParser.urlencoded({ extended: true }));
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app.use(cookieParser());
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const secretKey = process.env.COOKIE_SECRET_KEY;
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app.get('/', (req, res) => {
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const token = req.cookies.authToken;
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if(token) {
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res.sendFile(path.join(__dirname, '/public/pages/gameView.html'))
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} else {
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res.sendFile(path.join(__dirname, '/public/pages/connectionView.html'))
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}
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})
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app.get('/game', (req, res) => {
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const token = req.cookies.authToken;
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if (!token) {
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res.sendFile(path.join(__dirname, '/public/pages/connectionView.html'))
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}
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res.sendFile(path.join(__dirname, '/public/pages/gameView.html'))
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})
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app.post('/logIn', (req, res) => {
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const { pseudo, password } = req.body;
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if (!pseudo || !password) {
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return res.status(400).send('Email and password are required.');
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}
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const query = 'SELECT * FROM users WHERE pseudo = ? AND password = ?';
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db.query(query, [pseudo, password], (err, results) => {
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if (err) {
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console.error('Error inserting user into the database:', err);
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return res.status(500).send({message: 'Internal server error.'});
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}
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if (results.length === 1) {
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const token = jwt.sign({ pseudo }, secretKey, { expiresIn: '1h' });
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res.cookie('authToken', token, { httpOnly: true, secure: false });
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res.status(201).send({message: 'User logged in successfully.', redirectUrl: '/game' });
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} else {
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res.status(401).send({message: "Username or password is incorrect"})
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}
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})
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})
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app.post('/register', (req, res) => {
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const { pseudo, password } = req.body;
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if (!pseudo || !password) {
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return res.status(400).send('Email and password are required.');
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}
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const getPseudoQuery = 'SELECT pseudo FROM users WHERE pseudo = ?'
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db.query(getPseudoQuery, [pseudo], (err, results) => {
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if (err) {
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console.error('Error retrieving user info from the database:', err);
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return res.status(500).send('Internal server error.');
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}
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if (results.length !== 0) {
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return res.status(403).send({message:'User already exist. Try another username'});
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}
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});
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const query = 'INSERT INTO users (pseudo, password) VALUES (?, ?)';
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db.query(query, [pseudo, password], (err, results) => {
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if (err) {
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console.error('Error inserting user into the database:', err);
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return res.status(500).send('Internal server error.');
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}
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const token = jwt.sign({ pseudo }, secretKey, { expiresIn: '1h' });
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res.cookie('authToken', token, { httpOnly: true, secure: false });
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res.status(201).send({message: 'User registered successfully.', redirectUrl: '/game' });
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})
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});
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app.get('/user-info', (req, res) => {
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const token = req.cookies.authToken;
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if (!token) {
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return res.status(401).send('Access denied. No token provided.');
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}
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try {
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const decoded = jwt.verify(token, secretKey);
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const query = 'SELECT pseudo FROM users WHERE pseudo = ?';
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db.query(query, [decoded.pseudo], (err, results) => {
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if (err) {
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console.error('Error retrieving user info from the database:', err);
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return res.status(500).send('Internal server error.');
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}
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if (results.length === 0) {
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return res.status(404).send('User not found.');
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}
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res.json(results[0]);
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});
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} catch (ex) {
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res.status(400).send('Invalid token.');
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}
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});
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let rooms = [];
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let players = [];
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io.on("connection", (socket) => {
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console.log("New connected : ", socket.id);
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socket.on("disconnect", () => {
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const index = players.findIndex((p) => p.id === socket.id)
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const roomIndex = rooms.findIndex(room =>
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room.players.some(player => player.id === socket.id)
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);
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if (roomIndex !== -1) {
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const room = rooms[roomIndex];
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const opponent = room.players.find(player => player.id !== socket.id);
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const inRoomIndex = room.players.findIndex(player => player.id === socket.id);
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if (opponent) {
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io.to(opponent.id).emit('opponent left');
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}
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room.players.splice(inRoomIndex, 1)
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if (room.players.length === 0) {
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rooms.splice(roomIndex, 1);
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}
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}
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players.splice(index, 1)
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console.log(`Player disconnected: ${socket.id}`);
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})
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socket.on("first connection", (socketId) => {
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const cookies = socket.request.headers.cookie;
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const authToken = cookies.split('; ').find(cookie => cookie.startsWith('authToken=')).split('=')[1];
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if (authToken) {
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try {
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const decoded = jwt.verify(authToken, secretKey);
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const username = decoded.pseudo;
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let player = new Player(socketId, username);
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players.push(player);
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} catch (ex) {
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console.error('Invalid token:', ex);
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}
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} else {
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console.log('No auth token found in cookies.');
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}
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});
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socket.on("Hello", (callback) => {
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callback({
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Hello: "World",
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});
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});
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socket.on("room creation", (id, callback) => {
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let room = new Room();
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room.addPlayer(players.find((p) => p.id === id));
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rooms.push(room);
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callback({
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roomId: room.id,
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});
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});
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socket.on("ask for room", (roomId, id) => {
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let room = rooms.find((r) => r.id === roomId);
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room.addPlayer(players.find((p) => p.id === id));
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room.validBoards();
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for (let i = 0; i < room.players.length; i++) {
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io.to(room.players[i].id).emit("start game", room.players[i === 0 ? 1 : 0].username)
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}
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/*
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room.players.forEach((player) => {
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io.to(player.id).emit("start game");
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});
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*/
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askToPlay(room.start());
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});
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socket.on("play", (roomId, id, move) => {
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let room = rooms.find((r) => r.id === roomId);
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sendMoveToPlayers(room.move(move));
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});
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socket.on("get player", (roomId, id, callback) => {
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let out = ""
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const room = rooms.find((r) => r.id === roomId)
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if (room === undefined) {
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out = players.find((p) => p.id === id);
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} else {
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out = room.players.find((p) => p.id === id)
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}
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callback({
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player: out,
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});
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});
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socket.on("get ennemy", (roomId, id, callack) => {
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const room = rooms.find((r) => r.id === roomId);
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const out = room.players.find((p) => p.id !== id);
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callack({
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player: out,
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});
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});
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socket.on("update grid", (id, grid, callback) => {
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const player = players.find((p) => p.id === id);
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player.grid = grid;
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callback({
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status: true,
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});
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});
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socket.on("reset grid", (roomId) => {
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const player = rooms.find((r) => r.id === roomId).players[0]
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player.resetGrid();
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})
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socket.on("update piece", (playerId, piece) => {
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const player = players.find((p) => p.id === playerId);
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const index = player.pieces.findIndex((p) => p.id === piece.id);
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player.pieces[index] = piece;
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});
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socket.on("change selection status", (playerId, pieceId, status) => {
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players
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.find((p) => p.id === playerId)
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.pieces.find((piece) => piece.id === pieceId).isSelected = status;
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});
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});
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const askToPlay = (player) => {
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io.to(player).emit("play")
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}
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const sendMoveToPlayers = (moveData) => {
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if (moveData.isMove === true) {
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for (let i = 0; i <= 1; i++) {
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io.to(moveData.players[i].id).emit("played move", moveData.isHit, moveData.isWin);
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}
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}
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askToPlay(moveData.player)
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};
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http.listen(port, () => {
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console.log(`Listening on http://localhost:${port}`);
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}); |