#include <iostream>
#include <string>
//#include "../model/perfcheckers/framerate.hpp"

//#define DBGMODE
#define DBGCOMM
//#define OGLWIN
#define GFXCORE 0
#define DISPLAYCORE 1
#define CAMCORE 2
#define MERGECORE 3

#define FPS_LIMIT_MERGE 60
#define FPS_LIMIT_DRAW 30
#define FPS_LIMIT_DISPLAY 60

#define FPS_LIMIT_PSEYE 60  //increments of 15, valid values: 0-15-30-60

#define QU(x) #x
#define QUH(x) QU(x)

#define VERSION_d 0.5
#define VERSION QUH(VERSION_d)

#ifdef DBGMODE
#define DEBUG_LOG(x) std::cout << "-DEBUG: " << x << std::endl;
#else
#define DEBUG_LOG(x)
#endif