#include #include class framerateChecker{ private: bool hasBegun = false; public: std::time_t tBegin, tEnd; std::atomic tick,fps = 0; long frameCounter = 0; void tickBegin(); void tickUpdate(); }; class fcheckManager{ public: static framerateChecker fcDrawMenu; static framerateChecker fcMergeUI; static framerateChecker fcShow; static framerateChecker fcCam; };