parent
010365e7e5
commit
2d8790924b
@ -0,0 +1,82 @@
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# This file is used to ignore files which are generated
|
||||
# ----------------------------------------------------------------------------
|
||||
|
||||
*~
|
||||
*.autosave
|
||||
*.a
|
||||
*.core
|
||||
*.moc
|
||||
*.o
|
||||
*.obj
|
||||
*.orig
|
||||
*.rej
|
||||
*.so
|
||||
*.so.*
|
||||
*_pch.h.cpp
|
||||
*_resource.rc
|
||||
*.qm
|
||||
.#*
|
||||
*.*#
|
||||
core
|
||||
!core/
|
||||
tags
|
||||
.DS_Store
|
||||
.directory
|
||||
*.debug
|
||||
Makefile*
|
||||
*.prl
|
||||
*.app
|
||||
moc_*.cpp
|
||||
ui_*.h
|
||||
qrc_*.cpp
|
||||
Thumbs.db
|
||||
*.res
|
||||
*.rc
|
||||
/.qmake.cache
|
||||
/.qmake.stash
|
||||
|
||||
# qtcreator generated files
|
||||
*.pro.user*
|
||||
*.qbs.user*
|
||||
CMakeLists.txt.user*
|
||||
|
||||
# xemacs temporary files
|
||||
*.flc
|
||||
|
||||
# Vim temporary files
|
||||
.*.swp
|
||||
|
||||
# Visual Studio generated files
|
||||
*.ib_pdb_index
|
||||
*.idb
|
||||
*.ilk
|
||||
*.pdb
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||||
*.sln
|
||||
*.suo
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||||
*.vcproj
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*vcproj.*.*.user
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*.ncb
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*.sdf
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*.opensdf
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||||
*.vcxproj
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||||
*vcxproj.*
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||||
|
||||
# MinGW generated files
|
||||
*.Debug
|
||||
*.Release
|
||||
|
||||
# Python byte code
|
||||
*.pyc
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||||
|
||||
# Binaries
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||||
# --------
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||||
*.dll
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||||
*.exe
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||||
# Directories with generated files
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||||
.moc/
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.obj/
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.pch/
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.rcc/
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.uic/
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/build*/
|
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QT += quick
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# You can make your code fail to compile if it uses deprecated APIs.
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# In order to do so, uncomment the following line.
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#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
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SOURCES += \
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main.cpp
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RESOURCES += qml.qrc
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# Additional import path used to resolve QML modules in Qt Creator's code model
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QML_IMPORT_PATH =
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# Additional import path used to resolve QML modules just for Qt Quick Designer
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QML_DESIGNER_IMPORT_PATH =
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# Default rules for deployment.
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qnx: target.path = /tmp/$${TARGET}/bin
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else: unix:!android: target.path = /opt/$${TARGET}/bin
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!isEmpty(target.path): INSTALLS += target
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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int main(int argc, char *argv[])
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{
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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#endif
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QGuiApplication app(argc, argv);
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QQmlApplicationEngine engine;
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const QUrl url(QStringLiteral("qrc:/main.qml"));
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QObject::connect(
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&engine,
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&QQmlApplicationEngine::objectCreated,
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&app,
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[url](QObject *obj, const QUrl &objUrl) {
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if (!obj && url == objUrl)
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QCoreApplication::exit(-1);
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},
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Qt::QueuedConnection);
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engine.load(url);
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return app.exec();
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}
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import QtQuick 2.15
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import QtQuick.Window 2.15
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Window {
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width: 640
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height: 480
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visible: true
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title: qsTr("Hello World")
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Rectangle {
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color: "blue"
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width: parent.width / 10
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height: parent.height / 10
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}
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}
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<RCC>
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<qresource prefix="/">
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<file>main.qml</file>
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</qresource>
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</RCC>
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# This file is used to ignore files which are generated
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# ----------------------------------------------------------------------------
|
||||
|
||||
*~
|
||||
*.autosave
|
||||
*.a
|
||||
*.core
|
||||
*.moc
|
||||
*.o
|
||||
*.obj
|
||||
*.orig
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||||
*.rej
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||||
*.so
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*.so.*
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*_pch.h.cpp
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*_resource.rc
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*.qm
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.#*
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*.*#
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||||
core
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||||
!core/
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tags
|
||||
.DS_Store
|
||||
.directory
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*.debug
|
||||
Makefile*
|
||||
*.prl
|
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*.app
|
||||
moc_*.cpp
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||||
ui_*.h
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||||
qrc_*.cpp
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||||
Thumbs.db
|
||||
*.res
|
||||
*.rc
|
||||
/.qmake.cache
|
||||
/.qmake.stash
|
||||
|
||||
# qtcreator generated files
|
||||
*.pro.user*
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||||
*.qbs.user*
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||||
CMakeLists.txt.user*
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||||
# xemacs temporary files
|
||||
*.flc
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||||
|
||||
# Vim temporary files
|
||||
.*.swp
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||||
|
||||
# Visual Studio generated files
|
||||
*.ib_pdb_index
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||||
*.idb
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||||
*.ilk
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||||
*.pdb
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||||
*.sln
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*.suo
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*.vcproj
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*vcproj.*.*.user
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*.ncb
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*.sdf
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*.opensdf
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*.vcxproj
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||||
*vcxproj.*
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||||
# MinGW generated files
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||||
*.Debug
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||||
*.Release
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||||
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||||
# Python byte code
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||||
*.pyc
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||||
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||||
# Binaries
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||||
# --------
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||||
*.dll
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*.exe
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# Directories with generated files
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.moc/
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.obj/
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.pch/
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.rcc/
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.uic/
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/build*/
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TEMPLATE = app
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CONFIG += console c++17
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CONFIG -= app_bundle
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CONFIG -= qt
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SOURCES += \
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main.cpp
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#include <iostream>
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#include <list>
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#include <algorithm>
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using namespace std;
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bool bigger(int i) {
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return i >12 ;
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}
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int main()
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{
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list<int> l{1,3,9,7,10,3,4};
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l.push_back(666);
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auto found = find( begin(l), l.end(), 9 );
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list<int>::iterator iter = found;
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if ( found != l.end() )
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*found = 7;
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found = find_if( begin(l), found, bigger );
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if ( found != found ) {
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cout << *found << " trouve\n" ;
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}
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found = find_if( begin(l), found, // Lambda ci dessous
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[](int i){ return i%2 == 0;}
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);
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int min = 6;
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found = find_if( begin(l), found, // Avec capture de min
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[&min](int i){ return i < min == 0;}
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);
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if ( found != found ) {
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cout << *found << " trouve\n" ;
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}
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cout << "Hello World!" << endl;
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return 0;
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}
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||||
# This file is used to ignore files which are generated
|
||||
# ----------------------------------------------------------------------------
|
||||
|
||||
*~
|
||||
*.autosave
|
||||
*.a
|
||||
*.core
|
||||
*.moc
|
||||
*.o
|
||||
*.obj
|
||||
*.orig
|
||||
*.rej
|
||||
*.so
|
||||
*.so.*
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||||
*_pch.h.cpp
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||||
*_resource.rc
|
||||
*.qm
|
||||
.#*
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||||
*.*#
|
||||
core
|
||||
!core/
|
||||
tags
|
||||
.DS_Store
|
||||
.directory
|
||||
*.debug
|
||||
Makefile*
|
||||
*.prl
|
||||
*.app
|
||||
moc_*.cpp
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||||
ui_*.h
|
||||
qrc_*.cpp
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||||
Thumbs.db
|
||||
*.res
|
||||
*.rc
|
||||
/.qmake.cache
|
||||
/.qmake.stash
|
||||
|
||||
# qtcreator generated files
|
||||
*.pro.user*
|
||||
*.qbs.user*
|
||||
CMakeLists.txt.user*
|
||||
|
||||
# xemacs temporary files
|
||||
*.flc
|
||||
|
||||
# Vim temporary files
|
||||
.*.swp
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||||
|
||||
# Visual Studio generated files
|
||||
*.ib_pdb_index
|
||||
*.idb
|
||||
*.ilk
|
||||
*.pdb
|
||||
*.sln
|
||||
*.suo
|
||||
*.vcproj
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||||
*vcproj.*.*.user
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||||
*.ncb
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||||
*.sdf
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||||
*.opensdf
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||||
*.vcxproj
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||||
*vcxproj.*
|
||||
|
||||
# MinGW generated files
|
||||
*.Debug
|
||||
*.Release
|
||||
|
||||
# Python byte code
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||||
*.pyc
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||||
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||||
# Binaries
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||||
# --------
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||||
*.dll
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||||
*.exe
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||||
|
||||
# Directories with generated files
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||||
.moc/
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||||
.obj/
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||||
.pch/
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||||
.rcc/
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||||
.uic/
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/build*/
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#include <iostream>
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#include <list>
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#include <string>
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||||
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||||
using namespace std;
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||||
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||||
void affiche(list<string> liste) {
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list<string>::iterator doigt;
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for ( doigt = liste.begin() ; doigt != liste.end() ; ++doigt ) {
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||||
cout << * doigt << endl;
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||||
}
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||||
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||||
for ( auto str : liste)
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cout << str << endl;
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||||
}
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||||
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||||
int main()
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||||
{
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||||
list<string> liste;
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liste.push_back("lapin");
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affiche(liste);
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return 0;
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}
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||||
TEMPLATE = app
|
||||
CONFIG += console c++17
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||||
CONFIG -= app_bundle
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||||
CONFIG -= qt
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||||
|
||||
SOURCES += \
|
||||
main.cpp
|
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|
||||
# This file is used to ignore files which are generated
|
||||
# ----------------------------------------------------------------------------
|
||||
|
||||
*~
|
||||
*.autosave
|
||||
*.a
|
||||
*.core
|
||||
*.moc
|
||||
*.o
|
||||
*.obj
|
||||
*.orig
|
||||
*.rej
|
||||
*.so
|
||||
*.so.*
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||||
*_pch.h.cpp
|
||||
*_resource.rc
|
||||
*.qm
|
||||
.#*
|
||||
*.*#
|
||||
core
|
||||
!core/
|
||||
tags
|
||||
.DS_Store
|
||||
.directory
|
||||
*.debug
|
||||
Makefile*
|
||||
*.prl
|
||||
*.app
|
||||
moc_*.cpp
|
||||
ui_*.h
|
||||
qrc_*.cpp
|
||||
Thumbs.db
|
||||
*.res
|
||||
*.rc
|
||||
/.qmake.cache
|
||||
/.qmake.stash
|
||||
|
||||
# qtcreator generated files
|
||||
*.pro.user*
|
||||
*.qbs.user*
|
||||
CMakeLists.txt.user*
|
||||
|
||||
# xemacs temporary files
|
||||
*.flc
|
||||
|
||||
# Vim temporary files
|
||||
.*.swp
|
||||
|
||||
# Visual Studio generated files
|
||||
*.ib_pdb_index
|
||||
*.idb
|
||||
*.ilk
|
||||
*.pdb
|
||||
*.sln
|
||||
*.suo
|
||||
*.vcproj
|
||||
*vcproj.*.*.user
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||||
*.ncb
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||||
*.sdf
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||||
*.opensdf
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||||
*.vcxproj
|
||||
*vcxproj.*
|
||||
|
||||
# MinGW generated files
|
||||
*.Debug
|
||||
*.Release
|
||||
|
||||
# Python byte code
|
||||
*.pyc
|
||||
|
||||
# Binaries
|
||||
# --------
|
||||
*.dll
|
||||
*.exe
|
||||
|
||||
# Directories with generated files
|
||||
.moc/
|
||||
.obj/
|
||||
.pch/
|
||||
.rcc/
|
||||
.uic/
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||||
/build*/
|
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||||
cmake_minimum_required(VERSION 3.16)
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||||
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||||
project(signaux VERSION 0.1 LANGUAGES CXX)
|
||||
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
find_package(Qt6 REQUIRED COMPONENTS Quick)
|
||||
|
||||
qt_standard_project_setup(REQUIRES 6.8)
|
||||
|
||||
qt_add_executable(appsignaux
|
||||
main.cpp
|
||||
)
|
||||
|
||||
qt_add_qml_module(appsignaux
|
||||
URI signaux
|
||||
VERSION 1.0
|
||||
QML_FILES
|
||||
Main.qml
|
||||
SOURCES animaux.hpp animaux.cpp
|
||||
)
|
||||
|
||||
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
|
||||
# If you are developing for iOS or macOS you should consider setting an
|
||||
# explicit, fixed bundle identifier manually though.
|
||||
set_target_properties(appsignaux PROPERTIES
|
||||
# MACOSX_BUNDLE_GUI_IDENTIFIER com.example.appsignaux
|
||||
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
|
||||
MACOSX_BUNDLE TRUE
|
||||
WIN32_EXECUTABLE TRUE
|
||||
)
|
||||
|
||||
target_link_libraries(appsignaux
|
||||
PRIVATE Qt6::Quick
|
||||
)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
install(TARGETS appsignaux
|
||||
BUNDLE DESTINATION .
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
)
|
@ -0,0 +1,8 @@
|
||||
import QtQuick
|
||||
|
||||
Window {
|
||||
width: 640
|
||||
height: 480
|
||||
visible: true
|
||||
title: qsTr("Hello World")
|
||||
}
|
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|
||||
#include "animaux.hpp"
|
||||
|
||||
Animaux::Animaux(QString name, QObject *parent)
|
||||
: QObject{parent},
|
||||
m_name{name}
|
||||
{}
|
||||
|
||||
QString Animaux::name() const
|
||||
{
|
||||
return m_name;
|
||||
}
|
||||
|
||||
void Animaux::setName(const QString &newName)
|
||||
{
|
||||
if (m_name == newName)
|
||||
return;
|
||||
m_name = newName;
|
||||
emit nameChanged(m_name);
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
#ifndef ANIMAUX_HPP
|
||||
#define ANIMAUX_HPP
|
||||
|
||||
#include <QObject>
|
||||
#include <QString>
|
||||
|
||||
class Animaux : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged FINAL)
|
||||
public:
|
||||
explicit Animaux(QString name, QObject *parent = nullptr);
|
||||
|
||||
QString name() const;
|
||||
void setName(const QString &newName);
|
||||
|
||||
signals:
|
||||
void nameChanged(QString);
|
||||
private:
|
||||
QString m_name;
|
||||
};
|
||||
|
||||
#endif // ANIMAUX_HPP
|
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|
||||
#include <QGuiApplication>
|
||||
#include <QQmlApplicationEngine>
|
||||
#include <iostream>
|
||||
|
||||
#include "animaux.hpp"
|
||||
|
||||
using namespace std;
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
Animaux gerard{"Lapin"}, boris{"Paon"};
|
||||
|
||||
QObject::connect(&gerard, &Animaux::nameChanged,
|
||||
&boris, &Animaux::setName
|
||||
);
|
||||
|
||||
gerard.setName("Lièvre");
|
||||
|
||||
qWarning() << gerard.name() << boris.name() << "\n";
|
||||
|
||||
|
||||
QGuiApplication app(argc, argv);
|
||||
|
||||
QQmlApplicationEngine engine;
|
||||
QObject::connect(
|
||||
&engine,
|
||||
&QQmlApplicationEngine::objectCreationFailed,
|
||||
&app,
|
||||
[]() { QCoreApplication::exit(-1); },
|
||||
Qt::QueuedConnection);
|
||||
engine.loadFromModule("signaux", "Main");
|
||||
|
||||
return app.exec();
|
||||
}
|
Loading…
Reference in new issue