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continuous-integration/drone/push Build is failing
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Création de toutes les interfaces de la persistancetemp
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77b7e495a5
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ba7b7a5852
@ -1,6 +1,20 @@
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import React from 'react'
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import { GameMulti } from './src/core/gameMulti'
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import { GameSolo } from './src/core/gameSolo'
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import { Match } from './src/core/match'
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import { MatchMulti } from './src/core/matchMulti'
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import MainTabNavigator from './src/navigation/AppNavigator'
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import FakeSaverUser from './src/screens/services/userServices/fakeSaverUser'
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import ManagerUser from './src/screens/services/userServices/ManagerUser'
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import StubUser from './src/screens/services/userServices/stub'
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export default function App() {
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return <MainTabNavigator/>
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let m=new ManagerUser(new StubUser, new FakeSaverUser);
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let tabU=m.getLoaderUser().loadAllUser();
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m.setCurrentUser(tabU[0]);
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let match= new MatchMulti("00001", [...tabU], new GameMulti("1", "SNAKE", require('./assets/Icons/UnSelected/Gamepad.png'),"ouin", 1, 1, new Map<number,number>));
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console.log(m.getLoaderUser().loadUserByMatch(match));
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//return <MainTabNavigator/>
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}
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@ -0,0 +1,25 @@
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import { Conversation } from "../../../core/conversation";
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import { User } from "../../../core/User/user";
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export default interface ILoaderConversation{
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/**
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* loadAllConversation methode that load every Conversation in the data management system
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* return an array of Conversation
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*/
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loadAllConversation(): Conversation[];
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/**
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* loadByID methode that load an array of Conversation from the data management system by its id
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* id the id we want to search
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* return a Conversation if found, if not null
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*/
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loadByID(id:string): Conversation | null;
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/**
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* loadByUser methode that load an array of Conversation from the data management system using a user
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* u the user we want the conversations of
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* return an array of Conversation
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*/
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loadByUser(u:User): Conversation[];
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}
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import { Conversation } from "../../../core/conversation";
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export default interface ISaverConversation{
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/**
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* saveConversation methode that save a Conversation in the data management system
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* c the Conversation we want to save
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*/
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saveConversation(c:Conversation): void;
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/**
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* deleteConversation methode that delete a Conversation in the data management system
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* c the Conversation we want to delete
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*/
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deleteConversation(c:Conversation):void;
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/**
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* updateConversation methode that update a Conversation in the data management system
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* c the Conversation we want to update
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*/
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updateConversation(c:Conversation): void;
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}
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import { Match } from "../../../core/match";
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export default interface ILoaderMatch{
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/**
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* loadAllMatch methode that load every Match from the data management system
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* return an array of Match
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*/
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loadAllMatch(): Match[];
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/**
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* loadByID methode that load a match from the data management system by its id
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* id the id we want to search
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* return a Match if found, if not null
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*/
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loadByID(id:string): Match | null;
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}
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import { Match } from "../../../core/match";
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export default interface ISaverMatch{
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/**
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* saveMatch methode that save a Match in the data management system
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* m the Match we want to save
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*/
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saveMatch(m:Match): void;
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/**
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* deleteMatch methode that delete a Match in the data management system
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* m the Match we want to delete
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*/
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deleteMatch(m:Match):void;
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/**
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* updateMatch methode that update a Match in the data management system
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* m the Match we want to update
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*/
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updateMatch(m:Match): void;
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}
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import { Conversation } from "../../../core/conversation";
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import { Message } from "../../../core/message";
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export default interface ILoaderMessage{
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/**
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* loadAllMessage methode that load every Message from the data management system
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* return an array of Message
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*/
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loadAllMessage(): Message[];
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/**
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* loadByID methode that load a Message from the data management system by its id
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* id the id we want to search
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* return a Message if found, if not null
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*/
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loadByID(id:string): Message | null;
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/**
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* loadByUser methode that load an array of Message from the data management system using a Conversation
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* c the Conversation we want the Messages of
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* return an array of Message
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*/
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loadByConversation(c:Conversation): Message[];
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}
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import { Message } from "../../../core/message";
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export default interface ISaverMessage{
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/**
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* saveMessage methode that save a Message in the data management system
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* m the Message we want to save
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*/
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saveMessage(m:Message): void;
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}
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@ -1,8 +1,46 @@
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import { Conversation } from "../../../core/conversation";
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import { Match } from "../../../core/match";
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import { User } from "../../../core/User/user";
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export default interface ILoaderUser{
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/**
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* loadAllUser methode that load every user from the data management system
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* return an array of User
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*/
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loadAllUser(): User[];
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/**
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* loadByID methode that load a user from the data management system by his id
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* id the id we want to search
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* return a User if found, if not null
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*/
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loadByID(id:string): User | null;
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/**
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* loadByUsername methode that load a user from the data management system by his username
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* username the username we want to search
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* return a User if found, if not null
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*/
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loadByUsername(username:string): User | null;
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/**
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* loadByUsernamePassword methode that load a user from the data management system by his username and his password
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* username the username we want to search
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* password the password we want to search
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* return a User if found, if not null
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*/
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loadByUsernamePassword(username:string, password:string): User | null;
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/**
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* loadUserByMatch methode that load every user in a game
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* return an array of User
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*/
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loadUserByMatch(m:Match): User[];
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/**
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* laodUserByConversation methode that load every user in a Conversation
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* return an array of User
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*/
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laodUserByConversation(c:Conversation): User[];
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}
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import { User } from "../../../core/User/user";
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import ILoaderUser from "./ILoaderUser";
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import ISaverUser from "./ISaverUser";
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export default class ManagerUser{
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private currentUser: User | null;
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private loaderUser: ILoaderUser;
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private saverUser: ISaverUser;
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constructor(loader:ILoaderUser, saver:ISaverUser){
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this.currentUser=null;
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this.loaderUser=loader;
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this.saverUser=saver;
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}
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getCurrentUser(){
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return this.currentUser;
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}
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setCurrentUser(u:User){
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this.currentUser=u;
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}
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getLoaderUser(){
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return this.loaderUser;
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}
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setLoaderUser(l:ILoaderUser){
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this.loaderUser=l;
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}
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getsaverUser(){
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return this.saverUser;
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}
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setsaverUser(s:ISaverUser){
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this.saverUser=s;
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}
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}
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import { User } from "../../../core/User/user";
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import ISaverUser from "./ISaverUser";
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export default class FakeSaverUser implements ISaverUser{
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saveUser(u: User): void {
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return;
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}
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deleteUser(u: User): void {
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return;
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}
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updateUser(u: User): void {
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return;
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}
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}
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import { Conversation } from "../../../core/conversation";
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import { Match } from "../../../core/match";
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import { User } from "../../../core/User/user";
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import ILoaderUser from "./ILoaderUser";
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export default class LoaderUserApi implements ILoaderUser{
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loadAllUser(): User[] {
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throw new Error("Method not implemented.");
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}
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loadByID(id: string): User | null {
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throw new Error("Method not implemented.");
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}
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loadByUsername(username: string): User | null {
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throw new Error("Method not implemented.");
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}
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loadByUsernamePassword(username: string, password: string): User | null {
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throw new Error("Method not implemented.");
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}
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loadUserByMatch(m: Match): User[] {
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throw new Error("Method not implemented.");
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}
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laodUserByConversation(c: Conversation): User[] {
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throw new Error("Method not implemented.");
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}
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}
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import { User } from "../../../core/User/user";
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import ISaverUser from "./ISaverUser";
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export default class SaverUserApi implements ISaverUser{
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saveUser(u: User): void {
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throw new Error("Method not implemented.");
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}
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deleteUser(u: User): void {
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throw new Error("Method not implemented.");
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}
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updateUser(u: User): void {
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throw new Error("Method not implemented.");
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}
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}
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import { Conversation } from "../../../core/conversation";
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import { Match } from "../../../core/match";
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import { Skin } from "../../../core/skin";
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import { User } from "../../../core/User/user";
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import ILoaderUser from "./ILoaderUser";
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export default class StubUser implements ILoaderUser{
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tabUS:User[]=[
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new User("14", "leBg", "MdpDeOuf", "ouioui", "grand", new Date(2022,12,12), 12222, 123324, 12, new Skin("S0001", "Bob",require('bob_party/assets/BobsSkins/BobClassic.png'), 0), [new Skin("S0001", "Bob",require('bob_party/assets/BobsSkins/BobClassic.png'), 0)]),
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new User("48", "WeshWesh", "MdpDeOuf", "ouioui", "grand", new Date(2022,12,12), 12222, 123324, 12, new Skin("S0001", "Bob",require('bob_party/assets/BobsSkins/BobClassic.png'), 0), [new Skin("S0001", "Bob",require('bob_party/assets/BobsSkins/BobClassic.png'), 0)]),
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new User("17", "Alban", "oui", "ouioui", "homme", new Date(2022,12,12), 555, 667, 12, new Skin("S0001", "Bob",require('bob_party/assets/BobsSkins/BobClassic.png'), 0), [new Skin("S0001", "Bob",require('bob_party/assets/BobsSkins/BobClassic.png'), 0)],),
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new User("17", "Fefe63", "jesuishm", "ouioui", "homme", new Date(2022,12,12), 12222, 123324, 12, new Skin("S0001", "Bob",require('bob_party/assets/BobsSkins/BobClassic.png'), 0), [new Skin("S0001", "Bob",require('bob_party/assets/BobsSkins/BobClassic.png'), 0)]),
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];
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loadAllUser(): User[] {
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return this.tabUS;
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}
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loadByID(id: string): User | null {
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for(let u of this.tabUS){
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if (u.getId()==id){
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return u;
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}
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}
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return null;
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}
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loadByUsername(username: string): User | null {
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for(let u of this.tabUS){
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if (u.getUsername()==username){
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return u;
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}
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}
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return null;
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}
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loadByUsernamePassword(username: string, password: string): User | null {
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for(let u of this.tabUS){
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if (u.getUsername()==username && u.getPassword()==password){
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return u;
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}
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}
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return null;
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}
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loadUserByMatch(m: Match): User[] {
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let tabUser:User[]=[];
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m.getTabUsers().forEach(u => {
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tabUser.push(u);
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});
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return tabUser;
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}
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laodUserByConversation(c: Conversation): User[] {
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let tabUser:User[]=[];
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c.getTabUser().forEach(u => {
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tabUser.push(u);
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});
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return tabUser;
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}
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}
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