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Bowl_in/Sources/bowlin_project/lib/views/ingame_screen.dart

87 lines
2.6 KiB

import 'package:bowl_in/main.dart';
import 'package:bowl_in/model/GameDetail.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:google_fonts/google_fonts.dart';
import '../model/Player.dart';
import '../widgets/ingame_widgets.dart';
class InGameScreen extends StatefulWidget {
const InGameScreen({Key? key}) : super(key: key);
@override
State<InGameScreen> createState() => _InGameScreenState();
}
class _InGameScreenState extends State<InGameScreen> {
late List<Player> listPlayers;
late Widget widgetHolder;
void initState() {
listPlayers = [MyApp.controller.userCurrent];
widgetHolder = InGameCardConfig(listPlayer: listPlayers);
super.initState();
}
@override
Widget build(BuildContext context) {
return Stack(
children: [
Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [
Color(0xff19BDE0),
Color(0xff4A17DC),
],
)),
),
Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
SizedBox(
height: 120,
),
widgetHolder,
Spacer(),
ElevatedButton(
onPressed: () {
GameDetail gd = GameDetail(-1, DateTime.now(), null,
MyApp.controller.userCurrent.id, listPlayers);
MyApp.controller.gamePlayer.game = gd;
MyApp.controller.gameCurrent = gd;
MyApp.controller.gamePlayer.onNext(false, context);
},
child: Text(
"PLAY",
style: GoogleFonts.roboto(
fontWeight: FontWeight.bold,
fontSize: 40,
color: Color(0xff1ABAE0)),
),
style: ElevatedButton.styleFrom(
side: BorderSide(
width: 7,
color: Color(0xff1ABAE0),
),
backgroundColor: Colors.transparent,
foregroundColor: Colors.transparent,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(55),
),
minimumSize: Size(200, 80),
),
),
Spacer(),
],
)
],
);
}
}