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83 lines
1.3 KiB
83 lines
1.3 KiB
import 'package:uuid/uuid.dart';
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import 'Player.dart';
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import 'Round.dart';
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class GameDetail {
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Uuid _id;
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DateTime _time;
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Uuid _winner;
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int _nbPoints;
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bool _isFinished;
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Round _currentRound;
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Player _host;
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List<Round> _rounds = [];
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List<Player> _players = [];
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// Constructor
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GameDetail(
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this._id,
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this._time,
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this._winner,
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this._nbPoints,
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this._isFinished,
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this._currentRound,
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this._host,
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this._rounds,
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this._players);
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// Getters and setters
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Uuid get id => _id;
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set id(Uuid value) {
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_id = value;
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}
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DateTime get time => _time;
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set time(DateTime value) {
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_time = value;
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}
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Uuid get winner => _winner;
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set winner(Uuid value) {
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_winner = value;
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}
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int get nbPoints => _nbPoints;
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set nbPoints(int value) {
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_nbPoints = value;
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}
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bool get isFinished => _isFinished;
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set isFinished(bool value) {
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_isFinished = value;
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}
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Round get currentRound => _currentRound;
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set currentRound(Round value) {
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_currentRound = value;
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}
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Player get host => _host;
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set host(Player value) {
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_host = value;
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}
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List<Round> get rounds => _rounds;
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set rounds(List<Round> value) {
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_rounds = value;
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}
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List<Player> get players => _players;
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set players(List<Player> value) {
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_players = value;
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}
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}
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