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83 lines
1.9 KiB
83 lines
1.9 KiB
import 'package:bowl_in/model/AbstractRound.dart';
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import 'package:bowl_in/model/Game.dart';
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import 'package:bowl_in/model/LastRound.dart';
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import 'Player.dart';
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import 'Round.dart';
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import 'User.dart';
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class GameDetail {
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int _id;
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final DateTime _time;
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Player? _winner;
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final int _host;
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final List<AbstractRound> _rounds = [];
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final List<Player> _players;
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final Map<Player, int> _points = {};
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// Constructor
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GameDetail(this._id, this._time, this._winner, this._host, this._players) {
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for (int i = 1; i <= 9; i++) {
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players.forEach((element) {
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this.rounds.add(Round(null, null, 0, element, i));
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});
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}
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players.forEach((element) {
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this.rounds.add(LastRound(null, null, 0, element, 10, null));
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});
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}
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// Getters and setters
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int get id => _id;
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set id(int value) {
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_id = value;
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}
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DateTime get time => _time;
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Player? get winner => _winner;
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set winner(Player? value) {
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_winner = value;
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}
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int get host => _host;
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List<AbstractRound> get rounds => _rounds;
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List<Player> get players => _players;
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Map<Player, int> get points => _points;
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void addGameToUsers() {
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for (var p in players) {
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if (p is User) {
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p.games.add(Game(this.id, this.time, points[p] ?? 0, players));
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p.stat.updateStats(this, p);
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}
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}
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}
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void computeWinner() {
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print(getRank().entries.first.key.name);
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this.winner = getRank().entries.first.key;
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}
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void computeScores() {
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print("====COMPUTE POINTS====");
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for (var element in rounds) {
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points[element.player] =
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(points[element.player] ?? 0) + (element.points ?? 0);
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print(element.points);
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}
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computeWinner();
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addGameToUsers();
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}
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Map<Player, int> getRank() {
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var sortedByValueMap = Map.fromEntries(points.entries.toList()
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..sort((e1, e2) => e2.value.compareTo(e1.value)));
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return sortedByValueMap;
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}
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}
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