step 1
continuous-integration/drone/push Build is passing Details

pull/103/head
Thomas Chazot 1 year ago
parent 6428533a27
commit 4c53dfe324

@ -38,6 +38,10 @@ interface TutorialGraphProps {
let lastNodes: NodePerson[] = []
let firstIndex = true
let first = true
let touchedPlayer = -1
let stepTuto = -1
@ -48,16 +52,23 @@ const TutorialGraph: React.FC<TutorialGraphProps> = ({showLast, setNetwork, setP
let initMtn = 0
const {isLoggedIn, user, manager} = useAuth();
const {setIndiceData} = useGame();
const {setIndiceData, setActualPlayerIndexData} = useGame();
const params = new URLSearchParams(window.location.search);
const navigate = useNavigate();
const [lastIndex, setLastIndex] = useState(-1)
/*
if (first){
first = false
setActualPlayerIndexData(0)
handleTurnBarTextChange("C'est à vous de jouer !")
handleShowTurnBar(true)
}
useEffect(() =>{
touchedPlayer=playerTouched
console.log(playerTouched)
/*
if (touchedPlayer == -1){
if (!askedWrongLocal){
socket.emit("put correct background", socket.id)
@ -72,9 +83,13 @@ const TutorialGraph: React.FC<TutorialGraphProps> = ({showLast, setNetwork, setP
else if(touchedPlayer == players.length){
socket.emit("put imossible grey", socket.id)
}
*/
}, [playerTouched])
*/
useEffect(() => {
stepTuto = tutoStep
}, [tutoStep])
useEffect(() => {
const tab: NodePerson[] = []
@ -108,13 +123,15 @@ const TutorialGraph: React.FC<TutorialGraphProps> = ({showLast, setNetwork, setP
const personNetwork = JSONParser.JSONToNetwork(JSON.stringify(jsonGraph))
const indices = JSONParser.JSONToIndices(jsonIndice)
console.log(indices)
setIndiceData(indices[0])
if (personNetwork == null){
return
}
const graph = GraphCreator.CreateGraph(personNetwork)
const nodes = graph.nodesPerson;
const nodes = new DataSet(graph.nodesPerson);
let n = graph.nodesPerson;
@ -162,6 +179,11 @@ const TutorialGraph: React.FC<TutorialGraphProps> = ({showLast, setNetwork, setP
network.stabilize();
setNetwork(network)
network.on("click", async (params) => {
if(params.nodes.length > 0){
}
});
network.on("dragging", (params) => {
if (params.nodes.length > 0) {
@ -170,7 +192,24 @@ const TutorialGraph: React.FC<TutorialGraphProps> = ({showLast, setNetwork, setP
network.setOptions(initialOptions);
setNetwork(network)
}
});
});
network.on("click", async (params) => {
if(params.nodes.length > 0){
if (stepTuto === 0 && touchedPlayer === 1){
const node = nodes.get().find((n: NodePerson) => n.id === params.nodes[0])
const pers = personNetwork.getPersons().find((p) => p.getId() === node?.id)
if (node !== undefined && pers !== undefined && pers.getName() === "Violet"){
networkData.nodes.update({id: params.nodes[0], label: node.label + positionToEmoji(1, true)})
setTutoStep(1)
}
}
}
else{
setPlayerTouched(-1)
}
});
}, []); // Le tableau vide signifie que cela ne s'exécutera qu'une fois après le premier rendu

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