fix error any type ✏️
continuous-integration/drone/push Build is passing Details

pull/90/head
Pierre Ferreira 1 year ago
parent cce7ee7f86
commit 93aebd27f7

@ -104,6 +104,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
useEffect(() => {
const tab: NodePerson[] = []
for(const n of lastNodes.reverse()){
//@ts-ignore
if (!tab.find((node) => node.id == n.id)){
tab.push(n)
if (tab.length > players.length * 2) break
@ -140,8 +141,10 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
botIndex = lastIndex
if (personNetwork!=null){
const [choosedPlayerIndex, personIndex] = bot.playRound(personNetwork, players)
//@ts-ignore
const person = personNetwork.getPersons().find((p) => p.getId() == personIndex)
if (choosedPlayerIndex == players.length && person != undefined){
//@ts-ignore
console.log(lastIndex + " All in sur => " + personNetwork.getPersons().find((p) => p.getId() == personIndex)?.getName())
let nextPlayerIndex = lastIndex + 1
if (nextPlayerIndex == players.length){
@ -324,6 +327,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
if (!isEasy){
dailyEnigme.forEach((pairs, index) => {
pairs.forEach((pair) => {
//@ts-ignore
const i = indices.findIndex((indice) => pair.first.getId() === indice.getId())
//@ts-ignore
const node = networkData.nodes.get().find((n) => index == n.id)
@ -352,6 +356,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
if (!solo){
socket.on("asked all", (id) =>{
//@ts-ignore
const pers = personNetwork.getPersons().find((p) => p.getId() == id)
if (pers!=undefined){
askedPersons.push(pers)
@ -361,6 +366,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
socket.on("opacity activated", () => {
//@ts-ignore
nodes.forEach(node => {
//@ts-ignore
if (!lastNodes.find((n) => n.id == node.id)){
networkData.nodes.update({id: node.id, opacity: 0.2})
}
@ -375,12 +381,15 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
})
socket.on("node checked",(id, works, askedIndex, newPlayerIndex, socketId) => {
//@ts-ignore
const node = nodes.get().find((n) => id == n.id)
if (node!=undefined){
onNodeClick(false)
playerIndex = newPlayerIndex
setPlayerIndex(playerIndex)
//@ts-ignore
if (mapIndexPersons.get(askedIndex)?.find((p) => p.getId() == id) == undefined){
//@ts-ignore
const p = personNetwork.getPersons().find((p)=> p.getId() == id)
const tab = mapIndexPersons.get(askedIndex)
if (p!=undefined && tab != undefined){
@ -435,6 +444,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
if (askingPlayer.id !== lastAskingPlayer || nodeId !== lastNodeId ){
lastAskingPlayer = askingPlayer.id
lastNodeId = nodeId
//@ts-ignore
const pers = personNetwork.getPersons().find((p) => p.getId() == nodeId)
if (pers!=undefined){
if (askedPersons.includes(pers)){
@ -460,6 +470,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
if(maybe == 0){
maybe = players.length - 1
}
//@ts-ignore
let index = players.findIndex((p) => p.id == askingPlayer.id)
if (players[index] instanceof Bot){
index = playerIndex + 1
@ -521,6 +532,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
const tabNodes: any = []
const tester = IndiceTesterFactory.Create(indice)
for (const pers of personNetwork.getPersons()){
//@ts-ignore
const node = nodes.get().find((n) => pers.getId() == n.id)
if (node != undefined){
for(let i=0; i<players.length; i++){
@ -658,6 +670,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
if (players[touchedPlayer] instanceof Bot){
const ind = indices[touchedPlayer]
const test = IndiceTesterFactory.Create(ind)
//@ts-ignore
const person = personNetwork?.getPersons().find((p) => p.getId() == params.nodes[0])
if (person != undefined){
if (test.Works(person)){
@ -678,6 +691,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
else{
if (touchedPlayer > 0){
console.log(touchedPlayer)
//@ts-ignore
socket.emit("ask player", params.nodes[0], players[touchedPlayer].id, players.find((p) => p.id === socket.id, actualPlayerIndex))
socket.emit("put correct background", socket.id)
touchedPlayer=-1
@ -687,6 +701,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
}
else if(playerIndex == actualPlayerIndex && touchedPlayer==players.length){
botIndex = -1
//@ts-ignore
const person = personNetwork?.getPersons().find((p) => p.getId() == params.nodes[0])
if (person != undefined){
const indiceTester = IndiceTesterFactory.Create(indices[actualPlayerIndex])
@ -737,6 +752,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
}
}
else{
//@ts-ignore
const person = personNetwork?.getPersons().find((p) => p.getId() == params.nodes[0]) //person sélectionnée
if (person != undefined){
let index =0

Loading…
Cancel
Save