Ajout de l'entité ParticipateEntity et début des tests méthodes du model
continuous-integration/drone/push Build is failing
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continuous-integration/drone/push Build is failing
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<?xml version="1.0" encoding="utf-8"?>
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Target Name="GetEFProjectMetadata">
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<MSBuild Condition=" '$(TargetFramework)' == '' "
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Projects="$(MSBuildProjectFile)"
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Targets="GetEFProjectMetadata"
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Properties="TargetFramework=$(TargetFrameworks.Split(';')[0]);EFProjectMetadataFile=$(EFProjectMetadataFile)" />
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<ItemGroup Condition=" '$(TargetFramework)' != '' ">
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<EFProjectMetadata Include="AssemblyName: $(AssemblyName)" />
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<EFProjectMetadata Include="Language: $(Language)" />
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<EFProjectMetadata Include="OutputPath: $(OutputPath)" />
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<EFProjectMetadata Include="Platform: $(Platform)" />
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<EFProjectMetadata Include="PlatformTarget: $(PlatformTarget)" />
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<EFProjectMetadata Include="ProjectAssetsFile: $(ProjectAssetsFile)" />
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<EFProjectMetadata Include="ProjectDir: $(ProjectDir)" />
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<EFProjectMetadata Include="RootNamespace: $(RootNamespace)" />
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<EFProjectMetadata Include="RuntimeFrameworkVersion: $(RuntimeFrameworkVersion)" />
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<EFProjectMetadata Include="TargetFileName: $(TargetFileName)" />
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<EFProjectMetadata Include="TargetFrameworkMoniker: $(TargetFrameworkMoniker)" />
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<EFProjectMetadata Include="Nullable: $(Nullable)" />
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<EFProjectMetadata Include="TargetFramework: $(TargetFramework)" />
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<EFProjectMetadata Include="TargetPlatformIdentifier: $(TargetPlatformIdentifier)" />
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</ItemGroup>
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<WriteLinesToFile Condition=" '$(TargetFramework)' != '' "
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File="$(EFProjectMetadataFile)"
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Lines="@(EFProjectMetadata)" />
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</Target>
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</Project>
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using EntityFrameWorkLib;
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using Microsoft.Data.Sqlite;
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using Microsoft.EntityFrameworkCore;
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using Model;
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using NUnit.Framework.Internal;
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using Stub;
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using System.Data;
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using static Stub.StubData;
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namespace ModelTest
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{
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public class Test_Stub
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{
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[Fact]
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public void Test_AddNewPlayer()
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{
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Player player = new Player("Jax");
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GameMode gameMode = new GameMode("Classique");
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DateOnly dateTime = new DateOnly(2023, 01, 01);
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Game game = new Game(dateTime, player, gameMode, 1);
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}
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}
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}
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namespace ModelTest
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{
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public class UnitTest1
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{
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[Fact]
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public void Test1()
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{
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}
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}
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}
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