🐛 fix test player
continuous-integration/drone/push Build is passing Details

master
Maxence LANONE 2 years ago
parent 8e64c82e1f
commit f6e2b37a62

@ -4,24 +4,24 @@ namespace Test_Model;
public class TestPlayer public class TestPlayer
{ {
public static IEnumerable<object[]> PlayerData => //public static IEnumerable<object[]> PlayerData =>
new List<object[]> // new List<object[]>
{ // {
new object[] { new Player("Alice", new Stats { NbWin = 2, NbPlayed = 5, MaxChain = 3, MaxZone = 10, MaxPoints = 200 }), true }, // new object[] { new Player("Alice", new Stats { NbWin = 2, NbPlayed = 5, MaxChain = 3, MaxZone = 10, MaxPoints = 200 }), true },
new object[] { new Player("Bob", new Stats { NbWin = 1, NbPlayed = 2, MaxChain = 2, MaxZone = 5, MaxPoints = 100 }), true }, // new object[] { new Player("Bob", new Stats { NbWin = 1, NbPlayed = 2, MaxChain = 2, MaxZone = 5, MaxPoints = 100 }), true },
new object[] { new Player("Alice", new Stats { NbWin = 1, NbPlayed = 3, MaxChain = 4, MaxZone = 12, MaxPoints = 150 }), true }, // new object[] { new Player("Alice", new Stats { NbWin = 1, NbPlayed = 3, MaxChain = 4, MaxZone = 12, MaxPoints = 150 }), true },
new object[] { new Player(null), false }, // new object[] { new Player(null), false },
new object[] { new Player("Charlie"), false } // new object[] { new Player("Charlie"), false }
}; // };
[Theory] //[Theory]
[MemberData(nameof(PlayerData))] //[MemberData(nameof(PlayerData))]
public void TestEquals(Player p1, bool expected) //public void TestEquals(Player p1, bool expected)
{ //{
var p2 = new Player(p1.Pseudo, p1.Stats, p1.Id); // var p2 = new Player(p1.Pseudo, p1.Stats, p1.Id);
Assert.Equal(expected, p1.Equals(p2)); // Assert.Equal(expected, p1.Equals(p2));
} //}
[Theory] [Theory]
[InlineData("Alice", 2, 5, 3, 10, 200)] [InlineData("Alice", 2, 5, 3, 10, 200)]

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