💄 Create "detail" View (#1)

The view for an individual album.

To make sure that we could do it, and to allow for more sophisticated manual testing, we also created a basic Model, and a basic ViewModel.

Co-authored-by: Alexis DRAI <alexis.drai@etu.uca.fr>
Reviewed-on: #1
pull/2/head
Alexis Drai 2 years ago committed by Alexis DRAI
parent 4201f8f766
commit 552a7745b7

@ -3,7 +3,11 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31611.283
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AD_MAUI", "AD_MAUI\AD_MAUI.csproj", "{75950E63-4D00-4240-91D9-F4D494878A3B}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AMC.View", "AMC.View\AMC.View.csproj", "{75950E63-4D00-4240-91D9-F4D494878A3B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AMC.Model", "AMC.Model\AMC.Model.csproj", "{44F42419-C6A9-4926-AB9D-5BDD3786AFB3}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AMC.ViewModel", "AMC.ViewModel\AMC.ViewModel.csproj", "{9A019CC9-CDD5-4A2A-A0D1-CBEB8B797A8D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -17,6 +21,14 @@ Global
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{75950E63-4D00-4240-91D9-F4D494878A3B}.Release|Any CPU.Build.0 = Release|Any CPU
{75950E63-4D00-4240-91D9-F4D494878A3B}.Release|Any CPU.Deploy.0 = Release|Any CPU
{44F42419-C6A9-4926-AB9D-5BDD3786AFB3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{44F42419-C6A9-4926-AB9D-5BDD3786AFB3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{44F42419-C6A9-4926-AB9D-5BDD3786AFB3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{44F42419-C6A9-4926-AB9D-5BDD3786AFB3}.Release|Any CPU.Build.0 = Release|Any CPU
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

@ -1,11 +0,0 @@
namespace AD_MAUI;
public partial class App : Application
{
public App()
{
InitializeComponent();
MainPage = new AppShell();
}
}

@ -1,9 +0,0 @@
namespace AD_MAUI;
public partial class AppShell : Shell
{
public AppShell()
{
InitializeComponent();
}
}

@ -1,41 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="AD_MAUI.MainPage">
<ScrollView>
<VerticalStackLayout
Spacing="25"
Padding="30,0"
VerticalOptions="Center">
<Image
Source="dotnet_bot.png"
SemanticProperties.Description="Cute dot net bot waving hi to you!"
HeightRequest="200"
HorizontalOptions="Center" />
<Label
Text="Hello, World!"
SemanticProperties.HeadingLevel="Level1"
FontSize="32"
HorizontalOptions="Center" />
<Label
Text="Welcome to .NET Multi-platform App UI"
SemanticProperties.HeadingLevel="Level2"
SemanticProperties.Description="Welcome to dot net Multi platform App U I"
FontSize="18"
HorizontalOptions="Center" />
<Button
x:Name="CounterBtn"
Text="Click me"
SemanticProperties.Hint="Counts the number of times you click"
Clicked="OnCounterClicked"
HorizontalOptions="Center" />
</VerticalStackLayout>
</ScrollView>
</ContentPage>

@ -1,24 +0,0 @@
namespace AD_MAUI;
public partial class MainPage : ContentPage
{
int count = 0;
public MainPage()
{
InitializeComponent();
}
private void OnCounterClicked(object sender, EventArgs e)
{
count++;
if (count == 1)
CounterBtn.Text = $"Clicked {count} time";
else
CounterBtn.Text = $"Clicked {count} times";
SemanticScreenReader.Announce(CounterBtn.Text);
}
}

@ -1,24 +0,0 @@
using Microsoft.Extensions.Logging;
namespace AD_MAUI;
public static class MauiProgram
{
public static MauiApp CreateMauiApp()
{
var builder = MauiApp.CreateBuilder();
builder
.UseMauiApp<App>()
.ConfigureFonts(fonts =>
{
fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
});
#if DEBUG
builder.Logging.AddDebug();
#endif
return builder.Build();
}
}

@ -1,15 +0,0 @@
using Android.App;
using Android.Runtime;
namespace AD_MAUI;
[Application]
public class MainApplication : MauiApplication
{
public MainApplication(IntPtr handle, JniHandleOwnership ownership)
: base(handle, ownership)
{
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -1,15 +0,0 @@
using ObjCRuntime;
using UIKit;
namespace AD_MAUI;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

@ -1,24 +0,0 @@
using Microsoft.UI.Xaml;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace AD_MAUI.WinUI;
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : MauiWinUIApplication
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -1,15 +0,0 @@
using ObjCRuntime;
using UIKit;
namespace AD_MAUI;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

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Before

Width:  |  Height:  |  Size: 12 KiB

@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

@ -0,0 +1,17 @@
namespace AMC.Model.Models
{
public class Album
{
public int Id { get; set; }
public string Title { get; set; }
public string Artist { get; set; }
public string CoverImage { get; set; }
public string Genre { get; set; }
public int Year { get; set; }
public DateTime ReleaseDate { get; set; }
public int CopyrightYear { get; set; }
public string ProducerBlurb { get; set; }
public List<Song> Songs { get; set; }
}
}

@ -0,0 +1,9 @@
namespace AMC.Model.Models {
public class Song
{
public int Id { get; set; }
public string Title { get; set; }
public int Duration { get; set; }
public int? Index { get; set; }
}
}

@ -3,19 +3,20 @@
<PropertyGroup>
<TargetFrameworks>net7.0-android;net7.0-ios;net7.0-maccatalyst</TargetFrameworks>
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net7.0-windows10.0.19041.0</TargetFrameworks>
<Nullable>enable</Nullable>
<!-- Uncomment to also build the tizen app. You will need to install tizen by following this: https://github.com/Samsung/Tizen.NET -->
<!-- <TargetFrameworks>$(TargetFrameworks);net7.0-tizen</TargetFrameworks> -->
<OutputType>Exe</OutputType>
<RootNamespace>AD_MAUI</RootNamespace>
<RootNamespace>AMC.View</RootNamespace>
<UseMaui>true</UseMaui>
<SingleProject>true</SingleProject>
<ImplicitUsings>enable</ImplicitUsings>
<!-- Display name -->
<ApplicationTitle>AD_MAUI</ApplicationTitle>
<ApplicationTitle>Apple Music Clone</ApplicationTitle>
<!-- App Identifier -->
<ApplicationId>com.companyname.ad_maui</ApplicationId>
<ApplicationId>fr.uca.iut.amc.view</ApplicationId>
<ApplicationIdGuid>8fc1ba53-e1de-4aad-91d7-412badab5c89</ApplicationIdGuid>
<!-- Versions -->
@ -39,7 +40,6 @@
<!-- Images -->
<MauiImage Include="Resources\Images\*" />
<MauiImage Update="Resources\Images\dotnet_bot.svg" BaseSize="168,208" />
<!-- Custom Fonts -->
<MauiFont Include="Resources\Fonts\*" />
@ -48,13 +48,40 @@
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
</ItemGroup>
<ItemGroup>
<None Remove="Resources\Images\macroblank.svg" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="7.0.0" />
</ItemGroup>
<ItemGroup>
<Folder Include="Pages\" />
<Folder Include="Views\" />
<ProjectReference Include="..\AMC.ViewModel\AMC.ViewModel.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Resources\Strings\Strings.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Strings.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources\Strings\Strings.fr.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
</EmbeddedResource>
<EmbeddedResource Update="Resources\Strings\Strings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<MauiXaml Update="Views\AlbumPage.xaml">
<Generator>MSBuild:Compile</Generator>
</MauiXaml>
</ItemGroup>
</Project>

@ -1,8 +1,8 @@
<?xml version = "1.0" encoding = "UTF-8" ?>
<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:AD_MAUI"
x:Class="AD_MAUI.App">
xmlns:local="clr-namespace:AMC.View"
x:Class="AMC.View.App">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>

@ -0,0 +1,23 @@
using System.Globalization;
namespace AMC.View;
public partial class App : Application
{
public App()
{
InitializeComponent();
MainPage = new AppShell();
}
protected override void OnStart()
{
base.OnStart();
// Uncomment to set the culture to French
// CultureInfo.CurrentCulture = new CultureInfo("fr-FR");
// CultureInfo.CurrentUICulture = new CultureInfo("fr-FR");
}
}

@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8" ?>
<Shell
x:Class="AD_MAUI.AppShell"
x:Class="AMC.View.AppShell"
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:AD_MAUI"
xmlns:local="clr-namespace:AMC.View"
Shell.FlyoutBehavior="Disabled">
<ShellContent

@ -0,0 +1,9 @@
namespace AMC.View;
public partial class AppShell : Shell
{
public AppShell()
{
InitializeComponent();
}
}

@ -0,0 +1,22 @@
using System.Globalization;
namespace AMC.View.Converters
{
public class AlbumDetailsConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
var (genre, year) = (ValueTuple<string, int>)value;
return string.Format(
"{0} · {1}",
genre,
year
);
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

@ -0,0 +1,22 @@
using System.Globalization;
namespace AMC.View.Converters
{
public class CopyrightInfoConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
var (copyrightYear, producerBlurb) = (ValueTuple<int, string>)value;
return string.Format(
"℗ {0} {1}",
copyrightYear,
producerBlurb
);
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

@ -0,0 +1,27 @@
using AMC.View.Resources.Strings;
using System.Globalization;
namespace AMC.View.Converters
{
public class SongsInfoConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
var (songCount, totalDuration) = (ValueTuple<int, int>)value;
var songLabel = songCount == 1 ? Strings.SongsLabelSingular : Strings.SongsLabelPlural;
var minutesLabel = totalDuration == 1 ? Strings.MinutesLabelSingular : Strings.MinutesLabelPlural;
return string.Format(
"{0} {1}, {2} {3}",
songCount,
songLabel,
totalDuration,
minutesLabel
);
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="AMC.View.MainPage">
<Button
x:Name="RdmBtn"
Text="DO IT"
Clicked="OnRdmBtnClicked"
/>
</ContentPage>

@ -0,0 +1,20 @@
using AMC.View.Views;
using AMC.ViewModel.ViewModels;
namespace AMC.View;
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent();
}
// TODO use commands (or navigation methods?) in VMApp instead
private void OnRdmBtnClicked(object sender, EventArgs e)
{
Navigation.PushAsync(new AlbumPage(new AlbumViewModel(null)));
}
}

@ -0,0 +1,24 @@
using Microsoft.Extensions.Logging;
namespace AMC.View;
public static class MauiProgram
{
public static MauiApp CreateMauiApp()
{
var builder = MauiApp.CreateBuilder();
builder
.UseMauiApp<App>()
.ConfigureFonts(fonts =>
{
fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
});
#if DEBUG
builder.Logging.AddDebug();
#endif
return builder.Build();
}
}

@ -1,8 +1,7 @@
using Android.App;
using Android.Content.PM;
using Android.OS;
namespace AD_MAUI;
namespace AMC.View;
[Activity(Theme = "@style/Maui.SplashTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize | ConfigChanges.Density)]
public class MainActivity : MauiAppCompatActivity

@ -0,0 +1,15 @@
using Android.App;
using Android.Runtime;
namespace AMC.View;
[Application]
public class MainApplication : MauiApplication
{
public MainApplication(IntPtr handle, JniHandleOwnership ownership)
: base(handle, ownership)
{
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -1,9 +1,9 @@
using Foundation;
namespace AD_MAUI;
namespace AMC.View;
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,14 @@
using UIKit;
namespace AMC.View;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

@ -2,7 +2,7 @@ using System;
using Microsoft.Maui;
using Microsoft.Maui.Hosting;
namespace AD_MAUI;
namespace AMC.View;
class Program : MauiApplication
{

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest package="maui-application-id-placeholder" version="0.0.0" api-version="7" xmlns="http://tizen.org/ns/packages">
<profile name="common" />
<ui-application appid="maui-application-id-placeholder" exec="AD_MAUI.dll" multiple="false" nodisplay="false" taskmanage="true" type="dotnet" launch_mode="single">
<ui-application appid="maui-application-id-placeholder" exec="AMC.View.dll" multiple="false" nodisplay="false" taskmanage="true" type="dotnet" launch_mode="single">
<label>maui-application-title-placeholder</label>
<icon>maui-appicon-placeholder</icon>
<metadata key="http://tizen.org/metadata/prefer_dotnet_aot" value="true" />

@ -1,8 +1,8 @@
<maui:MauiWinUIApplication
x:Class="AD_MAUI.WinUI.App"
x:Class="AMC.View.WinUI.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:maui="using:Microsoft.Maui"
xmlns:local="using:AD_MAUI.WinUI">
xmlns:local="using:AMC.View.WinUI">
</maui:MauiWinUIApplication>

@ -0,0 +1,22 @@
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace AMC.View.WinUI;
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : MauiWinUIApplication
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="AD_MAUI.WinUI.app"/>
<assemblyIdentity version="1.0.0.0" name="AMC.View.WinUI.app"/>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>

@ -1,9 +1,9 @@
using Foundation;
namespace AD_MAUI;
namespace AMC.View;
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,14 @@
using UIKit;
namespace AMC.View;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

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@ -0,0 +1,126 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AMC.View.Resources.Strings {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AMC.View.Resources.Strings.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Library.
/// </summary>
public static string LibraryTitle {
get {
return ResourceManager.GetString("LibraryTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to minutes.
/// </summary>
public static string MinutesLabelPlural {
get {
return ResourceManager.GetString("MinutesLabelPlural", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to minute.
/// </summary>
public static string MinutesLabelSingular {
get {
return ResourceManager.GetString("MinutesLabelSingular", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Play.
/// </summary>
public static string PlayButton {
get {
return ResourceManager.GetString("PlayButton", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shuffle.
/// </summary>
public static string ShuffleButton {
get {
return ResourceManager.GetString("ShuffleButton", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to songs.
/// </summary>
public static string SongsLabelPlural {
get {
return ResourceManager.GetString("SongsLabelPlural", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to song.
/// </summary>
public static string SongsLabelSingular {
get {
return ResourceManager.GetString("SongsLabelSingular", resourceCulture);
}
}
}
}

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="PlayButton" xml:space="preserve">
<value>Lecture</value>
</data>
<data name="ShuffleButton" xml:space="preserve">
<value>Aléatoire</value>
</data>
<data name="LibraryTitle" xml:space="preserve">
<value>Bibliothèque</value>
</data>
<data name="SongsLabelPlural" xml:space="preserve">
<value>morceaux</value>
</data>
<data name="MinutesLabelPlural" xml:space="preserve">
<value>minutes</value>
</data>
<data name="SongsLabelSingular" xml:space="preserve">
<value>morceau</value>
</data>
<data name="MinutesLabelSingular" xml:space="preserve">
<value>minute</value>
</data>
</root>

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="PlayButton" xml:space="preserve">
<value>Play</value>
</data>
<data name="ShuffleButton" xml:space="preserve">
<value>Shuffle</value>
</data>
<data name="LibraryTitle" xml:space="preserve">
<value>Library</value>
</data>
<data name="SongsLabelPlural" xml:space="preserve">
<value>songs</value>
</data>
<data name="MinutesLabelPlural" xml:space="preserve">
<value>minutes</value>
</data>
<data name="SongsLabelSingular" xml:space="preserve">
<value>song</value>
</data>
<data name="MinutesLabelSingular" xml:space="preserve">
<value>minute</value>
</data>
</root>

@ -4,11 +4,23 @@
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<Color x:Key="Primary">#512BD4</Color>
<Color x:Key="Secondary">#DFD8F7</Color>
<Color x:Key="Tertiary">#2B0B98</Color>
<Color x:Key="Primary">#141414</Color>
<Color x:Key="Secondary">#FF2D55</Color>
<Color x:Key="Background">#EDEDED</Color>
<SolidColorBrush x:Key="PrimaryBrush" Color="{StaticResource Primary}"/>
<SolidColorBrush x:Key="SecondaryBrush" Color="{StaticResource Secondary}"/>
<SolidColorBrush x:Key="BackgroundBrush" Color="{StaticResource Background}"/>
<Color x:Key="PrimaryDark">#EDEDED</Color>
<Color x:Key="BackgroundDark">#141414</Color>
<SolidColorBrush x:Key="PrimaryDarkBrush" Color="{StaticResource PrimaryDark}"/>
<SolidColorBrush x:Key="BackgroundDarkBrush" Color="{StaticResource BackgroundDark}"/>
<Color x:Key="White">White</Color>
<Color x:Key="Black">Black</Color>
<Color x:Key="Gray">#8E8E93</Color>
<Color x:Key="Gray100">#E1E1E1</Color>
<Color x:Key="Gray200">#C8C8C8</Color>
<Color x:Key="Gray300">#ACACAC</Color>
@ -17,11 +29,8 @@
<Color x:Key="Gray600">#404040</Color>
<Color x:Key="Gray900">#212121</Color>
<Color x:Key="Gray950">#141414</Color>
<SolidColorBrush x:Key="PrimaryBrush" Color="{StaticResource Primary}"/>
<SolidColorBrush x:Key="SecondaryBrush" Color="{StaticResource Secondary}"/>
<SolidColorBrush x:Key="TertiaryBrush" Color="{StaticResource Tertiary}"/>
<SolidColorBrush x:Key="WhiteBrush" Color="{StaticResource White}"/>
<SolidColorBrush x:Key="BlackBrush" Color="{StaticResource Black}"/>
<SolidColorBrush x:Key="GrayBrush" Color="{StaticResource Gray}"/>
<SolidColorBrush x:Key="Gray100Brush" Color="{StaticResource Gray100}"/>
<SolidColorBrush x:Key="Gray200Brush" Color="{StaticResource Gray200}"/>
<SolidColorBrush x:Key="Gray300Brush" Color="{StaticResource Gray300}"/>
@ -31,14 +40,4 @@
<SolidColorBrush x:Key="Gray900Brush" Color="{StaticResource Gray900}"/>
<SolidColorBrush x:Key="Gray950Brush" Color="{StaticResource Gray950}"/>
<Color x:Key="Yellow100Accent">#F7B548</Color>
<Color x:Key="Yellow200Accent">#FFD590</Color>
<Color x:Key="Yellow300Accent">#FFE5B9</Color>
<Color x:Key="Cyan100Accent">#28C2D1</Color>
<Color x:Key="Cyan200Accent">#7BDDEF</Color>
<Color x:Key="Cyan300Accent">#C3F2F4</Color>
<Color x:Key="Blue100Accent">#3E8EED</Color>
<Color x:Key="Blue200Accent">#72ACF1</Color>
<Color x:Key="Blue300Accent">#A7CBF6</Color>
</ResourceDictionary>

@ -4,6 +4,12 @@
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<Style TargetType="Label" x:Key="FooterLabel">
<Setter Property="FontSize" Value="12" />
<Setter Property="TextColor" Value="{StaticResource Gray}" />
<Setter Property="HorizontalTextAlignment" Value="Start" />
</Style>
<Style TargetType="ActivityIndicator">
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
</Style>
@ -24,8 +30,8 @@
</Style>
<Style TargetType="Button">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Primary}}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="TextColor" Value="{StaticResource Secondary}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray600}}" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="CornerRadius" Value="8"/>
@ -38,8 +44,8 @@
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray600}}" />
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray600}, Dark={StaticResource Gray300}}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>

@ -0,0 +1,140 @@
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:AMC.View"
xmlns:strings="clr-namespace:AMC.View.Resources.Strings"
xmlns:conv="clr-namespace:AMC.View.Converters"
xmlns:vm="clr-namespace:AMC.ViewModel.ViewModels;assembly=AMC.ViewModel"
x:Class="AMC.View.Views.AlbumPage"
x:DataType="vm:AlbumViewModel">
<ContentPage.Resources>
<ResourceDictionary>
<conv:SongsInfoConverter x:Key="SongsInfo" />
<conv:CopyrightInfoConverter x:Key="CopyrightInfo" />
<conv:AlbumDetailsConverter x:Key="AlbumDetails" />
</ResourceDictionary>
</ContentPage.Resources>
<ScrollView BackgroundColor="{AppThemeBinding Light={StaticResource Background}, Dark={StaticResource BackgroundDark}}">
<Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="300"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Image Source="{Binding CoverImage}"
Aspect="AspectFill"
BackgroundColor="{StaticResource Background}"
Margin="32,0,32,0"
Grid.Row="0"/>
<StackLayout Padding="8"
Grid.Row="1">
<Label Text="{Binding Title}"
FontSize="24"
TextColor="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource PrimaryDark}}"
HorizontalTextAlignment="Center"/>
<Label Text="{Binding Artist}"
FontSize="16"
TextColor="{StaticResource Secondary}"
HorizontalTextAlignment="Center" />
</StackLayout>
<StackLayout Grid.Row="2">
<Label Text="{Binding Details, Converter={StaticResource AlbumDetails}}"
FontSize="12"
TextColor="{StaticResource Gray}"
HorizontalTextAlignment="Center"/>
<Grid Margin="8">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Button Text="{x:Static strings:Strings.PlayButton}"
Margin="16,16,8,16"
Grid.Column="0"/>
<Button Text="{x:Static strings:Strings.ShuffleButton}"
Margin="8,16,16,16"
Grid.Column="1"/>
</Grid>
</StackLayout>
<BoxView HeightRequest="1"
Color="{StaticResource Gray300}"
HorizontalOptions="FillAndExpand"
Margin="8"
Grid.Row="3" />
<CollectionView ItemsSource="{Binding Songs}"
Margin="0,0,0,24"
Grid.Row="4">
<CollectionView.ItemTemplate>
<DataTemplate x:DataType="vm:SongViewModel">
<StackLayout>
<Grid Margin="0,8,0,8">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="32"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Label Text="{Binding Index}"
FontSize="16"
TextColor="{StaticResource Gray}"
Margin="0,0,8,0"
HorizontalTextAlignment="Center"
HorizontalOptions="Center"
Grid.Column="0"/>
<Label Text="{Binding Title}"
FontSize="16"
TextColor="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource PrimaryDark}}"
LineBreakMode="TailTruncation"
Grid.Column="1"/>
<Label Text="···"
FontSize="16"
TextColor="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource PrimaryDark}}"
FontAttributes="Bold"
HorizontalOptions="End"
Margin="0,0,8,0"
Grid.Column="2"/>
</Grid>
<BoxView HeightRequest="1"
Color="{StaticResource Gray300}"
HorizontalOptions="FillAndExpand"
Margin="32,0,8,0"/>
</StackLayout>
</DataTemplate>
</CollectionView.ItemTemplate>
</CollectionView>
<Label Text="{Binding ReleaseDate, StringFormat='{0:d MMMM yyyy}'}"
Style="{StaticResource FooterLabel}"
Grid.Row="5" />
<Label Text="{Binding SongsInfo, Converter={StaticResource SongsInfo}}"
Style="{StaticResource FooterLabel}"
Grid.Row="6" />
<Label Text="{Binding CopyrightInfo, Converter={StaticResource CopyrightInfo}}"
Style="{StaticResource FooterLabel}"
Grid.Row="7" />
</Grid>
</ScrollView>
</ContentPage>

@ -0,0 +1,17 @@
using AMC.ViewModel.ViewModels;
namespace AMC.View.Views
{
public partial class AlbumPage : ContentPage
{
private readonly AlbumViewModel viewModel;
public AlbumPage(AlbumViewModel? albumViewModel)
{
InitializeComponent();
viewModel = albumViewModel ?? new AlbumViewModel(null);
BindingContext = viewModel;
}
}
}

@ -0,0 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\AMC.Model\AMC.Model.csproj" />
</ItemGroup>
</Project>

@ -0,0 +1,77 @@
using AMC.Model.Models;
using System.Collections.ObjectModel;
using System.ComponentModel;
namespace AMC.ViewModel.ViewModels
{
public class AlbumViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler? PropertyChanged;
private readonly Album album = new();
public int Id => album.Id;
public string Title => album.Title;
public string Artist => album.Artist;
public string CoverImage => album.CoverImage;
public (string Genre, int Year) Details => (album.Genre, album.Year);
public DateTime ReleaseDate => album.ReleaseDate;
public (int SongCount, int TotalDuration) SongsInfo
=> (album.Songs.Count, album.Songs.Sum(song => song.Duration) / 60);
public (int CopyrightYear, string ProducerBlurb) CopyrightInfo
=> (album.CopyrightYear, album.ProducerBlurb);
public ReadOnlyObservableCollection<SongViewModel> Songs => new(songs);
private readonly ObservableCollection<SongViewModel> songs;
public AlbumViewModel(Album? album)
{
// Mocked data for testing
this.album = album ?? new Album
{
Id = 1,
Title = "Test Album",
Artist = "Test Artist",
CoverImage = "macroblank.png",
Genre = "Test genre",
Year = 1970,
ReleaseDate = new DateTime(1970, 01, 01),
CopyrightYear = 1996,
ProducerBlurb = "Test Records Ltd",
Songs = new List<Song>
{
new Song { Id = 1, Title = "Test Song 1", Duration = 210 },
new Song { Id = 2, Title = "Test Song 2", Duration = 260 },
new Song { Id = 3, Title = "Test Soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong 3", Duration = 817 },
new Song { Id = 4, Title = "Test Song 4", Duration = 654 },
new Song { Id = 5, Title = "Test Song 5", Duration = 768 },
new Song { Id = 6, Title = "Test Song 6", Duration = 435 },
new Song { Id = 7, Title = "Test Song 7", Duration = 864 },
new Song { Id = 8, Title = "Test Song 8", Duration = 456 },
new Song { Id = 9, Title = "Test Song 9", Duration = 83 },
new Song { Id = 10, Title = "Test Song 10", Duration = 4533 },
new Song { Id = 11, Title = "Test Song 11", Duration = 785 },
new Song { Id = 12, Title = "Test Song 12", Duration = 712 },
new Song { Id = 13, Title = "Test Song 13", Duration = 523 },
}
};
int index = 1;
foreach (var song in this.album.Songs)
{
song.Index = index++;
}
songs = new ObservableCollection<SongViewModel>(this.album.Songs.Select(song => new SongViewModel(song)));
}
}
}

@ -0,0 +1,24 @@
using AMC.Model.Models;
using System.ComponentModel;
namespace AMC.ViewModel.ViewModels
{
public class SongViewModel : INotifyPropertyChanged
{
private readonly Song song;
public event PropertyChangedEventHandler? PropertyChanged;
public string Title => song.Title;
public int Duration => song.Duration;
public int? Index => song?.Index;
public SongViewModel(Song? song)
{
this.song = song ?? new();
}
}
}
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