🧹 Clean up comments

pull/8/head
Alexis Drai 2 years ago
parent 04c27dde38
commit f02fe8e264

@ -16,7 +16,7 @@ class UnitsStore: ObservableObject {
in: .userDomainMask, in: .userDomainMask,
appropriateFor: nil, appropriateFor: nil,
create: false create: false
).appendingPathComponent("my.local.data") ).appendingPathComponent("dat.data.tho")
} }
func load<T: Codable>(defaultValue: [T]) async throws -> [T] { func load<T: Codable>(defaultValue: [T]) async throws -> [T] {

@ -15,8 +15,6 @@ struct UnitView: View {
@State private var showingForm: Bool = false @State private var showingForm: Bool = false
var formVM = SubjectFormVM() var formVM = SubjectFormVM()
// TODO maybe later: when a subject is deleted this way, if the user clicks on 'Annuler', the deletion should be cancelled
// then update the readme accrodingly
private func delete(at offsets: IndexSet) { private func delete(at offsets: IndexSet) {
guard let index = offsets.first else { return } guard let index = offsets.first else { return }
let subjectVMToDelete = unitVM.SubjectsVM[index] let subjectVMToDelete = unitVM.SubjectsVM[index]
@ -77,10 +75,6 @@ struct UnitView: View {
Button(action: { showingForm = true }) { Button(action: { showingForm = true }) {
Image(systemName: "plus") Image(systemName: "plus")
} }
// FIXME this does cancel the changes made **to unit and subject** names and weights,
// but whereas names visibly revert instantaneously to old values, like we should expect,
// weights are displayed as new, cancelled values until user clicks on 'Modifier' again, when it finally takes on the true, old, value
// ... weights should visibly revert instantaneously to old values
Button(action: { Button(action: {
unitVM.isEdited = false unitVM.isEdited = false
unitsManagerVM.isAllEditable.toggle() unitsManagerVM.isAllEditable.toggle()

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