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@ -1,6 +1,7 @@
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using System;
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using System;
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using Model.Players;
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namespace Model
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namespace Model.Games
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{
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{
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/// <summary>
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/// <summary>
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/// a Turn consists of a Player, a DateTime, and a IEnumerable of AbstractDieFace
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/// a Turn consists of a Player, a DateTime, and a IEnumerable of AbstractDieFace
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@ -87,15 +88,15 @@ namespace Model
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/// <returns>a turn in string format</returns>
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/// <returns>a turn in string format</returns>
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public override string ToString()
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public override string ToString()
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{
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{
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return String.Format("{0} -- {1} rolled {2}",
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return string.Format("{0} -- {1} rolled {2}",
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ToStringIsoWithZ(),
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ToStringIsoWithZ(),
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this.player.ToString(),
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player.ToString(),
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"<face>, <face>, <face>...");
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"<face>, <face>, <face>...");
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}
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}
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private string ToStringIsoWithZ()
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private string ToStringIsoWithZ()
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{
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{
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return this.when.ToString("s", System.Globalization.CultureInfo.InvariantCulture) + "Z";
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return when.ToString("s", System.Globalization.CultureInfo.InvariantCulture) + "Z";
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}
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}
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}
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}
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}
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}
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