🔥 Shrink the debug program

pull/104/head
Alexis Drai 3 years ago
parent cb4851c0ca
commit 937a57ec11

@ -15,32 +15,10 @@ namespace Data
{
static void Main(string[] args)
{
using (PlayerDBManager playerDBManager = new())
{
PrintTable(playerDBManager.GetAll(), "Before");
try
{
playerDBManager.Add(PlayerExtensions.ToEntity(new Player("Ernesto")));
}
catch (ArgumentException ex)
{
Debug.WriteLine($"{ex.Message}\n... Never mind");
}
PrintTable(playerDBManager.GetAll(), "After");
}
}
static void PrintTable(IEnumerable table, string description)
{
Debug.WriteLine(description);
if (table is not null)
{
foreach (var entity in table)
{
Debug.WriteLine(entity);
}
}
using PlayerDBManager playerDBManager = new();
try { playerDBManager.Add(PlayerExtensions.ToEntity(new Player("Ernesto"))); }
catch (ArgumentException ex) { Debug.WriteLine($"{ex.Message}\n... Never mind"); }
foreach (PlayerEntity entity in playerDBManager.GetAll()) { Debug.WriteLine(entity); }
}
}
}
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